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Questions for griefers!


jezebelletooner
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2 hours ago, BOOGIEMAN219 said:

The money does not matter, it's fake money literally. I will spend over 500k on average a day on ghost, ammo, and insurance and have much fun doing so and all that really matters to me is having fun.

Just as long as you realise that no-one will give you a pat on the back for that? I don't mean that in a chastening way or as an attempt to piss you off for being a self-confessed griefer, but just to remind you that this forum isn't really the place for getting a thumbs up or recognition. Thanks for posting, and I understand that it's just a form of entertainment to you, as it is to myself and many others when our blood runs high.

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2 hours ago, Jenkiiii said:

Just as long as you realise that no-one will give you a pat on the back for that? I don't mean that in a chastening way or as an attempt to piss you off for being a self-confessed griefer, but just to remind you that this forum isn't really the place for getting a thumbs up or recognition. Thanks for posting, and I understand that it's just a form of entertainment to you, as it is to myself and many others when our blood runs high.

Sure, I could care less to impress anybody. Im not some kid who gives a f*ck about that sh*t. Most of the money amounts to insurance from others on their mkll and it's a mutual fight not really griefing. I use ghost to counter ghost or get out of really bad situations like jets and tanks everywhere. I don't just go blowing up and trolling innocent people with the exception of killing people with drones in the subway but that takes a lot of time. 

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I don't grief as such, just mess around with others. I like to follow red dots around in passive to piss them off and pop out of passive now and then when they don't expect it and kill them before going back in passive and following them around again. Other than that i have been known to drop a few well placed proxies around the map to catch people out...... if i see an unattended supply crate I'll drop a proxy on it and wait for the unsuspecting collector to set it off.

I don't mess with seller runs though, if i do happen to see someone selling near by, i will fly by and help keep guard. Some get that i'm helping out and text a thanks to me, others don't and think I'm after them and attack so i leave them to it.

I saw a guy once in a plane making drops so i though I'd be his wing man, guess he didn't get it and for some reason he just bailed out. Must have thought his K/D more important than finishing off the drops. :)  

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5 hours ago, Neo 2708 said:

I don't grief as such, just mess around with others. I like to follow red dots around in passive to piss them off and pop out of passive now and then when they don't expect it and kill them before going back in passive and following them around again. Other than that i have been known to drop a few well placed proxies around the map to catch people out...... if i see an unattended supply crate I'll drop a proxy on it and wait for the unsuspecting collector to set it off.

I don't mess with seller runs though, if i do happen to see someone selling near by, i will fly by and help keep guard. Some get that i'm helping out and text a thanks to me, others don't and think I'm after them and attack so i leave them to it.

I saw a guy once in a plane making drops so i though I'd be his wing man, guess he didn't get it and for some reason he just bailed out. Must have thought his K/D more important than finishing off the drops. :)  

i get that from time-to-time - you're in a fight with someone who suddenly goes passive and starts running straight at you. Ooh, let me guess what's going to happen next? it's so cheesy, and sometimes they follow you around the map and try to shadow your moves like Benny Hill (sans comedy music). An experienced GTA-er avoids these players, just like the ones who take the EWO. They've already submitted to you and are looking for a cheap kill when you're not looking, just like the orbital cannon and leave crew - something they do once they know they can't really compete with you.

 

The problem with going after cargo runs is that it's really hard to distinguish between people making a single collection of a solitary item, or doing a major sale mission involving hundreds, or even millions, of dollars. That's why I never mess with these people unless it's for obvious revenge purposes. Destroying an arms shipment collected from around the map costs that player very little besides their time, but destroying a delivery could cost them an evening's work (or significantly more). It's the ultimate in being immature in my opinion.

Edited by Jenkiiii
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2 hours ago, Jenkiiii said:

i get that from time-to-time - you're in a fight with someone who suddenly goes passive and starts running straight at you. Ooh, let me guess what's going to happen next? it's so cheesy, and sometimes they follow you around the map and try to shadow your moves like Benny Hill (sans comedy music). An experienced GTA-er avoids these players, just like the ones who take the EWO. They've already submitted to you and are looking for a cheap kill when you're not looking, just like the orbital cannon and leave crew - something they do once they know they can't really compete with you.

