Endy_M Posted July 29, 2019 Share Posted July 29, 2019 On 7/28/2019 at 1:04 AM, StarGTS said: Karin Kuruma LSPD and Bravado P-001 released I just test Kuruma LSPD, and it's amazing, what's next upload ? Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070845296 Share on other sites More sharing options...
StarGTS Posted July 29, 2019 Author Share Posted July 29, 2019 16 minutes ago, Andy.M said: I just test Kuruma LSPD, and it's amazing, what's next upload ? Next: Vapid Hustler V8 RiotRod DFT-1000 and new work: Endy_M 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070845311 Share on other sites More sharing options...
Endy_M Posted July 30, 2019 Share Posted July 30, 2019 1 hour ago, StarGTS said: Next: Vapid Hustler V8 RiotRod DFT-1000 and new work: Nice man, how about Bravura in 4 door sedan ? Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070845404 Share on other sites More sharing options...
A.G. Posted July 30, 2019 Share Posted July 30, 2019 You modified Crack Yo Neck wheels for that " Bravado P-001" but didn't even mention him, congrats. Also, I'm sure you didn't model that vehicle, from which game is it? dirprof, 86DX and Razor440 3 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070846211 Share on other sites More sharing options...
StarGTS Posted July 30, 2019 Author Share Posted July 30, 2019 (edited) 1 hour ago, A.G. said: You modified Crack Yo Neck wheels for that " Bravado P-001" but didn't even mention him, congrats. Also, I'm sure you didn't model that vehicle, from which game is it? I quickly loaded the model and did not add credits for haste. Needless to rage. Stay calm, because doing so does not show maturity. Added credit, you know, it doesn't take long to say: Hey did you forget the name. Remember that in this workshop you always respect the work of others, and failing to have contact with the main authors, I add the name in respect of copyright. I prefer to read a comment that can help to correct errors, than to see attitudes with unsuitable ways. Edited July 30, 2019 by StarGTS Mulyadi 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070846380 Share on other sites More sharing options...
StarGTS Posted July 30, 2019 Author Share Posted July 30, 2019 @Andy.M Maybe, good idea. New screens for Woodstalker Spoiler Endy_M 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847157 Share on other sites More sharing options...
Endy_M Posted July 30, 2019 Share Posted July 30, 2019 1 hour ago, StarGTS said: @Andy.M Maybe, good idea. New screens for Woodstalker Hide contents Nice, and could you change that wheels, like Rancher or BF Injection Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847233 Share on other sites More sharing options...
StarGTS Posted July 31, 2019 Author Share Posted July 31, 2019 6 hours ago, Andy.M said: Nice, and could you change that wheels, like Rancher or BF Injection Of course, the wheels aren't actually the ones you see in the screens on the final version. I'm still choosing the type of circles. I accept tips for extra parts and wheels. Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847529 Share on other sites More sharing options...
TheN00ster Posted July 31, 2019 Share Posted July 31, 2019 (edited) 32 minutes ago, StarGTS said: Of course, the wheels aren't actually the ones you see in the screens on the final version. I'm still choosing the type of circles. I accept tips for extra parts and wheels. Wooden side panel, tire at the boot, luggage at the top for family trip, step for passangers AND lights in grill for “harvesting” Edit: and ofc a big V8 Edited July 31, 2019 by TheN00ster Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847554 Share on other sites More sharing options...
Calvin.L Posted July 31, 2019 Share Posted July 31, 2019 1 hour ago, StarGTS said: Of course, the wheels aren't actually the ones you see in the screens on the final version. I'm still choosing the type of circles. I accept tips for extra parts and wheels. Maybe you can combine the wheels with the other vehicles wheels like you did with Horting and blade wheels! Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847609 Share on other sites More sharing options...
A.G. Posted July 31, 2019 Share Posted July 31, 2019 (edited) 18 hours ago, StarGTS said: I quickly loaded the model and did not add credits for haste. Needless to rage. Stay calm, because doing so does not show maturity. Added credit, you know, it doesn't take long to say: Hey did you forget the name. Remember that in this workshop you always respect the work of others, and failing to have contact with the main authors, I add the name in respect of copyright. I prefer to read a comment that can help to correct errors, than to see attitudes with unsuitable ways. Because the lack of credits shows maturity, right? I think you need to stay humble and admit your faults, instead of pointing the finger towards someone else. Also, these forums aren't a supermarket where you pick everything nice you find and use it for your own mod, this just proves that you don't have the skills to make something your own, from scratch, like others do. At least, ask for permission first for using other people's content. PS: it's the second time this stuff happens: Edited July 31, 2019 by A.G. Mulyadi, 86DX, StarGTS and 2 others 5 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847681 Share on other sites More sharing options...
