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The B*tch & Moan Thread (Part 3)


Shadowfennekin

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2 hours ago, C-Money17 said:

For those complaining about English Dave and his annoying phone calls, you can just bring up and exit out of the pause menu real quick to cancel the call.

 

As for my own "Bitch & Moan", the Agency chopper system is a real laugh. I never really paid much attention to this (as I always use my Oppressor to get around the map), but I realized that, in order to exit the building with any other chopper that's not the Agency SuperVolito, you actually have to first purchase each individual helicopter off of the in-game internet. The extra kick in the balls here is that you then have to pay an extra $200 to the agency every time to use the helicopter you already own. Get the f*ck out of here. What a completely stupid and unnecessary paywall.

It's the same like in the office, but in the office you can also call the Savage for 3000, that is sometimes useful. I own most of these choppers, so i just have to pay the 200 each time i wanna use a chopper there. But the agency chopper is more than enough to fly from a to b, and it's for free, so i don't understand why you complain. In the office there isn't ANY chopper for free, so be glad there at least is a free chopper in the agency.

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Never mind English Dave, I'm still getting phone calls from Gay Tony. 

Gay Tony is an absolute joke, I refuse to buy another nightclub for my second character. 

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Arrows to Athens
11 hours ago, God-eater said:

@theEwing1979 & @Arrows to Athens, kill them. Just smash into them at full speed. If they're truly idling you'll get them twice, which in many cases will piss them off enough that they'll quit. If they are just sitting there watching the screen, they'll react in some way, which means that they know that you know what they're doing, and sheer shame often motivates them to start playing (of course, the true assholes just put themselves somewhere they can't be run over).

 

It doesn't solve the problem per se, but it's a small shred of satisfaction. 

 

That's exactly what I did when a random noob joined my mission yesterday. After the mission started, he walked a few blocks down the road, then just... stopped. The mission was Sasquashed, so him AFKing was a big no no, as you need everyone to be in a Sasquatch at the same time to trigger the "Destroy the vehicles" objective. When I realised the little sh*t was idling, I drove back and ran his ass over twice at full speed with the Toreador. F*ck it, I'll deliver both Sasquatches myself. About 3/4 into the mission, he gets bored of spectating and leaves. That made me happy, as he didn't get rewarded for doing f*ck all. 

 

Quote

Something else I do is vote to kick & message the others to do so as well. If they don't, well, one way or the other I'm not letting the idler get away with this horsesh*t, so I'm either destroying mission critical items or dying enough times to force a failure. The least satisfying thing to do is quit, but I will if it comes to it because f*ck idlers.

 

That's honestly a waste of time. Instead, what I do is complete the mission, then kick them (if I'm host) on the lobby screen for the next mission. It just frustrates me that it's usually me doing 95% of the work while everyone else is either jerking off, doing the mission extremely slowly, or being absolutely carless and therefore end up destroying the target vehicle. Gone are the days where there was actual teamwork and inclination to get the sh*t done. Now it's just idling circle jerks and persistent incompetence. 

Edited by Arrows to Athens
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6 hours ago, God-eater said:

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

You f*cking dribbling idiots, don't skip preps.

 

Of all the things that I thought would break my Daily Objectives streak, it just had to be "Complete a Diamond Casino Heist Finale" because of stupid, stupid, stupid randoms and their lazy, stupid, shortsighted, stupid, greedy, stupid stupidity. 

 

God I'm sick of this game...

Or worse, they not only slap you with a 15% cut, but they also walk up to the Level 2 Keypad and point at it expecting YOU to do it for them.

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One thing that mildly irritates me is the scaling of some vehicles. Some of the aircraft, like the Maverick helicopter for example feel enormous, and conversely, some of the motorcycles feel a bit on the small side.

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Hey R*, LISTEN...!

 

If the players need to abuse how poor one system is to beat another system, your systems are broken and even more so if you need to intentionally disable features or abilities to pad the difficulty your systems are still broken.

 

That I have to abuse the poor Police AI and just hide in a tunnel to escape the Wanted Level from Liquidise Assets is poor, I cannot outrun the Wanted Level due to teleporting Police Cars and helicopters that can do turns that would sheer starships in half. No amount of evasive driving will shake them because even if you do, they still magically gravitate towards you because they are "searching"

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1 hour ago, RyuNova said:

Hey R*, LISTEN...!

 

If the players need to abuse how poor one system is to beat another system, your systems are broken and even more so if you need to intentionally disable features or abilities to pad the difficulty your systems are still broken.