 

The problem with going after cargo runs is that it's really hard to distinguish between people making a single collection of a solitary item, or doing a major sale mission involving hundreds, or even millions, of dollars. That's why I never mess with these people unless it's for obvious revenge purposes. Destroying an arms shipment collected from around the map costs that player very little besides their time, but destroying a delivery could cost them an evening's work (or significantly more). It's the ultimate in being immature in my opinion.

Like i say, i only go after and follow the red dots on the map who are busy killing everyone else. Drives them nuts, me popping out of passive to kill them when they are preoccupied doing the sniper 2 step on someone else. I don't do it to boost my K/D (i don't care about that), just for the LOLs of pissing off the psycho and denting his (or her) precious K/D.

If its a PvP match then i don't bother them unless they start dragging others into the blood fest or me.  

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Yellow Dog with Cone

I, for one, appreciate how  unapologetic griefers are in this thread, actually owning up their actions and being proud of them. Sure, I may not agree with them, but at least I appreciate the blunt honesty.

 

Meanwhile, in r/gtaonline, you have people still arguing about "it's part of the game", "the game told me to", "this sub whining forced me to" and similar stupid, trite excuses to evade the responsability of their actions instead of owning them up.

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Just now, Voodoo-Hendrix said:

I, for one, appreciate how  unapologetic griefers are in this thread, actually owning up their actions and being proud of them. Sure, I may not agree with them, but at least I appreciate the blunt honesty.

 

Meanwhile, in r/gtaonline, you have people still arguing about "it's part of the game", "the game told me to", "this sub whining forced me to" and similar stupid, trite excuses to evade the responsability of their actions instead of owning them up.

Both are valid.

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Black-Dragon96
1 hour ago, Big Molio said:

Both are valid.

Not really, since nobody is putting a gun to their head telling them that he will pull the trigger if they dont destroy sales.

They themself make the decission to do it. Without their decission the sale would not be destroyed by them. 

Nobody is making them do it, the game is not telling them to do it.

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6 minutes ago, Black-Dragon96 said:

Not really, since nobody is putting a gun to their head telling them that he will pull the trigger if they dont destroy sales.

They themself make the decission to do it. Without their decission the sale would not be destroyed by them. 

Nobody is making them do it, the game is not telling them to do it.

Yes really, because both schools of thought are nothing more than opposing opinion. Griefing, or legitimate play, nobody has the final word on which is right or wrong.

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Lonely-Martin
12 minutes ago, Big Molio said:

Yes really, because both schools of thought are nothing more than opposing opinion. Griefing, or legitimate play, nobody has the final word on which is right or wrong.

Rockstar do though. And they allow certain things. Trouble is, some think that by being a challenge to others, that gives licence to be a real thorn in other ways. Hence session following, nasty messages, using glitches to aid their aggressive ways etc.

 

That last one is all R* too, they don't do anything to deter players from using exploits and other cheats to hamper some. God mode takes until the next DLC to fix, this latest OTR one will too no doubt, and stuff like orbital cannon bailing to save costs and re-use thats been growing simce arrival, all contribute to some that think being a griefers is allowed. 

 

Even with RDRO R* acknowledge griefing as a problem. But we know with experience here, their anti griefing measures will be glitched and exploited. Their online games are weak this way and not maintained or monitored, like reporting should be, lol.

 

They need the player counts and card/gold sales too much to fully stop the pettiness. At least thats how I see it. Some is players just being dicks, some is R* just not caring their game gets dragged down by minimal effort to deter some sh*t. :)

Edited by Lonely-Martin
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I was going to add that destruction of crates, cargo, theft of CEO vehicles etc etc, are all aspects of legitimate play as endorsed and encouraged by the people who set the game's rules in my opinion. The community might not see it that way however, but those notifications are there for all to see.

