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WildBrick142

Next DLC Speculation Thread Mk VII

Spider-Vice

Please leave complaining to the Bitch & Moan Thread, and vehicle discussions in their respective threads. Participants and/or originators of arguments, bashing or bickering due to differing opinions or obvious bait WILL BE PENALIZED AT THE STAFF'S DISCRETION.

 

Posts about YouTubers are also not allowed and belong here. Bashing or flaming Youtubers will incur penalties.

Message added by Spider-Vice

CASINO UPDATE INBOUND  

556 members have voted

  1. 1. When will it release?

  2. 2. What will you do first?

    • Play in the Casino.
    • Wish you could play in the Casino (if it's region locked).
    • Check out the cars.
    • A little bit of everything.
    • Whine in the B&M thread.
    • Check out the other content, clothes, weapons, etc
  3. 3. How hyped are you?

    • Mega hyped!
    • Pretty excited.
    • Don't care either way tbh.
    • Meh figures it wouldn't be a theme I wanted.
    • I'd rather stub my toe on a desk than get excited for a GTA update.


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YELLOW DOG WITH CONE
Posted (edited)
7 hours ago, Scottiedog123 said:

@Voodoo-Hendrix 

 you made me want to go visit the whale in story mode.. haven't seen that for ages, so imposing up close. I love the way the ocean works in GTA, and the quality of it. I still find it amazing. Such a brilliant unused play ground. 

Interestingly.. I can't swim in real life and although I think the oceans and sealife are incredible, I find the sea/ocean/lake any body of deep water quite frightening, I also get some of the same sensations when in the water in GTA, although I know I'm obviously fine I actually do find it quite scary in a movie/video game kinda way, really exciting, thrilling. 

I'm gonna go find that whale...

Whales are such majestic creatures...

 

 

Edited by Voodoo-Hendrix

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Zak Ras
59 minutes ago, White Shark said:

If boats and the sea isn't your thing, then move on and ignore the DLC.  Benny's update for me was a huge waste of time, and of no interest to me.  But I still liked the fact new content was made available for others to enjoy, and it has been an update enjoyed by many.  Same with DDH.  I loved the vehicles and Facility, but the heists themselves - completed them once and haven't touched them again.  Heists just aren't my thing.  But it's great that others enjoy them so much.

 

I personally am hoping for a Naval DLC with new boats, submersibles and ocean based missions, items, weapons and clothing.  It's the one thing I've looked forward to the most and I'll keep my fingers crossed it happens.

As gamers we're naturally inclined to find underwater gameplay extraordinarily boring, due to the slow floaty movement, restrictive controls and unexciting soundtrack that are the most common attributes of underwater gamplay in any game.

 

It's not like we have no experience of sea based missions in GTA V already;

- Nuclear Waste Collection

- Submarine Wreckage Collection

- The Merryweather Heist

- Monkey Business/Humane Labs Heist

- Import/Export Barge Source Mission

- Gunrunning APC Mission

- Smugglers Run Tula Mission

- The Bogdan Problem

 

So the idea of all of the above being the core of an entire update is extremely offputting, especially if it were a business since we've had 6 of those now. It also doesn't help that the map doesn't have a waterway network through land. All there is, is;

- Lago Zancudo (Easy to beach swamp) -> Alamo Sea -> Raton Canyon (Extremely tight windy river with numerous waterfalls that are a nightmare to traverse in reverse with bigger boats)

- Vespucci Outlet (Again, only good for small boats) -> Vespucci Canals -> Vespucci Boatyard

- Vespucci Boatyard -> La Puerta Viaduct (Once more, not friendly for big boats) -> Port of LS

 

Now a map like a next-gen Vice City, THAT's a map that with slightly taller bridges and highways that ran parallel with rivers for some distance would work brilliantly with a Naval DLC since it can actually interact with other forms of transport, not isolate itself from the rest of the sandbox, except maybe aircraft but even then, a vertical cannon would need to be a thing to prevent divebombing.

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Vallence
10 minutes ago, Voodoo-Hendrix said:

Whales are such majestic creatures...

 

 

"Ound, round... Ground! That's it! Ground! I wonder if it'll be friends with me. Hello Ground!"

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Standard Deluxe 59
1 hour ago, White Shark said:

I don't understand why some on here are so dead against a Naval themed DLC.  What's the problem?  If boats and the sea isn't your thing, then move on and ignore the DLC.  Benny's update for me was a huge waste of time, and of no interest to me.  But I still liked the fact new content was made available for others to enjoy, and it has been an update enjoyed by many.  Same with DDH.  I loved the vehicles and Facility, but the heists themselves - completed them once and haven't touched them again.  Heists just aren't my thing.  But it's great that others enjoy them so much.

