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Next DLC Speculation Thread (Part 5)


please stop me

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What I want, at least some of the time, is to play an online game that resembles a multiplayer version of classic GTA gameplay: showing off cool cars, doing drive-bys, selling drugs, robbing stores, and engaging in street shootouts. And I want to do these things without worrying about a fighter jet, tank, attack helicopter or flying car ramming missiles up my poor Manana's tailpipe. In short, my playstyle is completely incompatible with what GTA Online has become. Never more so than after the Doomsday update and now every fifth motherf*cker I see is in a Deluxo, flying around and nuking people.

 

 

I don't have a problem with military vehicles, they have existed since the classic GTA, just make them hard to obtain, and not so easy to access like f*cking spawning it next to you by making a phone call. Make it that you have to drive to the middle of no where, in a secret bunker or some type of sh*t to pick up your secret stolen military vehicle.

 

 

I agree but that ship sailed long ago.

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Lmao, why get so defensive? All I said is I don't take it seriously anymore. for obvious reasons, the one supporting a naval DLC can't even come up with a good idea as to how it would be entertaining or worth the time. No one uses the water. period.

 

 

No one uses the water because there's nothing to do. You're not making much of a case here. If an ocean-based update added more stuff to do out there - especially if some of it generated decent amounts of money - people would use it.

 

 

No, no one uses the water because there's a whole damn city to be on, or a desert, or mountains. Also because the ocean is all the same everywhere, if they were to add things to do in the ocean, it would only give a few more reasons to go there, but after a while.. keep up with me, think logically... No one is going to go back, unless it's a business naval DLC theme where the profit is actually worth it. And if you go that route, it's a whole naval focus DLC, which not a lot of people would be happy for due to the fact.. no one uses the water.

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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

Edited by Nutduster
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you do bring a fair argument. i dont know, i just never had a problem with someone griefing me too much lol. anytime someone has, i've never had a problem with it because i would wreck them until they rage quit.

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I won't go into detail on why I think a naval dlc is in the cards for 2018 (Not nessecarily the next one, but 2018), but a few reasons are: the naval camos for the weaponized vehicles, the naval camo clothing, the scuba suits, and the amphibious vehicles from the last couple updates.. true, they may not mean anything, but..

 

Why I think it would be a good idea to have it as the next dlc vs "tuners and outlaws" or whatever, is: if it's going to come, let's get it out of the way now. Once these weaponized updates get out of the way and we get back to "normal" updates, you know a lot of the greifers willeventually get tired/bored and leave(some quicker than others). Same thing happened after heists dropped, iirc. It was hydras for days for a little while, then after a little while longer, they mostly faded away (in my experience anyway). If we get a tuners and outlaws dlc, THEN a naval dlc, any greifers who left during tuners and outlaws will come back, and then it'll be that much longer they'll be around. Just get it over and done with..

Edited by Scruffyauto9
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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

Who the f*ck is saying that they shouldn't like what they like? I'm saying that there are not enough reasons to actually go with a naval DLC, Do you not realize the majority of the people do not want it? So since this is a big community, it should be common sense, the majority wins. Just like in real life sometimes. I'm saying focusing on a naval DLC might not be a good idea because it's a niche that will get old REALLY quick. and making a whole damn DLC go to waste, and 3 months of nothingness. Because they can only add so much to the water, what are they going to add? Atlantis? By your logic, there a lot of people that enjoy playing the sports minigame in the game, should there be a whole DLC focused on them?

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you do bring a fair argument. i dont know, i just never had a problem with someone griefing me too much lol. anytime someone has, i've never had a problem with it because i would wreck them until they rage quit.

 

That's how I spend 75% of my time online sometimes, so I feel you. But man, I would like to do something else for a while. Once in a great while you get in a mellow lobby where people actually have a car meet or are goofing off with Cargobobs and crashing planes into each other for no reason except the laughs, and it's like... damn, what happened to this game? There's a whole history of fun GTA stuff that had to take a backseat, and it's almost entirely because of missiles that lock onto player vehicles (and to a lesser extent, the damn exploding cannons on the jet, the explosive sniper, etc.). In full sessions you are seldom getting away with just goofing off inside city limits for more than a few minutes before the war starts.

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Black-Dragon96

Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there,[...]

Im totally fine with giving these people new stuff to do out there. I simply think that it wont be enough for a full dlc and that the majority of the players would not give a f*ck about more waterbased activities because of the limitations of the map.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

People still dont go outside of the city that often. I can count the amount of times I have seen more than 5 people (not in the same biker club, not doing a source/sale together) out there in a full/nearly full lobby on one hand.

