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Next DLC Speculation Thread (Part 2)


Mattoropael

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I feel like it's gonna be really good.

Only to us car folk. Not sure how the rolly polly shoot it up and dive bomb everything crowd will take it..

 

:lol:

 

 

I'm a rolly polly scrub but I won't be bothering others just cos I'm not liking the same thing lol

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I feel like it's gonna be really good.

Only to us car folk. Not sure how the rolly polly shoot it up and dive bomb everything crowd will take it..

 

:lol:

if it Will have the same set of rules like the other business updates,then they Will love it aswell...

 

For Them it Will be the "big truck with Nice cars go boom" update.

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Considering the "gb_vehicle_export" script that has been there since Cunning Stunts update.

I don't think it's going to be a small update.

I went and found your original post on this:

 

Hello, so I thought R* will stop doing stupid sh*t like adding scripts planned for the future but they actually did it with Cunning Stunts

You know what I always do, checking decompiled scripts and stuff.

This time I found new empty scripts hinted for future update.

am_mp_personal_mod_garagegb_biker_bad_dealgb_biker_initiationgb_biker_joustgb_biker_rescue_contactgb_vehicle_export
The ones that start with "gb" is basically related to CEO or VIP Work/Missions or even a new status to the SecuroServ system.

The first one is pretty interesting as it's related to "modding your garage" ?

Every script that start with "am_mp" is property related, something that you can own.

What do you think ?

 

 

So is there any more hint about what the vehicle export script does or did contain ?

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I feel like it's gonna be really good.

Only to us car folk. Not sure how the rolly polly shoot it up and dive bomb everything crowd will take it..

 

:lol:

if it Will have the same set of rules like the other business updates,then they Will love it aswell...

 

For Them it Will be the "big truck with Nice cars go boom" update.

It will be a "change date and session split" update for me if I find a lobby is too hostile to get anything done.. Much like CEO and Bikers.

Kushology.gif

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Shadowfennekin

I just hope the Vehicle Update delivery vehicles are as explosive resistant as the CEO vehicles

One Homing Missile makes your Buzzard smoke and it WILL die within a minute

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One Homing Missile makes your Buzzard smoke and it WILL die within a minute

One homing missile completely kills the Buzzard though? Unless they buffed it?

 

The 'Bob can survive a missile (will smoke though afterwards), but I don't know any other helicopter that can.

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<snip>

 

Actually, it seems to me if we are getting a new place to do business out of (like clubhouses) that has to do with import/exporting high end vehicles, that property would have to store vehicles in some fashion.

.

I'm taking that as speculation, which means that pic you sent of a warehouse a week or so ago was too.

 

So I guess the only thing you've hinted at from your source is that "people are more right than they think." Or however you worded it.

 

Just trying to solve a mystery here. Lol

....yeah speculation.

Could you... Speculate what vehicle manufacturers may be getting new cars?

 

ubermacht handsdown.

 

maybe something like this:aQmgSmd.jpg

 

if benefactor got a new suv so should ubermacht.

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One Homing Missile makes your Buzzard smoke and it WILL die within a minute

One homing missile completely kills the Buzzard though? Unless they buffed it?

 

The 'Bob can survive a missile (will smoke though afterwards), but I don't know any other helicopter that can.

 

I like to save buzzards after MC delivery and use them as long as I can. No guns on them, but they can survive 2-3 homing missiles.

Same goes with planes after CEO delivery. fully upgraded titan can survive even the worst landings

 

speaking of plane deliveries - would be cool to to fill a plane with cars in that import/export dlc.

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One Homing Missile makes your Buzzard smoke and it WILL die within a minute

One homing missile completely kills the Buzzard though? Unless they buffed it?

 

The 'Bob can survive a missile (will smoke though afterwards), but I don't know any other helicopter that can.

 

I like to save buzzards after MC delivery and use them as long as I can. No guns on them, but they can survive 2-3 homing missiles.

Same goes with planes after CEO delivery. fully upgraded titan can survive even the worst landings

 

speaking of plane deliveries - would be cool to to fill a plane with cars in that import/export dlc.

 

yeah would like that aswell.

 

imagine having a sell mission with a big truck as slow as the post op vans,having to drive it from LSIA to sandy shores...

 

a plane with a car cargo bay would be a blessing.

 

i swear that even a fully loaded cargo plane would be faster then those vans.

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One Homing Missile makes your Buzzard smoke and it WILL die within a minute

One homing missile completely kills the Buzzard though? Unless they buffed it?

 

The 'Bob can survive a missile (will smoke though afterwards), but I don't know any other helicopter that can.

 

I like to save buzzards after MC delivery and use them as long as I can. No guns on them, but they can survive 2-3 homing missiles.

Same goes with planes after CEO delivery. fully upgraded titan can survive even the worst landings

 

speaking of plane deliveries - would be cool to to fill a plane with cars in that import/export dlc.

 

yeah would like that aswell.

 

imagine having a sell mission with a big truck as slow as the post op vans,having to drive it from LSIA to sandy shores...

 

a plane with a car cargo bay would be a blessing.

 

i swear that even a fully loaded cargo plane would be faster then those vans.

 

I feel a new heavy lift chopper that actually lifts maybe on the cards considering the nerf/retirement of the cargo bob.

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Dr Labuschagne

 

 

 

 

One Homing Missile makes your Buzzard smoke and it WILL die within a minute

One homing missile completely kills the Buzzard though? Unless they buffed it?

