AndYuKnowTHIS Posted October 2, 2018 Share Posted October 2, 2018 Rockstar is making the world of Red Dead Redemption 2 out to be dangerous. From what I've seen you can get robbed or killed by human AI and killed by animals. I'm not saying you should start over from scratch, but whatever money and guns you have should be lost. To keep money from being lost, keep it in the bank/safe house and keep guns on your horse and safe house. I think those are fairly good ideas and will make you think before venturing off into the unknown and encountering other bandits or dangerous animals. Cutter De Blanc, Getzmunney, MC_HaMMaSTiX and 1 other 4 Link to comment Share on other sites More sharing options...
Cutter De Blanc Posted October 2, 2018 Share Posted October 2, 2018 the previews seem to indicate that dying doesn't matter much at all, I hope that was just for the purposes of the demo they were playing Link to comment Share on other sites More sharing options...
Orfan Loom Posted October 2, 2018 Share Posted October 2, 2018 (edited) 6 minutes ago, AndYuKnowTHIS said: money should be lost In any GTA you lose money every time you respawn in a hospital. So I would expect something similar. Edited October 2, 2018 by Orfan Loom Link to comment Share on other sites More sharing options...
Cutter De Blanc Posted October 2, 2018 Share Posted October 2, 2018 IGN was like "if you die and lose your hat, you'l have to go back to where you died to get your hat back!" They really f*cking like to geek out about the losing your hat feature Link to comment Share on other sites More sharing options...
Orfan Loom Posted October 2, 2018 Share Posted October 2, 2018 (edited) 2 minutes ago, Cutter De Blanc said: IGN was like "if you die and lose your hat, you'l have to go back to where you died to get your hat back!" They really f*cking like to geek out about the losing your hat feature Weird thing is if you don't go back to get this hat, it will reappear in your saddle anyway. Unless you have not worn it for long enough. In this case it will not reappear in the saddle. Edited October 2, 2018 by Orfan Loom Cutter De Blanc 1 Link to comment Share on other sites More sharing options...
Cutter De Blanc Posted October 2, 2018 Share Posted October 2, 2018 So far known penalties for dying are -Potentially losing your hat -Respawn super close by Link to comment Share on other sites More sharing options...
Grizzy Posted October 2, 2018 Share Posted October 2, 2018 I'll pass on these ideas. Nutduster and The Algerian 2 Link to comment Share on other sites More sharing options...
Johnny Spaz Posted October 2, 2018 Share Posted October 2, 2018 Yes please. Getting robbed in a game is what I've always wanted Non Funkable Token and SinisterRaccoon 2 Link to comment Share on other sites More sharing options...
GourangaMaster Posted October 2, 2018 Share Posted October 2, 2018 (edited) 3 hours ago, Cutter De Blanc said: So far known penalties for dying are -Potentially losing your hat -Respawn super close by But apparently now your hat respawns and even has an map icon. It seems the biggest focus they are putting is your horse dying which could potentially still be a significant penalty if your inventory is full so you can't retrieve what is on your horse. Edited October 2, 2018 by GourangaMaster Link to comment Share on other sites More sharing options...
Onholidayinmyhead Posted October 2, 2018 Share Posted October 2, 2018 I’m sure I read somewhere that when your horse dies you can carry the saddle/ gear. Cutter De Blanc 1 Link to comment Share on other sites More sharing options...
HockeyMike24 Posted October 2, 2018 Share Posted October 2, 2018 It's unlikely that Rockstar will be anymore unforgiving then they have in previous games. I may be in the minority here but worrying about losing all/most my progress when adventuring doesn't sound fun to me. HMS_Duke, jdv95, Flannelmagic1 and 9 others 12 Link to comment Share on other sites More sharing options...
Onholidayinmyhead Posted October 2, 2018 Share Posted October 2, 2018 Agreed. Rockstar are good at prioritising fun over realism. SinisterRaccoon and jdv95 2 Link to comment Share on other sites More sharing options...
Sandereas Posted October 2, 2018 Share Posted October 2, 2018 (edited) Would be nice to have different difficulties so everyone can be happy. I rather not lose anything when I die. And most likely the game just autosaves every couple minutes so you will just respawn where it last saved. Edited October 2, 2018 by Sandereas jdv95 1 Link to comment Share on other sites More sharing options...
