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The B*tch & Moan Thread (Part 3)


Shadowfennekin
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Sil3ntWr4th_-

The Music Locker is such a redundant doodah R* have implemented in online, its just a poor excuse of another variant of the nightclub from the after hours DLC.

giphy.gif

Edited by PicklePrick
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Great to see that R* are still nicking ammo from me.

I'm getting real tired of having to re-buy the same grenade launcher ammo every time I log in, practically and I shouldn't need to start up a survival to force a save.

Changing outfits doesn't help - a save is made but somehow, the ammo isn't.

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Arrows to Athens
27 minutes ago, Talisman_83 said:

Great to see that R* are still nicking ammo from me.

I'm getting real tired of having to re-buy the same grenade launcher ammo every time I log in, practically and I shouldn't need to start up a survival to force a save.

Changing outfits doesn't help - a save is made but somehow, the ammo isn't.

Great to see that C* are still removing my hats at the start of a contact mission. I'm getting real tired of having to go through my outfits to re-select my current outfit just so I can get my hat back. I look like an outright tosser without it.

Edited by Arrows to Athens
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On 12/19/2020 at 5:02 PM, MrDeathFox said:

Since when was the personal vehicle spawns for the Chiliad Forest (tree logging area) broken? I can't spawn any vehicle (mechanic, Terrorbyte, MOC, Kosatka, CEO and MC menus) there without the vehicle spawning all the way on the highway.

Same thing goes for Simeon's garage at the docks. I usually spawn my vehicle just before going into the garage and it spawns practically over at Merryweather docks. 

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Ahh a new DLC, a new pile of bugs...

 

Caught by driveby THEN kicked off the island by helicopter. 

 

 

 

At least I didn't die... I just woke up on the beach (Not nude with sh*tty shoes on) Sparrow spawn fixed that... 

 

 

 

Absolute R* quality. 

 

 

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I came back just to laugh at how disappointing the Cayo Perico Heist update was. 

 

"Oh cool finally a map expansion after 7 years."

Except it isn't. The island is only available in the actual mission and you need a multi-million dollar submarine to access it. 

 

"Wow that trailer made the island look decently big."

Nope. They used the perfect camera angles to make it look bigger than it actually is.

 

"Well maybe I can at least explore the island on my own time."

Hahahahahaha.

 

The BIGGEST UPDATE IN GTA ONLINE everyone lmao. The only good thing I can say about it is that it's at least a heist where you don't need to rely on the help of the average caveman you'll meet in this game. 

 

Alright gonna continue to keep the game uninstalled. 

 

 

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Standard Deluxe 59

So I see that the friends list is broken as could be. I can't invite or join most people because according to the menu "they haven't played long enough" even though I was just in their same session. 

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Hazzardtohimself

Two B&Ms for me today: 

 

1) Not sure if the Fully Loaded Ruiner has been nerfed, or if the targets have been buffed. I drove just barely inside lock-on range and I was one-shot by the turret straight through the window (without any damage to the window). 

 

2) Went to TML to see if anything was different there (now that I'm best buddies with f**k ****a **** $&!*!$!!**$ DJ bloke) and ended up drinking a Macbeth... which put me in a permanent loading black-screen. 

 

Your game remains broken, Rockstar. 

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On 12/20/2020 at 2:35 AM, Chief_Forasteiro said:

Stop bitching and moaning about it and go play the heist 

You even know what thread this is>?

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Arrows to Athens
7 hours ago, TheFroggmann said:

Ahh a new DLC, a new pile of bugs...

 

Caught by driveby THEN kicked off the island by helicopter. 

 

 

 

At least I didn't die... I just woke up on the beach (Not nude with sh*tty shoes on) Sparrow spawn fixed that... 

 

 

 

Absolute R* quality. 

 

 

I find it laughably pathetic how our character helplessly gets forced and dragged out by two non-intimidating "guards" wearing polo shirts and caps despite being able to relentlessly tear sh*t up in LS and slay the entire police force and highly trained mercenaries with an enormous arsenal of lethal weaponry. 