Other than the sourcing and selling missions (wich dont let you choose where you go) there is still not much of interest north of the vinewood hills, for most players.

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you do bring a fair argument. i dont know, i just never had a problem with someone griefing me too much lol. anytime someone has, i've never had a problem with it because i would wreck them until they rage quit.

 

That's how I spend 75% of my time online sometimes, so I feel you. But man, I would like to do something else for a while. Once in a great while you get in a mellow lobby where people actually have a car meet or are goofing off with Cargobobs and crashing planes into each other for no reason except the laughs, and it's like... damn, what happened to this game? There's a whole history of fun GTA stuff that had to take a backseat, and it's almost entirely because of missiles that lock onto player vehicles (and to a lesser extent, the damn exploding cannons on the jet, the explosive sniper, etc.). In full sessions you are seldom getting away with just goofing off inside city limits for more than a few minutes before the war starts.

 

Is there a thread that talks about how you would nerf gta online? because i would totally get rid of the explosive cannons on everything except the rogue. that way nobody can really cheap out on an actual decent dogfight.

 

Back on topic: If that legit leaks guy is real, IF he is, it sounds like this next dlc is somewhat gonna be big because he did talk about a new MOC (yaay :/ ) and apparently how it's gonna be a parody of The Hunt for Red October.

Edited by Samcrow
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DentureDynamite

Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

+1. Precisely why for example, anything water-based in this game garners minimal attention from players and even less game play: it's basically relegated to the outskirts of the map, where the action isn't.

 

I'd like to believe that Rockstar is giving thought to these kinds of game play issues when planning DLCs.

 

But...silly me.

Edited by DentureDynamite
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Lmao, why get so defensive? All I said is I don't take it seriously anymore. for obvious reasons, the one supporting a naval DLC can't even come up with a good idea as to how it would be entertaining or worth the time. No one uses the water. period. By your stupid logic, if you don't like what I'm typing, don't read it, no one is forcing you. Door is up your ass, moron.

 

you are the one complaining that you can't stand something. I'm just simply saying you don't have to do it.

 

as for the "can't even come up with a good idea as how it would be entertaining" - Ive seen way better ideas about the naval dlc then I ever seen about the Tuners dlc... looks like someone wasn't paying attention. Don't project your lack of imagination.

 

If you interested you can check out older pages. I'm not gonna repeat myself all those good ideas just for you.

 

edit:

and did i get defensive? you are the one who gets buthurt and starts using "morons" cause you can't argue like a normal person so...

Edited by Piro
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Seriously, what is it with this thread and its obsession of owning a private aircraft carrier? This has to be the most idiotic request besides more memecars.

Most of the thread has now been convinced that GTA is a military sim, apparently. At least it's not as bad as the helicarrier guy.Maybe thats not what GTA V was when it first came out, but its what it is now, and I enjoy it all the more for it. Sorry I (and many others) like something you dont.

 

Personally am both hopeful and think its likely the carrier is in the works. Its an asset that already exists that they could easily plunk a few more miles off the coast to stop the sea from feeling too cluttered.

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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

Who the f*ck is saying that they shouldn't like what they like? I'm saying that there are not enough reasons to actually go with a naval DLC, Do you not realize the majority of the people do not want it? So since this is a big community, it should be common sense, the majority wins. Just like in real life sometimes. I'm saying focusing on a naval DLC might not be a good idea because it's a niche that will get old REALLY quick. and making a whole damn DLC go to waste, and 3 months of nothingness. Because they can only add so much to the water, what are they going to add? Atlantis? By your logic, there a lot of people that enjoy playing the sports minigame in the game, should there be a whole DLC focused on them?

 

 

1. Nautical DLC is the third most popular poll option here. Actually far more popular than another military update. And it's almost tied with the second-place option (Hipster pt 2) which has only a few more votes. So why are you acting like this is some extreme minority opinion..?

 

2. The majority doesn't need to win every time. They update 4+ times a year, it's OK for the theme of ONE update to not interest the majority. A lot of people don't give a crap about planes - they were twiddling their thumbs during the Smuggler's Run update. Not the end of the world, as long as an update isn't like "Furries Who Like Shooting Canned Vegetables at Sharks! DLC." This game has a lot of big sub-communities within it.