Bob Loblaw Posted October 2, 2018 Share Posted October 2, 2018 (edited) I don't like the idea of storing my money to not lose it, but then having to go to the bank/safe again, draw the money in order to buy something, that doesn't sound fun to me. There should be a limit on the realism side, to not intervene in the fun side. Edited October 2, 2018 by Mafia Assassin® jdv95 1 Link to comment Share on other sites More sharing options...
jdv95 Posted October 2, 2018 Share Posted October 2, 2018 (edited) tbh i rather have them add a hardcore mode where that stuff happens when you die but also have a normal mode for the players that don't want to have their fun restricted by having to worry about to many things. rockstar already has done enough for the realism in this game,no need to further that even more by making you worry about death penalties aswell. Edited October 2, 2018 by jdv95 MC_HaMMaSTiX and Sandereas 2 Link to comment Share on other sites More sharing options...
HopalongCasidy Posted October 2, 2018 Share Posted October 2, 2018 I hope I can send a bandito after another player. Link to comment Share on other sites More sharing options...
AndYuKnowTHIS Posted October 2, 2018 Author Share Posted October 2, 2018 (edited) 6 hours ago, Orfan Loom said: In any GTA you lose money every time you respawn in a hospital. So I would expect something similar. You lost a little bit of money. I think you should lose whatever you have on you. To avoid losing everything keep extra guns on horse and safe house and keep cash in bank But I see the general consensus is everyone just wants a laid back game. Ah well. Edited October 2, 2018 by AndYuKnowTHIS Link to comment Share on other sites More sharing options...
Dominik1411 Posted October 2, 2018 Share Posted October 2, 2018 I also didnt like it in previous R* games, that it allmost had no consequenses when dying. So I allways fought to the death with police or other gangs. Getting arrested was no option, cause it had no advantage compared to dying. I hope we'll lose a lot of money and only lose ammo for getting arrested for example Link to comment Share on other sites More sharing options...
AndYuKnowTHIS Posted October 2, 2018 Author Share Posted October 2, 2018 (edited) 20 minutes ago, Dominik1411 said: I also didnt like it in previous R* games, that it allmost had no consequenses when dying. So I allways fought to the death with police or other gangs. Getting arrested was no option, cause it had no advantage compared to dying. I hope we'll lose a lot of money and only lose ammo for getting arrested for example Not gonna happen most likely, people want a laid back game with no consequences of just doing silly things. I understand where they're coming from as Rockstar has never made serious games in the 1st place. Rockstar makes the RDR 2 world to be dangerous, but it's not really dangerous Edited October 2, 2018 by AndYuKnowTHIS Link to comment Share on other sites More sharing options...
Nutduster Posted October 2, 2018 Share Posted October 2, 2018 (edited) 3 hours ago, HockeyMike24 said: It's unlikely that Rockstar will be anymore unforgiving then they have in previous games. I may be in the minority here but worrying about losing all/most my progress when adventuring doesn't sound fun to me. No, I'd say you're by far in the majority. Realism should only go so far. I know Red Dead games are less about acquisition of stuff than GTA (or most other games), but I still don't want to reset to zero just because I made a bad decision or perhaps just suck at shooting. This is still a video game, it shouldn't be punitive to the point that you are too afraid to really take chances and play it for fun. I think there's some other possibilities for consequences that could be implemented, but losing all your hard-earned weapons and all your money? Nah. Way too far. Edited October 2, 2018 by Nutduster jdv95 and Bob Loblaw 2 Link to comment Share on other sites More sharing options...
Onholidayinmyhead Posted October 2, 2018 Share Posted October 2, 2018 I would certainly like *some* consequences just not ball-aching-need-to-replay-the-last-5-hours type of consequence. For instance if I get held up or if some one says “keep walking pal” with a gun to my face. I’d like to think that my default isn’t always going to be to try and shoot but rather talk my way out of it and not die - because it does matter. Cutter De Blanc, MC_HaMMaSTiX and Nutduster 3 Link to comment Share on other sites More sharing options...
AndYuKnowTHIS Posted October 2, 2018 Author Share Posted October 2, 2018 (edited) 5 minutes ago, Nutduster said: No, I'd say you're by far in the majority. Realism should only go so far. I know Red Dead games are less about acquisition of stuff than GTA (or most other games), but I still don't want to reset to zero just because I made a bad decision or perhaps just suck at shooting. This is still a video game, it shouldn't be punitive to the point that you are too afraid to really take chances and play it for fun. I think there's some other possibilities for consequences that could be implemented, but losing all your hard-earned weapons and all your money? Nah. Way too far. Nobody is saying be reset to zero. It's easy to avoid by simply keeping money in safe house and weapons on horse/safe house. It takes 1-2 minutes to bank money and guns. Edited October 2, 2018 by AndYuKnowTHIS Link to comment Share on other sites More sharing options...
