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WildBrick142

Next DLC Speculation Thread Mk VII

Spider-Vice

Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

Posts about YouTubers are also not allowed and belong here. Bashing or flaming Youtubers will incur penalties.

Message added by Spider-Vice

CASINO UPDATE INBOUND  

554 members have voted

  1. 1. When will it release?

  2. 2. What will you do first?

    • Play in the Casino.
    • Wish you could play in the Casino (if it's region locked).
    • Check out the cars.
    • A little bit of everything.
    • Whine in the B&M thread.
    • Check out the other content, clothes, weapons, etc
  3. 3. How hyped are you?

    • Mega hyped!
    • Pretty excited.
    • Don't care either way tbh.
    • Meh figures it wouldn't be a theme I wanted.
    • I'd rather stub my toe on a desk than get excited for a GTA update.


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Dr.Rosenthal
Posted (edited)
3 hours ago, AUScowboy said:

Lol at all the posters trying to justify an adversary mode DLC. If I was dumb I would call you guys fanboys, but I know better. You either have extremely low expectations, or you're simply happy to have any news regarding the future of GTAO. Just wait though, when these adv modes drop I'm willing to bet the salt and dissatisfaction will be real, as it should be. I get they have to focus on RDO now too, but come on... a friggin adv mode DLC?!

 

...but it’s not a DLC though? Or have I got it backwards?

 

As I read it, it’s locked content inside the last update just like the Simeon jobs were. But if I’m wrong please correct me.

 

On a similar note, I’m not one bit excited about dripfed AM’s. But I still applaud R* dripfeeding stuff like they do. I haven’t played the Simeon jobs yet, but they’re new co-op missions that breathed some life into the wait for the next big update.

 

We will probably see 2 big updates each year from now on with dripfed vehicles, AM’s and (if we’re lucky) co-op Contact Missions to carry us over between them. I really don’t see a problem with that. The game is almost 6 years old, they can’t keep supporting it with big updates 4 times a year forever. Most content is already in the game anyway.

 

Not very excited about these AM’s, but I still commend R*’s practices in this regard. The summer update is really close anyway, we’ll soon get the proper stuff we’re all waiting for. 🤷‍♂️

 

Edit/addition: If it is in fact a downloadable mini-update patch we’re getting... I hope it’s got a few QoL and bug fixes in it. But whatever, we know the summer update is coming, we know that it’s ”exciting stuff” according to yan2295, and we know that it’s expensive. It all sounds alright in my opinion. If R* decides to throw a mini-patch of AM’s at us before then, I’m

not complaining.

Edited by Dr.Rosenthal

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FuturePastNow

I'm all for a downloadable mini-patch since that potentially means bug fixes and other improvements, they should do that regularly instead of every 6 months even if they don't have major content ready to release.

 

I'm not going to defend adversary modes though I suppose some people must like them.

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CarimboHanky

the problem have never been the adversary modes, the problem have been the excess of them...

 

things will have been better if R* mixed things a bit by releasing a batch of contact missions, then a batch of races, then a batch of adversary modes, etc etc etc but for a while all they did was to release AM and some of them were aweful.

 

 

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AUScowboy

You know what would be even better than R* made adv modes? Opening the doomsday bunker in Chiliad up for player created DMs, adv modes and captures. I forget who hinted at the Chiliad base being the location for these new adv modes that are supposedly coming, and yeah, that could be cool, but I would prefer DMs or even better, missions set there.

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VitoCorleone1992
36 minutes ago, AUScowboy said:

You know what would be even better than R* made adv modes? Opening the doomsday bunker in Chiliad up for player created DMs, adv modes and captures. I forget who hinted at the Chiliad base being the location for these new adv modes that are supposedly coming, and yeah, that could be cool, but I would prefer DMs or even better, missions set there.

But you know a problem in it? I don't see people playing TDM's...maybe bcz we now have too much "military toys" that people enjoy kill others with it and you can't get them in normal TDM's...but a way of surpass that problem was creation some TDM's maps where you can use them...that way people could have their wars at will and could leave free mode in peace.