 

I personally am hoping for a Naval DLC with new boats, submersibles and ocean based missions, items, weapons and clothing.  It's the one thing I've looked forward to the most and I'll keep my fingers crossed it happens.

If you're asking me why I'm against a nautical update it's because I can't see anything interesting or worthwhile coming from one. I mean most of the sea based missions whether they're contact missions, collection missions or worse shoot enemies on a boat while you're also on a bobbing boat are just not fun. Plus the idea of drip fed boats for months is just terrible. Thats why I think there's others on here who are against a Naval Update. 

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carnerd3000

The Bati 801 is on sale? I better get a move on if I want to make enough money to afford it. :sigh:

 

I also agree that a Nautical DLC might not work in the long run. I know I've said this before, but I just want customizable boats. That's really it for me. I've kind of gotten tired of the same old sh*t, where you need to spend $1M+ on a property, just to even get full access to the rest of the content in the update. Am I willing to do that for boats? Honestly I don't know.

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UncleNiHao
Posted (edited)
10 minutes ago, carnerd3000 said:

The Bati 801 is on sale? I better get a move on if I want to make enough money to afford it. :sigh:

 

I also agree that a Nautical DLC might not work in the long run. I know I've said this before, but I just want customizable boats. That's really it for me. I've kind of gotten tired of the same old sh*t, where you need to spend $1M+ on a property, just to even get full access to the rest of the content in the update. Am I willing to do that for boats? Honestly I don't know.

Best rob some stores if you ever want to be able to afford that beast.

 

As for a Naval DLC, I'd see it working almost exactly like Smuggler's Run.  It would be a fetch-quest then sell in bulk business (that almost no one will use outside of unlocking trade prices and double-money events) with a combination of upgradeable boats and cars/aircraft for both day one and drip feed, not exclusively boats to leave the 3-4 months it's released devoid of anything else.  Like SR it would be great in that it opens up more abilities for a previously limited area of the map and gives upgradeable options for a class that was previously locked to Pegasus & CEO bare-bones vehicles.

Edited by UncleNiHao

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MsBrandi
1 hour ago, DaGhostQc said:

 

With RDR2O sinking slowly, do you think they'd make us wait until summer to add anything at all?

 

I don't think so.

It's R* man anything can happen 😁

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MsBrandi
Posted (edited)
1 hour ago, Zak Ras said:

So the idea of all of the above being the core of an entire update is extremely offputting, especially if it were a business since we've had 6 of those now

But how about it based around missions, and the missions consists of a few different mode, mission 1 : sea race based mission 2 : survival with the new boats

 

I mean i kinda like both tbh mostly about the sea vehicles and new amphibious rifle, 

Just check it out

The ortega mk 1c personal sub (also works on water like fast jetski)

Ortega-Mk.-1C-Personal-Submarine-1.jpg

Bluebird K7 hydrofoil jet boat

history_p3.jpg

Aqua personal sub/jetski (they can make it like the tsunami in vigilante 8 Psx games man lol) or opressor mk 3 flies, dive float and ride it on the road 😂😂😂

striking-submersibles-aqua-compact-water

Water based insurgent (upgrades include sam turret with homing, 2 miniguns and off the radar bbbbbuuut it's useless hold on now it can dive and drive on the road lol)

CUSV.jpg

Whatever it is naval or tuning i like them both, in fact i made that midnight run thread last year to give R* some ideas but yeah they just took a few cars like the sls amg as the schlagen, not the entire update hmmm, if only R* would add what the community wants, naval, mansions, tuner, stock trades, beach houses etc 

Edited by MsBrandi

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rollschuh2282
11 hours ago, Voodoo-Hendrix said:

A naval update without sealife would be kind of pointless.

technically they could go around that problem in sea missions.

 

animals are technically just NPCs with different animation and behavior.

so they could just spawn shark in the water for the mission and make it hostile on a certain distance.

 

result: a mission in which the player needs to be careful or he gets attacked by a shark.

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Maddened_Ghost
2 hours ago, rollschuh2282 said:

technically they could go around that problem in sea missions.

 

animals are technically just NPCs with different animation and behavior.

so they could just spawn shark in the water for the mission and make it hostile on a certain distance.

