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Next DLC Speculation Thread Mk VII


WildBrick142
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Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

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CASINO UPDATE INBOUND  

562 members have voted

  1. 1. When will it release?

  2. 2. What will you do first?

    • Play in the Casino.
    • Wish you could play in the Casino (if it's region locked).
    • Check out the cars.
    • A little bit of everything.
    • Whine in the B&M thread.
    • Check out the other content, clothes, weapons, etc
  3. 3. How hyped are you?

    • Mega hyped!
    • Pretty excited.
    • Don't care either way tbh.
    • Meh figures it wouldn't be a theme I wanted.
    • I'd rather stub my toe on a desk than get excited for a GTA update.


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IsekaiExpress

I think we'll be probably only managers to a casino, who don't receive full income, just management fee. Also, money laundering missions.

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13 hours ago, ReverseFlash said:

So Funmw2 said the Casino is a new business. I hope not. It would be so weird if everyone owned the same casino in the same spot. Plus I just want it to be open without paying for it.

 

1 hour ago, theEwing1979 said:

No but we could buy other properties that could be turned into gambling dens/casinos. 

 

The nightclubs didn't really look like nightclubs.... until we turned them into nightclubs. 

If the construction on the many buildings around the city is completed then you would have room for more business/gambling rooms and garages. I would also like to be able to sell some of the useless garages I have with out having to buy new ones. 

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Up2NoGood45

I don't believe we are going to be able to gamble any money that can be related to Shark Card funds AT ALL.  I'm afraid you will only win RP points or something like that.  I have a feeling the Casino is going to be something like the Nightclub.  There will be cars, possible overpowered attack vehicles and related missions.  I'm wondering if there will be support missions like picking up and saving high roller gamblers and getting them to your casino.  

 

I'm looking forward to it!

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Re-Dragon-Cro
1 hour ago, Standard Deluxe 59 said:

But a 61 Lincoln Continental convertible on the other hand would be absolutely marvelous.  

 

Oof, no. That would be such a nasty tease of potentially new garage space.

Just throwing out a possibility.

Yo know what they say: "Expect the best, prepare for the worst" or however it goes.

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RaigeGames
4 hours ago, Big Molio said:

If there was a casino DLC, I could see them giving you a daily "chip" allowance, say 100 chips, that you can gamble with and accumulate.

 

You wouldn't be able to buy chips with GTA$, but you would be able to buy GTA$ (or other content) with chips.

 

They will find some way to restrict and cap winnings too.

 

2 hours ago, Piro said:

Fun said something about them messing around with daily objectives and new freeroam events, right? I bet those are related to the Casino

I could see them doing the daily challenges similar to how they've done them in RDO. Complete each challenge for so many casino chips, complete them every day to earn a streak. 

 

It would really incentivize people to log in and play every day

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18 minutes ago, Up2NoGood45 said:

I don't believe we are going to be able to gamble any money that can be related to Shark Card funds AT ALL.  I'm afraid you will only win RP points or something like that.  I have a feeling the Casino is going to be something like the Nightclub.  There will be cars, possible overpowered attack vehicles and related missions.  I'm wondering if there will be support missions like picking up and saving high roller gamblers and getting them to your casino.  

 

I'm looking forward to it!

they can delete the dlc right now if i cant win anything cool with poker.

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2 hours ago, MrARCO said:

There is nothing wrong with Lock-on missiles. 

Yes there is, you don't have to wait for a full lockon with the homing missiles in vehicles like you do have to wait for when using the Homing Rocket Launcher...It has been like this since game was released.

 

I agree about the rest of your post though, OP Mk2 missile tracking is straight up Bullsh*t.

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2 hours ago, MrARCO said:

Yes, we need more convertable cars with folding roofs.

Totally agree
f65b68328300e9cc5f39df866c4135c0.gif

But I guess they haven't done that in years cause they are too lazy to create extra animations...minimal effort approach and all that. 
 

 

11 minutes ago, Pedinhuh said:

Yes there is, you don't have to wait for a full lockon with the homing missiles in vehicles like you do have to wait for when using the Homing Rocket Launcher...It has been like this since game was released.

No... that only applies to those R2k/oppressor/meme missiles. 

Before that everything had normal missiles with normal lock-on and standard accuracy just like Buzzard and HL.

Edited by Piro
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Thomas The Dank Engine
12 minutes ago, Pedinhuh said:

Yes there is, you don't have to wait for a full lockon with the homing missiles in vehicles like you do have to wait for when using the Homing Rocket Launcher...It has been like this since game was released.

 

I agree about the rest of your post though, OP Mk2 missile tracking is straight up Bullsh*t.

