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Next DLC Speculation Thread Mk VII


WildBrick142
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Spider-Vice
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Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

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CASINO UPDATE INBOUND  

562 members have voted

  1. 1. When will it release?

  2. 2. What will you do first?

    • Play in the Casino.
    • Wish you could play in the Casino (if it's region locked).
    • Check out the cars.
    • A little bit of everything.
    • Whine in the B&M thread.
    • Check out the other content, clothes, weapons, etc
  3. 3. How hyped are you?

    • Mega hyped!
    • Pretty excited.
    • Don't care either way tbh.
    • Meh figures it wouldn't be a theme I wanted.
    • I'd rather stub my toe on a desk than get excited for a GTA update.


Recommended Posts

Black-Dragon96
3 hours ago, Marciliojunior01 said:

i dont think so, the original heists were too easy, you can complete them without even need to snacking if you know what you are doing.

I can do the same thing with most doomsday missions.

So by that logic they are not difficult at all.

And they arent, just the npcs accuracy and health got cranked up to 11.

 

3 hours ago, Marciliojunior01 said:

I think the difficulty of DDH is on point, i can even argue they could make them harder and i wouldnt complain, forcing people not to rush as it still possible to rush on most missions. 

There is a diffrence between not being able to rush something and not being able to throw a nade into a room without get turned into swiss cheese.

If I stick my head out to see my enemys and get downed from full health before being able to see where the enemys are then these npcs are way to accurate.

 

3 hours ago, Marciliojunior01 said:

but they are clones with a robot brain after all.

Even a robot can not shoot an assault rifle at the speed of a minigun.

Thats a bug that has not been fixed for over a year now.

I also highly doubt that a robot can make itself invisible (not counting the juggernauts).

Another unfixed bug.

Edited by Black-Dragon96
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3 minutes ago, Black-Dragon96 said:

There is a diffrence between not being able to rush something and not being able to throw a nade into a room without get turned into swiss cheese.

If I stick my head out to see my enemys and get downed from full health before being able to see where the enemys are then these npcs are way to accurate.

So, so many times playing the DD heists when I'd be behind cover with full health and armor, pop up to shoot the one NPC that was out of cover, and instantly die when 12 other NPCs would simultaneously manage to shoot me in the head with 100% accuracy despite them "blindly" firing around a corner. 

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Geisterfaust
2 hours ago, Piro said:

Yeah deathbike is pretty sweet (especially with that old speed glitch). We definitely need more bikes that can boost and jump. Heck just add jump, boost, armor and countermeasures to all normal cars at this point. Thats the only way to balance civilian vehicles.

Please, for the love of common sense and rationality, no. Although it may sound as a good idea, it will be the day I will stop playing Online immediately. Jumping, boosting, armored supercar painted in a nightmare colours is too much for me. Hell, I speculate even you will be puzzled by an orange Kuruma shunt-boosting and flaring while battling Mk II in the air.

 

I would be happy to see some revolvers in the game. Something snub nosed and powerful will do, with Mk II customization.

Edited by hei3enberg
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Yellow Dog with Cone
12 minutes ago, hei3enberg said:

I would be happy to see some revolvers in the game. Something snub nosed and powerful will do, with Mk II customization.

Yeah, it's criminal how only we got two revolvers in the game and still we didn't got a Colt Python (a classic of the GTA series) or a S&W Model 29 to feel lucky with.

 

Even something like a Taurus Judge would have been cool too, a quasi shotgun that you could use from a car would been interesting.

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1 hour ago, hei3enberg said:

Please, for the love of common sense and rationality, no. Although it may sound as a good idea, it will be the day I will stop playing Online immediately. Jumping, boosting, armored supercar painted in a nightmare colours is too much for me. Hell, I speculate even you will be puzzled by an orange Kuruma shunt-boosting and flaring while battling Mk II in the air.

 

I would be happy to see some revolvers in the game. Something snub nosed and powerful will do, with Mk II customization.

 

If anything I'd like to see something like a "scrambler" that can only be added to non-weaponized vehicles that removes the ability to be locked on to. I'd happily pay $50k per car (and I have a sh*tload of cars) to not worry about being randomly obliterated by a MkII try-hard while aimlessly driving around.

 

Also, hell yes to more revolvers.  Something like a S&W 500 magnum that insta-kills but knocks you on your ass every shot would be some pretty great fun.

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Speaking of MKII weapons, I think its time the Combat PDW got an MKII variant. 

