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Questions for griefers!


jezebelletooner
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Guest Member2756931
7 minutes ago, Tomtomsengermany said:

you wont get a message that a "business battle is happening" when you're sitting in a building.

I hate to disagree (figure of speech) but I often get the message. It's similar to the message about The Beast mode where you have to press left or right on the d-pad to join in. Pressing the right direction (excuse me for not knowing if it's left or right) will immediately exit from the club, no animation just a black loading screen.

 

It's not the same notification as when you are outside, it's a smaller one in the upper left of the screen.

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Tomtomsengermany
7 minutes ago, YouKnowWhoIAm said:

I hate to disagree (figure of speech) but I often get the message. It's similar to the message about The Beast mode where you have to press left or right on the d-pad to join in. Pressing the right direction (excuse me for not knowing if it's left or right) will immediately exit from the club, no animation just a black loading screen.

 

It's not the same notification as when you are outside, it's a smaller one in the upper left of the screen.

you're unfortunaly right

 

giphy.gif

 

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Lonely-Martin
10 hours ago, BOOGIEMAN219 said:

They have invite only and heists, sure they shoukd have more options but R deemed selling goods as a pvp situation. No way should somebody get a million for selling a full bunker without the risk of pvp involved the risk vs reward does not match up. I would be ok if they could sell in invite only but only got half though.

Yeah, but that'll just see folk carry on getting solo public, or boot others. Players can buy cash so it really shouldn't matter to you how or where a player gets money from. The game limits earning too, so either way, that million is mine. ;)

 

Anyway, I disagree but really can't be arsed as I've said my peace often enough and it seems to have worked, lol. Seemless PvE sessions, here I come!

 

There's just no way R* will cut the PvE crowd. If anything the games will get more flexible. R* like money, and there's loads out there from both playstyles. :)

Edited by Lonely-Martin
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Uncle Sikee Atric
1 hour ago, YouKnowWhoIAm said:

I hate to disagree....


We apologize for the interruption for services to posting, but this member has also been sent for a week on the naughty step.

 

Thank you!

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Actually he's been sent out on a permanent vacation to Banning Island for throwing a hissy fit after his temporary ban. Let's continue our discussions peacefully, shall we?

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13 hours ago, KazzMajol said:

Speaking of ABSOLUTE LOSERS, last night i spawned into a small lobby of them.     three mid-100s in an MC, and one other CEO.     as i started up Diamond Shopping and proceeded to take my free money, i get a message from the MC crew:   'friendly or deadly?'    so, i always appreciate that sort of reaching out, and i replied:  'all clear.'    i finished my Client Job, which left me in Chumash near my yacht, so i headed over and was about to start PP when what do i see?    'Players are voting for you to be removed from session.'    nice.   real nice.   i even flew around their helicopters w/o firing while i was on my broomstick, and we all converged at the same bunker, as PP was ending, and i was firing flares into the air, and everybody's smoking cigarettes and doing the air thrust.     you figure maybe they'd take the hint and not kick me, eh?   can't you un-kick?   pretty sure you can.    anyhow, i collected my 30K and before i could even get in the bunker, 'session lost for some reason'...

 

SHOULD HAVE GRIEFED THE f*ckING PISS OUT OF THOSE c*ntS

 

This is the sort of post I take exception to. You're capable of writing some decent stuff, but then use a 'griefing' thread as vent off about the state of GTA online when it doesn't go your way.

 

Let me explain what happened in this lobby.
It was already being controlled by a group of friends/colleagues who offered you an olive branch. You took their communication as meaning 'you go about your business, we'll go about ours', but that's not what they wanted. You did a Client Job for double money and RP, and then proceeded to do Piracy Prevention on top of that. Do you not see the problem here? It was THEIR lobby first but you hogged all the freemode missions, meaning that they couldn't do any. That's why they kicked you. The message you got at the end: "session lost for some reason..." was because their votes kicked in after PP.

 

Next time this happens just battle with them "on your broomstick" because you're going to get kicked after it ends anyway. Their peace offering was 'you can live in OUR lobby as long as you don't hog it or try to take over', which is what you did. Now you understand.

 

Edited by Jenkiiii
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11 hours ago, Black-Dragon96 said:

May I ask why? Because I can very much make a million doing DD Heists in roughly the same amount of time that it takes my bunker to do so without any engagement in PvP.

The risk and reward do not match up already since the attackers have the advantage.

