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Next DLC Speculation Thread (Part 6)


zero..kewl
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4 minutes ago, Dr.Rosenthal said:

On the topic of qabetas, how does that work these days? Does anyone know? Because the qabeta2 change didn’t happen before the release of AH (like it has in the past), right? So has R* changed their method of beta-testing and has anyone figured out where to look for changes?

 

Sorry if this is a n00b question.

If this is a n00b question, then we're both n00bs!

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16 minutes ago, ALifeOfMisery said:

My bet is a Deluxo MK2. Basically the same but with rocket boost and countermeasures.

I wouldn't say no if it was based on the Peugeot from BR2049.

 

356744.jpg

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39 minutes ago, ALifeOfMisery said:

My bet is a Deluxo MK2. Basically the same but with rocket boost and countermeasures.

This time next year Sonny Evans' Freemode Tryhard Massacre DLC will probably be a reality. 

 

 

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47 minutes ago, Sammionna said:

This time next year Sonny Evans' Freemode Tryhard Massacre DLC will probably be a reality. 

 

 

 

I have no doubt that before GTAV Online receives it's final update, R* will go all out and add next level crazy stuff to it like ballistic missiles, weaponised nano technology, biological weapons, mech suits and alien spaceships.

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Shadowfennekin
3 hours ago, R3CON said:

I wish this thread had actual speculation or leaks about new DLC instead of just being a general chat topic. It's becoming a bit misleading.

Unfortunately until December that's what this thread will be.

 

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My prediction is the "Aerobyte". Lesters answer to the Terrorbyte. Cargoplane with Terrorbyte style abilities, the ability to remotely control your Orbital Cannon etc.

 

Deluxo MkII that lives inside the above plane.

 

Thruster MkII. Smaller and sleeker Jet pack with engines on legs and arms. Free aim Explosive Cannon like the Ultralight has. 

Edited by RyuNova
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Instead of repeating themselves by introducing daft meme vehicles and more businesses, Rockstar should cut from the norm and begin regular communication and feedback with the community.

 

Field polls, ask us what we want. Develop a plan for the year, keep us informed.

If the community wants mansions, midnight club, casinos, cop DLC, then work out a schedule and advise us of your intentions.

Similarly, acknowledge when game-breaking glitches occur and tweet about them or something.

We're your customers. 

Work WITH us and we'll return the love tenfold.

 

I understand that people forward ideas to them, but that's a one-way street.

 

There's a way forward for GTA Online until GTA 6 comes out, but if they wish to not only retain the current playerbase but increase it, then something's got to change.

If their bottom line is to sell as many sharkcards as possible, then fine - but you could potentially sell much more by pricing them more appropriately.

I've only ever purchased one back in the day. I probably will never buy one again but if Rockstar decided that £20 would net you £20 million, I'd be much more inclined. Either that or alter the costs of your vehicles. There's a happy balance. I'm just not sure they've found it.

 

Edit: back on topic. I believe the next DLC will undoubtedly include some meme vehicles as well as a business of some sort. Can't say which though. Most illegal businesses have already been covered.

Edited by Talisman_83
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I doubt we will get another freeroam business for a while, I predict Mansions and flashy clothing and vehicles this Dec, maybe some missions like the I/E and GR side missions, or hopefully more like the Lamar story arc, we need more narrative content, but I doubt it'll come with a business...  race filler for next March and something cool next summer, probs the Naval update that's been speculated, that might come with a business...

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Lonely-Martin

Could be ideal to do an Ill-Gotten Gains part 3 next.

 

I know R* have said both this and RDR2 can run together, and I don't disagree at all. But if R* are even slightly thinking 'let's see where we're at' numbers-wise for both games, and put out some long requested things (Mansions/cars and toys/clothes etc) just to see as I'm sure it'll be easier to do and if, on a very small chance, RDR2 takes off and this is easing down. Losses are minimal.

 

Though I feel X-mas is always a good time for R* with GTA:O of course, so probably wrong, lol.

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I speculate we shall get another free shot on the cannon this year, and I'll find the nearest Oppressor Mk II and destroy all hopes and dreams.

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FrozenDanCicle
1 hour ago, 555-We-Tip said:

I speculate we shall get another free shot on the cannon this year, and I'll find the nearest Oppressor Mk II and destroy all hopes and dreams.

For 17 seconds.  Find a opmk2 or deluxo attacking a sale.  That might just be long enough for them to escape, thus foiling the baddies fun.

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JustAnothaBrickinDaWal
12 hours ago, REXX said:

Let me relieve you all :lol:

 

280px-Deimos-MRO.jpg

 

280px-Phobos-viking1.jpg

 

Speculating we're getting these. If you don't know their names, check their URL then relate them to GTA for the answer.

 

No, nothing to do with space.

What does deimos and phobos have to do with a dlc 

12 hours ago, Sammionna said:

@REXX Deimos SP and Phobos VT?

Makes more sense now

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JustAnothaBrickinDaWal
5 hours ago, Lonely-Martin said:

Could be ideal to do an Ill-Gotten Gains part 3 next.

