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Whatever Happened to the Adversary Modes in the Bunker Interior?


DylRicho
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Just a simple question.

 

Back in 2016, adversary modes such as Resurrection and Kill Quota were playable inside the bunker interior. Ever since then, I haven't seen them come up anywhere, and the wiki pages for the adversary modes (e.g. Resurrection / Kill Quota / Trading Places) don't list the bunker as a location.

 

Whatever happened? Were they quietly removed? Is it a Halloween-only thing? I don't recall seeing them at all last year.

Edited by DylRicho
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Shadowfennekin

They're listed at the top of the list. As Bunker Series.

 

And no, they're available all year long. Slasher is a 'Halloween' mode but not really, you can play it all year long. Like 99% of Adversary modes though, once the two week double period is up the plug is pulled on them and they rot on the evergrowing list of crap.... seriously they need to make another Adversary mode list, such a pain to get to the middle of the alphabet. lol

Edited by Shadowfennekin
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  • 2 weeks later...
On 9/26/2018 at 6:25 PM, Shadowfennekin said:

They're listed at the top of the list. As Bunker Series.

 

And no, they're available all year long. Slasher is a 'Halloween' mode but not really, you can play it all year long. Like 99% of Adversary modes though, once the two week double period is up the plug is pulled on them and they rot on the evergrowing list of crap.... seriously they need to make another Adversary mode list, such a pain to get to the middle of the alphabet. lol

 

Which list is that? I don't see them here.

 

And yeah, I agree. I was rather hoping they would put double $/RP on the bunker modes again. I personally enjoyed them. Or, I guess, since they are available outside of the bunker as well, just put double $/RP on them in general. I genuinely enjoy playing Resurrection, Kill Quota and Trading Places, but hate Slasher and 'Til Death Do Us Part.

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whywontyoulisten
On 10/5/2018 at 11:10 PM, DylRicho said:

 

Which list is that? I don't see them here.

The in game pause menu jobs list.

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On 9/26/2018 at 6:25 PM, Shadowfennekin said:

They're listed at the top of the list. As Bunker Series.

 

And no, they're available all year long. Slasher is a 'Halloween' mode but not really, you can play it all year long. Like 99% of Adversary modes though, once the two week double period is up the plug is pulled on them and they rot on the evergrowing list of crap.... seriously they need to make another Adversary mode list, such a pain to get to the middle of the alphabet. lol

Yeah the length of the list is now beyond a joke. They could at least use the feature they have for older jobs whereby pushing L3 or R3 separates land, bike, sea and races for example. They haven't even carried that on for stunt races.

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On 10/7/2018 at 10:35 AM, whywontyoulisten said:

The in game pause menu jobs list.

 

Doh! I see them on the map too. The activation markers are all at Terminal because that's where the bunker interior is located. I forgot about that.

 

It sucks that no one is playing anything. Part of me believes it's because there are next to no players on PC, and then part of me believes it's because there are simply far too many modes now.

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12 minutes ago, DylRicho said:

It sucks that no one is playing anything. Part of me believes it's because there are next to no players on PC, and then part of me believes it's because there are simply far too many modes now.

Throw away calculations here, and completely made up too, but if 1% of the world's population plays GTA online, and these 70 million people all make 100 captures and races and other modes over time, that's 7 billion games to get through. Yes, just too many game modes, and why Rockstar needs to concentrate on Q U A L I T Y instead of quantity.

Edited by Jenkiiii
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