Edited by Arrows to Athens
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HamwithCheese

Like, I know bullet velocity doesn't add to damage, but goddamn sometimes your character will just viciously cartwheel from npc guns

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1 hour ago, Arrows to Athens said:

I find it laughably pathetic how our character helplessly gets forced and dragged out by two non-intimidating "guards" wearing polo shirts and caps despite being able to relentlessly tear sh*t up in LS and slay the entire police force and highly trained mercenaries with an enormous arsenal of lethal weaponry. 

 

Presumably that's because your character is still prepping for the heist and doesn't want to tip off El Rubio that it's coming. Sure, you could murder every guard on the island twice over, but you're still securing tools to steal a million dollar whatever-it-is.

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Arrows to Athens

I've been experiencing this annoying issue where when trying to exit my Toreador whilst in the water, it locks up, the reverse lights come on, and my character stays in there for like 20 seconds. During this time, I can't do anything except bring up my interaction menu. When my character finally exits the car, he starts spazzing out like a crazy person.

 

 

Does this happen to anyone else? This game is f*cking broken beyond belief. 

Edited by Arrows to Athens
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I love the design of the Vamos vehicle, but man is it's driving piss poor.

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3 hours ago, Arrows to Athens said:

I've been experiencing this annoying issue where when trying to exit my Toreador whilst in the water, it locks up, the reverse lights come on, and my character stays in there for like 20 seconds. During this time, I can't do anything except bring up my interaction menu. When my character finally exits the car, he starts spazzing out like a crazy person.

 

 

Does this happen to anyone else? This game is f*cking broken beyond belief. 

 

Not with the Trubador, Trebek, whatever it's called, but his was my experience today when trying to use my AA trailer...

 

 

Always glad to be a meat-shield for a piece of equipment... 

Edited by TheFroggmann
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Amber Starfield

So did any bugs get fixed with the update? Apparently nothing to do with gunrunning, as it has been acting up more than usual with sells not delivering and supplies failing to deliver.

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Heist impact: Guards will only be armed with pistols. That they can fire 20 times per second. With stunning accuracy. From cover. Blind.

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11 minutes ago, Gridl0k said:

Heist impact: Guards will only be armed with pistols. That they can fire 20 times per second. With stunning accuracy. From cover. Blind.

Through walls.

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Weevil is available but only if you complete Keinemusic missions and Palm Trad is at music locker this week.. what the actual flying f*ck R*, you've f*cked up more stuff in this DLC than any other in recent memory..

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My f*cking game crashed as I was helping someone with mc sale after I leave the mc, and black screen first, then complete crash.

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59 minutes ago, AUScowboy said:

Weevil is available but only if you complete Keinemusic missions and Palm Trad is at music locker this week.. what the actual flying f*ck R*, you've f*cked up more stuff in this DLC than any other in recent memory..

The DJs at the Music Locker is random per session for me. I've seen both Palm guy and Keinemusic there today.

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2 hours ago, Timsalabimbo said:

The DJs at the Music Locker is random per session for me. I've seen both Palm guy and Keinemusic there today.

Yes, and you have to complete all 3 KM missions and there's an 8 hour cool down between missions. f*ck R* and the Weevil too.

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So many bugs in this new update.

 

They have messed up the prop placement advanced feature in the creator. Props are going crazy now and jumping about everywhere.

I have tried to start at least three CP heist set-ups where at the same time, players have left which causes the game to fail to launch the set-up.

I have tried to fly to the island in the Velum for intel at least three times and the game has failed to load the island even though I am flying through the yellow dot south of the docks.

 

 

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This games graphics now feel to old that it's really noticeable, frames rates are a lot worse then I remember also.

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Standard Deluxe 59

What the hell?  I did the stupid moody mouth car recovery mission, why don't I have its trade price? Damn you, game that's ass five. 

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