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VitoCorleone1992
16 hours ago, Shiloh Comes said:

Whatever it is, I hope it is as liberating in some way as After Hours was and Arena Wars wasn't.

 

Owning an essentially passive income generator, albeit one requiring a quick sale to collect the cha-ching, for the first time elevated the playing experience to that of an actual player, rather than a R* employee being given their orders they had to follow if they wanted to eat at the top table.

 

It's ironic that they made such a show of making RDR2 so immersive and personal, then went back to a boring, generic 'grind to get a rusty tractor' with AW.

 

I'd like to see some DLC at some point that feels in some way as liberating again as AH did, possibly along the lines of property. I love Hangman Ave, Spanish Ave and the Grapeseed dump to name but a few, but can't have any of them until they give me a way of separating my property choices from my vehicle choices.

 

Forcing me into having to consider selling a slice of my collection to own certain low-end property seems to me to be the height of dumbassery, and it's probably way past time to re-jig the property structure to allow multi-tier pricing for each based on a user defined garage selection. if you want a 10-car, you pay for it, regardless of which property it is, rather than locking them to a preset.

 

I get that in the early days that was part of the charm, to work your way up as in RL, but it's 6 years on and we're all rich now so how about you give me the option of installing a nice basement garage in my run-down shack?

 

 

Pal...i can agree with you that AH dlc passive income bussiness was came at handy, but i dont get if you're talking about the bussiness itself was "liberating" or everything in the dlc was. If so...explain me bcz i dont get. For me they dropped the ball af. I already mentioned it: The nightclubs interiors feels poorly developed. Only 2 different styles, you can't come up with a personal name, no mini-games, you dance alone...npc's are just there in that place, they dont move, R* be like: "hey no fun activities to do here, but we didnt forgot to put a janitor to receive tips that in the future will be used as a way to the players get a epsilon outfit while tiping the janitor with 560 something dolars for the next real half hour. Oh man, we do have awesome ideas!"...well, summarizing it all, we were expecting a dlc like gta iv: tbogt, but we got the gta online: afther hours-of-working-in-RDR-2-this-is-what-we-could-do-with-the-next-gta-dlc DLC. The AH got poorly developed bcz it came in the time when all the attentions were in finishing and releasing RDR 2 in the same year. It was a bad decision for a dlc that the expectations of it were very high.

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Zak Ras

You miss a lot in a day.

 

Well, @Fun 2 is adamant that money will be an issue with the Summer one I'm inclined to believe, given the greed we saw with Arena War and the ridiculous new Trade Price Everything approach R* took, for such little payouts. He says that as he sits around $20m, I myself have around $68.4m with a 25/25 Hanger and full Nightclub ready to be sold when the times comes. Here's the thing, depending on WHAT the update involves will be the deciding factor. If it's a repeat of Arena War where it requires other players to earn money, forget it. If it's an Ill Gotten Gains style cash sink, okay. If it's a Heist that pays out less than the investment... it better not have Auto-Fail missions or Titanium Skulled enemies like Doomsday.

 

Enough for what though...

- Just the meat of the update and a small side?

or

- The whole menu?

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ddarko12
Posted (edited)

I just hope they arent exaggerating. I struggled to spend more than 7 mil on AH, 3/4 of that was the club and garages themselves. At this point we need an Ill Gotten Gains style cash sink, it's kind of stupid how we don't have that yet. I mean, not only would a mass of luxury sh*t to buy be good for sales, it would keep people engaged especially with dripfeed bc if its good content its good content, people stay interested especially if every dripfeed week we get good content and not run of the mill garbage. I never understood this "add this way to make money" "add that way to make money" adding a whole bunch of ways to make money BUT not giving us more crazy ways to spend it. There's a point where it becomes pointless because you're just wasting your time making cash that you may never use. If they stopped adding updates or just gave us menial crap from here on out I'm pretty sure I'd stay above 70 mil til GTAO gets cut off, if ever. I just don't get why they're holding themselves back, they act like they've run out of ideas when theres a sh*t ton of ideas they haven't tried. How hard is it to give us a crap ton of sh*t to spend 10s of millions on? Why wouldn't they wanna do that if shark card sales are so important?