 

result: a mission in which the player needs to be careful or he gets attacked by a shark.

Incorrect, the result is a bunch of people moaning about the seallife being limited to that specific mission.

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Fun 2
Posted (edited)
7 hours ago, Willy A. Jeep said:

I believe Fun's assumption that we're past the new businesses/major gameplay additions period of Online, which I think would leave an Arena War-style watercraft racing/combat mode as the only route to take for any aquatic DLC. More boats would be great, more submarines, islands, off-shore platforms... But I'm still surprised they added the Tug.

I could be wrong about this, a sea business might happen in the future.

I simply thought of that because of Terrorbyte's ability to launch any business mission.

Edited by Fun 2

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kenmy13999

Naval dlc really is not my cup of tea but I wouldn't mind it as long as there's some good cars in the dripfeed, preferably some on release day also. Wouldn't mind owning a aircraft carrier either. 

If I want some nice sea battles I just play Bf4 :)

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Standard Deluxe 59
5 hours ago, MsBrandi said:

 

Aqua personal sub/jetski (they can make it like the tsunami in vigilante 8 Psx games man lol) or opressor mk 3 flies, dive float and ride it on the road 😂😂😂

striking-submersibles-aqua-compact-water

 

I saw that and immediately thought Oppressor MkIII. "Tired of pesky Strombergs leading you out to sea only for them to torpedo you out of the air? Well now with the new Oppressor MkIII you can chase them underwater and jet propel your way past their wreckage just after pressing x to win with no miss missiles! :barf:

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philipg193

The underwater aspect of GTA V was a selling point for the game, it'll be a shame not to highlight it in an update

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Urban Legends

Oppressors will ruin at least 82% of all future endeavors. Boats? I might ass well be in a blimp. 

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FuturePastNow
6 minutes ago, Urban Legends said:

Oppressors will ruin at least 82% of all future endeavors. Boats? I might ass well be in a blimp. 

Not if it's an Insurgent of the waves. A MOC of the sea. A tank del mar.

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Urban Legends

I'd ride in a baby stroller if they got rid of the mark2 op.. I love everything about the water. Its gorgeous and I do swim around time to time. Im not at all happy with how people play. Its all a pipe dream though and I think Ill just get back to dreaming. 

 

Someone told me Army DLC is coming.. Maybe planes with more prominent "gunner bubbles"

 

How much is the aircraft carrier gonna cost? 8 or 10 mil but comes with a Hydra maybe?

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Su-Su-Sussudio

Naval or not, but oh boy I don't think, I could take another DLC which is full of more weaponized and futuristic crap, 

The Oppressor Aqua Glide Deluxe.

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MsBrandi
46 minutes ago, Standard Deluxe 59 said:

I saw that and immediately thought Oppressor MkIII. "Tired of pesky Strombergs leading you out to sea only for them to torpedo you out of the air? Well now with the new Oppressor MkIII you can chase them underwater and jet propel your way past their wreckage just after pressing x to win with no miss missiles! :barf:

Lol it is, i kinda like this vehicle but at the same time worried about it becoming op mk 3

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REXX
30 minutes ago, MsBrandi said:

Lol it is, i kinda like this vehicle but at the same time worried about it becoming op mk 3

Think people would be pissed off if this was added:

Essentially an MKIII. Though I had it locked to a specific mode, knowing them, it'll obviously have a trade price and can be used in freemode.

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Fun 2
Posted (edited)

There's always the possibility they could use the submarine interior in the Bogdan Problem, and make it a base of operations for us.

Maybe even introduce Agent 14 again as the boss or dude who own the business.

Edited by Fun 2

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Zak Ras
Posted (edited)
4 minutes ago, Fun 2 said:

There's always the possibility they could use the submarine interior in the Bogdan Problem, and make it a base of operations for us.

Maybe even introduce Agent 14 again as the boss or dude who own the business.

So long as they edit it a bit so it's got less of the tight hallways that are simply fior shooting enemies and more rooms with at least something to do in them, like how they altered the original IAA Satellite Base into our Facility.

 

But still... a naval business man, damn...

Edited by Zak Ras

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Mistermilan07

I want to own the prison and a police station and be as corrupt as can be.

Organise fights between inmates. 