 

The 'Bob can survive a missile (will smoke though afterwards), but I don't know any other helicopter that can.

I like to save buzzards after MC delivery and use them as long as I can. No guns on them, but they can survive 2-3 homing missiles.

Same goes with planes after CEO delivery. fully upgraded titan can survive even the worst landings

 

speaking of plane deliveries - would be cool to to fill a plane with cars in that import/export dlc.

yeah would like that aswell.

 

imagine having a sell mission with a big truck as slow as the post op vans,having to drive it from LSIA to sandy shores...

 

a plane with a car cargo bay would be a blessing.

 

i swear that even a fully loaded cargo plane would be faster then those vans.

I feel a new heavy lift chopper that actually lifts maybe on the cards considering the nerf/retirement of the cargo bob.

What about a Seeknight (A Cargobob that's 2x bigger) with a rear opening payload. So you can quickly drive the car in it, lift it and disappear...

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skylift anyone?

 

skylift with anti missile tech?

 

drive the cars into a container,attach the container to the skylift and off you go.

 

if it can carry a train,it can damn well carry a container full of cars.

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Would be great to see a garage like this one:
028e0c6768bb87c40aa4fb59174860ea.jpg

Edited by EVOLUT7ON
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Dr Labuschagne

skylift anyone?

 

skylift with anti missile tech?

 

drive the cars into a container,attach the container to the skylift and off you go.

 

if it can carry a train,it can damn well carry a container full of cars.

I vote Seeknight...

 

 

Anyway. Anyone uncover new findings about this update?

Edited by Dr WGA Labriskagni
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Would be great to see a garage like this one:

 

028e0c6768bb87c40aa4fb59174860ea.jpg

 

Would be lovely, but good luck entering the lifted Camaro, LOL :lol:

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Non Funkable Token

 

hoping that the new business will be more lone wolf friendly.

 

kinda like CEO.

Agreed.

No Post Op van equivalent of deliveries where it is genuinely impossible for a person to do solo

 

 

 

3 #ramptrucks to deliver at the other side of the map in 30 minutes.

 

Go figure....

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Uhm, whut?

 

3KJqNX3.png

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Uhm, whut?

 

3KJqNX3.png

Most support reps don't play the game they're supposed to help with..

 

Way back when I was a GM for a game, you had to play. At least an hour a day on the GM account or an "undercover" account.

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The idea of import/export is really interesting and has a great potential. It would also really make the game live up to its name, not that it doesn't now. The idea of stealing high end and classic cars to sell them is just brilliant. In addition to this it would be nice if there would a 'Gone in 60 Seconds'-style blackboard.

 

If it is coming to the game, I just hope R* doesn't screw it up.

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The idea of import/export is really interesting and has a great potential. It would also really make the game live up to its name, not that it doesn't now. The idea of stealing high end and classic cars to sell them is just brilliant. In addition to this it would be nice if there would a 'Gone in 60 Seconds'-style blackboard.

 

If it is coming to the game, I just hope R* doesn't screw it up.

I could see them reusing assests from SP when you helped Devin. That CS.

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Add the skyliftt and make it pick up subway train cars like in tbogt mission. You can see it at 6:41

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Trinitarios214

 

 

R* Updated qabeta and nicktestbranch 1 hour ago

 

https://steamdb.info/app/271590/history/

Remind me, qabeta is the one updated the most or is it the qabeta2?

 

Yeah, qabeta used to be the one the most updated but now it's qabeta2.

This could mean the update went to final stage.

Same thing with the Bikers, as far as I remember it took them 3 weeks between the day qabeta received a update and the release date.

The update is likely to be released in December, which makes sense as I assume it's going to be packaged with Christmas content.

 

Fingers Cross.

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Most support reps don't play the game they're supposed to help with..

 

Way back when I was a GM for a game, you had to play. At least an hour a day on the GM account or an "undercover" account.

The situation here is different.

These support reps work for another company.

Don't tell me you are thinking they have the permission to talk freely and speak of their opinions.

They have to wait for the three/two lords to inform of what's happening and how to response.

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Well, all they have to do is release a helicopter that's fairly unique, cool to use, and not just an extremely similar version of any existing ones. Then it'll be good in my eyes.

 

The Skylift would fit that role (especially if it could lift heavier vehicles, unlike the post-nerf 'Bob). There are others too, but everyone knows all about them.

 

Just don't be something that's a clone of the Swift, or something uninspiring like the SuperVolito (apologies to SuperVolitosexuals, but it just doesn't do a lot for me).

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The situation here is different.

These support reps work for another company.

Just because they work for another ccompany doesn't mean they can't play the game.. :lol:

 

And I know they're not allowed to discuss anything. They will get slapped in the face with a fine because they signed a piece of paper saying they wouldn't.

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ATSBRzE.png

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Well, all they have to do is release a helicopter that's fairly unique, cool to use, and not just an extremely similar version of any existing ones. Then it'll be good in my eyes.

 

The Skylift would fit that role (especially if it could lift heavier vehicles, unlike the post-nerf 'Bob). There are others too, but everyone knows all about them.

 

Just don't be something that's a clone of the Swift, or something uninspiring like the SuperVolito (apologies to SuperVolitosexuals, but it just doesn't do a lot for me).

The Skylift is actually in the game though, but it is unavailable. And I don't think it is used in any mission in SP. But if you can spawn it you can fly it just fine. They could unlock it to be used..and make use of that magnet, but that might be too OP and heavily used by griefers to hijack cars, I imagine :D

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