 

That I have to abuse the poor Police AI and just hide in a tunnel to escape the Wanted Level from Liquidise Assets is poor, I cannot outrun the Wanted Level due to teleporting Police Cars and helicopters that can do turns that would sheer starships in half. No amount of evasive driving will shake them because even if you do, they still magically gravitate towards you because they are "searching"


Yes, the cops in this game are the most annoying thing about it. I hate them with a passion. And of course most of new missions ever since DCH will have the obligatory "shake the cops" requirement to pad the length some more. And for most the goddamn Lester call will be disabled, despite you unlocking freebies with Doomsday. Of course a Lester mission won't use a Lester feature of cancelling the chase. Yay, continuity.

 

Oh, you stealthed perfectly through the facility? Here's some cops anyway. Oh, this interior that would normally shake the cops when you enter? Nah, it's a mission, lose the cops aka find a tunnel. Are you on a road? Here's a cop car spawning 50 meters in front of you while you are doing 120 mph. Are you in the air? Here's a helicopter spawning out of thin air right in your flight path.
 

To make it more fun half of them will have shotguns to chew through you HP instantly. Once you get a proper chase you'll get the amazing Grangers with ninja SWAT dudes with their pinpoint one-handed driveby accuracy. They will spawn CONSTANTLY no matter where you go. You hide in an alleyway far away from the initial chase? Watch them spawn on the map and telepathically circle you. I guess there are no dogs in Online because they've all been slaughtered and their snouts got attached to every cop to sniff you out.

 

The cherry on top is the glitches - cops that see you when you are out of their range, cops seeing you despite their cone of vision being pointed in the exact opposite way, cops that see you just because, even when there's none on the minimap, randomly getting wanted stars for no reason happens too (no, I'm not talking about Simeon cars/driving past police stations in a stolen car).

Oh, cops killed you? I hope you didn't have any colored liveries on your weapon, they are all gray now, we still haven't patched this for 2 years now. Best regards - R* Games.

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Arrows to Athens
4 hours ago, RyuNova said:

That I have to abuse the poor Police AI and just hide in a tunnel to escape the Wanted Level from Liquidise Assets is poor, I cannot outrun the Wanted Level due to teleporting Police Cars and helicopters that can do turns that would sheer starships in half. No amount of evasive driving will shake them because even if you do, they still magically gravitate towards you because they are "searching"

Request your Terrorbyte, then enter it. BOOM! No more cops.  :shillkek:

Edited by Arrows to Athens
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DuhBritishTea
4 hours ago, EkaSwede said:

but they also walk up to the Level 2 Keypad and point at it expecting YOU to do it for them.

Bonus: they own the Paleto Bay arcade and want you to drive 6 miles to the casino.

 

3 hours ago, RyuNova said:

they still magically gravitate towards you because they are "searching"

DCH is literally the biggest offender of the dumb police AI.

What's that? You perfectly stealth the entire heist and leave without being detected?

 

Cop know

A) Exactly where you are, even if you make it to Paleto

B) Exactly what car you are in, even if you switched cars

C) Exactly what you look like, even if you didn't get detected once.

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14 hours ago, C-Money17 said:

As for my own "Bitch & Moan", the Agency chopper system is a real laugh. I never really paid much attention to this (as I always use my Oppressor to get around the map), but I realized that, in order to exit the building with any other chopper that's not the Agency SuperVolito, you actually have to first purchase each individual helicopter off of the in-game internet. The extra kick in the balls here is that you then have to pay an extra $200 to the agency every time to use the helicopter you already own. Get the f*ck out of here. What a completely stupid and unnecessary paywall.

 

They are Pegasus vehicles. That's how Pegasus vehicles have always worked. You have to buy them for access with a Pegasus call then pay $200 to use them. The benefit is there is no insurance to pay if they are destroyed. 🤷‍♂️

 

The real B&M is that you don't have access to your weaponized Pegasus helicopters from the Agency. And the Office charges more than $200 to call a weaponized Pegasus vehicle. 

Edited by Jamwes
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6 hours ago, EkaSwede said:

Or worse, they not only slap you with a 15% cut, but they also walk up to the Level 2 Keypad and point at it expecting YOU to do it for them.

 

Ah, yes, the old "I expect you to clean up my mess for pocket change" trick. 

 

I will never hack an external door, regardless of cut. Host chooses to skip that ridiculously easy and short Security Passes prep, they can damned well do the work that they brought on themselves. 

