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The B*tch & Moan Thread (Part 3)


Shadowfennekin
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I started doing some I/E work again here and there just to mix things up a bit; it's literally been well over a year or longer now since I've tried it. However, I'm starting to see now that it's both incredibly frustrating and sort of a waste of time though.

 

I love most things involving actual cars within the game, but some of the I/E sourcing missions are beyond f*cking annoying and time consuming; namely the one where you must acquire the vehicle off shore with the Cargobob.

 

After calling for my Cargobob and heading way up to the middle of BFE, not only must I kill the A.I. on the rig, who can lock on and hit me with standard SMGs or whatever weak gun they have, despite the fact that I'm out of range for even the Combat MG, but once I've managed to hook the car and take off, I have to then deal with never ending waves of the ridiculously accurate Buzzards, who pretty much annihilate my Cargobob within minutes, forcing me to drop the car and attempt to drive it back. Once I've been forced to bail out and I hit the ground, I'm shredded and killed within a matter of seconds by the Buzzards, only to respawn directly into their gunfire - already taking damage before I even have the ability to move again. After I finally manage to pull off a couple of shots and take them down with the explosive sniper (after having already died a few times), guess what? Right, two more of them spawn, f*cking up the car and draining my health to nothing until I have to stop and repeat the same routine as before.

 

Enemy aerocraft in this game is just beyond ridiculous and out of control now; it didn't use to be this annoying, but it can rightfully suck my ass and go f*ck itself! Whatever they've done to the AI with increasing their accuracy to where they can kill you with subpar weapons within a matter of minutes when you're out of range with everything but a sniper is beyond lame and frustrating. I think I'm done wasting my time with this stupidity; sourcing crates is not even a fraction as annoying and neither are most of the other selling missions for businesses, aside from maybe the MC Post OP vans.

 

Nice job, R*. I/E could have actually been fun, but you've made it to where I literally want to rip my hair out with trying.

Edited by -LN-
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Standard Deluxe 59
4 hours ago, Picklez said:

Took advantage of that motorcycle clubhouse sale back when it was going on and finally started getting into the biker businesses. Got a sale that was taking 3 boats to 5 checkpoints going up along toward Paleto (yeah because that's definitely "selling to Los Santos"). Everything was going smoothly until the final checkpoint out at that one cluster of islands with the shack on it. Turns out they give you absolutely f*cking nothing to get back to shore with, at least from what I could see. Had to swim back to shore every time I sold another shipment which ate into so much time. 

 

Still completed the meth sale and got like 600k for it but what a cheap thing to pull on a player like that. 

You can use the dinghy provided to go back to shore. It doesn't force you out of the boats after you make the last drop. At least it never did when I had to do that sale mission. 

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Teddykgb123
48 minutes ago, Standard Deluxe 59 said:

You can use the dinghy provided to go back to shore. It doesn't force you out of the boats after you make the last drop. At least it never did when I had to do that sale mission. 

U are still correct, sir. BTW, is it just me or does the double money on bunker sales feel like nothing now since everything is so damned expensive? Like 2 and a half years ago, it was something but it's not anymore.

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So let me get this right...

 

You can only trigger one "Lobby Wide Event" like Headhunter, Sighteseer or Biker Contracts for example but you can have as many people as you want Selling Businesses and Bunker?

 

So, only one money making venture where if you are attacked/fail you dont lose anything but stuff where you can lose millions and millions the Lobby/server can handle as many as you want?

 

Right....R*.

 

"You wanna make money with no downsides? Nah Bitch, you wait your turn or go f*ck that other fool up.Oh, you wanna make money with the chance that you will lose millions? Yea, go ahead...but remember! everyone will know!"

Edited by RyuNova
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Yellow Dog with Cone
10 hours ago, -LN- said:

I started doing some I/E work again here and there just to mix things up a bit; it's literally been well over a year or longer now since I've tried it. However, I'm starting to see now that it's both incredibly frustrating and sort of a waste of time though.

 

I love most things involving actual cars within the game, but some of the I/E sourcing missions are beyond f*cking annoying and time consuming; namely the one where you must acquire the vehicle off shore with the Cargobob.

