Geogre 36 Posted September 28, 2018 Share Posted September 28, 2018 This project remake texture gta sa's terrian more details in high quality Features : bump + reflective All cliffs , road , dirt road will now in high polygon models Landscape or gta sa now in the near fututre will look realstic and no square [IMG=http://imgur.com/PaiMATS] Here , i've try it on desert landscape , it just a beta test 7 Link to post Share on other sites
DerrinDrck 2 Posted September 30, 2018 Share Posted September 30, 2018 Wow nice! 1 Link to post Share on other sites
MooMooMiLK 67 Posted September 30, 2018 Share Posted September 30, 2018 Hahaha stealing textures 😂 Are not you from Indonesia by chance? 1 Link to post Share on other sites
Kyrie 233 Posted October 1, 2018 Share Posted October 1, 2018 (edited) 18 hours ago, MooMooMiLK said: Hahaha stealing textures 😂 Are not you from Indonesia by chance? Im coming from Indonesian, why you talking like if all indonesian people is stealing ? Thats bad, I know you "Hysen" oh hi, u also stealing "Some of My Textures" & "Ezekiel Textures" So can u stop talking like if my countries is stealer ? and I cant wait for this project btw its true ? when u used Bump Mapping / Normal Map you cant use NVC ? Edited October 1, 2018 by Kyrie 3 Link to post Share on other sites
LaDiDa 828 Posted October 1, 2018 Share Posted October 1, 2018 Correct, NVC will overwrite normal/bump maps (at least the normalmap plugin ones) and vice versa. 3 Link to post Share on other sites
Geogre 36 Posted October 4, 2018 Author Share Posted October 4, 2018 On 9/30/2018 at 11:58 PM, MooMooMiLK said: Hahaha stealing textures 😂 Are not you from Indonesia by chance? Stealing texture ? , ask ezekiel how the hell did he make these texture , or rip off from other games + dowload from another webstie and mix it without leave any credit ? Goldfish has release new script for 3ds max that able to make crazy stuff there , this is my chance to remake it Well , here is the webstie that ezekiel took the texture and mixed it for the project that called "insanity construction" http://texturelib.com/?_escaped_fragment_=/category/?path=/Textures/soil/mud Conclusion : most of modders community always rip off models from other game + texture (car , house , etcc) and they're not invent anything Im not from indonesia You must be muslim kid with little bit jealous , right ? Turkey ? 3 Link to post Share on other sites
Geogre 36 Posted October 4, 2018 Author Share Posted October 4, 2018 On 10/1/2018 at 10:01 PM, LaDiDa said: Correct, NVC will overwrite normal/bump maps (at least the normalmap plugin ones) and vice versa. We gonna create new plugin asi to achive this , this plugin just work like a layer , but the problem is the game run just over 10 minute well before crash , and it can't be use with 0.313 enb series Link to post Share on other sites
Geogre 36 Posted October 4, 2018 Author Share Posted October 4, 2018 (edited) On 9/30/2018 at 11:58 PM, MooMooMiLK said: Hahaha stealing textures 😂 Are not you from Indonesia by chance? For those one said me "StEAlING tExTure" , why aren't you guys said that to ezekiel too ? Im not really jealous or hate him , but because you guys praise him so much that everyone start make their own mod by retexturing you guys all said that they're stolen from ezekiel insanity . Remember the project that called "insanity alien bar" which he never publish it ? , hah , how can i get this texture while that project never release ? , ofcourse , we're both stolen ! Edited October 4, 2018 by Geogre To load the picture 1 Link to post Share on other sites
kkjj 372 Posted October 4, 2018 Share Posted October 4, 2018 (edited) Aren't you the author of this? https://www.gtainside.com/en/sanandreas/maps/119011-freakin-jeffersion/ @Kyrie @MooMooMiLK is not hysen. Edited October 4, 2018 by kkjj Link to post Share on other sites
Geogre 36 Posted October 4, 2018 Author Share Posted October 4, 2018 (edited) 31 minutes ago, kkjj said: Aren't you the author of this? https://www.gtainside.com/en/sanandreas/maps/119011-freakin-jeffersion/ @Kyrie @MooMooMiLK is not hysen. Yes , and who is MooMooMilk ? Edited October 4, 2018 by Geogre Link to post Share on other sites