Deal drugs in prison

Torture room

Cop cars and outfits

Help prisoners to get out for the right price

 

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Piro
9 hours ago, Standard Deluxe 59 said:

I disagree, the sale missions suck big time especially the smugglers run mogul sale. The resupply missions aren't much better as most take a long time for not very good return (smugglers run). Sure some of them are fun, but a low return on investment makes them not worth doing. I can't foresee anything being made worthwhile regarding the ocean or the lakes and rivers. As was mentioned before, the ocean is devoid of life online. Underwater collection missions? Maybe it's just me but I hated the collection missions at sea, the underwater nuclear waste retrieval side mission in story mode was slow and more tedious than it could've been. It could all come down to difference of opinion but being realistic I wouldn't expect a potential naval update to make anything water related fun. The only fun things related to the water was the steal a hydra mission and the shootout on the sub during the Bogdan heist. And this is a personal thought but if a nautical update comes out before a street racing update I'm gonna seriously wonder what the hell is going on at Rockstar. 

- We were talking only about how they improved aircrafts with Smugglers Run and how they could do the same thing for custom boats. That post had nothing to do with the business part... And since everyone here agrees that SR missions are mostly fun but payouts are sh*t theres no point of discussing that further. 
- Nothing stops them from adding sea life back in to the game. They would probably have to set spawn on "very low" or add them only on missions but thats still way better then what we have now. 
- I also hate underwater collection missions! But thats the main reason why I think they should improve that part of the game. So its not as tedious, slow and boring as those missions from story mode... They could always add stuff like this:
seabob-jetski-underwater.jpgseabreacher%20in%20the%20water%20fis_com

- also no one said that collecting stuff underwater would be the main objective of every mission. I think most missions should be about recovering stuff (cargo or vehicles) from aircraft carriers, small islands, yachts, cargoships, underwater secret labs, submarines, oil rigs, destroying ships and aircrafts. Mostly stuff like that.
 

Spoiler

fc3wake.jpg
-1x-1.jpg
838002-GTA5%202017-09-26%2010-06-15-526.
bQlJrR6.png
929413-1.jpg

HKTl.gif


 

7 hours ago, Willy A. Jeep said:

On your main topic, I think a water-based DLC is just too far from the norm for GTA. Slow, difficult to control vehicles, and far from the mainland action. There's next to no gaming subculture for it to appeal to, either, unlike land vehicles, and against armed aircraft... I don't like those odds. Boats have their place in the game, sure - a water escape can be fun - but there would need to be major overhauls to the ocean for a big DLC to take place there. I believe Fun's assumption that we're past the new businesses/major gameplay additions period of Online, which I think would leave an Arena War-style watercraft racing/combat mode as the only route to take for any aquatic DLC. More boats would be great, more submarines, islands, off-shore platforms... But I'm still surprised they added the Tug.

- Meme vehicles are "too far from the norm for GTA" and yet we have them in every single dlc. So saying that couple custom boats are far from the norm for gta is a very weird argument m8
- But the whole point is to make boats and submarines way faster and easier to control (just like they did with aircrafts). + add the ability to spawn them right next to you
-"There's next to no gaming subculture for it to appeal to"  Yeah... people said exactly the same things when I pitched bikers, yachts and custom aircrafts. And yet they still added all of those. All they have to do is add couple "meme boats" and kids will be happy for sure
"far from the mainland action"  Before Smugglers Run people said this about aircrafts as well. "Why you want aircrafts if the sky is empty and theres nothing to do? You want to fly in circles for no reason? all the action is on the ground!"
 

6 hours ago, Zak Ras said:
Spoiler

 

As gamers we're naturally inclined to find underwater gameplay extraordinarily boring, due to the slow floaty movement, restrictive controls and unexciting soundtrack that are the most common attributes of underwater gamplay in any game.

It's not like we have no experience of sea based missions in GTA V already;

- Nuclear Waste Collection
- Submarine Wreckage Collection

- The Merryweather Heist

- Monkey Business/Humane Labs Heist

- Import/Export Barge Source Mission

- Gunrunning APC Mission

- Smugglers Run Tula Mission

- The Bogdan Problem
 

So the idea of all of the above being the core of an entire update is extremely offputting, especially if it were a business since we've had 6 of those now. It also doesn't help that the map doesn't have a waterway network through land. All there is, is;

- Lago Zancudo (Easy to beach swamp) -> Alamo Sea -> Raton Canyon (Extremely tight windy river with numerous waterfalls that are a nightmare to traverse in reverse with bigger boats)

- Vespucci Outlet (Again, only good for small boats) -> Vespucci Canals -> Vespucci Boatyard

- Vespucci Boatyard -> La Puerta Viaduct (Once more, not friendly for big boats) -> Port of LS
 

Now a map like a next-gen Vice City, THAT's a map that with slightly taller bridges and highways that ran parallel with rivers for some distance would work brilliantly with a Naval DLC since it can actually interact with other forms of transport, not isolate itself from the rest of the sandbox, except maybe aircraft but even then, a vertical cannon would need to be a thing to prevent divebombing.