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My eyes are open and I'm now prepared for it.

hqdefault.jpg

Your move, Rockstar Games

  • Like 8
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Swissawhole
5 hours ago, Mach1bud said:

As the others have said, the file size (GB) is completely irrelevant to what we mean when an update is "big".

 

A big update changes the game considerably in a meaningful way. Heists did that. Finance and Felony did that.

 

Although Arena Wars is my favourite update ever released, I can clearly see it's impact on the game as a whole was very small. Just another set of (imo really cool) adversary modes and a bunch of great vehicles. Nothing that makes it feel like a fresh experience for the masses.

Not just file size but passive income was a game changer.

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Yellow Dog with Cone
1 hour ago, REXX said:

Speaking of MKII weapons, I think its time the Combat PDW got an MKII variant. 

Would an Mk II upgrade remove the integrated silencer or not?

 

Asking the real questions...

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14 minutes ago, Voodoo-Hendrix said:

Would an Mk II upgrade remove the integrated silencer or not?

 

Asking the real questions...

giphy.gif

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Happy Hunter

I'm just team please not arena wars again.

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Spectre "2K"

i think it would be cool if the combat PDW Mk. II didn't come with a suppressor (assuming it's an even closer representation of the MPX) but purchasing one would make it integrated again, or as an alternative to the heavy barrel to have both that and a muzzle brake on it. 

  • Like 2
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carnerd3000

Nitrous is really the only upgrade from AW I think should be added to all other vehicles in the game. Although, honestly I wouldn't mind them allowing just machine guns as a weapon for more regular cars, only because I want to make some Twisted Metal replicas. :D

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Marciliojunior01
44 minutes ago, carnerd3000 said:

Nitrous is really the only upgrade from AW I think should be added to all other vehicles in the game. Although, honestly I wouldn't mind them allowing just machine guns as a weapon for more regular cars, only because I want to make some Twisted Metal replicas. :D

I dont know if i want a pariah with nitrous to be honest. 

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1 hour ago, Happy Hunter said:

I'm just team please not arena wars again.

Far ouut mannnn 

tenor.gif

 

The only good thing about AW is just that they just teased us of what could've been done to cars and planes and even helos

 

Imagine a prairie with a nitrous boost, or a hunter with an extra shell armor that can withstand 10 missiles, a hydra that can flies with a boost like OP mkII or a bati 801 with a NOS that bike could go faster and wheelie much longer

 

But instead they gave us a half assed adversary modes in a form of dlc, should've been a destruction derby or a drift wars or even a "real stunt race" in arena without mad max bs -.-

Like this

12.jpg

Hell even a chopper stunt through the hoops upside down they already have that mechanic controls like you do in your YT

4781155553_28ac972bc2_b.jpg

 

Or even some flatout carnage 😂

10794.jpg

Make that boxville useful 😂😂

images?q=tbn:ANd9GcQdR9INM_xsTZG8I1tb-2Z

TL:DR just add some variations if they want to add some stunt themed, it can be battling for scores instead of races, manuvering through some loops or something, derby bowl, mx races, indoor drift battle etc

Edited by MsBrandi
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8 hours ago, UncleNiHao said:

So, so many times playing the DD heists when I'd be behind cover with full health and armor, pop up to shoot the one NPC that was out of cover, and instantly die when 12 other NPCs would simultaneously manage to shoot me in the head with 100% accuracy despite them "blindly" firing around a corner. 

That's what people say about Rockstar sticking to old methods when the industry is evolving and moving forward.

NPC Accuracy is a value you can set in the Job Creator, the problem with it is that it's plain simple.

I remember spawning NPCs with 100% accuracy in one of my test jobs, it doesn't matter what weapon they are using, it's always perfect shot.

Give them the worst weapon ever where you miss 99% of your shots and they will land all their shots with that weapon.

Weapon stats or any other factors aren't considered in the possibility of landing their shots.

Edited by Fun 2
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8 hours ago, hei3enberg said:

Please, for the love of common sense and rationality, no. Although it may sound as a good idea, it will be the day I will stop playing Online immediately. Jumping, boosting, armored supercar painted in a nightmare colours is too much for me. Hell, I speculate even you will be puzzled by an orange Kuruma shunt-boosting and flaring while battling Mk II in the air.

 

I would be happy to see some revolvers in the game. Something snub nosed and powerful will do, with Mk II customization.