 

What Voodoo-Hendrix did above in his post was try to devalue that legitimacy by furthering the idea that those people who point to the game's notifications are somewhat lesser players in an attempt to shame them into an alternative way of thinking. It's a debating tactic as old as the hills.

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Lonely-Martin
1 hour ago, Big Molio said:

I was going to add that destruction of crates, cargo, theft of CEO vehicles etc etc, are all aspects of legitimate play as endorsed and encouraged by the people who set the game's rules in my opinion. The community might not see it that way however, but those notifications are there for all to see.

 

What Voodoo-Hendrix did above in his post was try to devalue that legitimacy by furthering the idea that those people who point to the game's notifications are somewhat lesser players in an attempt to shame them into an alternative way of thinking. It's a debating tactic as old as the hills.

I get your points that it is indeed R* endorsed play. Its how folk are attacked more than because we can be. I feel Voodoo was highlighting that some use 'because the game told/let me' as an excuse to go further into being a full griefers though. (More in combination with many discussions on this is how I read his post here too). 

 

Because we can do 'this' doesn't mean we can do 'that' along with it. But so often players use it as licence to do so, and with R* not doing anything to stop it or fix conflicting problems, at least for months at a time, it all just becomes a huge mess of what's legit and what isn't. All I wanted to say is that R* has the power to minimise further aspects that really are just bad play. Bad sport lobbies have become a badge of honour along with it all. It breeds more bad gaming.

 

Passive abuse, OTR or godmode and other glitches, coupled with abusive messages and so on. R* by doing little to nothing, allow those to become more the norm.

 

It's when R* enables so much that can conflict is where the real issues show themselves. Of course, we can challenge others, but as time goes on with R* adding so much that's conparitively overpowered that can be used freely, combined with how regularly players use exploits and glitches to further guarantee their attack will hamper more effectively, R* does nothing but add more and ignore common complaints like passive abuse and such, it all just grows into what we have now. An unbalanced mess that just grows and grows.

 

As Voodoo said, those that know what they do and just say 'f*ck you, I can' at least they are honest folk and accept they have their ways. It's when people mix up all the mixed messages and still be a tit, those are the one's hiding behind excuses.

 

Edit: I worded it a bit poorly to start, but basically it's why I favour cargo being stolen, not destroyed. :)

 

(Sorry to ramble, lol).

Edited by Lonely-Martin
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Yellow Dog with Cone
3 hours ago, Big Molio said:

I was going to add that destruction of crates, cargo, theft of CEO vehicles etc etc, are all aspects of legitimate play as endorsed and encouraged by the people who set the game's rules in my opinion. The community might not see it that way however, but those notifications are there for all to see.

 

What Voodoo-Hendrix did above in his post was try to devalue that legitimacy by furthering the idea that those people who point to the game's notifications are somewhat lesser players in an attempt to shame them into an alternative way of thinking. It's a debating tactic as old as the hills.

You missed the point.

 

To point out that the game tells you to destroy cargo and rewards you for it is one thing,  hiding your true intentions behind said notifications is another.

 

No one believes people who try to blame their actions to the rules of the game anymore, it doesn't take rocket science to figure out why 5 years after release people keep destroying cargo, so for people to keep saying "it's part of the game" it's just a poor attempt to shift their blame to the developers instead of accepting that what they're doing is morally wrong (and yes, morals still apply in videogames).

 

Even better, seeing people trying to avoid responding to their actions by basically saying "you can't be mad at me, go blame R*" or whatever raises a question: Why would you try to justify your actions ingame or try to avoid being criticized for it? It's because you are aware of the negative consequences that they cause? Or it's because you're somehow ashamed of your actions and try to get the blame redirected to someone else?

 

It really makes you think. 🤔

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12 minutes ago, Voodoo-Hendrix said:

You missed the point.

 

To point out that the game tells you to destroy cargo and rewards you for it is one thing, hiding your true intentions behind said notifications is another.

 

No one believes people who try to blame their actions to the rules of the game anymore, it doesn't take rocket science to figure out why 5 years after release people keep destroying cargo, so for people to keep saying "it's part of the game" it's just a poor attempt to shift their blame to the developers instead of accepting that what they're doing is morally wrong (and yes, morals still apply in videogames).