That only applies with MK2 rockets. You dont get full lock-on in 0.1 seconds with the regular ones. You have to actually wait for them to become red.

 

Edit: Piro'd

Edited by MrARCO
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5 minutes ago, Pedinhuh said:

Yes there is, you don't have to wait for a full lockon with the homing missiles in vehicles like you do have to wait for when using the Homing Rocket Launcher...It has been like this since game was released.

 

I agree about the rest of your post though, OP Mk2 missile tracking is straight up Bullsh*t.

The OP MK2 is not hard to beat if you can get out of you car quickly. The sniper rifle or the minigun if you have one and are a high enough level to have it. I also drive the nightshark and it took 6 hits from a tank before it blew up. And if you are moving fast and not in a straight line then the rocks will miss half the time. It gives you a chance anyway. I would like the product sell vehicles to have weapons like the nightclub vehicles do. Even if we have to pay for them

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Are mansions likely to happen with a casino DLC ? I would say "why not", but I'm not really sure.

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Thomas The Dank Engine
4 minutes ago, Luganoff said:

Are mansions likely to happen with a casino DLC ? I would say "why not", but I'm not really sure.

Very unlikely, but i hope so!

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27 minutes ago, Piro said:

No... that only applies to those R2k/oppressor/meme missiles. 

Before that everything had normal missiles with normal lock-on and standard accuracy just like Buzzard and HL.

 

27 minutes ago, MrARCO said:

That only applies with MK2 rockets. You dont get full lock-on in 0.1 seconds with the regular ones. You have to actually wait for them to become red.

 

Edit: Piro'd

I'm not sure where the hell you two are getting that from, in this video I'm firing as soon as the reticle moves to a target, you can see the missiles homing in to the targets but missing due to the inferior tracking, specially nearing the ending of the video:

 

 

This is even more evident in dog fights because this is pretty much my technique while flying my Pyro, press and hold X to fire the missiles straightaway and make the target go for a loop, there's no cool down on those missiles so I can just keep on firing in case they don't go for a loop.

 

23 minutes ago, Crash2338 said:

The OP MK2 is not hard to beat if you can get out of you car quickly. The sniper rifle or the minigun if you have one and are a high enough level to have it. 

With keyboard and mouse? Maybe, the videos I see of Guilemaster on PC free-aim servers shows him getting wrecked from a Mk2 mouth-breather from time to time, but maybe he needs some tips from you.

 

On X-One and PS4 though? With the Analog sticks for aiming? Good f*cking luck.

 

23 minutes ago, Crash2338 said:

I also drive the nightshark and it took 6 hits from a tank before it blew up.

A Mk2 has 30 missiles, and they can be spawned at your feet free of cooldown with replenished missiles...Your Nightshark can only get you so far before the Mk2 eats you up and continues to do so.

 

23 minutes ago, Crash2338 said:

And if you are moving fast and not in a straight line then the rocks will miss half the time. It gives you a chance anyway.

There are way too many variables in play that undermines this, like traffic, obstacles and even speed of your vehicle.

 

Evading said missiles in a fast motorbike like the Shotaro? Maybe you can with some luck.

 

In a Post-OP Van? Nope.

In a Brickade? Also nope.

In a Titan? LOL

 

And guess which of said vehicles you're supposed to use to sell your cargo?

Edited by Pedinhuh
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Thomas The Dank Engine
8 minutes ago, Pedinhuh said:

I'm not sure where the hell you two are getting that from, in this video I'm firing as soon as the reticle moves to a target, you can see the missiles homing in to the targets but missing due to the inferior tracking, specially nearing the ending of the video:

Have you tested this on actual players? This might differ from NPC's to actual players.

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Just now, MrARCO said:

Have you tested this on actual players? This might differ from NPC's to actual players.

Same thing, like I said I use this on dogfights by just holding X and continually firing the missiles of my Pyro, I don't wait until full lock and fire straightaway as soon as the reticle moves to the targets.

 

I'll try to get some dogfight footage to show here but you can verify yourself.

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MGgames100

 

 

Oke hot take here: Rather than the more garage space, I'd prefer this to be an actual parking spot, where you can put your one car and rest of the lobby can do the same...

It would have been the best spot for car meets!

Sadly knowing R* it will be 10 more garage slots for you to buy sh*t from DLC and then forget about em...

Edited by MGgames100
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1 hour ago, Up2NoGood45 said:

I don't believe we are going to be able to gamble any money that can be related to Shark Card funds AT ALL.  I'm afraid you will only win RP points or something like that.  I have a feeling the Casino is going to be something like the Nightclub.  There will be cars, possible overpowered attack vehicles and related missions.  I'm wondering if there will be support missions like picking up and saving high roller gamblers and getting them to your casino.  