Jumps should be reserved to specific vehicles, you probably right about that one (I would suggest Stormberg mk2) but I didn't say a word about shunt-boosting. I though that nitro for cars was the main reason why people wanted Tuners dlc, right?

Adding boost and a little bit of armor (so non-weaponized vehicles could survive one or two rockets) wouldn't change much but it would at least give people a chance and encourage them to use normal cars.
 

7 hours ago, UncleNiHao said:

 

If anything I'd like to see something like a "scrambler" that can only be added to non-weaponized vehicles that removes the ability to be locked on to. I'd happily pay $50k per car (and I have a sh*tload of cars) to not worry about being randomly obliterated by a MkII try-hard while aimlessly driving around.

 

Also, hell yes to more revolvers.  Something like a S&W 500 magnum that insta-kills but knocks you on your ass every shot would be some pretty great fun.

This^
I was thinking flares or chaff but your idea sounds good as well. But knowing R* those upgrades would cost at least 100-600k. 

But they definitely should balance things out. Start with nerfing meme toys, then buff and add liveries for old vehicles (and old pegasus aircrafts)

Edited by Piro
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this place is so f*cking dead smh. i really have a love/hate relationship with this game. no matter how dry it gets i still like talking about it and playing it from time to time. 😔

 

really hope the next few weeks really fly by.

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4 minutes ago, Rafae S said:

this place is so f*cking dead smh. i really have a love/hate relationship with this game. no matter how dry it gets i still like talking about it and playing it from time to time. 😔

 

really hope the next few weeks really fly by.

Yeah man I miss good old days of both this forum and gta online :( 

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Happy Hunter

Hopefully the next update brings incredible revelations. Broomsticks are removed. Tiny little RC helicopters are introduced, revolutionise trolling. And all sorts of stuff other people want too.

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1 hour ago, Happy Hunter said:

Hopefully the next update brings incredible revelations. Broomsticks are removed. Tiny little RC helicopters are introduced, revolutionise trolling. And all sorts of stuff other people want too.

They will never remove it so stop dreaming about it. Just think how many paywalls we have to get that think. I bet it was a goldmine for R*

We can only hope that now when everyone has one R* will nerf it (less accurate missiles/slower rate of fire/longer cooldowns) in attempt to push yet another intentionally OP vehicle... 

So here are my predictions for new terrorbytes:

-  TopFun truck with different RC toys inside (like cars, planes, helis, tanks, blimps, r2k)


- Weaponized boat with shark-submarine

- Huge aircraft with small jet (or new jetpack) that can land inside
latest?cb=20171221131021&path-prefix=ru

SkylineGTRFreak made something similar:
https://www.gta5-mods.com/vehicles/x-15-rocket-plane-and-nb-52-mothership-add-on

Spoiler

5958fb-Grand%20Theft%20Auto%20V%20Screen

5958fb-Grand%20Theft%20Auto%20V%20Screen



- Underground lair for AirWolf with something inside (spy tech, drones, bike, jetpack, wingsuit, special parachute?) 
565c205b73a7586b4be7c67104a3d0ca--helico

- Trailer or RV for setting custom spawn points

Spoiler

26-1.jpg

f2c60f-20170522202021_1.jpg



Cause what else could they possibly use to make another copy of moc/tb/avenger? People said submarine from DDH but that would be way to big and slow in my opinion.

Edited by Piro
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Tomtomsengermany

if you ask me they can keep all the boats, cars and so on.

 

they could make me very easliy happy by giving me 40 new contact missions,  some new LTS and Captures with the possibilities which are given by now and i will be busy for months.

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1 minute ago, Tomtomsengermany said:

if you ask me they can keep all the boats, cars and so on.

 

they could make me very easliy happy by giving me 40 new contact missions,  some new LTS and Captures with the possibilities which are given by now and i will be busy for months.

Don't forget some new survivals 😁

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arena dlc would have been better if it had been more than just vehicle deathmatch adversary modes. Missed opportunity to have things like kickstart, dirt track,

bloodbowl, or a figure 8 racing track. 

Those races with the nascars last year in march would have been way more fun if the tracks would have been like 1/3rd the size with more laps and potentially the option to have pit road. Funnest part was that they made 30 different liveries for the cars. 

 

Imagine if we got a version of bloodbowl where there was a couple drive by gun pickups that randomly spawned in the map with low ammo count and you had to collect a certain number of randomly placed checkpoints. 