I don't heist but it's a legit PvE way to make money and from what I hear random players can be a head ache.

Quote

That would not solve anything. People would continue to sell in empty public, they would continue to kick, etc.

Also, why should somebody get more cash for selling in empty public than someone who does the exact same gameplay and waiting in an invite only lobby?

In empty public players can join in the middle of a sale and engage, it has happened to me and im on ps4 so no quick way to clear lobby. I have had people orbital me in a empty public lobby the second they join

Quote

 

How can you adapt to a f*ck 50 megaton nuclear explosion (aka orbital canon), how can you adapt to a passive popping dipsh*t?

You do the same, im not a passive popper myself but I will if it's been done to me.

Quote

 

Good for you. Others dont.

Giving other players the option to play how they want would not hinder your gameplay. It would actually make your gameplay better too.

I do believe people who like pve should have more options in this game. Instead of only 50% in a invite only sale I would rather see you get 100% but I should get 2% per person extra when selling in populated lobbies instead of 1% as it is now, just a little more incentive for selling in full lobbies. 

 

I have to sell in my mc now because of the oppressor2 lol, call it real fast and deal with whoever coming my way, good tryhards blow my goods often but when I get them delivered its much fun but I really feel I should get 2% per person in public lobbies.

Edited by BOOGIEMAN219
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@StangOne50 Well, at least they’re not supposed to. But in reality, they belong to those in majority, way I see it.

 

I don’t ever get mad if people kick me from a session. Either I’ve deserved it for being an ass to them, or if I haven’t, I guess they don’t want to take any chances - which I completely understand.

 

If you sold a car and you could choose if you got $100 for it, or $1000, what would you choose?

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3 minutes ago, Dr.Rosenthal said:

@StangOne50 Well, at least they’re not supposed to. But in reality, they belong to those in majority, way I see it.

 

I don’t ever get mad if people kick me from a session. Either I’ve deserved it for being an ass to them, or if I haven’t, I guess they don’t want to take any chances - which I completely understand.

 

If you sold a car and you could choose if you got $100 for it, or $1000, what would you choose?

Absolutely, no-one likes getting kicked from a lobby or a heist, but the host has the right to do whatever they want, just like a team of griefers can control a lobby and halt PvE gameplay, and a group of friends can control smaller lobbies via vote kicking. I think the word "public lobby" refers to the lack of strict rules, not necessarily the right to be there. In fact, getting kicked from any game mode because of your level, k/d ratio or gaming style should be seen as a compliment no matter how annoying it is, just like the guy who floats between lobbies to orbital cannon enemies and then leave. It's the ultimate compliment, no matter how annoying.

 

Anyway, I was just trying to explain to KazzMajol why he got kicked so that he might better understand next time. It's not personal, but because you're a threat physically or financially to someone else's game-plan.

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15 hours ago, KazzMajol said:

Speaking of ABSOLUTE LOSERS, last night i spawned into a small lobby of them.     three mid-100s in an MC, and one other CEO.     as i started up Diamond Shopping and proceeded to take my free money, i get a message from the MC crew:   'friendly or deadly?'    so, i always appreciate that sort of reaching out, and i replied:  'all clear.'    i finished my Client Job, which left me in Chumash near my yacht, so i headed over and was about to start PP when what do i see?    'Players are voting for you to be removed from session.'    nice.   real nice.   i even flew around their helicopters w/o firing while i was on my broomstick, and we all converged at the same bunker, as PP was ending, and i was firing flares into the air, and everybody's smoking cigarettes and doing the air thrust.     you figure maybe they'd take the hint and not kick me, eh?   can't you un-kick?   pretty sure you can.    anyhow, i collected my 30K and before i could even get in the bunker, 'session lost for some reason'...

 

SHOULD HAVE GRIEFED THE f*ckING PISS OUT OF THOSE c*ntS

Happens all the time, I love it when you join with a few players all in the same organization and start a job,  then before you know it the kick messages pop up but by the time you finish the job other players have joined taking away their voting power. These people are usually easy to grief as they usually stick to themselves and it's well deserved.

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11 minutes ago, BOOGIEMAN219 said:

Happens all the time, I love it when you join with a few players all in the same organization and start a job,  then before you know it the kick messages pop up but by the time you finish the job other players have joined taking away their voting power. These people are usually easy to grief as they usually stick to themselves and it's well deserved.