 

I'm looking forward to it!

The way to get around it is simple. Use chips like a real casino, and only allow the exchange one way i.e. chips to GTA$ so that there is no way to actually buy chips.

 

As suggested in the thread, I could see them giving away a small daily amount and then have various other events and promotions with ways to get them.

 

The kicker will be that if there is a casino-specific currency, the exchange rate will probably be really rubbish, i.e. 10,000 chips gives you only 100 GTA$ and / or there will be daily caps and other restrictions so that players can't clean up and win a fortune.

Edited by Big Molio
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Thomas The Dank Engine
8 minutes ago, Pedinhuh said:

Same thing, like I said I use this on dogfights by just holding X and continually firing the missiles of my Pyro, I don't wait until full lock and fire straightaway as soon as the reticle moves to the targets.

 

I'll try to get some dogfight footage to show here but you can verify yourself.

Then this only applies to The Homing launcher. Weird, since the Homing launcher and the Buzzard have the same tracking. But i guess the lock-on is different. Just checked it, you need to wait before it's red. I assumed this because they used the same rockets. Oh well, one of those things. 🤷‍♂️

Edited by MrARCO
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White Shark
5 minutes ago, Big Molio said:

The way to get around it is simple. Use chips like a real casino, and only allow the exchange one way i.e. chips to GTA$ so that there is no way to actually buy chips.

 

As suggested in the thread, I could see them giving away a small daily amount and then have various other events and promotions with ways to get them.

 

The kicker will be that if there is a casino-specific currency, the exchange rate will probably be really rubbish, i.e. 10,000 chips gives you only 100 GTA$ and / or there will be daily caps and other restrictions so that players can't clean up and win a fortune.

I fear it will be just another horrendous grind, like the Arena War's Arena Points.

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Here's some nice music to play while waiting for the Casino...

 

something something cocaine in casino something...

 

 

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19 minutes ago, White Shark said:

I fear it will be just another horrendous grind, like the Arena War's Arena Points.

Probably, although I gave Arena War a complete side-step so I wouldn't know.  

 

They'll find some way to fudge it up. I can't see us spending time in there winning millions like CJ did back in those halcyon days.

Edited by Big Molio
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White Shark
1 minute ago, Big Molio said:

Probably, although I gave Arena War a complete side-step so I wouldn't know.  

 

They'll find some way to fudge it up. I can't see us spending time in there winning millions like CJ back did in those halcyon days.

Arena War was utterly painful.  I stopped playing and just ended up buying things at full price.  On top of that, it came with a great bonus glitch of resetting all my ammo to zero whenever I played the Arena War games, so that was nice.  I have literally no reasons to ever play the mode again.

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Talisman_83
32 minutes ago, Pedinhuh said:

A Mk2 has 30 missiles, and they can be spawned at your feet free of cooldown with replenished missiles...Your Nightshark can only get you so far before the Mk2 eats you up and continues to do so

Not to be pedantic.. but 20 missiles, not 30.

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Your Personal Leeker

Hey everybody. Soo, what else do we know about the DLC except for the release date and the props? 

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10 minutes ago, MrARCO said:

Just checked it, you need to wait before it's red

AGAIN, you don't have to wait at all:

 

(Good God, I feel dirty flying that thing but I had to prove my point)

 

This has been like that since 2013, I fire as soon as change to the Homing missile, reticle already on the target but in theory it doesn't have a full lock-on, but it doesn't matter.

 

BTW the tracking Homing Rocket Launcher is a tad bit more accurate than the standard Homing missiles.

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Just now, Snoop_John said:

Hey everybody. Soo, what else do we know about the DLC except for the release date and the props? 

We don't know the release date.

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White Shark
1 minute ago, Snoop_John said:

Hey everybody. Soo, what else do we know about the DLC except for the release date and the props? 

It will make use of the Casino somehow... 

 

;) 

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Thomas The Dank Engine
2 minutes ago, Pedinhuh said:

AGAIN, you don't have to wait at all:

Im talking about the Homing Launchers....

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Your Personal Leeker
1 minute ago, White Shark said:

It will make use of the Casino somehow... 

 

;) 

Wow, what a hint.. I want to hear about the missions, the cars, the "heist" that everybody has been talking about. I bet a million GTA$ that the release date will be July 4th.

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White Shark
2 minutes ago, Snoop_John said:

Wow, what a hint.. 

Cheers pal 👍

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