 

3. If you want to know what they could add, I've already posted about it here. I don't want to get distracted by wishlisting, but I see basically two ways it could go. The most likely way Rockstar would handle it (given the last two years of content) is to add a sea-based business, with an MOC-style boat and some kind of big ship or underwater bunker serving as your base of operations, with missions (e.g. salvage and search-and-rescue type stuff) that you make money on. You'd probably have a personal dock and customizable boats, some with weapon options that would make them formidable. This is a complete copy and paste of Gunrunning, Doomsday and Smuggler's Run, and for that reason I think it's both extremely plausible as something they'd do, and also would appeal to a wide swath of players who - even if they don't care about the ocean - jump on new ways to grind just to relieve the tedium, and like blowing their money on new stuff they can customize and kill people with.

 

The less likely alternative, but which I strongly prefer, is for them to patch in a few big new islands with big personal properties on them. Satisfy mansion-wanters and nautical enthusiasts at the same time. These mansions could have personal docks again, with extensive boat customization options. If the islands are large enough it would also make people clamoring for some kind of map expansion happy, even though they wouldn't be anywhere near the size of San Andreas itself. A few islands about the size of the docks area (Simeon's export garage) would be cool - new places to play, a few new jobs could be added there maybe. This is pure speculation of course but it's a way to add some stuff that LOTS of people want while also adding some ocean content. And again they could add on salvage missions or something too. This version of the idea would be less military, more luxury, and less of a copy-and-paste - more like "here's a bunch of stuff you guys keep saying you want, all rolled into one."

Edited by Nutduster
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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

Who the f*ck is saying that they shouldn't like what they like? I'm saying that there are not enough reasons to actually go with a naval DLC, Do you not realize the majority of the people do not want it? So since this is a big community, it should be common sense, the majority wins. Just like in real life sometimes. I'm saying focusing on a naval DLC might not be a good idea because it's a niche that will get old REALLY quick. and making a whole damn DLC go to waste, and 3 months of nothingness. Because they can only add so much to the water, what are they going to add? Atlantis? By your logic, there a lot of people that enjoy playing the sports minigame in the game, should there be a whole DLC focused on them?

 

 

1. Nautical DLC is the third most popular poll option here. Actually far more popular than another military update. And it's almost tied with the second-place option (Hipster pt 2) which has only a few more votes. So why are you acting like this is some extreme minority opinion..?

 

2. The majority doesn't need to win every time. They update 4+ times a year, it's OK for the theme of ONE update to not interest the majority. A lot of people don't give a crap about planes - they were twiddling their thumbs during the Smuggler's Run update. Not the end of the world, as long as an update isn't like "Furries Who Like Shooting Canned Vegetables at Sharks! DLC." This game has a lot of big sub-communities within it.

 

3. If you want to know what they could add, I've already posted about it here. I don't want to get distracted by wishlisting, but I see basically two ways it could go. The most likely way Rockstar would handle it (given the last two years of content) is to add a sea-based business, with an MOC-style boat and some kind of big ship or underwater bunker serving as your base of operations, with missions (e.g. salvage and search-and-rescue type stuff) that you make money on. You'd probably have a personal dock and customizable boats, some with weapon options that would make them formidable. This is a complete copy and paste of Gunrunning, Doomsday and Smuggler's Run, and for that reason I think it's both extremely plausible as something they'd do, and also would appeal to a wide swath of players who - even if they don't care about the ocean - jump on new ways to grind just to relieve the tedium, and like blowing their money on new stuff they can customize and kill people with.

 

The less likely alternative, but which I strongly prefer, is for them to patch in a few big new islands with big personal properties on them. Satisfy mansion-wanters and nautical enthusiasts at the same time. These mansions could have personal docks again, with extensive boat customization options. If the islands are large enough it would also make people clamoring for some kind of map expansion happy, even though they wouldn't be anywhere near the size of San Andreas itself. A few islands about the size of the docks area (Simeon's export garage) would be cool - new places to play, a few new jobs could be added there maybe. This is pure speculation of course but it's a way to add some stuff that LOTS of people want while also adding some ocean content. And again they could add on salvage missions or something too. This version of the idea would be less military and less of a copy-and-paste, more like "here's a bunch of stuff you guys keep saying you want, all rolled into one."

 

Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

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Seriously, what is it with this thread and its obsession of owning a private aircraft carrier? This has to be the most idiotic request besides more memecars.

No idea. I don't want aircraft carrier, I don't have any ideas what to do with it. Thing is, R* is getting more and more away from the basics that made this game. I managed to run IV on Win10 yesterday and was surprised how balanced and simple multiplayer was, not to mention that it was actually possible to steal any car from the street, not to buy it for your multi-million dollar garage. Nostalgia? No. I was younger at the golden days of IV of course, but over the ages I got convinced that the game is balanced better than V.

