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MOTW #125


Target13
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MOTW #125 Entries   

10 members have voted

  1. 1. Your vote is for:

    • "The defend of Berlin (2)" by ZekoX
    • "Frame" by SkyGTA_User
      0
    • "Guerrilla" by VikingEVM
    • "Agents of E.D.E.N: The Peace Circle" by Target13


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MOTW #125Freestyle

GBlYHlm.png

For rules and guidelines, click here.

 

This week's theme

You're free to design any kind of mission that doesn't go against the general rules and guidelines of MOTW.

 

Entries

ZekoX

The defend of Berlin (2)

 

SkyGTA_User

FRAME

 

VikingEVM

Guerrilla

 

Target13

Agents of E.D.E.N: The Peace Circle

 

Deadlines

Participation: 01 October 2018 - 18:00 PM (GMT +2)

Voting: 03 October 2018 - 18:00 PM (GMT +2)

 

Credits

AnDReJ98 - Founder of MOTW & Leader

Chips237 - Co-Leader of MOTW 2013

Target13 - Co-Leader of MOTW 2014, 2018 and Host

The Odyssey - Founder of the MOTW Discussion Thread

Edited by Target13
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Can i enter the contest with a mission from a storyline i'm making (mission isn't made yet)?

 

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1 hour ago, VikingEVM said:

Can i enter the contest with a mission from a storyline i'm making (mission isn't made yet)?

 

Unfortunately no. I cannot reference the guidelines since the Official MOTW Thread is outdated and the guidelines haven't been updated since 2014 but generally you're not allowed to post missions which are a part of a mission pack or storyline as MOTW entries.

 

But since it's not clearly defined in the guidelines, you can go full lawyer mode and see if you can get others support your proposed entry... You haven't heard this from me though.

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The votes of 'thegameplaygtaguy' and 'Novovic123' are disqualified for being in violation of Point 6 of the MOTW Guidelines.

Quote

Account must be at least 4 weeks old and has 20 posts made to be able to vote.

 

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Reviews

The defend of Berlin (2): Honestly @ZekoX, I didn't really understand the story and the game-play was a bit dull. You gotta try to find something that makes the mission fun and interesting. I know you can do better and please don't take my review personally. 3/10

 

FRAME: @SkyGTA_User Same as the above really. There were also some glitches in a cut scene where the actors fell trough the floor. 3/10

 

Guerrilla: @VikingEVM This mission perfectly describes what the two missions above missed. Fun game play, good story and an amazing level design. A true inspiration for all of us! 9/10

 

Agents of E.D.E.N: The Peace Circle: I played this with @Target13 so no point in writing a review. 8/10

 

3 hours ago, omigawail said:

This post pretty much describes this weeks contest.

 

But I gotta vote for.............

Spoiler

VikingEVM!!!

 

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420: Zexo's mission makes a lot more sense if you play the part 1 of his mini story. I gotta say though, the mission was hard... very hard. There's the sniper part where you have to protect your allies, but they die in just a couple seconds so you need to kill the enemies as quickly as possible. The bike part (a bit unrealistic for a ww2 mission but eh') was also very hard and I fell down to my death once.

 

Edit: Full reviews coming later, wanna wait till more people vote so votes do not get influenced

Edited by omigawail
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Really liked T13's mission. I enjoyed the pace in it, having you play as a plain civilian in a dangerous environment surrounded by terrorists and a need for survival, but yet with a strong objective in terms of gathering evidence for that news agency, implying how some people might go more than they have to for a status in this capitalistic economical environment. In a general sense, I like how he's interpretating his own same old story universe within his MOTW entries. I noticed that back in MOTW #60 when I had that good opportunity to compete with this designer, who is not about universal or cliche projects, but rather actually designing whatever he wants himself. Some of you might argue that you design whatever you want, too, but this designer stands out with his missions just because they have some decent consistency which makes you actually memorize certain characters and events. I still have some fragments of memory left about that Panthers mission set just besides Ganton, which was probably a year ago.

 

Sorry to say this, but I haven't played the other missions so I will not submit a vote. Good luck to everyone who participated.

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@MartZ2

Your kind words are much appreciated. It is great that you delve into the stories and see the meaning behind them. This universe has always been about the characters within it and their adventures, not about the gameplay. It's difficult (but not impossible) to make gameplay unique using a 14 year old game and a mod with over 30.000 missions. So all the focus goes to the broader story which has been developing since summer 2014.