 

 

- Yeah we all have flashbacks from those old sonic games.. Underwater levels are usually bad, thats true. BUT that doesn't mean you CAN'T make fast boats that are fun to use.  Just look at Just Cause 3: Sea Heist dlc. Every boat is fast, has a boost and handles waaaay better then those old boats in gtaonline.
- Just because we had bad sea missions before doesn't mean they have to focus on making more bad missions. As I mentioned before they should focus on missions that work well and are actually fun. Like stealing something from aircraft carriers or secret underwater labs. Its not like Humane Labs heist takes place completely underwater, right? Thats only a very small part of it.
-Just because we want fast custom boats doesn't mean that EVERY mission has to take place on water. Remember SP and stealing back your boat as Micheal? 
- Specific vehicles for specific missions. Sometimes you use boats, sometimes you use amphibious aircrafts, problem solved. Also that shark-submarine could boost and glide in the air (so you can jump, glide and land in Alamo Sea) 
 

6 hours ago, Standard Deluxe 59 said:

If you're asking me why I'm against a nautical update it's because I can't see anything interesting or worthwhile coming from one. I mean most of the sea based missions whether they're contact missions, collection missions or worse shoot enemies on a boat while you're also on a bobbing boat are just not fun. Plus the idea of drip fed boats for months is just terrible. Thats why I think there's others on here who are against a Naval Update. 

- Well you lack imagination then
- It doesn't have to be the only theme. After all nightclubs had spy tech and missions for terrorbyte
- Trust me, we all hate those old missions. Thats why they should give us better missions and better boats to make them fun. Thats the whole point!
- No one said it has to have only boats in dripfeed... every dlc has cars after all. Personally I think naval dlc should have... lets say 40% boats/subs, 30% amphibious aircrafts, 30% cars (mostly for dripfeed).

Not to mention that they could add more amphibious cars as well (including stormberg mk2)
3101_floatincar.jpg

Spoiler

World%E2%80%99s-Fastest-Amphibious-Car1.

das-amphibienfahrzeug-wash-monster-am-st

this-is-a-boat-with-wheels-horn-and-just


 

4 hours ago, rollschuh2282 said:

result: a mission in which the player needs to be careful or he gets attacked by a shark.

Knowing R* they would probably add sharks with lasers and make a Spy DLC out of it

fmcJ2bb.png

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REXX

Personally, I'd prefer they gave the businesses a rest and focused more on random events or, head back to basics.

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MsBrandi
35 minutes ago, REXX said:

Think people would be pissed off if this was added:

Essentially an MKIII. Though I had it locked to a specific mode, knowing them, it'll obviously have a trade price and can be used in freemode.

Yes, i kinda regret posting that stuff though lol, but i only like the models and the ability since i mainly pleh with mtu and invites exploring underwater with ultraspeed boost 😁

But on the other hand a griefing tools for some players -.-

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rollschuh2282
11 minutes ago, Piro said:

Knowing R* they would probably add sharks with lasers and make a Spy DLC out of it

ViKRCJv.gif

 

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Hazzardtohimself

Let's be honest. All but the most submerged of ocean business ventures would be (literally) blown out of the water by Oppressor Mk2s and Deluxos… unless Rockstar introduced some new physics for 'futuristic hover vehicles'... 

 

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IceDree
1 hour ago, Piro said:

Knowing R* they would probably add sharks with lasers and make a Spy DLC out of it



next-time-just-go-sharks-laser-beams-hea

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Piro
Posted (edited)
22 minutes ago, Hazzardtohimself said:

Let's be honest. All but the most submerged of ocean business ventures would be (literally) blown out of the water by Oppressor Mk2s and Deluxos… unless Rockstar introduced some new physics for 'futuristic hover vehicles'...

Naaah all they have to do is add good armor, countermeasures, boost and different weapons. Every aircraft with chaff can easily take out those meme vehicles so why you think boats couldn't do that as well? It would be even easier since they have nowhere to hide.

Why is it so hard for people to understand this? Just imagine terrorbyte as a ship.

Edited by Piro

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