But the "I'm a griefer and proud of it attitude" is starting to get really old. We know, because we all do it from time-to-time, some more often than others. I'm not proud of griefing and neither should you be, and this thread should be a place to discuss and understand why griefing takes place, what causes this mentality, is GTA online balanced in this respect (we all know it isn't) and other similar questions.

 

Seriously, statements like "...last night I griefed, kicked some f*ckers asses, did some pasting, called each other c*nts, ...". Pointless.

 

re: statement below. Sigh, I'm wasting my time in this thread (possibly this forum).

 

Edited by Jenkiiii
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39 minutes ago, Dr.Rosenthal said:

@StangOne50 Well, at least they’re not supposed to. But in reality, they belong to those in majority, way I see it.

 

I don’t ever get mad if people kick me from a session. Either I’ve deserved it for being an ass to them, or if I haven’t, I guess they don’t want to take any chances - which I completely understand.

 

If you sold a car and you could choose if you got $100 for it, or $1000, what would you choose?

It depends I guess. I for one do not like to be kicked especially if im minding my own business. Ive been kicked while idling in my bunker which cost me money.

Couple weeks ago I ended up in a lobby with a friend. My friend was with about 6 of his crew members. I was just idling in passive way up north. The leader not knowing I was friends with one of them messages me " you are going to work or get kicked". I dont appreciate being threatened so I said do what you want  but you will regret it.

He replied with some smart ass remark and a long byeeee before I was kicked. I have hit him with the cannon 3 or 4 times since then. The last one he messaged me cryin that I cost him a million dollars. Hopefully he learned something.

@jenkiii...You know what I think is getting old? Players still complaining about getting killed for 5 years straight in gta PUBLIC lobbies.

Of course you are wasting your time. Thats what video games do, they waste time. Nothing really productive there. Even more a waste of time having a discussion about the video games that waste our time. Its just entertainment.

Edited by StangOne50
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16 minutes ago, Jenkiiii said:

just trying to explain to KazzMajol why he got kicked so that he might better understand next time

 

mainly because you were kind enough to mix a little praise in with that vinegar, i'll just L M A O on that one.

 

of course i know this.    i knew the kick would come through right after the job.   i knew why.    they could have NOT kicked me, and hired me instead.  

 

i would have been happy to help, but no, they had to have their precious little lobby.

 

i do wish i'd paid more attention to the gamertags and crew name.  

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7 minutes ago, KazzMajol said:

 

 

i do wish i'd paid more attention to the gamertags and crew name.  

Gotta love the share button on ps4 lol...No record feature on xbox?

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6 minutes ago, KazzMajol said:

 

mainly because you were kind enough to mix a little praise in with that vinegar, i'll just L M A O on that one.

 

of course i know this.    i knew the kick would come through right after the job.   i knew why.    they could have NOT kicked me, and hired me instead.  

 

i would have been happy to help, but no, they had to have their precious little lobby.

 

i do wish i'd paid more attention to the gamertags and crew name.  

No problems, just civilised discussion and nothing more, and that's what has kept this thread alive until now and not locked like every other thread that 'discusses' griefing.

 

I have been in your exact situation when a group of players have vote-kicked me from the lobby, exactly while doing Piracy Prevention, and using their passive attitude to rake in a free 30k just for idling on my yacht. It's great; you can make a cup of tea, do something else around the house, etc., but when they kick you it turns the atmosphere into an aggressive one; from a passive money-rakerer into a potential nightmare for the remaining minutes.

 

Nest time i'll throw some acid in your face, don't worry. Try to keep the conversation clean and non-aggressive, it's key to keeping the discussion going..

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32 minutes ago, StangOne50 said:

@jenkiii...You know what I think is getting old? Players still complaining about getting killed for 5 years straight in gta PUBLIC lobbies.

Of course you are wasting your time. Thats what video games do, they waste time. Nothing really productive there. Even more a waste of time having a discussion about the video games that waste our time. Its just entertainment.

I guess you're right. I remember getting snipped up in the hills during the first week of online in 2013, and that mixed reaction of 'seriously, you followed me out here just for a few k', but also the admiration I felt for the game mechanics, and also the knowledge that I needed to wise-up (after all, I did have a bounty on my head). But I don`t think people are complaining about getting killed per-se, but that the balance doesn't seem quite right. It's difficult to transition from a heavily disputed lobby to a PvE type of game mode, like collecting a crate in a Burrito after battling other players. They will come after you and kill you because you're now weak, and it's kind of stupid and pointless even attempting it. That's why you tend to get 'griefing' lobbies and 'peaceful' lobbies, but it's difficult to get all of that at once, which is where GTA online kind of fails. It's not that griefing is bad in itself, but that it doesn't co-exist well with PvE, and players who are (or want to) do something else or mind their own business.