 

After calling for my Cargobob and heading way up to the middle of BFE, not only must I kill the A.I. on the rig, who can lock on and hit me with standard SMGs or whatever weak gun they have, despite the fact that I'm out of range for even the Combat MG, but once I've managed to hook the car and take off, I have to then deal with never ending waves of the ridiculously accurate Buzzards, who pretty much annihilate my Cargobob within minutes, forcing me to drop the car and attempt to drive it back. Once I've been forced to bail out and I hit the ground, I'm shredded and killed within a matter of seconds by the Buzzards, only to respawn directly into their gunfire - already taking damage before I even have the ability to move again. After I finally manage to pull off a couple of shots and take them down with the explosive sniper (after having already died a few times), guess what? Right, two more of them spawn, f*cking up the car and draining my health to nothing until I have to stop and repeat the same routine as before.

 

Enemy aerocraft in this game is just beyond ridiculous and out of control now; it didn't use to be this annoying, but it can rightfully suck my ass and go f*ck itself! Whatever they've done to the AI with increasing their accuracy to where they can kill you with subpar weapons within a matter of minutes when you're out of range with everything but a sniper is beyond lame and frustrating. I think I'm done wasting my time with this stupidity; sourcing crates is not even a fraction as annoying and neither are most of the other selling missions for businesses, aside from maybe the MC Post OP vans.

 

Nice job, R*. I/E could have actually been fun, but you've made it to where I literally want to rip my hair out with trying.

You think enemy aircraft on I/E is frustating? Oh boy, try Hangar cargo!

 

At least on I/E the waves are finite, not the case with Hangar cargo, god forbid you get stuck on the ground, just to get shredded by infinite spawning Buzzards and jets that don't go down with two Explosive Rounds.

 

At least I/E is profitable enough to justify being annoying, Airfreight Cargo doesn't even have that.

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Re-Dragon-Cro
1 minute ago, Voodoo-Hendrix said:

You think enemy aircraft on I/E is frustating? Oh boy, try Hangar cargo!

 

At least on I/E the waves are finite, not the case with Hangar cargo, god forbid you get stuck on the ground, just to get shredded by infinite spawning Buzzards and jets that don't go down with two Explosive Rounds.

 

At least I/E is profitable enough to justify being annoying, Airfreight Cargo doesn't even have that.

Yeah Hangar Cargo jobs can suck on a bag of D!&#s, never touched them again. Also wasn't aware that there is a limit to the heli's that follow you, what's the limit? Should make things way easier now since they are the only part that can still do damage unless you are able to shoot out the gunner.

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25 minutes ago, Voodoo-Hendrix said:

You think enemy aircraft on I/E is frustating? Oh boy, try Hangar cargo!

*Flashback to the day they spawn killed me in Mount Chiliad*

 

giphy.gif?cid=19f5b51a5cd84d144d7745616b

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Ah, Airfreight Cargo. Rockstar really, REALLY went out of their way to make it a pain in the ass for solo players. Selling one crate? f*ck you have a million helicopters you have to make a million deliveries with or a papier mache plane.

Edited by EkaSwede
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2 hours ago, Voodoo-Hendrix said:

You think enemy aircraft on I/E is frustating? Oh boy, try Hangar cargo!

 

At least on I/E the waves are finite, not the case with Hangar cargo, god forbid you get stuck on the ground, just to get shredded by infinite spawning Buzzards and jets that don't go down with two Explosive Rounds.

 

At least I/E is profitable enough to justify being annoying, Airfreight Cargo doesn't even have that.

Ahh, yes, I can only imagine what that's like now; I haven't even visited my hangar in months! I did all of the ones to unlock the trade prices and I think I offloaded everything when it was on promo awhile back, but haven't had the desire to bother with it since then. The increase in AI accuracy and strength seems like a more recent thing. I recall some of it being annoying back then, but I'd probably hate to see what it's like now!

