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kevin73633

how to attach a prop to two bone ids

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kevin73633

so im able to attach a prop to one bone id but is it possible to attach the same prop to two body parts such as both hands or both feet for example? thx in advance

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DankChaos

That is most definitely possible, just call the line of code again with another bone-Id. 
W3pzTCA.png

I saw this along time ago, can't remember if those are correct or there are alternatives for it.
I'm sure this would work though.
 

  1. SKEL_L_Hand
  2. SKEL_R_Hand
  3. SKEL_L_Foot
  4. SKEL_R_Foot

It'll attach directly to that bone without set coordinates, although if wanting in a specific spot of course gonna use in-game editing with a float in your trainer.
 

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4 hours ago, DankChaos said:

That is most definitely possible, just call the line of code again with another bone-Id. 

Once you call the code again, it will just be attached to the second bone ID.

 

I have a prop attachment tool that lets me attach props and then adjust them to fit. If successive calls attached it to more bones, it wouldn't work, it would just end up attached to everything. I don't call Detach() on the prop but as I cycle through bone options, the prop attaches to the new bone and becomes detached from the last one.

 

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kevin73633

ohh thanks to everyone for their help ive managed to solve this issue due to ur assistance . I thank you all once again! :)

 

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