 

I'm basically just wishlisting here but this seems highly convincing to someone in need of cash to buy a shark card:

- beach house - 5 million

- mansion thats customizable - 10 million, mods make it to 15

- 30 new cars (theres hundreds they havent done, shouldnt be hard to select 30) - thats easily at least 30 mil-50 alone

- planes, boats, helis... dont even get me started that reaches 10s of mills easily

 

A game with a focus on making cash should not be boring when it comes to spending it, it should feel endless.

Edited by ddarko12

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ilRae

An aircraft carrier could demand $10m or more. ;) A girl can dream. 

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Zak Ras
Posted (edited)

Given Fun's warning, it's just reminded me of something I've been doing for 2 months, cause I saw other people doing it.

 

Let me state a few things;

- I have been playing GTA Online since Oct 1st 2013, (Day 1).

- I have not bought a Sharkcard since December 2015.

- I have not taken advantage of anything in the Spoiler.

- I have never had this many Just For You's in such a short space of time.

 

I can't decide whether this is Greed, Luck or a Helping Hand, but it is EVERY JFY I've been offered for the last 62 days. What do you think?

Spoiler

P8YmUQ6.jpg

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6bEfSDa.png

Htz5534.jpg

x5U3i2k.jpg

J4yu4eh.jpg

Wl18SgB.jpg

 

Edited by Zak Ras

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StormerBoy
31 minutes ago, ddarko12 said:

I just hope they arent exaggerating. I struggled to spend more than 7 mil on AH, 3/4 of that was the club and garages themselves. At this point we need an Ill Gotten Gains style cash sink, it's kind of stupid how we don't have that yet. I mean, not only would a mass of luxury sh*t to buy be good for sales, it would keep people engaged especially with dripfeed bc if its good content its good content, people stay interested especially if every dripfeed week we get good content and not run of the mill garbage. I never understood this "add this way to make money" "add that way to make money" adding a whole bunch of ways to make money BUT not giving us more crazy ways to spend it. There's a point where it becomes pointless because you're just wasting your time making cash that you may never use. If they stopped adding updates or just gave us menial crap from here on out I'm pretty sure I'd stay above 70 mil til GTAO gets cut off, if ever. I just don't get why they're holding themselves back, they act like they've run out of ideas when theres a sh*t ton of ideas they haven't tried. How hard is it to give us a crap ton of sh*t to spend 10s of millions on? Why wouldn't they wanna do that if shark card sales are so important?

 

I'm basically just wishlisting here but this seems highly convincing to someone in need of cash to buy a shark card:

- beach house - 5 million

- mansion thats customizable - 10 million, mods make it to 15

- 30 new cars (theres hundreds they havent done, shouldnt be hard to select 30) - thats easily at least 30 mil-50 alone

- planes, boats, helis... dont even get me started that reaches 10s of mills easily

 

A game with a focus on making cash should not be boring when it comes to spending it, it should feel endless.

We are in the same boat. I legitimately own pretty much everything, sitting at over 100 million. I can't motivate myself to make money if there won't be anything to spend it on.

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Pedro_Mathiaz
37 minutes ago, ddarko12 said:

I just hope they arent exaggerating. I struggled to spend more than 7 mil on AH, 3/4 of that was the club and garages themselves. At this point we need an Ill Gotten Gains style cash sink, it's kind of stupid how we don't have that yet. I mean, not only would a mass of luxury sh*t to buy be good for sales, it would keep people engaged especially with dripfeed bc if its good content its good content, people stay interested especially if every dripfeed week we get good content and not run of the mill garbage. I never understood this "add this way to make money" "add that way to make money" adding a whole bunch of ways to make money BUT not giving us more crazy ways to spend it. There's a point where it becomes pointless because you're just wasting your time making cash that you may never use. If they stopped adding updates or just gave us menial crap from here on out I'm pretty sure I'd stay above 70 mil til GTAO gets cut off, if ever. I just don't get why they're holding themselves back, they act like they've run out of ideas when theres a sh*t ton of ideas they haven't tried. How hard is it to give us a crap ton of sh*t to spend 10s of millions on? Why wouldn't they wanna do that if shark card sales are so important?