 

When it comes to universal and cliche projects, I have been trying to distance myself from those. The way I see it, DYOM doesn't need another The Fort. Instead I have been experimenting with plot lines that hasn't really been explored well before. Agents of E.D.E.N. is one such experiment.  

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The defend of Berlin (2): As always, VenomDYOM (Zexo) never disappoints when it comes to war missions. When you stick to your comfort zone, it being action, you really know how to capture the large scale of the battlefield. I felt like I am in an epic fight, although more scenery, soundeffects, planes flying by and military squads patrolling the city. Maybe show some civilian casualties to wake the player up that he is not in a hollywood movie, but in an actual bloody and horrible war.

 

FRAME: The mission was honestly not good. The story didn't make any sense and there were a lot of bugs (there is supposed to be a chase scene, but the actor you chase can't enter his vehicle because it is locked, so you just drive to the checkpoint not chasing anything). After boring driving, I reach what I thought was the fun part, but then the mission throws a ton of actors at me and just calls it a day. No objects or cars to take cover, just walking forward with my M4 shooting off the heads of... whatever bad guys we are against. Leaving most for last, the end is just... what? The police officer apparently goes back home with his police car and goes to sleep because it is late? Does he have school tomorrow? Do police officers not have night shifts? Dude just killed 50 people, there's gotta be some paperwork to do...

 

Guerrilla: Amazing mission, the object placement looks like it is part of the original GTA map and both the helicopter and infantry parts were fun. Only issue I have, for the majority of the mission my squad was being slow and useless. I outran them and just did the rest of the mission alone, but it gets awkward when Sarge is talking to his imaginary friends and arguing with them.

 

Agents of E.D.E.N: The Peace Circle: Rarely do I play a mission with no action yet still fun (seeing as gta san andreas' gameplay is almost entirely shooting and driving), yet this mission was exceptional. Stealthing through the ship was challenging, and taking pictures, while just another objective, really immerses you in the life of the journalist. The cameo appearances and references to other T13 missions are neat and trying to catch them all is a bonus side-objective when playing T13's missions.

 

Edit: Realized I didn't even say who I voted for. It was a hard choice, but in the end my vote goes to Target13.

Edited by omigawail
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2 hours ago, omigawail said:

The defend of Berlin (2): As always, VenomDYOM (Zexo) never disappoints when it comes to war missions. When you stick to your comfort zone, it being action, you really know how to capture the large scale of the battlefield. I felt like I am in an epic fight, although more scenery, soundeffects, planes flying by and military squads patrolling the city. Maybe show some civilian casualties to wake the player up that he is not in a hollywood movie, but in an actual bloody and horrible war.

 

FRAME: The mission was honestly not good. The story didn't make any sense and there were a lot of bugs (there is supposed to be a chase scene, but the actor you chase can't enter his vehicle because it is locked, so you just drive to the checkpoint not chasing anything). After boring driving, I reach what I thought was the fun part, but then the mission throws a ton of actors at me and just calls it a day. No objects or cars to take cover, just walking forward with my M4 shooting off the heads of... whatever bad guys we are against. Leaving most for last, the end is just... what? The police officer apparently goes back home with his police car and goes to sleep because it is late? Does he have school tomorrow? Do police officers not have night shifts? Dude just killed 50 people, there's gotta be some paperwork to do...

 

Guerrilla: Amazing mission, the object placement looks like it is part of the original GTA map and both the helicopter and infantry parts were fun. Only issue I have, for the majority of the mission my squad was being slow and useless. I outran them and just did the rest of the mission alone, but it gets awkward when Sarge is talking to his imaginary friends and arguing with them.

 

Agents of E.D.E.N: The Peace Circle: Rarely do I play a mission with no action yet still fun (seeing as gta san andreas' gameplay is almost entirely shooting and driving), yet this mission was exceptional. Stealthing through the ship was challenging, and taking pictures, while just another objective, really immerses you in the life of the journalist. The cameo appearances and references to other T13 missions are neat and trying to catch them all is a bonus side-objective when playing T13's missions.

 

Edit: Realized I didn't even say who I voted for. It was a hard choice, but in the end my vote goes to Target13.

Thanks for your review, I just want to say I got 2 invalid votes so I got 0. My luck today.

 

I will create many war missions as possible, including WW1 and WW3

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We have reached the deadline. I would like to thank ZekoX, SkyGTA_User and VikingEVM for taking the time to participate in this week's MOTW. Also a big thanks to all who took the time to play the entries and vote.

MOTW #126 will be up within the next two days.

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