 

Coleco left just after DH dropped, I suspect there will be couple of other forum members who will follow if the next DLC will introduce aircraft carrier or more meme vehicles. Hell, I already decreased my playtime to 1/4 of usual.

I agree with you on balance, but lets not kid ourselves, pvp balance went out the door around the time they added a f*cking explosive sniper.

 

As for the whole "GTA is about being a petty thief!!" I'm sorry, but its really time to face the music. We're CEO's of almost a dozen businesses and (if you're me) literally spawn every game in a military hanger with access to a fleet of military aircraft... in the heart of the game map's military base. The military stuff ain't going anywhere. And ya know what's great for you? If you don't want to have that experience, you can hop in an invite only session and rob convenience stores to your hearts content. But for the rest of us, going back to that sort of game just isn't interesting.

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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

Who the f*ck is saying that they shouldn't like what they like? I'm saying that there are not enough reasons to actually go with a naval DLC, Do you not realize the majority of the people do not want it? So since this is a big community, it should be common sense, the majority wins. Just like in real life sometimes. I'm saying focusing on a naval DLC might not be a good idea because it's a niche that will get old REALLY quick. and making a whole damn DLC go to waste, and 3 months of nothingness. Because they can only add so much to the water, what are they going to add? Atlantis? By your logic, there a lot of people that enjoy playing the sports minigame in the game, should there be a whole DLC focused on them?

 

 

1. Nautical DLC is the third most popular poll option here. Actually far more popular than another military update. And it's almost tied with the second-place option (Hipster pt 2) which has only a few more votes. So why are you acting like this is some extreme minority opinion..?

 

2. The majority doesn't need to win every time. They update 4+ times a year, it's OK for the theme of ONE update to not interest the majority. A lot of people don't give a crap about planes - they were twiddling their thumbs during the Smuggler's Run update. Not the end of the world, as long as an update isn't like "Furries Who Like Shooting Canned Vegetables at Sharks! DLC." This game has a lot of big sub-communities within it.

 

3. If you want to know what they could add, I've already posted about it here. I don't want to get distracted by wishlisting, but I see basically two ways it could go. The most likely way Rockstar would handle it (given the last two years of content) is to add a sea-based business, with an MOC-style boat and some kind of big ship or underwater bunker serving as your base of operations, with missions (e.g. salvage and search-and-rescue type stuff) that you make money on. You'd probably have a personal dock and customizable boats, some with weapon options that would make them formidable. This is a complete copy and paste of Gunrunning, Doomsday and Smuggler's Run, and for that reason I think it's both extremely plausible as something they'd do, and also would appeal to a wide swath of players who - even if they don't care about the ocean - jump on new ways to grind just to relieve the tedium, and like blowing their money on new stuff they can customize and kill people with.

 

The less likely alternative, but which I strongly prefer, is for them to patch in a few big new islands with big personal properties on them. Satisfy mansion-wanters and nautical enthusiasts at the same time. These mansions could have personal docks again, with extensive boat customization options. If the islands are large enough it would also make people clamoring for some kind of map expansion happy, even though they wouldn't be anywhere near the size of San Andreas itself. A few islands about the size of the docks area (Simeon's export garage) would be cool - new places to play, a few new jobs could be added there maybe. This is pure speculation of course but it's a way to add some stuff that LOTS of people want while also adding some ocean content. And again they could add on salvage missions or something too. This version of the idea would be less military and less of a copy-and-paste, more like "here's a bunch of stuff you guys keep saying you want, all rolled into one."

 

 

Okay, I get your points. But if you want to get petty with the votes, look what vote is winning. Do you realize how lackluster and a letdown it would be if they add in a Naval DLC that only small minority of the people would like? yes, minority in terms of votes, and not to mention this is a forum that takes into account ANOTHER small minority of players in the hugeness of GTA online.

 

And I like some of your ideas, but some at the end they don't add replay value like cars or practical vehicles would... MOC are niche things no one uses. Property no one uses, Mansions could be added in with another update. Look at Yachts, everyone wanted it.. and after a week no one went to it. And boats are limited to the water, unlike vehicles that can go anywhere in land, or helicopters and jets that can use the sky, and fly over land and water and land in the ground. So that's why I say it's a niche thing that the majority of the playerbase wouldn't use other than the first day and not really add replay value. But, let me tell you, I highly f*cks with the search and salvage business type of thing. and mansions and property in island but they suffer from the niche sh*t too.