 

Am I just imagining this seemingly recent significant increase with the AI's accuracy and strength or has it been this way for awhile now? Either way, it used to be almost too easy within certain things, but now it seems like overkill. I thought the bunker selling missions with the Merryweather waves after each drop were bad, but some of the sh*t I've seen during the I/E sourcing missions make that seem far less frustrating in comparison.

 

Yesterday, after I had endured that awful sourcing attempt with the Cargobob and posted about it here, I went to the computer to sell it and got the black screen of death after I'd applied all of the modifications and was in queue to exit the warehouse and start the selling procedure. It was on this black screen for a good three minutes or so and after it finally went away, I found myself standing outside of the warehouse, but didn't have the car that I had modded and was about to sell. I then went back inside to have a look at the computer and of course, it's completely gone and I'd also lost the money I had spent applying the modifications/upgrades. So, all of that for absolutely nothing; just a huge waste of time and effort! 😕 

Edited by -LN-
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12 hours ago, Standard Deluxe 59 said:

You can use the dinghy provided to go back to shore. It doesn't force you out of the boats after you make the last drop. At least it never did when I had to do that sale mission. 

I was forced out of the boat after every delivery. 

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ten-a-penny
3 hours ago, Voodoo-Hendrix said:

You think enemy aircraft on I/E is frustating? Oh boy, try Hangar cargo!

 

At least on I/E the waves are finite, not the case with Hangar cargo, god forbid you get stuck on the ground, just to get shredded by infinite spawning Buzzards and jets that don't go down with two Explosive Rounds.

 

At least I/E is profitable enough to justify being annoying, Airfreight Cargo doesn't even have that.

Want me to make it worse?

 

Try using the Hydra, one of the most powerful armed Jets IF not the most powerful, to zap some measly MerryWeather Lazers to collect your stuff, smack the right fly ahem Lazer, collect the stuff, a fly ahem Lazer along a Buzzard is coming, you haul ass and head back to the Hangar up in the Fort, you get there. Try to land, measly mosquito AHEM Lazer fire up a missile, you dodge but end up destroying your Hydra (had to eject). Suddenly every idiot in the base is against you, forcing to you "borrow" a military vehicle for you to use in order to escape the 2 Wanted levels, and now you have to deal with a Lazer AND the pissed soldiers AND a f*cking Buzzard in order to finish.

 

Pg9nt.gif

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Arrows to Athens

Is there a god mode and permanent off-radar glitch going around at the moment? The other day, in BS, I noticed that a few players were practically unkillable. One fellow was off-radar and never came back on the radar once.  

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Lupo-Akane
26 minutes ago, Arrows to Athens said:

Is there a god mode and permanent off-radar glitch going around at the moment? The other day, in BS, I noticed that a few players were practically unkillable. One fellow was off-radar and never came back on the radar once.  

Yup, seen the god mode last night on ps4.....

You know you suck at a game when you need to use something like that.

Edited by Lupo-Akane
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29 minutes ago, ten-a-penny said:

Want me to make it worse?

 

Try using the Hydra, one of the most powerful armed Jets IF not the most powerful, to zap some measly MerryWeather Lazers to collect your stuff, smack the right fly ahem Lazer, collect the stuff, a fly ahem Lazer along a Buzzard is coming, you haul ass and head back to the Hangar up in the Fort, you get there. Try to land, measly mosquito AHEM Lazer fire up a missile, you dodge but end up destroying your Hydra (had to eject). Suddenly every idiot in the base is against you, forcing to you "borrow" a military vehicle for you to use in order to escape the 2 Wanted levels, and now you have to deal with a Lazer AND the pissed soldiers AND a f*cking Buzzard in order to finish.

 

Pg9nt.gif

i thought i had it bad enough the other day, i was doing a night club sale i had to follow a chopper in my fully upgraded speedo custom to a certain point on the map.

while i was doing that a griefer on a mk2 oppressor kept trying to kill me with missles.

i finally get to where the sale was to take place when merryweather attacked me & my buyers, now i had to fight merryweather & the mk2 griefer, i got out to fight both but the griefer blew me up (i dashboarded out).