HockeyMike24 Posted October 2, 2018 Share Posted October 2, 2018 Even if you die and respawn around the corner with no consequences, I don't think it will make the small choices and mechanics they added any less immersive. It's more for roleplay purposes. I'm going to take full advantage of the new AI mechanics even if I can open fire on everyone and die with litte consequence. There may not be many consequences to dying, but the honour system is back and likely improved which will have it's own set of consequences. Nutduster 1 Link to comment Share on other sites More sharing options...
Nutduster Posted October 2, 2018 Share Posted October 2, 2018 48 minutes ago, AndYuKnowTHIS said: Nobody is saying be reset to zero. It's easy to avoid by simply keeping money in safe house and weapons on horse/safe house. It takes 1-2 minutes to bank money and guns. And if you're a forgetful or new player who didn't do it and loses everything..? Or what if there are rare, hard-to-obtain, or expensive custom weapons in the game that you want to use? And you lose those from this proposed mechanic? I don't mind GTA-style losing a set amount of money, and I wouldn't mind some other ideas possibly, but I still think your approach is potentially VERY punitive and frustrating. Link to comment Share on other sites More sharing options...
AndYuKnowTHIS Posted October 2, 2018 Author Share Posted October 2, 2018 (edited) 8 minutes ago, Nutduster said: And if you're a forgetful or new player who didn't do it and loses everything..? Or what if there are rare, hard-to-obtain, or expensive custom weapons in the game that you want to use? And you lose those from this proposed mechanic? I don't mind GTA-style losing a set amount of money, and I wouldn't mind some other ideas possibly, but I still think your approach is potentially VERY punitive and frustrating. In all GTA games, Rockstar has consistently warned players of losing money + guns. I'm talking waaay back to GTA London. On your first game, the message is usually the same, along the lines of paying for hospital bills. In Vice City the police took all your guns and you either rebought them or reloaded the game. This remains the same in GTA 5, if you die you lose all your guns and some money. I don't see the problem. Who doesn't know by now that you'll lost items if you die? To make things easier they should make it to where you can retrieve your items. Idk some of you are opposed to challenge, it really isn't that big a deal as long as you're smart. Edited October 2, 2018 by AndYuKnowTHIS MC_HaMMaSTiX and HockeyMike24 2 Link to comment Share on other sites More sharing options...
strongstyletony Posted October 2, 2018 Share Posted October 2, 2018 Your horse dies permanently if killed... I wonder if you lose all of the items you stored in the horse's storage sack? It would be pretty punishing, but also... don't ride your damn horse into gunfire. Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted October 2, 2018 Share Posted October 2, 2018 (edited) Death should hinder progress but a major annoyance IMO. Edited October 2, 2018 by oCrapaCreeper Link to comment Share on other sites More sharing options...
HockeyMike24 Posted October 2, 2018 Share Posted October 2, 2018 1 hour ago, AndYuKnowTHIS said: In all GTA games, Rockstar has consistently warned players of losing money + guns. I'm talking waaay back to GTA London. On your first game, the message is usually the same, along the lines of paying for hospital bills. In Vice City the police took all your guns and you either rebought them or reloaded the game. This remains the same in GTA 5, if you die you lose all your guns and some money. I don't see the problem. Who doesn't know by now that you'll lost items if you die? To make things easier they should make it to where you can retrieve your items. Idk some of you are opposed to challenge, it really isn't that big a deal as long as you're smart. I see what you're saying, but back then guns were not customizable like in GTA V and RD2, it was no biggie to just go buy new weapons. Keep in mind weapons were the only thing you really could spend money on too. Losing stuff on death will just give the player a boring chore of getting all your things back and re-customizing again. I'm all for some challenges but retrieving items everytime you die could be quite frustrating and tedious. Link to comment Share on other sites More sharing options...
Display Name Posted October 2, 2018 Share Posted October 2, 2018 (edited) 6 hours ago, HockeyMike24 said: It's unlikely that Rockstar will be anymore unforgiving then they have in previous games. I may be in the minority here but worrying about losing all/most my progress when adventuring doesn't sound fun to me. What's the point of playing a game if it doesn't give you challenge? It's not rewarding. You seem more like a movie guy. Go watch a movie. In a perfect world there should be a harder difficulty with different death mechanics, but since recent swarm of casuals on video games, devs don't give much sh*t. Edited October 2, 2018 by Display Name Link to comment Share on other sites More sharing options...
SinisterRaccoon Posted October 2, 2018 Share Posted October 2, 2018 (edited) Does it really? Why? On 10/2/2018 at 11:38 AM, Onholidayinmyhead said: Edited May 31, 2019 by UndeadPotat0 Link to comment Share on other sites More sharing options...
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