kkjj 372 Posted October 4, 2018 Share Posted October 4, 2018 (edited) @Geogre https://www.gtainside.com/user/_StyloM_ Edited October 4, 2018 by kkjj Link to post Share on other sites
MooMooMiLK 67 Posted October 4, 2018 Share Posted October 4, 2018 4 hours ago, kkjj said: ¿No eres el autor de esto? https://www.gtainside.com/en/sanandreas/maps/119011-freakin-jeffersion/ @Kyrie @MooMooMiLK no es Hysen. No, If it were mine, I would have shot myself in the head 😎😂 2 hours ago, kkjj said: @Geogre https://www.gtainside.com/user/_StyloM_ Nop, is bad these info... My true profile is this https://www.gtainside.com/user/Andrew Jhonson Link to post Share on other sites
MooMooMiLK 67 Posted October 4, 2018 Share Posted October 4, 2018 (edited) 9 hours ago, Geogre said: From what I see, mine is the most similar Edited October 4, 2018 by MooMooMiLK Link to post Share on other sites
Geogre 36 Posted October 5, 2018 Author Share Posted October 5, 2018 5 hours ago, MooMooMiLK said: From what I see, mine is the most similar So , don't call me stealer because we're both take those texture from internet Btw , im german and live in vietnam Please , always think out loud before you call someone stealers 1 Link to post Share on other sites
A_Xz 32 Posted October 13, 2018 Share Posted October 13, 2018 (edited) Hello Geogre. I really want to see how you finish this. It called my attention. (and if ... I apologize if he felt "offended" or "wrong" at that time, I did not respond when he commented). Oh and one more thing about "MooMooMiLK" It has 3 profiles or 4 in Gta interior. (Now he only uses 2 of them) If you want to know more about him, talk to me privately on my Pag. and f*ck .. luck in this. (I would offer my help ... but I see that you know more than me ahhahaa) 😄 😄 😄 ) Edited October 13, 2018 by A_Xz Link to post Share on other sites
santotaku 42 Posted October 16, 2018 Share Posted October 16, 2018 ive actually asked for this but it seems like you are the only one doing this soo props to you man, i always thought, what about just road textures? like gta iv light reflections bounce off when at a certain camera angle, mostly givin more depth when raining. Link to post Share on other sites
Geogre 36 Posted October 18, 2018 Author Share Posted October 18, 2018 On 10/17/2018 at 2:30 AM, santotaku said: ive actually asked for this but it seems like you are the only one doing this soo props to you man, i always thought, what about just road textures? like gta iv light reflections bounce off when at a certain camera angle, mostly givin more depth when raining. Wet road only possible on sa_driect x 2.0 or mmge 3 which use newest enb engine , it's all depend on shader + lighting on DirectX , not a thing to put it on models My method is faking chrome reflection and apply normal map on models , but it isn't really reflective as well , except bump . 1 Link to post Share on other sites
RetroSide 8 Posted December 3, 2020 Share Posted December 3, 2020 On 10/5/2018 at 2:24 AM, Geogre said: Hi, I know I'm very f*ckin' late, but how do you do the models correctly in sketchup? For example, my store is buggy and out of place. And when I retextured a road, it somehow "lacks" textures and is super dark. Link to post Share on other sites
Geogre 36 Posted December 7, 2020 Author Share Posted December 7, 2020 On 12/3/2020 at 11:41 PM, RetroSide said: Hi, I know I'm very f*ckin' late, but how do you do the models correctly in sketchup? For example, my store is buggy and out of place. And when I retextured a road, it somehow "lacks" textures and is super dark. You have to rig the model because it’s cant understand where exactly the models located and how scale it is, you will need to take some original models in gta sa and rig it with the edited one, and make sure the texture is 1024*1024 png 1 Link to post Share on other sites
RetroSide 8 Posted December 8, 2020 Share Posted December 8, 2020 On 12/7/2020 at 5:58 AM, Geogre said: You have to rig the model because it’s cant understand where exactly the models located and how scale it is, you will need to take some original models in gta sa and rig it with the edited one, and make sure the texture is 1024*1024 png Hmm... Wil try to figure it out, thanks! Link to post Share on other sites