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To an extent, almost everything is niche or limited-interest except weapons. I think that's why the new meme cars and military vehicles are so popular - it's a thing you use to kill other players and that never goes out of style, especially when free roam is just a giant war zone half the time. But I'd still like to see them add some other stuff than that. We have so many guns and weaponized vehicles already. For me, what makes the non-weaponized content work best and have the most longevity is deep customization options, and engrossing PvE content (i.e. new missions and such).

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you go to the beach and you see 5 useless yacht in the distance. what a f*ckin sh*t view and now think about aircraft carriers...

 

 

more vehicles is not what the game needs. the game needs less world war 3.

 

i believe a casino is the only good idea. how i would do a casino dlc:

-the casino is instanced. friends cannot join to prevent cheating(tell me if you have a better solution)

-the casino has multiple rooms where you can walk around and see other players

-up to 10 player poker tables with our characters sitting there and maybe some cool new animations

-slotmachines where you can win money, cars and maybe even clothing with unique colours. chance to win below 1%

-blackjack tables with up to 4 players

-other popular games

 

come one rockstar just think about how many sharkcards you would sell...

 

im really sick of military crap. this is not a f*ckin wargame stop it!!!!!

I respect your right to your interests, but jesis christ that sounds like a miserable update. Dlc you can only play solo??? Who wants that? Not to mention the fact that, given the amount of flak companies are (justifiably) getting over loot crates being similar to gambling, you really think they're going to put in LITERAL gambling?

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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that could change that (+ we are fallowing R*s patterns)

 

edit:

 

and btw - isn't that weird that literally all new tattoos are pirate themed? hmm...

Edited by Piro
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Military SIM? Not even. It's just common sense to see the shark card trail leading to more weaponized tools.I've explained power creep before in this very thread and as much as you may be in denial it's present in this game.

"It's common sense" =/= "I hope that GTA gets a helicarrier" or "I hope that fifty percent of content for this game is right out of bloody battlefield".

 

 

Just like you guys don't want the things I've requested I've kept my mouth shut over you guys jerking each other off with the filth that was the recent list of drip feed. Apparently it's too much to ask for that same courtesy in return.

Oh thank you for keeping your mouth shut because people are happy to get autos in grand theft auto. Your graciousness can't be understated. Unfortunately not all requests are made equal, so when you say crazy stuff like 'I want this incredibly unrealistic fictional flying fortress from a superhero film that doesn't fit even slightly in the game' it's not exactly equal to 'boy am I excited we finally got a 240z, hope for more tuners'.

I love when people cry BUT THE TITLE!! Like that means anything. ALMOST NONE OF THE RACES IN MIDNIGHT CLUB HAPPEN AT MIDNIGHT OMG BROKEN GAMMMMMMME!!!!

 

This game has a f*cking flying car literally copied from back to the future. Personally I'm more pro regular carrier, but a helicarrier would fit right in, and I'd love it.

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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that can change that (+ we are fallowing R*s patterns)

 

 

Let me destroy your assuming ass idiotic argument.

 

"Biker DLC made for the minorities of the community"

 

Really? Biker A MINORITY? HAHAHAHHAA, Let's go back to GTA IV. A WHOLE DEDICATED SINGLEPLAYER DLC to Bikers.

 

Back to GTA V, An actual dedicated online DLC for Bikers, yet you have the audacity to say it's only a minority of people requesting it? Let me refresh your memory, when people requested a biker DLC for online, it never split the community like this, and everyone agreed it would be a good DLC because it adds more replay value in vehicles that you are actually going to use for the most of the game, AKA IN LAND. And sh*t that you can actually customize, and not just your rudder in a boat.

 

Also, keep getting defensive with your stupid assumptions and little sneak disses, goes to show your level of maturity. I'm arguing in a logical, practical stand point. Naval DLC is being requested by a small minority of people in a already small minority forum. You do the math genius. You keep putting words into my mouth, I will keep insulting your stupid ass. bitch

Edited by DevilDaRebel
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you go to the beach and you see 5 useless yacht in the distance. what a f*ckin sh*t view and now think about aircraft carriers...

 

 

more vehicles is not what the game needs. the game needs less world war 3.

 

i believe a casino is the only good idea. how i would do a casino dlc:

-the casino is instanced. friends cannot join to prevent cheating(tell me if you have a better solution)

-the casino has multiple rooms where you can walk around and see other players

-up to 10 player poker tables with our characters sitting there and maybe some cool new animations

-slotmachines where you can win money, cars and maybe even clothing with unique colours. chance to win below 1%

-blackjack tables with up to 4 players

-other popular games

 

come one rockstar just think about how many sharkcards you would sell...

 

im really sick of military crap. this is not a f*ckin wargame stop it!!!!!

