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ENB Screenshots and Artwork Thread (Part 2)


DarK64

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[GwM]Chavez
@[GwM]Chavez setts nvg 0.1 is bad and old whatsthat.gif

U made a new one?

I just like the colours and ambience smile.gif

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@vannie: dont know if you want to hear some feedback from a carscreener biggrin.gif but the shadows could be a liiiitle bit brighter but dont touch your bloom, its looks great on your 1st and 3rd screen icon14.gificon14.gif

 

 

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Edited by schakusa
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Thank you shack, i'm using real new york photos for references and from 4 to 5 pm shadow are very dark (and these depend also from our lcd's ) smile.gif don't worry i will fix it where occurs.

 

here's some other screens

 

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my timecyc\enbeffect researches allow me to link some of post-process control values with timecyc params (some of them were even supposed to be ignored by enb sp far)

 

so i've decided to make a short preview of my current setts (nothing special, just pure game with no effects)

 

 

 

 


em.. bb-code doesnt work here anymore? or did i miss something?

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orangebrains

so now that's my turn guys wink.gif

 

 

this is a little teaser of released v2

 

 

and this is a brand new stuff - v2.1

 

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PacketOverload_x64bit

Hey Vanni, DKT, I was thinking, could it not work to copy+paste 7AM as 7 or 8 PM? My 7-9PM was butt ugly until I pasted 7am as 7PM, 6am as 8PM and 5am as 9PM, then proceed with 10PM and 12am after that. Problem is I haven't time to thoroughly test teh outcome. confused.gifcolgate.gif

 

LOVE the screens your posting. Not too red, not too yellow, they're perfect. Amazing work.

 

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user posted image

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  Hey Vanni, DKT, I was thinking, could it not work to copy+paste 7AM as 7 or 8 PM? My 7-9PM was butt ugly until I pasted 7am as 7PM, 6am as 8PM and 5am as 9PM, then proceed with 10PM and 12am after that. Problem is I haven't time to thoroughly test teh outcome.

 

Pretty sure the stock timecycle has mirrored times, 6am to 6pm, 7am to 7pm, etc.. As long as you adjust for the PM time, weaker sunlight/shadows with more warmth perhaps, then it should work fine. Although 7am to 7pm is pretty useless in ENB, IMHO, because you only have 15 in-game minutes before everything goes to sh*te because the street lights come on at 7.15pm and the sunsets/azimuths become useless because ENB doesn't support them - wish Boris would fix this bug, it's been with ENB since the beginning.

 

Schak, Yes there is more warmth at 7pm, more orange/red, but like I mentioned above it only lasts until 7.15 ingame.

 

Nice vids, Vanni. icon14.gif

 

 

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@ DKT thank you, i like the natural looking of your last screens, i know it's pretty hard to reach that realism, very well done!

@ Packet : Dkt is right, i use to make it from scratch, and my pm's are a bit different to am. The street light problem is real, and you have to adjust some values to fit it more natural, i know this take so much time, i spent a week for doin 6 pm to 5 am and yesterday i was testing the timelapse. Due to different effect.fx i can't send you my timecyc, but i can help you if you ask, again for everyone that askin me PM about azimuth, it only work from 7 pm to 8 pm and 7 am and go on .

Thanks for your kind words.

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