 

I'm basically just wishlisting here but this seems highly convincing to someone in need of cash to buy a shark card:

- beach house - 5 million

- mansion thats customizable - 10 million, mods make it to 15

- 30 new cars (theres hundreds they havent done, shouldnt be hard to select 30) - thats easily at least 30 mil-50 alone

- planes, boats, helis... dont even get me started that reaches 10s of mills easily

 

A game with a focus on making cash should not be boring when it comes to spending it, it should feel endless.

yeah! I think we need a luxurious theme dlc...
- mansions
- beach houses
- luxury vehicles (cars, boats, motorcycles,)
etc

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VitoCorleone1992

I've been thinking since Fun said that "20 millions and i (Fun) think it will not be enough" and his tweet about: "safe your money for the summer dlc" seems a indirect hint about what we can't expect from this dlc. Look at this point: 95% of the dlc's were crazy expensive...so why saying with so much emphasis now that "keep your money in the pockets and 20 milllions could not be enough"? Maybe bcz it will be a property that is really expensive and what can be really expensive? ----» a mansion! XD A man can dream. 😅

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Pankypops
Posted (edited)
25 minutes ago, Zak Ras said:
  Hide contents

P8YmUQ6.jpg

4xcdse1.jpg

6bEfSDa.png

Htz5534.jpg

x5U3i2k.jpg

J4yu4eh.jpg

Wl18SgB.jpg

 

I wish these forums allowed for the "laugh" options that vBulletin did, this one definitely deserves one.

Edited by Pankypops

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FrozenDanCicle

I'll buy a $50M mansion, but please for the love of all that is holy, give it a pool table and a bowling alley lane or 2

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Irish45455

If 20 mil isn't enough, my only guess is mansions or dummy expensive cars with even dumber expensive upgrades. Isn't much else I can think of that would cost as much, unless it's some new business that is gonna wipe out bank accounts to get set up and up and running. 

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Pedinhuh
Posted (edited)

20 million used to be the average that each update costed for all items, but @Fun 2 saying that's not enough leads me to believe that this amount is for meaty part of the update.

 

If that's really it...Then they are going all-out on this one, so I'm going off on some wild guesses here:

 

-Mansions;

 

-Casino;

 

-Docks for naval freight businesses;

 

-New warehouse to setup our own Tuner Chop shops(screw it, I still believe we are getting a tuner DLC now);

 

-More overpowered memed crap that will be essential for doing the new businesses;

 

And then some more expensive crap to waste money? Like more Benny's vehicles? I hope they're still doing that, there's a Peyote inside the shop begging for a conversion since 2016.

Edited by Pedinhuh

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StormerBoy

The only reason we still get dlcs is because they sell sharks. With that in mind, the entry level for everything they have brought out is always 1 or so million and more to upgrade it. So I don't see it being any different this time. Except if they are luxury but none-essential items such as yachts or the luxor deluxe jet. But I don't think many buy sharks to get those. So if 20 million isn't enough, then I think that means not enough for buying more than just the essentials.

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ddarko12
Posted (edited)

I don't know. I'm not trying to discredit them but... I think the whole "unexpected" is actually what we expect but know we'd never normally get, which would be a good thing. Otherwise I really doubt I'm gonna sink 20 mil into this, I mean had I not bought 3 of every modern car from Arena Wars I wouldn't have spent that much, maybe 15 mil max, and it was one of the most satisfying updates for in me a long while. It'd have to be really big... really good. If it isn't houses, casinos, a huge fleet of expensive cars, I really do not know what could possibly require more than 20 mil for the avid spender.

Edited by ddarko12

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jdv95
Posted (edited)
30 minutes ago, StormerBoy said:

The only reason we still get dlcs is because they sell sharks. With that in mind, the entry level for everything they have brought out is always 1 or so million and more to upgrade it. So I don't see it being any different this time. Except if they are luxury but none-essential items such as yachts or the luxor deluxe jet. But I don't think many buy sharks to get those. So if 20 million isn't enough, then I think that means not enough for buying more than just the essentials.

this.