I respect your right to your interests, but jesis christ that sounds like a miserable update. Dlc you can only play solo??? Who wants that? Not to mention the fact that, given the amount of flak companies are (justifiably) getting over loot crates being similar to gambling, you really think they're going to put in LITERAL gambling?

 

 

All they have to do is cap how much you can win or lose per X amount of time at a relatively low amount. That satisfies their need to prevent cheating, and would ensure they fly under the gambling radar. No government official is going to go after them if all you can lose per hour played is $50K or something like that.

 

A high-stakes casino would be more interesting of course, but I don't think there's any way Rockstar would ever add the casino without limiting the betting. Maybe for laughs they could have goons rough you up and toss you out if you surpass the winnings-per-hour number.

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To an extent, almost everything is niche or limited-interest except weapons. I think that's why the new meme cars and military vehicles are so popular - it's a thing you use to kill other players and that never goes out of style, especially when free roam is just a giant war zone half the time. But I'd still like to see them add some other stuff than that. We have so many guns and weaponized vehicles already. For me, what makes the non-weaponized content work best and have the most longevity is deep customization options, and engrossing PvE content (i.e. new missions and such).

 

Exactly, "..Most longevity is deep customization options." Do you see this with boats? what? a different rudder? carbon maybe, lol, with leather interior and liveries? I agree with the business theme in the water, maybe smuggling coke in new routes using boats... but it goes back to sh*t that we already have. Making the naval DLC and even more of a niche that it is already, unless they really get creative and this is the problem that I really have with it, Rockstar is not going to make an innovation to change the aspect and gameplay of the ocean... And I think that the past DLC proves this as they keep copy and pasting the businesses. They want to please the majority in order to rack in the most sharkcards. I think the Naval DLC would be better welcomed if it was added in with another update.. maybe 50/50. That way new things can be added into the ocean and boats, while still adding in cars,bikes, and new things to do in land.

Edited by DevilDaRebel
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To an extent, almost everything is niche or limited-interest except weapons. I think that's why the new meme cars and military vehicles are so popular - it's a thing you use to kill other players and that never goes out of style, especially when free roam is just a giant war zone half the time. But I'd still like to see them add some other stuff than that. We have so many guns and weaponized vehicles already. For me, what makes the non-weaponized content work best and have the most longevity is deep customization options, and engrossing PvE content (i.e. new missions and such).

 

Exactly, "..Most longevity is deep customization options." Do you see this with boats? what? a different rudder? carbon maybe, lol, with leather interior and liveries? I agree with the business theme in the water, maybe smuggling coke in new routes using boats... but it goes back to sh*t that we already have. Making the naval DLC and even more of a niche that it is already, unless they really get creative and this is the problem that I really have with it, Rockstar is not going to make an innovation to change the aspect and gameplay of the ocean... And I think that the past DLC proves this as they keep copy and pasting the businesses.

 

If they calm down the freakin waves, make boats faster, add weapons, add rocket boats and something like this:

 

You can bet your ass people will play it.

 

Then its only a matter of time before flying boats are released with lock-on missiles just to make sure the waters are as sh*tty as the city.

Edited by HeavyDuke
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MRM95Jb.png

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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that can change that (+ we are fallowing R*s patterns)

 

Let me destroy your assuming ass idiotic argument.

 

"Biker DLC made for the minorities of the community"

 

Really? Biker A MINORITY? HAHAHAHHAA, Let's go back to GTA IV. A WHOLE DEDICATED SINGLEPLAYER DLC to Bikers.

 

Back to GTA V, An actual dedicated online DLC for Bikers, yet you have the audacity to say it's only a minority of people requesting it? Let me refresh your memory, when people requested a biker DLC for online, it never split the community like this, and everyone agreed it would be a good DLC because it adds more replay value in vehicles that you are actually going to use for the most of the game, AKA IN LAND. And sh*t that you can actually customize, and not just your rudder in a boat.

 

Also, keep getting defensive with your stupid assumptions and little sneak disses, goes to show your level of maturity. I'm arguing in a logical, practical stand point. Naval DLC is being requested by a small minority of people in a already small minority forum. You do the math genius. You keep putting words into my mouth, I will keep insulting your stupid ass. bitch

1. Lost and damned was planned out way before anyone requested it. Why do you think johnny was in multiple missions?

2. Talk about maturity when youre sitting there calling him a bitch when all were doing is stating our opinions and thoughts, and just because YOU dont like them, means you have to try and belittle people whos stating what they want.