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Still, I don’t understand why people get so furious when someone votes to kick them, it’s rather silly imo.

 

Like; ”My two friends are seeing each other and no one told me. So now I’m going to force myself upon them and do everything I can to ruin their evening. Ha!”

 

F*ck no. I’ll just find better friends.

Edited by Dr.Rosenthal
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24 minutes ago, Jenkiiii said:

I guess you're right. I remember getting snipped up in the hills during the first week of online in 2013, and that mixed reaction of 'seriously, you followed me out here just for a few k', but also the admiration I felt for the game mechanics, and also the knowledge that I needed to wise-up (after all, I did have a bounty on my head). But I don`t think people are complaining about getting killed per-se, but that the balance doesn't seem quite right. It's difficult to transition from a heavily disputed lobby to a PvE type of game mode, like collecting a crate in a Burrito after battling other players. They will come after you and kill you because you're now weak, and it's kind of stupid and pointless even attempting it. That's why you tend to get 'griefing' lobbies and 'peaceful' lobbies, but it's difficult to get all of that at once, which is where GTA online kind of fails. It's not that griefing is bad in itself, but that it doesn't co-exist well with PvE, and players who are (or want to) do something else or mind their own business.

Sure man its the food chain of gta. In the early days when tanks were king I got my ass kicked plenty of times. It can get frustrating but its all in good fun. Real life continues when you put that controller down. But in order to survive I had to become a tank troll myself. Then one day you find yourself up against 3 tanks. I had to evolve with the game and I became a jet pilot.

For the non griefers I think we have established that there is really no PvE within public lobbies. Knowing this I go into a public lobby with nothing but PvP on my mind because even though it may not have been originally intended to be that way I accept thats what it is and I embrace it because this is what i go on gtao to do, blow sh*t up and have a blast. It may sound selfish but I think you lose the right to complain the moment you step foot into a public lobby. I mean you know its a battlefield but you enter anyway.

When you have half a lobby that just want to go about their business and the other half just wanna go at it and kill eachother you cant really blame the griefers for playing the way they do. I put the full blame on R for not having friendly public lobbies.

Still non griefers have solo lobbies, friends lobbies, crew lobbies and invite only lobbies. Griefers or just players who want to PvP in general have only 1 lobby and thats a public lobby so you enter them at your own risk.

Edited by StangOne50
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56 minutes ago, StangOne50 said:

.No record feature on xbox? 

 

my kids filled up the memory with clips of stunting on motorcycles, and i never remember to delete some.

 

 

30 minutes ago, Dr.Rosenthal said:

Still, I don’t understand why people get so furious when someone votes to kick them, it’s rather silly imo.

 

yeah, it's not like i didn't make a sh*t-ton in the next lobby.    usually i just kick the lobby all at once and keep it to myself, just to avoid another loading screen.

 

 

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There is no such thing as griefing in an open world PvP game. Especially when you have the tools to stop being camped.

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14 minutes ago, StangOne50 said:

Sure man its the food chain of gta. In the early days when tanks were king I got my ass kicked plenty of times. It can get frustrating but its all in good fun. Real life continues when you put that controller down. But in order to survive I had to become a tank troll myself. Then one day you find yourself up against 3 tanks. I had to evolve with the game and I became a jet pilot.

For the non griefers I think we have established that there is really no PvE within public lobbies. Knowing this I go into a public lobby with nothing but PvP on my mind because even though it may not have been originally intended to be that way I accept thats what it is and I embrace it because this is what i go on gtao to do, blow sh*t up and have a blast. It may sound selfish but I think you lose the right to complain the moment you step foot into a public lobby. I mean you know its a battlefield but you enter anyway.

When you have half a lobby that just want to go about their business and the other half just wanna go at it and kill eachother you cant really blame the griefers for playing the way they do. I put the full blame on R for not having friendly public lobbies.

Still non griefers have solo lobbies, friends lobbies, crew lobbies and invite only lobbies. Griefers or just players who want to PvP in general have only 1 lobby and thats a public lobby so you enter them at your own risk.