 

As @DuhBritishTea mentions, same goes for Paleto/Grapeseed Arcades. You cheaped out on the arcade, you can bloody well drive the car. 

 

As for cuts in general, I long ago gave up bothering with that pointless argument. I just perform to pay scale: for 15%, I will collect open tables/paintings in the Vault and won't trigger the alarm. That's it. I won't lead the way, I won't drill or hack, I won't wait for others to catch up before I take off in the Heli. Same for Cayo - you give me 15%, then I'm here to collect Gold, so that's all I'm doing. Minimum cut gets minimum effort. 

 

Here's an example of the flipside of that. Recently a host dished out 25% cuts to a 4-man crew. Very generous, so A-game beast mode engaged. A lowbie died as we exited the Casino, so I hit the street, bagged a 2-seater, left it for the other two to take, grabbed a second car, scooped up the lowbie who was floundering around his respawn point outside the racetrack fence, took him to the heli, picked him up when he couldn't navigate the climb up to the roof, dropped him cop-free at the buyer, then took off again and scooped up the other two who still hadn't lost the cops, lost the cops a second time, flew them to the buyer. Should note that the host had done all preps as well, so clearly success was important to them; accordingly, I did my best to deliver the result that they had worked hard and paid for. 

 

Hosts, it behooves you to drive the success of your heist. After all, you stand to gain the most out of it, and you're the one who is stuck in this particular heist until you complete it. For the randoms you bring along, one heist is pretty much like any other to them, so there's no reason for them to stick around for low-paying failspirals when it's just as easy to bail and roll the dice on the next one. Everyone wants money, and everyone's time is equally valuable. 

 

In other words, if you treat your crew like they're just warm bodies filling slots, that's exactly what you're going to get. 

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Time Trials are not a test of skill

 

Time Trials are a test of your patience to see how much of the traffic's bullsh*t you can put up with

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Super Grunt 281
Just now, God-eater said:

Hosts, it behooves you to drive the success of your heist. After all, you stand to gain the most out of it, and you're the one who is stuck in this particular heist until you complete it. For the randoms you bring along, one heist is pretty much like any other to them, so there's no reason for them to stick around for low-paying failspirals when it's just as easy to bail and roll the dice on the next one. Everyone wants money, and everyone's time is equally valuable. 

 

In other words, if you treat your crew like they're just warm bodies filling slots, that's exactly what you're going to get. 

At least you want money, I am going to stick to the current party for as long as I'm not bored of this (as far as repeating that fast goes) .

 

I do not scale my effort with the cut.

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So I decided to crush out some Simeon missions to take advantage of the 3X$. Mission is done, the voting screen comes up, and not a single 3X mission is available to vote for.  Heaven forbid Rockstar get anything right. Oh, and so far I’ve noticed that Pier Race, Splits, and Forest stunt races actually have pieces of track missing, making the races pretty much not racable.  Been playing this game since 2016, and ever since the casino was introduced, it’s pretty much went downhill. 

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1 hour ago, Super Grunt 281 said:

At least you want money, I am going to stick to the current party for as long as I'm not bored of this (as far as repeating that fast goes) .

 

I do not scale my effort with the cut.


I’d like to state it’s not always about the money but more an insight into how the host and teammates you’re playing with value your effort. Sometimes I’ll surpass my value to that of the % the host has given me, depending on if they use communication, have basic skills such as cover knowledge, and snack use. How they react to the challenge they’ve set for themselves is one of the best things I like to participate in. Even if ends up being a sh*tshow, you can’t improve if you can’t see your own flaws.

 

For me it isn’t so much about the pay itself rather the value the host places on you to complete your AND the role of someone else’s tasks for nothing. That attitude doesn’t always fly.

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Non Funkable Token
17 hours ago, God-eater said:

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

Don't skip preps.

You f*cking dribbling idiots, don't skip preps.

 

Of all the things that I thought would break my Daily Objectives streak, it just had to be "Complete a Diamond Casino Heist Finale" because of stupid, stupid, stupid randoms and their lazy, stupid, shortsighted, stupid, greedy, stupid stupidity. 

 

God I'm sick of this game...

It's always guys with no experience doing that.

 

Like, I'm capable of finishing any casino heist approach without the prep homework done, but I'm sure as hell that level 40 IS NOT. They learn the hard way.

