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ENB Screenshots and Artwork Thread (Part 2)


DarK64

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hello to the dead thread biggrin.gif and nice screens, starG

 

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Thanks Schakusa, your screens are very nice too

 

Forever in love with this car

 

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@Nyze.One - I see no difference?

Better play with it off, just for a few more FPS ingame.

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PacketOverload_x64bit

 

without SSAO

With SSAO

 

tell me which is better?

 

 

NYZE, if you don't see the difference with SSAO on, you're SSAO settings are configured incorrectly. You should see a huge difference. Typically to see a difference with SSAO you should do one of two things:

 

Set the ILAmount to equal the AOAmount ~1.1 for both.

Set the ILAmount to almost 0, leave the AOAmount ~ ILAmount=0 AOAmount=1.3

 

Mine:

 

[sSAO_SSIL]ApplyAntialiasing=falseSamplingQuality=0 // Use with ApplyAntialiasing=trueSamplingRange=0  // Use with ApplyAntialiasing=trueSizeScale=0.5 // higher = better looking, more defined SSAO effect, but costs a lot of fps.SourceTexturesScale=0.25 // higher = better looking, more defined SSAO effect, but costs a lot of fps.FilterQuality=0 // Filtering for SSAO, lower = higher quality filtering, higher = lower quality & more flickering.AOAmount=1 // Try 1.10 & 1.20. Always try to keep these two the same value, and try not to go higher than 1.50, or SSAO will look too bright.ILAmount=1 // Try 1.10 & 1.20. Always try to keep these two the same value, and try not to go higher than 1.50, or SSAO will look too bright.EdgeLighteningAmount=0.1 // This has a large affect when stood or parked under a light source, high values can make SSAO look extremely bright.

 

 

If you Vanni83's SSAO code from his iceconfig file from long, long ago his is awesome.

 

VANNI'S ICECONFIG.INI RE: SSAO SETTINGS (NICE)

Edited by PacketOVerload_x64Bit
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