I semi-agree with much of what you say, except for one little thing which I've highlighted above. There are many things that you can only achieve in public lobbies and with other players present, and it's also the default option for online, so you can't choose which type of lobby you enter as such, but simply enter that lobby and figure it out from there. It's therefore a bit unfair for you to assume that everyone present is fair game and present in that lobby because they want to be. I know you just want to have fun and don't care, but maybe take time to appreciate that most people spawned into that lobby by default and now have to fend off people like you. You know as well as I do that most people are just going about their business and not necessarily looking for a fight. It's hard being a bully :D.

 

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11 minutes ago, Smokewood said:

There is no such thing as griefing in an open world PvP game. Especially when you have the tools to stop being camped.

Yep this is true in a way. I welcome a griefing jet if Im on the ground. To me its fun trying to snipe them or hit them with an rpg as they approach. Some guys are too good in the jet to do that but even then you have plenty of options to avoid it getting to a point where you are being griefed.

 

@Jenkiii...Public lobby is default yes but on PS4 anyway I do have the option to choose my lobby type directly from story mode if I go to the start menu. You will only end up in public by default if you use the character wheel in story mode.

Edited by StangOne50
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Any player that sells in a public lobby without splitting it and you’re by yourself deserves to get there crap blew up. 

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Step 1:

Watch TV in your apartment/MC/etc.

 

Step 2:

Switch to Security Camera

 

Step 3:

Just AFK since you won't get kicked no matter how long you stay in there without moving the controller once.

 

 

Step 4:

After 30-45 minutes everyone should have disappeared from your lobby and you can invite your friends

 

Or just change your MTU and play solo in public sessions, that's what I do all the time and I'm glad there's a way to evade these fa**ots on Oppressor's and Deluxos or having to mute children who sing into their Mic.

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Lonely-Martin
1 hour ago, StangOne50 said:

@jenkiii...You know what I think is getting old? Players still complaining about getting killed for 5 years straight in gta PUBLIC lobbies.

Of course you are wasting your time. Thats what video games do, they waste time. Nothing really productive there. Even more a waste of time having a discussion about the video games that waste our time. Its just entertainment.

My complaints began after crates came, never once before aside the glitches/bug complaints we all share. If folks were complaining before, it only shows how bad it is as a PvP game in areas. Stacking the PvE guys in with was always gonna be a mess. Kicking/reporting grew, resentment in both playstyles too. But before then, I chose to fight when I wanted and losing or getting a spanking meant I didn't waste a week buying cargo. (The Ruiner 2k really pushed me to wanting things altered back).

 

That and I feel it may have been productive to discuss entertainment many times, here too. R* tried here to mix it up, seems like RDRO is to offer PvE lobbies. But that's for when GTA next comes and us to see. :)

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2 minutes ago, Lonely-Martin said:

My complaints began after crates came, never once before aside the glitches/bug complaints we all share. If folks were complaining before, it only shows how bad it is as a PvP game in areas. Stacking the PvE guys in with was always gonna be a mess. Kicking/reporting grew, resentment in both playstyles too. But before then, I chose to fight when I wanted and losing or getting a spanking meant I didn't waste a week buying cargo. (The Ruiner 2k really pushed me to wanting things altered back).

 

That and I feel it may have been productive to discuss entertainment many times, here too. R* tried here to mix it up, seems like RDRO is to offer PvE lobbies. But that's for when GTA next comes and us to see. :)

Im not saying your complaints are not legit. You just want to do your sale, make a little money and move on. Thats completely understandable. R are the ones who designed the game this way and I think the complaints should be directed at them rather then the griefers or PvP players that they encourage. Like I said there is only one place for PvP players to go at it and its unfortunate that it happens to be the same place where you are forced to handle your businesses. They know damn well whats is going to happen if you are forced to sell your sh*t in a public lobby full of trolls. R literally wants you to fail, get frustrated and buy cash cards instead.

Players here on the forums are in the loop enough to know how to avoid being griefed and smart enough to know to handle their business in solo public lobbies. I would expect the majority of complaints to come from players who do not have this knowledge which happens to be a very large part of the community.

If everyone knew about solo public lobbies, complaints about griefing would end.

 

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Lonely-Martin
7 minutes ago, StangOne50 said:

Im not saying your complaints are not legit. You just want to do your sale, make a little money and move on. Thats completely understandable. R are the ones who designed the game this way and I think the complaints should be directed at them rather then the griefers or PvP players that they encourage. Like I said there is only one place for PvP players to go at it and its unfortunate that it happens to be the same place where you are forced to handle your businesses. They know damn well whats is going to happen if you are forced to sell your sh*t in a public lobby full of trolls. R literally wants you to fail, get frustrated and buy cash cards instead.