 

I know R* have said both this and RDR2 can run together, and I don't disagree at all. But if R* are even slightly thinking 'let's see where we're at' numbers-wise for both games, and put out some long requested things (Mansions/cars and toys/clothes etc) just to see as I'm sure it'll be easier to do and if, on a very small chance, RDR2 takes off and this is easing down. Losses are minimal.

 

Though I feel X-mas is always a good time for R* with GTA:O of course, so probably wrong, lol.

Makes sense to expect mansions in another ill gotten gains update due to it being luxury themed flashy cars ect because it will make alot of money i mean its what changed gta in the first place with the prices skyrocketing XD 

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11 hours ago, RyuNova said:

My prediction is the "Aerobyte". Lesters answer to the Terrorbyte. Cargoplane with Terrorbyte style abilities, the ability to remotely control your Orbital Cannon etc.

 

Deluxo MkII that lives inside the above plane.

 

Thruster MkII. Smaller and sleeker Jet pack with engines on legs and arms. Free aim Explosive Cannon like the Ultralight has. 

sound like something they could do...

 

the game is so over top right now that it wont surprise me if they added some sort of exoskeleton that gives you the ability to run faster and  make high jumps like the beast.

 

 


XOS_Steel-Plate-Back-Cleaned.jpg

 

Edited by CarimboHanky
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@CarimboHanky

 

Easily possible. We already have the Super Speed, Super Jump and Super Punches cheats in Single Player. We got the Juggernaut suits from SP so I can see a "Exo-Suit" that gives you the mentioned abilities. 

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16 hours ago, REXX said:

Let me relieve you all :lol:

Spoiler


280px-Deimos-MRO.jpg

 

280px-Phobos-viking1.jpg


 

 

Speculating we're getting these. If you don't know their names, check their URL then relate them to GTA for the answer.

 

No, nothing to do with space.

So space dlc confirmed, right?  

btw sadly Ive seen this on PC version more then once so I wouldn't be even surprised if they added something like this...
GTA5+2015-11-04+07-03-04-21.jpg

0_0.jpg

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On 10/17/2018 at 12:01 AM, Fun 2 said:

This recent patch might be to hotfix what cheaters have achieved lately.

The "Finger of god" event that allow them to kick, kill anyone and spawn vehicles without being in their session nor being in online.

To check if somebody is on session should not use "Z" list. Full list is on ESC - Online - Players. In this place also are listed watchers who are on session but only can watch game. Or not only, because watchers are clients connected in the same way like other players. In this case probably also is possible to destroy sessions by mod menus.

 

This video showing Single Player fault and was recorded after path. I'm not sure but sometimes after switch from GTA:O to single player I had still spawned UFO etc. Yesterday in single player I had snow. These kills also can be "attached" to player in GTA:O and lives after switch to single mode like ufo, snow etc. Why this way is probably? Because on PS4 or Xbox One nobody reports use "admin tools". Even if any admin panel will be hacked then should works on all platforms.

About messages - all we remembed messages about GTA VI ;) 

 

OR after switch to Single Player mode there is still opened port to connect with GTA:O server (GTA:O is p2p game, so we also need to open listen-port) and maybe it still works after close GTA:Online.

 

Next time if somebody will have Single Player Cheater then should check restart game to be sure that is not effect of GTA:O cheats in SP.

 

 

Edited by Qrix
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They could release a new vehicle (not weaponized) every week until the end of time for this game and I'd be totally okay with that.

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FrozenDanCicle
3 hours ago, aaron2997 said:

They could release a new vehicle (not weaponized) every week until the end of time for this game and I'd be totally okay with that.

That would make my year.

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Stop with the handling flags and remove them from the cars from the last 2 DLCs and I would continue to play regularly well into VI. Sadly that probably won't happen so I'll continue to play less and less even after I beat RDR2. 

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10 minutes ago, AUScowboy said:

Stop with the handling flags and remove them from the cars from the last 2 DLCs and I would continue to play regularly well into VI. Sadly that probably won't happen so I'll continue to play less and less even after I beat RDR2. 

Either remove it altogether or add it to all vehicles is what I say.

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7 hours ago, AUScowboy said:

Stop with the handling flags and remove them from the cars from the last 2 DLCs and I would continue to play regularly well into VI. Sadly that probably won't happen so I'll continue to play less and less even after I beat RDR2. 

What's wrong with handling flags?

 

I don't see anything wrong with it.

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7 minutes ago, JamesPet345 said:

What's wrong with handling flags?

 

I don't see anything wrong with it.

It ruins the driving experience

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Can you maybe perhaps think about adding molotovs to Ammunation after 5 years? You can even dripfeed them if you really want to.

 

kthxbai

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5 hours ago, JamesPet345 said:

What's wrong with handling flags?

 

I don't see anything wrong with it.

tenor.gif

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Lonely-Martin
5 hours ago, JamesPet345 said:

What's wrong with handling flags?

 

I don't see anything wrong with it.

Get a regular Dominator and scream about.

 

Then try the Dominator GTX. Poor girl. :(

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Just now, Gridl0k said:

If they want to add a handling flag how about ENABLE_GTA4_VEHICLE_DYNAMICS huh *powerslides away*

YES_EFFIN_PLZ: TRUE 😛

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