 

Even better, seeing people trying to avoid responding to their actions by basically saying "you can't be mad at me, go blame R*" or whatever raises a question: Why would you try to justify your actions ingame or try to avoid being criticized for it? It's because you are aware of the negative consequences that they cause? Or it's because you're somehow ashamed of your actions and try to get the blame redirected to someone else?

 

It really makes you think. 🤔

I haven't missed the point, I just don't agree with you. The fact of the matter is, and this is indisputable, that the game has in-game notifications that invite players to engage with others in freemode jobs.

 

That overwhelmingly alludes to the Online game being set up with the intention that it is the players themselves who will (or not) provide the bulk of the adversarial play for each other, with some token NPC characters at each job to provide a bit of variety and structure. 

 

Therefore if people want to use the game-play as provided as justification for their play-style, then they are at liberty to do so, and their justification would be valid, no matter how much moralising you try and throw at it.

 

Some players who you believe are trying to avoid criticism may well acknowledge that their behaviour is 'griefing', but many others will believe that they have been presented with a game that notifies them of certain gameplay which is deemed legitimate, and will therefore push back at your criticism because of that. 

 

Edited by Big Molio
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Black-Dragon96
17 minutes ago, Big Molio said:

I haven't missed the point, I just don't agree with you. The fact of the matter is, and this is indisputable, that the game has in-game notifications that invite players to engage with others in freemode jobs.

 

That overwhelmingly alludes to the Online game being set up with the intention that it is the players themselves who will (or not) provide the bulk of the adversarial play for each other, with some token NPC characters at each job to provide a bit of variety and structure. 

 

Therefore if people want to use the game-play as provided as justification for their play-style, then they are at liberty to do so, and their justification would be valid, no matter how much moralising you try and throw at it.

 

Some players who you believe are trying to avoid criticism may well acknowledge that their behaviour is 'griefing', but many others will believe that they have been presented with a game that notifies them of certain gameplay which is therefore deemed legitimate, and will therefore push back at you criticism because of that. 

 

You are missing the point.

What your absolutely failing to grasp is the fact that we are not discussing the legitimacy of the action.

We are appreciating the fact that there are people who actually admit that they destroy cargo because they want to. They dont use "its legitimate play" as an excuse they dont hide behind phrases like "the game told me to", they are taking responsibility for their actions.

There is being an a$$hole and admiting you are and being an a$$hole and trying to claim you are not with the help of excuses.

Edited by Black-Dragon96
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1 minute ago, Black-Dragon96 said:

 

You are missing the point.

What your absolutely failing to grasp is the fact that we are not discussing the legitimacy of the action.

We are appreciating the fact that there are people who actually admit that they destroy cargo because they want to. They dont use "its legitimate play" as an excuse they dont hide behind phrases like "the game told me to", they are taking responsibility for their actions.

There is being an a$$hole and admiting you are and being an a$$hole and trying to claim you are not with the help of excuses.

I didn't miss the point because I addressed this in the third paragraph of my post.

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Black-Dragon96
3 minutes ago, Big Molio said:

I didn't miss the point because I addressed this in the third paragraph of my post.

They can ofcourse use these excuses as justification.

Still does not change the fact that they are a$$holes who are trying to claim that they aren't a$$holes with bullsh*t excuses that even an incredibly naive person would not belive.

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12 minutes ago, Black-Dragon96 said:

They can ofcourse use these excuses as justification.

Still does not change the fact that they are a$$holes who are trying to claim that they aren't a$$holes with bullsh*t excuses that even an incredibly naive person would not belive.

Again, that’s just your opinion and you are entitled to it. My opinion is that a person can either admit that they play this way to be annoying to others, or they can simply assert that they are playing the game as presented to them by the developers.

 

Both are valid.

Edited by Big Molio
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4 hours ago, Big Molio said:

I was going to add that destruction of crates, cargo, theft of CEO vehicles etc etc, are all aspects of legitimate play as endorsed and encouraged by the people who set the game's rules in my opinion. The community might not see it that way however, but those notifications are there for all to see.