Dom. Posted July 31, 2019 Share Posted July 31, 2019 Think you can throw boxes in the cargo area like the LCS Landstalker? I always liked the LCS one, felt like a fullsize SUV to me, something GTA games always seem to be lacking in representation of. Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070847762 Share on other sites More sharing options...
StarGTS Posted July 31, 2019 Author Share Posted July 31, 2019 7 hours ago, TheN00ster said: Wooden side panel, tire at the boot, luggage at the top for family trip, step for passangers AND lights in grill for “harvesting” Edit: and ofc a big V8 A perfect combination of extras, I'm looking at photos of various off-road vehicles, and looking for extra extras. 6 hours ago, Calvin.linardi said: Maybe you can combine the wheels with the other vehicles wheels like you did with Horting and blade wheels! I have to find an attractive design, classic American off road type. 5 hours ago, A.G. said: Because the lack of credits shows maturity, right? I think you need to stay humble and admit your faults, instead of pointing the finger towards someone else. Also, these forums aren't a supermarket where you pick everything nice you find and use it for your own mod, this just proves that you don't have the skills to make something your own, from scratch, like others do. At least, ask for permission first for using other people's content. PS: it's the second time this stuff happens: I don't have internet at home, I try to get by using the phone, and it's with it that I load and edit the posts you see here, and many times I forget the names in a hurry. Moreover, I have many 3d models of various objects created by me (Engines, exhaust, rims, accessories). If I use a component of Crack, it is because I appreciate the quality of the mod. 4 hours ago, LeakyLine said: Think you can throw boxes in the cargo area like the LCS Landstalker? I always liked the LCS one, felt like a fullsize SUV to me, something GTA games always seem to be lacking in representation of. Yes, it's feasible. I will add many extras in the civilian version. Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070848101 Share on other sites More sharing options...
Calvin.L Posted August 1, 2019 Share Posted August 1, 2019 (edited) On 7/31/2019 at 12:53 PM, StarGTS said: Of course, the wheels aren't actually the ones you see in the screens on the final version. I'm still choosing the type of circles. I accept tips for extra parts and wheels. How about this? this is a combination of wheels from artict1, esperanto and rancher! You can take this texture if u want! I know this wheel is looks ugly for some people, but who knows you like it! I've tried it on the rancher and the wheels looks good! Edit! Wait, why this wheel looks like a drag muscle car wheel? Edited August 1, 2019 by Calvin.linardi Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070849443 Share on other sites More sharing options...
StarGTS Posted August 1, 2019 Author Share Posted August 1, 2019 38 minutes ago, Calvin.linardi said: How about this? this is a combination of wheels from artict1, esperanto and rancher! You can take this texture if u want! I know this wheel is looks ugly for some people, but who knows you like it! I've tried it on the rancher and the wheels looks good! Edit! Wait, why this wheel looks like a drag muscle car wheel? Nice , you did a good job. Today I try various combinations and see how they come out. And thanks for the texture, I'll try them as soon as possible Calvin.L 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070849486 Share on other sites More sharing options...
Calvin.L Posted August 1, 2019 Share Posted August 1, 2019 (edited) 1 hour ago, StarGTS said: Nice , you did a good job. Thank you, I have fun editing the texture from GTA3.img with photoshop, There are so many textures that I want to show, but I don't have much time to show it! Edited August 1, 2019 by Calvin.linardi Ivan1997GTA 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070849620 Share on other sites More sharing options...
StarGTS Posted August 1, 2019 Author Share Posted August 1, 2019 1 hour ago, Calvin.linardi said: Thank you, I have fun editing the texture from GTA3.img with photoshop, There are so many textures that I want to show, but I don't have much time to show it! This is something really interesting, some masterpieces deserve to be included in a workshop. If you have other ideas to show me, send a private message. Calvin.L 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070849700 Share on other sites More sharing options...
StarGTS Posted August 8, 2019 Author Share Posted August 8, 2019 Released new mod for GTA3 New carcols for Mafia Sentinel Look Off Topic Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070859130 Share on other sites More sharing options...
StarGTS Posted August 10, 2019 Author Share Posted August 10, 2019 Grotti 343 Continental Calvin.L 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861095 Share on other sites More sharing options...