Edited by Xiled
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2 minutes ago, Xiled said:

arena dlc would have been better if it had been more than just vehicle deathmatch adversary modes. Missed opportunity to have things like kickstart, dirt track,

bloodbowl, or a figure 8 racing track. 

Those races with the nascars last year in march would have been way more fun if the tracks would have been like 1/3rd the size with more laps and potentially the option to have pit road. Funnest part was that they made 30 different liveries for the cars. 

 

Imagine if we got a version of bloodbowl where there was a couple drive by gun pickups that randomly spawned in the map with low ammo count and you had to had to collect a certain number of randomly placed checkpoints. 

At this moment i bet R* devs be like, "you know sir there is some ideas from the community"

Shareholders and CEO "no we need something that can make them kill each other especially thos 8 years old who plays GTA" 

Devs "but it seems that they have been bored with that kind of stuff and you said customer is king thru solomun song"

CEO " Git out git the fek aut" 

R* in a nutshell

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That would be an impovement over what we've got, but Arena events would still require many players to be even remotely enjoyable. With or without weaponized garbage, getting 8 competitors to do a generic race would be tough, the same way nobody plays hotring races anymore.

 

I'd kill for some solo activities - preferably missions, but even Arena War could have been half decent if it came with Dirt Ring, for example. Or a new custom Dune with its own races, so there is an actual reason to buy this hunk of junk.

R* dropped the ball big time. Again. Trying to monetize on mindless PvP adversary modes, this time paywalled behind 1M$ property, instead of offering us something to do, to occupy our time with and not being forced to fight others.

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Spoiler

 

39 minutes ago, Piro said:

They will never remove it so stop dreaming about it. Just think how many paywalls we have to get that think. I bet it was a goldmine for R*

We can only hope that now when everyone has one R* will nerf it (less accurate missiles/slower rate of fire/longer cooldowns) in attempt to push yet another intentionally OP vehicle... 

So here are my predictions for new terrorbytes:

-  TopFun truck with different RC toys inside (like cars, planes, helis, tanks, blimps, r2k)


- Weaponized boat with shark-submarine

- Huge aircraft with small jet (or new jetpack) that can land inside
latest?cb=20171221131021&path-prefix=ru

SkylineGTRFreak made something similar:
https://www.gta5-mods.com/vehicles/x-15-rocket-plane-and-nb-52-mothership-add-on

  Reveal hidden contents

5958fb-Grand%20Theft%20Auto%20V%20Screen

5958fb-Grand%20Theft%20Auto%20V%20Screen



- Underground lair for AirWolf with something inside (spy tech, drones, bike, jetpack, wingsuit, special parachute?) 
565c205b73a7586b4be7c67104a3d0ca--helico

- Trailer or RV for setting custom spawn points

  Reveal hidden contents

26-1.jpg

f2c60f-20170522202021_1.jpg



Cause what else could they possibly use to make another copy of moc/tb/avenger? People said submarine from DDH but that would be way to big and slow in my opinion.


 

 

Thruster MkII, VTOL takeoff with flight mode that gives it fighter jet speed and maneuverability (read: can outmaneuver Oppressor MkII missiles), has chaff, flares, and infinite R2k missiles (or go all-out with an Iron Man-style suit with the same features, but also with ridiculous armor), plus can be insta-summoned from the interaction menu with no cooldown.  Can only be stored and upgraded in a quinjet, which can store up to 8 of them.  Quinjet can only be stored and upgraded in an aircraft carrier.  Aircraft carrier can only be purchased if you have a facility.

 

Please Great Old Ones no, Rockstar.... 

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White Shark
11 minutes ago, Nihilist. said:

That would be an impovement over what we've got, but Arena events would still require many players to be even remotely enjoyable. With or without weaponized garbage, getting 8 competitors to do a generic race would be tough, the same way nobody plays hotring races anymore.

 

I'd kill for some solo activities - preferably missions, but even Arena War could have been half decent if it came with Dirt Ring, for example. Or a new custom Dune with its own races, so there is an actual reason to buy this hunk of junk.

R* dropped the ball big time. Again. Trying to monetize on mindless PvP adversary modes, this time paywalled behind 1M$ property, instead of offering us something to do, to occupy our time with and not being forced to fight others.

Exactly this. Why the obsession to force people to play against or even with each other all the time? Just let us play these modes solo against NPCs. The alternative is that we don't play at all, so no one wins.

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