Players here on the forums are in the loop enough to know how to avoid being griefed and smart enough to know to handle their business in solo public lobbies. I would expect the majority of complaints to come from players who do not have this knowledge which happens to be a very large part of the community.

If everyone knew about solo public lobbies, complaints about griefing would end.

 

That's just it, I've been blaming R* since the off, lol. Some here just assumed because I understand/sympathise with the kicking, as I feel we need an option to remove those I feel are the real griefers.

 

The players that go beyond the game with messaging, following sessions, following on other media, the mod menu abuse that cost me 2+ years, they're the griefers to me - Aimed again in part at R* though zero help there, and all that crap that comes with playing like clouds etc. So much bollocks just for a laugh.

 

I do feel logging on just to seek to make players angry is poor, but I certainly it understand the ruch/challenge of the unknown too. Just so much is blurred or misunderstood because it's all personal taste/preferences.

 

Just feel strongly R* could give both playstyles far more. Us PvE guys with less restriction on content, you PvP guys getting less bitching from people not wanting/knowing. But equally that I know I'm no game creator so just hoping for the best. (No excuses for some of my past bickering though).

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4 hours ago, Jenkiiii said:

But the "I'm a griefer and proud of it attitude" is starting to get really old. We know, because we all do it from time-to-time, some more often than others. I'm not proud of griefing and neither should you be, and this thread should be a place to discuss and understand why griefing takes place

 

You act like I can't express myself if you don't like what I say, the complaining is getting old too. I have honestly discussed why I do it without being loud and proud. Also I basically said if you try and fail to kick me I will grief, that's discussing why I did it and should help you understand and I fail to see how I was being "proud".

 

Griefing other tryhards is what I like most and since they are usually griefers too just why in the hell should I feel bad? Tryhards hate to loose and the amusement when one gets mad on the mic is priceless for me. I also really enjoy taking my terrorbyte into the subway tunnels and killing random people with drones, it's just hilarious. Those that try to kick me will get it and obviously that's well deserved, since they don't feel bad giving me bad sport points I sure don't feel bad giving it to them. Hard to discuss this with somebody who does not even want to hear it in the first place.

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Black-Dragon96
4 hours ago, BOOGIEMAN219 said:

1. I don't heist but it's a legit PvE way to make money and from what I hear random players can be a head ache.

 

2. In empty public players can join in the middle of a sale and engage, it has happened to me and im on ps4 so no quick way to clear lobby. I have had people orbital me in a empty public lobby the second they join

 

3. You do the same, im not a passive popper myself but I will if it's been done to me.

 

4. I do believe people who like pve should have more options in this game. Instead of only 50% in a invite only sale I would rather see you get 100% but I should get 2% per person extra when selling in populated lobbies instead of 1% as it is now, just a little more incentive for selling in full lobbies. 

 

I have to sell in my mc now because of the oppressor2 lol, call it real fast and deal with whoever coming my way, good tryhards blow my goods often but when I get them delivered its much fun but I really feel I should get 2% per person in public lobbies.

Numbered the answers because I couldnt be bothered to copy all of them out on my tiny phone screen.

 

1. I feel like you misunderstood me here. I meant "Why shouldnt people be allowed to make a million of a bunker sale without any PvP when there are ways, like heists or even sharkcards for that matter who basicly allow the same thing?".

 

2. You are right on that, but lets take an example where nobody joins the empty public lobby. Smoth sale in both cases, 100% identical gameplay, yet a diffrent payout. I would consider that unfair Im afraid seeing that the high demand bonus only kicks in when there is an actuall threat in the lobby.

 

3. Well I dont own an orbital canon, so that would not work that well. 

Adapting to a threat (in this case passivpopping and OC) also means finding a way to avoid it wich is not possible by normal means. You cant go passive yourself while selling and once the OC hits its over since nothing can withstand it.

 

4. We can agree on that. Thats litterally the best, if not the only solution (and it has been posted by multiple people in diffrent topics on this very forum).

Basepayout for people who want it safe and a big bonus for the people who put their stuff on the line in public.

People should not be "forced" into a PvP environment to be able enjoy every part of the game, they should be invited to do so with incentives and be able to choose for themself how they want to play.

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