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Talisman_83
23 minutes ago, Arrows to Athens said:

Is there a god mode and permanent off-radar glitch going around at the moment? The other day, in BS, I noticed that a few players were practically unkillable. One fellow was off-radar and never came back on the radar once.  

2nd page of 7 Sins glitches, first post.

Not that I've done it, mind you.

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Lupo-Akane
3 minutes ago, hugh750 said:

i thought i had it bad enough the other day, i was doing a night club sale i had to follow a chopper in my fully upgraded speedo custom to a certain point on the map.

while i was doing that a griefer on a mk2 oppressor kept trying to kill me with missles.

i finally get to where the sale was to take place when merryweather attacked me & my buyers, now i had to fight merryweather & the mk2 griefer, i got out to fight both but the griefer blew me up (i dashboarded out).

I find my self doing this more and more.....some times brain dead tryhards drop in my solo lobby and try this crap.

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theyorkshirejo

Whyyyyy does this MTU thing NOT work for me everrrr?? I’ve gone from 800 to 600 and mf’s are still joining after 20 seconds 

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Standard Deluxe 59
3 hours ago, Picklez said:

I was forced out of the boat after every delivery. 

That's strange, probably another sale mission bug I guess. 

 

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20 minutes ago, xjodielaura said:

Whyyyyy does this MTU thing NOT work for me everrrr?? I’ve gone from 800 to 600 and mf’s are still joining after 20 seconds 

Not sure if this will work, but perhaps it's worth a try; I recall having the same issue long ago, but then I started choosing random numbers within the 600s and 700s and can play for hours and hours without anyone randomly landing in my session.

 

Don't use exactly "600" or "700" but rather something like "678" or "704". Like I said, I'm not sure if it will work but it seems to work for me; though it seems harder to connect at all the closer the number is to 600.

Edited by -LN-
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ten-a-penny
3 hours ago, Lupo-Akane said:

Yup, seen the god mode last night on ps4.....

You know you suck at a game when you need to use something like that.

Does this glitch also works with the f*cking AI in this game? Can the godmode protects you also from NPC attacks? Getting real sick & f*cking tired of the godlike AI backfire-killing me with only a few shots. Fight fire with a f*ckin' nuke.

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Lupo-Akane
6 minutes ago, ten-a-penny said:

Does this glitch also works with the f*cking AI in this game? Can the godmode protects you also from NPC attacks? Getting real sick & f*cking tired of the godlike AI backfire-killing me with only a few shots. Fight fire with a f*ckin' nuke.

Idk

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theyorkshirejo
3 hours ago, -LN- said:

Not sure if this will work, but perhaps it's worth a try; I recall having the same issue long ago, but then I started choosing random numbers within the 600s and 700s and can play for hours and hours without anyone randomly landing in my session.

 

Don't use exactly "600" or "700" but rather something like "678" or "704". Like I said, I'm not sure if it will work but it seems to work for me; though it seems harder to connect at all the closer the number is to 600.

Yeah I was using 603 or something. I’ve ended up going as low as PS4 will let me (576) and no one has joined yet so fingers crossed 

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Urban Legends

I tried a survival on my own today.. I was being blind fired by a pump shotgun? Idk what the NPC had.. . But Im laughing at my own inadequacy during these survivals.. I was eating these shells and then got flanked by three dckers...

 

The payouts suck for so many things.. I would actually try hard but I just cant hack it!

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22 hours ago, -LN- said:

I love most things involving actual cars within the game, but some of the I/E sourcing missions are beyond f*cking annoying and time consuming; namely the one where you must acquire the vehicle off shore with the Cargobob.

 

After calling for my Cargobob and heading way up to the middle of BFE, not only must I kill the A.I. on the rig, who can lock on and hit me with standard SMGs or whatever weak gun they have, despite the fact that I'm out of range for even the Combat MG, but once I've managed to hook the car and take off, I have to then deal with never ending waves of the ridiculously accurate Buzzards, who pretty much annihilate my Cargobob within minutes, forcing me to drop the car and attempt to drive it back. Once I've been forced to bail out and I hit the ground, I'm shredded and killed within a matter of seconds by the Buzzards, only to respawn directly into their gunfire - already taking damage before I even have the ability to move again. After I finally manage to pull off a couple of shots and take them down with the explosive sniper (after having already died a few times), guess what? Right, two more of them spawn, f*cking up the car and draining my health to nothing until I have to stop and repeat the same routine as before.