 

Exactly why I switch lobbies to either friendly or solo ones.  Can't be arsed being cannon fodder to those who do everything the in-game messages tell them to like sheep - reliable henchmen for R*.  I bet these people answer phone calls to LJT and hang on his every word lol.

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Lonely-Martin

@Big Molio. All due respect, the same can be said about the stunt races you often complain over too though. Folk are invited to play them, same as freemode attacks. There's nothing to say they can't block tubes, using PIT moves and such. Surely?

 

Just weather players want to admit to wanting a sh*t show for a race. :)

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3 minutes ago, Lonely-Martin said:

@Big Molio. All due respect, the same can be said about the stunt races you often complain over too though. Folk are invited to play them, same as freemode attacks. There's nothing to say they can't block tubes, using PIT moves and such. Surely?

 

Just weather players want to admit to wanting a sh*t show for a race. :)

Of course, it’s a pain but there is no sanction for them doing so therefore I have to accept that it is part and parcel of the game.

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Lonely-Martin
12 minutes ago, Big Molio said:

Of course, it’s a pain but there is no sanction for them doing so therefore I have to accept that it is part and parcel of the game.

Yeah, I don't mind a bumpy race here and there. The arena is gold for me, lol.

 

But it does show that we all have our gripes with how poorly maintained the game is with common complaints ignored. Be it races, freemode, or missions/versus modes. There's always someone ready to have their fun at another's expense. Seems RDRO is keen to continue the trend. So I passed on that fiasco until R* do a better job.

 

Not too hopeful on that mind. :(

 

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I got griefed today by an Oppressor MK II.  I'm in a Mule truck doing a source run for crates, wasn't paying attention so I deserved it.  I just don't understand what kind of a high a person gets out of blowing up an unarmed, defenseless truck for what?  2 thousand dollars?  Makes no sense.

 

I don't even notice vehicles in lobbies doing grinding work.  I've never griefed anyone, never.  Never will.  I just don't get it.

Edited by Up2NoGood45
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9 hours ago, Up2NoGood45 said:

I got griefed today by an Oppressor MK II.  I'm in a Mule truck doing a source run for crates, wasn't paying attention so I deserved it.  I just don't understand what kind of a high a person gets out of blowing up an unarmed, defenseless truck for what?  2 thousand dollars?  Makes no sense.

 

I don't even notice vehicles in lobbies doing grinding work.  I've never griefed anyone, never.  Never will.  I just don't get it.

Wait so he killed you a total of 1 time and you consider this griefing?

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1 hour ago, StangOne50 said:

Wait so he killed you a total of 1 time and you consider this griefing?

It's not a big deal, 18K.  I have 180M.  I just don't get it is all and I'm pretty sure blowing up people's goods for a couple of thousand bucks is textbook griefing unless you want to share you different set of rules with us.

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33 minutes ago, Up2NoGood45 said:

It's not a big deal, 18K.  I have 180M.  I just don't get it is all and I'm pretty sure blowing up people's goods for a couple of thousand bucks is textbook griefing unless you want to share you different set of rules with us.

The poster @Nutduster often sums this up better than me, as he is always quick to remind people that the game itself in essence is “Grief Theft Auto Online” where the general conceit invites players to “grief” each other.

 

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1 hour ago, Up2NoGood45 said:

It's not a big deal, 18K.  I have 180M.  I just don't get it is all and I'm pretty sure blowing up people's goods for a couple of thousand bucks is textbook griefing unless you want to share you different set of rules with us.

Well to me getting killed 1 time is in no way being griefed. Like if you really feel that way then you should not even play.

Ask the lobby I destroyed for an hour last night in my jet. They will tell you what griefing is.

Griefing is probably not as bad as most of you make it out to be if you really feel you are being griefed after only 1 kill.

 

Thats actually insulting to griefers considering some noob that got 1 kill on an mk2 one of us lol

Edited by StangOne50
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