 

all recent updates where way more than 20 mill to get most stuff.

i don't think this update will be any different.

 

you will be able to get some stuff for a more "reasonable price" ranging from 1to5 mill ( cars,maybe a building) but to buy everything it could total more than 30 mill.

just like recent updates.

 

what fun said could be that 20 mill will not be enough to buy EVERYTHING. but that has always been the case these last few years.

so his tweet does not necessarily  mean that it will be an update with more expensive stuff than usual imo. ( over 20 mill for just the entry level stuff)

Edited by jdv95

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CarimboHanky
2 hours ago, ilRae said:

An aircraft carrier could demand $10m or more. ;) A girl can dream. 

a heli carrier could demand $15m or more.

😂A hanky can dream.

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555-We-Tip

The properties themselves are usually under $10 million even fully done. Maybe it will be different for this one, but I'd venture a guess a lot of that cost will be from all the vehicles too.

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ddarko12

I feel like they hold themselves back too much if they really "try" to keep the entry prices around 1 mil. Because then it's like it's not as good as it should be. :/

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Mach1bud
7 minutes ago, ddarko12 said:

I feel like they hold themselves back too much if they really "try" to keep the entry prices around 1 mil. Because then it's like it's not as good as it should be. :/

Doubt it makes a difference tbh. 

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jdv95
Posted (edited)
15 minutes ago, ddarko12 said:

I feel like they hold themselves back too much if they really "try" to keep the entry prices around 1 mil. Because then it's like it's not as good as it should be. :/

it's more rockstar's habbit of just doing a half assed job with their stuff no matter the price tags.

the most expensive yachts where almost 10 mill fully maxed and even than it was just a spawn location with no mini games.

 

they could have added a simple pool table in the stilt houses and they would have been better. no need to raise the price of  the house for a pool table or a mini game in a safe house.  what is needed however is more effort from rockstar.

 

raising prices for essential content is the last thing we need these days.

 

 

Edited by jdv95

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agent_asshole

best part about this rumored filler update is that it may contain some hints in the files on what's coming june/july

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Shiloh Comes
Posted (edited)
22 minutes ago, asshole721 said:

best part about this rumored filler update is that it may contain some hints in the files on what's coming june/july

 

 

Where did the rumor come from, because Repo felt like a filler to me. Is it solid that they will do that again, rather than go big?

 

They usually discount 'everything you have ever wanted' after several weeks of double events so people spend-out, then discount the fish cards and offer cashback prior to something big.

 

That has fitted the pattern this time.

Edited by Shiloh Comes

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Mach1bud

What if the adversary mode update came with an adversary Creator? That would be cool. Then people could make modes that I keep seeing the 5M guys have on PC.

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Shiloh Comes
38 minutes ago, jdv95 said:

it's more rockstar's habbit of just doing a half assed job with their stuff no matter the price tags.

the most expensive yachts where almost 10 mill fully maxed and even than it was just a spawn location with no mini games.

 

they could have added a simple pool table in the stilt houses and they would have been better. no need to raise the price of  the house for a pool table or a mini game in a safe house.  what is needed however is more effort from rockstar.

 

raising prices for essential content is the last thing we need these days.

 

 

 

They don't offer mini games on the yacht or pool in the houses because while you are doing that, you aren't spending money on stuff or in lobbies padding out jobs and events. It's a business, they don't do this for our benefit. Our enjoyment is kept at a level sufficient to keep us coming back, but it's never the primary goal.

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Lupo-Akane
8 minutes ago, Mach1bud said:

What if the adversary mode update came with an adversary Creator? That would be cool. Then people could make modes that I keep seeing the 5M guys have on PC.

Not really, AMS suck no matter what and dropping an AM creator would be the worst idea to date.

 

Endless invite to crapy made AMS and the stupid ones that say they are hacked/mod for extra money that only stupid peeps fall for....

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