Calvin.L Posted August 10, 2019 Share Posted August 10, 2019 51 minutes ago, StarGTS said: Grotti 343 Continental Nice car! BTW do you build it from the scratch or you use part from Infersus and Bullet? StarGTS 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861147 Share on other sites More sharing options...
StarGTS Posted August 10, 2019 Author Share Posted August 10, 2019 1 hour ago, Calvin.linardi said: Nice car! BTW do you build it from the scratch or you use part from Infersus and Bullet? No the model comes from Driv3r. Calvin.L 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861239 Share on other sites More sharing options...
Endy_M Posted August 10, 2019 Share Posted August 10, 2019 16 minutes ago, StarGTS said: No the model comes from Driv3r. Nice remake :)) StarGTS 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861260 Share on other sites More sharing options...
StarGTS Posted August 10, 2019 Author Share Posted August 10, 2019 1 minute ago, Andy.M said: Nice remake :)) Original model Calvin.L 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861261 Share on other sites More sharing options...
A Mad Towel Posted August 10, 2019 Share Posted August 10, 2019 3 hours ago, StarGTS said: Grotti 343 Continental Hmmm the the skyline r-34 can still wait Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861309 Share on other sites More sharing options...
Calvin.L Posted August 10, 2019 Share Posted August 10, 2019 (edited) 4 hours ago, StarGTS said: Original model Awsome! By the way what's your project that use the rusty wheel from me? I am very curious about what are you working on! Edited August 10, 2019 by Calvin.linardi Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861323 Share on other sites More sharing options...
StarGTS Posted August 10, 2019 Author Share Posted August 10, 2019 Progress Maj. Smuggler 1 Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861324 Share on other sites More sharing options...
Mulyadi Posted August 10, 2019 Share Posted August 10, 2019 2 hours ago, StarGTS said: Progress Wow so cool! I've always wondered, What software do you use? Because when I use 3DS Max, modifying a Vincent by replacing it's bonnet_ok and bonnet_dam with sultan's and then connecting it hierarchy so it could be exported as dff. But when I start the game and then spawn the car, the game crashes. How to solve this? Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861518 Share on other sites More sharing options...
StarGTS Posted August 10, 2019 Author Share Posted August 10, 2019 26 minutes ago, BayuSumardi said: Wow so cool! I've always wondered, What software do you use? Because when I use 3DS Max, modifying a Vincent by replacing it's bonnet_ok and bonnet_dam with sultan's and then connecting it hierarchy so it could be exported as dff. But when I start the game and then spawn the car, the game crashes. How to solve this? Thanks for feed I don't use 3dsMax, but zmodeler. And I can't help you with this, you should ask someone competent about that software. Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861549 Share on other sites More sharing options...
Mulyadi Posted August 10, 2019 Share Posted August 10, 2019 (edited) 57 minutes ago, StarGTS said: Thanks for feed I don't use 3dsMax, but zmodeler. And I can't help you with this, you should ask someone competent about that software. Oh zmodeler? Great! I have it. I'm working the Vincent on Zmodeler now, but where should I put xvehicleenv128 on material editor? Also the spoiler I am attaching on the vincent leaves an unecessary material (sultanremap), what should I do to change it to use default material? EDIT: The car I edited on Zmodeler worked at last, still lacking xvehicleenv128 and there's no SkyGFX/PS2 reflections. Quote Lights are fully working and the collision on the new spoiler worked. Also the plate is good. Quote Edited August 10, 2019 by BayuSumardi found a solution, found another problem Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861589 Share on other sites More sharing options...
Calvin.L Posted August 10, 2019 Share Posted August 10, 2019 (edited) 45 minutes ago, StarGTS said: Thanks for feed I don't use 3dsMax, but zmodeler. And I can't help you with this, you should ask someone competent about that software. 15 minutes ago, BayuSumardi said: Oh zmodeler? Great! I have it. I'm working the Vincent on Zmodeler now, but where should I put xvehicleenv128 on material editor? Also the spoiler I am attaching on the vincent leaves an unecessary material (sultanremap), what should I do to change it to use default material? Can you all guys leave me a link to download Zmodeler 2 for free, I want to start modding simple vehicles like moving the duneride cab to the packer and others, and maybe I will need help from all of you! I would be very grateful if you all can help me! Edited August 10, 2019 by Calvin.linardi Link to comment https://gtaforums.com/topic/916055-star%E2%98%86gts-workshop/page/6/#findComment-1070861604 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now