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Super Grunt 281
1 hour ago, bevlian89 said:


I’d like to state it’s not always about the money but more an insight into how the host and teammates you’re playing with value your effort. Sometimes I’ll surpass my value to that of the % the host has given me, depending on if they use communication, have basic skills such as cover knowledge, and snack use. How they react to the challenge they’ve set for themselves is one of the best things I like to participate in. Even if ends up being a sh*tshow, you can’t improve if you can’t see your own flaws.

 

For me it isn’t so much about the pay itself rather the value the host places on you to complete your AND the role of someone else’s tasks for nothing. That attitude doesn’t always fly.

That would be my B&M of the moment, people scaling the effort they give according to the cut but what can I say ? Not everyone do X for Y reason.

 

I join heists OG heists to help and that's it but I'll join for the DDH and co. if the host happen to be a no nonsense player (someone deserving at least some trust basically) .

 

I usually don't say a word if I don't get a message so I can only recognize how valuable I am to someone by how persistent that someone is with heist invites where I am the first to join (or always seeing the same people) , meaning it might be a targeted invited so an above average random. Very uncommon I am not going to hide it.

 

Tsss, OG heists aren't supposed to be at a point where communicating is required, 100% proven when they were 2x a while ago, one could find a good team of randoms and complete a finale just like that.

 

I like to think that the lack of patience is screwing nonsense randoms but that's not all and it's a long story...

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Hey, C*, can you at least please stop unequip my weapon, so I can at least FEEL like I have a chance, when you force me to interact with an object (a safe for an example) and while I'm interacting with it and you strip me of said weapon, you spawn couple of your r3tarded NPCs right next to me, so they gun me down the second the animation ends (and sometimes even when it's going)?

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Yes, I called my Hunter so you get in the gunner' seat to gun down NPCs, not for you to call YOURS and get into it to blow up the cars we have to extinguish.

 

fn rando morons.

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13 hours ago, God-eater said:

 

Ah, yes, the old "I expect you to clean up my mess for pocket change" trick. 

 

I will never hack an external door, regardless of cut. Host chooses to skip that ridiculously easy and short Security Passes prep, they can damned well do the work that they brought on themselves. 

 

As @DuhBritishTea mentions, same goes for Paleto/Grapeseed Arcades. You cheaped out on the arcade, you can bloody well drive the car. 

 

As for cuts in general, I long ago gave up bothering with that pointless argument. I just perform to pay scale: for 15%, I will collect open tables/paintings in the Vault and won't trigger the alarm. That's it. I won't lead the way, I won't drill or hack, I won't wait for others to catch up before I take off in the Heli. Same for Cayo - you give me 15%, then I'm here to collect Gold, so that's all I'm doing. Minimum cut gets minimum effort. 

 

Here's an example of the flipside of that. Recently a host dished out 25% cuts to a 4-man crew. Very generous, so A-game beast mode engaged. A lowbie died as we exited the Casino, so I hit the street, bagged a 2-seater, left it for the other two to take, grabbed a second car, scooped up the lowbie who was floundering around his respawn point outside the racetrack fence, took him to the heli, picked him up when he couldn't navigate the climb up to the roof, dropped him cop-free at the buyer, then took off again and scooped up the other two who still hadn't lost the cops, lost the cops a second time, flew them to the buyer. Should note that the host had done all preps as well, so clearly success was important to them; accordingly, I did my best to deliver the result that they had worked hard and paid for. 

 

Hosts, it behooves you to drive the success of your heist. After all, you stand to gain the most out of it, and you're the one who is stuck in this particular heist until you complete it. For the randoms you bring along, one heist is pretty much like any other to them, so there's no reason for them to stick around for low-paying failspirals when it's just as easy to bail and roll the dice on the next one. Everyone wants money, and everyone's time is equally valuable. 

 

In other words, if you treat your crew like they're just warm bodies filling slots, that's exactly what you're going to get. 

I don't really perform differently based on my cut. The only thing my cut might determine is how many failures I put up with.

If the host did all the preps and has arcade in the city, I'll take 15% as long as I don't have to drive a getaway car through the sewers and all the way to the buyer. I don't mind flying the helicopter.

 

If the host is low level and selects Bugstars/Maintenance or S&S with rooftop entry, or otherwise doesn't look like they know what they're doing, I might ask for 20%, not because I need/want/expect to get it but because I want to see their response and find out which preps they did and if they know what they are doing.

