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need help please


Strs
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I was looking for memory address for removing blue thing covering whole map in beginning in the game gta sa can some one help me please i look it in internet i don't get it please help 

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c++

//    https://github.com/DK22Pac/plugin-sdk
#include "plugin.h"
#include "CTheZones.h"

using namespace plugin;

class MapZone {
public:
    MapZone() {
        Events::gameProcessEvent += [] {
            CTheZones *zone_a;
            zone_a->TotalNumberExploredTerritories = -1;
        };
    }
} mapZone;

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thanks but i actually making cleo mod it has all kind of command like trainer so c++ difficult to use here :(

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help for memory address 

how to get animation name which is actor doing like walk and running hitting and dancing everything in name that should show in screen 

 

and i don't want this opcode it won't help

 

:animation
00D6: if
0611: actor $PLAYER_ACTOR performing_animation "What ever it is just for example"
004D: jump_if_false @false1
0002: jump @true

Edited by Strs
got no pro who knows memory address :(
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