3. Let me remind you that this is a SPECULATION thread. Take your bullsh*t somewhere else.

Edited by Samcrow
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They could get into pretty cool customization on boats actually. Again I'm repeating a post I made earlier, but resprays, performance tuning, change out the prop on some boats, interiors and trim, liveries, neon lighting schemes of all kinds (Google image search "neon boat" to have your mind blown), flare and/or firework launchers to make yours a true party boat, flags, custom name on the side in your choice of font... basically the yacht options combined with some of the Benny's options. Could be fun. In real life I'm not actually that into boats (I like them but don't know sh*t about them) - but basically anything you can customize this much, I would spend money on.

 

My boat definitely needs one of these, too:

 

 

Although what I'd really like to see of course is mansions (whether on brand-new islands or otherwise) with extensive customization options. They still haven't really dived into this possibility like I want. Changing between a few stock interiors on apartments doesn't do it for me. I like the direction they headed with customization for hangar, bunker and facility interiors - more of that.

Edited by Nutduster
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Cool. Meanwhile you have a bunch of people in this very thread saying they love the water and would appreciate more stuff to do out there, so who are you to tell them they're wrong? You're entitled to your opinion, of course, but please don't try to dictate everyone else's.

 

I mean, people didn't go outside the city that much until there were bunkers and businesses up there, either. The desert is not inherently interesting compared to the city. It's up to the game to give us reasons to visit all its nooks and crannies. As far as I'm concerned, anything that spreads people out is a good thing.

 

Who the f*ck is saying that they shouldn't like what they like? I'm saying that there are not enough reasons to actually go with a naval DLC, Do you not realize the majority of the people do not want it? So since this is a big community, it should be common sense, the majority wins. Just like in real life sometimes. I'm saying focusing on a naval DLC might not be a good idea because it's a niche that will get old REALLY quick. and making a whole damn DLC go to waste, and 3 months of nothingness. Because they can only add so much to the water, what are they going to add? Atlantis? By your logic, there a lot of people that enjoy playing the sports minigame in the game, should there be a whole DLC focused on them?

 

 

The less likely alternative, but which I strongly prefer, is for them to patch in a few big new islands with big personal properties on them. Satisfy mansion-wanters and nautical enthusiasts at the same time. These mansions could have personal docks again, with extensive boat customization options. If the islands are large enough it would also make people clamoring for some kind of map expansion happy, even though they wouldn't be anywhere near the size of San Andreas itself. A few islands about the size of the docks area (Simeon's export garage) would be cool - new places to play, a few new jobs could be added there maybe. This is pure speculation of course but it's a way to add some stuff that LOTS of people want while also adding some ocean content. And again they could add on salvage missions or something too. This version of the idea would be less military, more luxury, and less of a copy-and-paste - more like "here's a bunch of stuff you guys keep saying you want, all rolled into one."

 

 

Love this last idea. Hope you are right.

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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that can change that (+ we are fallowing R*s patterns)

 

Let me destroy your assuming ass idiotic argument.

 

"Biker DLC made for the minorities of the community"

 

Really? Biker A MINORITY? HAHAHAHHAA, Let's go back to GTA IV. A WHOLE DEDICATED SINGLEPLAYER DLC to Bikers.

 

Back to GTA V, An actual dedicated online DLC for Bikers, yet you have the audacity to say it's only a minority of people requesting it? Let me refresh your memory, when people requested a biker DLC for online, it never split the community like this, and everyone agreed it would be a good DLC because it adds more replay value in vehicles that you are actually going to use for the most of the game, AKA IN LAND. And sh*t that you can actually customize, and not just your rudder in a boat.

 

Also, keep getting defensive with your stupid assumptions and little sneak disses, goes to show your level of maturity. I'm arguing in a logical, practical stand point. Naval DLC is being requested by a small minority of people in a already small minority forum. You do the math genius. You keep putting words into my mouth, I will keep insulting your stupid ass. bitch

1. Lost and damned was planned out way before anyone requested it. Why do you think johnny was in multiple missions?

2. Talk about maturity when youre sitting there calling him a bitch when all were doing is stating our opinions and thoughts, and just because YOU dont like them, means you have to try and belittle people whos stating what they want.

3. Let me remind you that this is a SPECULATION thread. Take your bullsh*t somewhere else.

 

 

1.it's not about being requested, that was in GTA V. It's an example that bikers is not a niche thing. It's something a lot of people enjoy. Who would had thought? People enjoy bikes in a game revolved around vehicles.