 

I will always try to hack everything in the vault, before someone else tries, fails, and sets off the alarm. As for hacking the doors, I made a vow never to hack those, not for 25%, not for 50%, not even for 85%.

However, I will take plenty of time explaining to the host that he's better off stealing/buying the keycards, instead of cycling through player crews until someone gives in and hacks those doors. Usually results in a rage quit once they realize they shall not get carried a free pass.

 

And then there's the people who drive all the way to from Paleto to the Casino (not me, because I never make it past the Alomo Sea or Raton Canyon), only to alert the guard at the front entrance because the GPS sends them there.

The only way to recover from that is restart right there and drive from Paleto again. Ironically, in most of those cases, they are inside before I can trigger a restart, and the alarm is locked on.

Spoiler

About the cuts: I don't host Casino with randoms, so I don't have to put up with it.

For Cayo Perico, I pay them for their entire gold bag, so 500-600k, actual percentage differs with the primary target.

Edited by AirWolf359
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10 minutes ago, AirWolf359 said:

However, I will take plenty of time explaining to the host that he's better off stealing/buying the keycards.

 

 

I do that, too - I even encourage them to go back and do preps right then and there. I understand that this means the heist is over, but I'd rather they go off and set the thing up to succeed rather than set it up to fail. 

 

As for scaling peformance, as others have mentioned it's not really about the dollar value, it's about respecting my time and contribution. Truth be told, I'd be fine with 15% if the host has set us up for a 15-minute breeze run - they put in the work so they deserve the reward; it's the ones that expect to be carried in return for pocket change that irk me. The latter scenario pops up far, far more often and I've reached a point where I can't bring myself to reward that attitude. 

 

For the record, I've never hosted a heist in my life where I have't given out at least 20% cuts. I don't even consider that to  be particularly generous - I do it to incentivise the crew to put in their best effort. 

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Super Grunt 281

I don't expect nonsense randoms to change their behavior based on the cut to be fair (if they roll with any) .

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6 hours ago, God-eater said:

 

 it's about respecting my time and contribution.

 

...and "GTA online" are mutually exclusive terms, more so lately.

I am beginning to wonder if the latest generation console folk are getting put into different lobbies leaving most of the spoiled sh*thouse kiddies behind in the 'old' lobbies with those of us who aren't fussed about upgrading our consoles. The demographic of the GTA underclass of chodes and tryhards seems to have shifted a fair bit of late in addition to seemingly become a lot more prevalent across most game modes.

 

I would be very interested to know what proportion of shark card income comes from accounts operated by under 18 year old players (in this 18+ game).
 

Edited by dragosani00
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Decided to go back to Cayo Perico for the first time since The Contract dropped. Gotta love R*'s priorities, we now have to fight our way out of the penthouse again, ok that's fair. Yet the guards still can see through the earth and a solid wall to sound the alarm. 

 

R* Quality-control devs:

 

office-space-fixed.gif

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This is the third time now this happening to me: finish someone else' Bogdan - my Finale's gone as well. And it's not like I am playing it once in a blue moon if I feel like it, but it's fn annoying as [email protected] How can you play this game "by the rules", when it [email protected] you left, right and center with bugs and glitches?

 

FN BS

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2 hours ago, partci said:

This is the third time now this happening to me: finish someone else' Bogdan - my Finale's gone as well. And it's not like I am playing it once in a blue moon if I feel like it, but it's fn annoying as [email protected] How can you play this game "by the rules", when it [email protected] you left, right and center with bugs and glitches?

 

FN BS

Make sure you are not CEO or MC president when you join someone else's doomsday heist. Happened to me in the past too.

Also, this glitch may be helpful to you to get your finale back (if you have some money)

I have done this in the past to recover lost finales and can confirm it works.

Spoiler

 

 

Edited by AirWolf359
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BadaBing_1996

Stop f*cking defaulting to Aircraft Helmet On, I don't f*cking want it.

 

On the same note, stop f*cking putting my hood down whenever I get in & out of a car for F*CK'S sakes.

 

Edited by BadaBing_1996
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1 hour ago, BadaBing_1996 said:

Stop f*cking defaulting to Aircraft Helmet On, I don't f*cking want it.

 

On the same note, stop f*cking putting my hood down whenever I get in & out of a car for F*CK'S sakes.

 

 

Hated them too, You can set Motorcycle helmet off all the time but not the aircraft helmet, it always finds a way to revert the setting back to on. I don't like that ugly green aircraft helmet keeps popping back everytime i enter an aircraft.

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