 

2.He's saying that I'm saying that since "I don't like the naval DLC" no one should have it. Which couldn't be more wrong, I keep expressing that the naval DLC is a niche thing and would require innovation to make it worthwhile and I'v said I like some of the ideas of the DLC. Read before you talk sh*t. You're doing the same thing, he's doing.

 

3.my sh*t aint no bullsh*t, no different than yours.

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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that can change that (+ we are fallowing R*s patterns)

 

 

Let me destroy your assuming ass idiotic argument.

 

"Biker DLC made for the minorities of the community"

 

Really? Biker A MINORITY? HAHAHAHHAA, Let's go back to GTA IV. A WHOLE DEDICATED SINGLEPLAYER DLC to Bikers.

 

Back to GTA V, An actual dedicated online DLC for Bikers, yet you have the audacity to say it's only a minority of people requesting it? Let me refresh your memory, when people requested a biker DLC for online, it never split the community like this, and everyone agreed it would be a good DLC because it adds more replay value in vehicles that you are actually going to use for the most of the game, AKA IN LAND. And sh*t that you can actually customize, and not just your rudder in a boat.

 

Also, keep getting defensive with your stupid assumptions and little sneak disses, goes to show your level of maturity. I'm arguing in a logical, practical stand point. Naval DLC is being requested by a small minority of people in a already small minority forum. You do the math genius. You keep putting words into my mouth, I will keep insulting your stupid ass. bitch

 

I think you have problem with understanding what I said... I said that gta community has this stupid idea that "in my eyes this dlc is for a small majority cuz it doesn't appeal to me"

 

I was the one pitching bikers dlc in the first place for f*ck sake... (same goes for yachts, I/E, Gunrunning and Smugglers Run)

 

I was fighting for it when everyone said its a stupid idea (I think you should go way back if you rly think that EVERYONE was ok with bikers at that time...)

 

edit:

We literately use the "I don't like bikes/planes cuz I crash all the time so I bet no one else likes them :C" as a meme to make fun of people who complain about something stupid

 

 

edi2:

 

you know the dlc is coming soon when this place is filled with little squeaker kids who can barely read.

Edited by Piro
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Not only that, but wasn't the bikers dlc made for the minorities of the community? The bikers community is just a small portion of the gta community, but they still got a dlc dedicated for them, so, why not a naval dlc?

Well you know how it is with gta community

 

"I don't like it so no one should like it. I'm the majority and a snowflake at the same time".

 

Ive seen this with bikers, smugglers run, cunning stunts and that basically applies to all updates.

 

and I don't think theres rly a minority thats rlllllllllllly in to boats and naval dlc.

 

-There are people who don't like boats in this game so they don't want anything to do with them

 

- and there are people who don't like boats but they want to see a dlc that can change that (+ we are fallowing R*s patterns)

 

 

Let me destroy your assuming ass idiotic argument.

 

"Biker DLC made for the minorities of the community"

 

Really? Biker A MINORITY? HAHAHAHHAA, Let's go back to GTA IV. A WHOLE DEDICATED SINGLEPLAYER DLC to Bikers.

 

Back to GTA V, An actual dedicated online DLC for Bikers, yet you have the audacity to say it's only a minority of people requesting it? Let me refresh your memory, when people requested a biker DLC for online, it never split the community like this, and everyone agreed it would be a good DLC because it adds more replay value in vehicles that you are actually going to use for the most of the game, AKA IN LAND. And sh*t that you can actually customize, and not just your rudder in a boat.

 

Also, keep getting defensive with your stupid assumptions and little sneak disses, goes to show your level of maturity. I'm arguing in a logical, practical stand point. Naval DLC is being requested by a small minority of people in a already small minority forum. You do the math genius. You keep putting words into my mouth, I will keep insulting your stupid ass. bitch

 

I think you have problem with understanding what I said... I said that gta community has this stupid idea that "in my eyes this dlc is for a small majority cuz it doesn't appeal to me"

 

I was the one pitching bikers dlc in the first place for f*ck sake... (same goes for yachts, I/E, Gunrunning and Smugglers Run)

 

I was fighting for it when everyone said its a stupid idea (I think you should go way back if you rly think that EVERYONE was ok with bikers at that time)

 

Okay my bad that I assumed it was directed at me.

 

 

On topic: I also like those speed boats, but just having them there for the sake of it will get boring after a while, the same with any other boat in this game. They will really have to think of something innovative to add replay value in the water that's not a copy and paste business smuggling bullsh*t that we have of literally everything already including guns,drugs,contraband, etc etc etc.. Maybe treasure hunts? But that would only add limited replay value, after you do them, there is no reason to do them again.

Edited by DevilDaRebel
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