 

Enemy aerocraft in this game is just beyond ridiculous and out of control now; it didn't use to be this annoying, but it can rightfully suck my ass and go f*ck itself! Whatever they've done to the AI with increasing their accuracy to where they can kill you with subpar weapons within a matter of minutes when you're out of range with everything but a sniper is beyond lame and frustrating. I think I'm done wasting my time with this stupidity; sourcing crates is not even a fraction as annoying and neither are most of the other selling missions for businesses, aside from maybe the MC Post OP vans.

 

Nice job, R*. I/E could have actually been fun, but you've made it to where I literally want to rip my hair out with trying.

You didn't ask for an advice and you may already know this approach, but:

1) Get in a Cargobob; your PV CB, Pegasus CB or the mission CB.

1.5) (If you want to go slow and steady, all but one, if not all locations have an island or other structure to land on for some sniping action. But we don't want to. #NotUs.)

2) So you just fly straight to the ferry like the boss you are, and hook the target vehicle without wasting too many seconds. Let the minions shoot your CB, you won't stay for too long.

3) Immediately after hooking/grabbing the target vehicle, you want to go up, straight up, and I mean straight. If you must float in some direction, float away from downtown (so float towards Paleto Bay if you must).

4) While going up make sure you are facing the direction of your vehicle warehouse.

5) The moment Buzzards appear on radar, it's time to push. What you want to do first is NOT push both sticks all the way - you gotta maintain high altitude for as long as it is possible. In other words, other stick all the way forward, other like 50-75%.

6) Around the time you approach Vinewood Hills the Buzz' find the throttle, which means no more speed limits for you either. Push both sticks all the way. You can fly between skyscrapers if you must must, but you shouldn't have to.

7) Congratulations, for if you manage to do this like the boss you are, you may have just delivered a vehicle with 0% damage (and you can now admire your unique Swiss cheese Cargobob).

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I just sold my Nightclub goods a while ago and tony gets a 10% cut of the money I made which was around 470K.  :D a cut for what? standing around on his cellphone or sitting at a computer. Might as well give lazlow an 10% cut just for laying down huddled up on this couch crying or looking like a depressed person at this bar. If I really had the power to do everything to own a club, I'd boot both those fools out of my club lol. 

Edited by wweraw526
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I love how some of the enemies in this game get to blatantly cheat and do sh*t that us actual players can't.

 

Some types of enemies can "swivel" the guns on a Buzzard to hit us at angles we'd never be able to do ourselves.

 

Headhunter bodyguards have so much health that they can survive 3 f*cking headshots from a Mk2 heavy sniper. Pretty sure I've even seen them get back up from a rocket if it doesn't hit them directly. That nuke from the Doomsday Heist could have actually went off and these sh*theads would have gotten right back up yelling "semper fi motherf*cker". I'm pretty sure they even manage to beat out the healthpools of the Russians and Avon clones from that DLC now that I mentioned it.

 

The Import/Export enemies being able to shoot through solid objects and magically keep up with high end supercars with their low end supercars. You could put these assholes inside of lowriders and they'd be riding alongside your X80 Proto on the freeway shooting at you and bouncing the whole time. 

Edited by Picklez
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TheFroggmann
On 5/11/2019 at 7:05 PM, Picklez said:

Took advantage of that motorcycle clubhouse sale back when it was going on and finally started getting into the biker businesses. Got a sale that was taking 3 boats to 5 checkpoints going up along toward Paleto (yeah because that's definitely "selling to Los Santos"). Everything was going smoothly until the final checkpoint out at that one cluster of islands with the shack on it. Turns out they give you absolutely f*cking nothing to get back to shore with, at least from what I could see. Had to swim back to shore every time I sold another shipment which ate into so much time. 

 

Still completed the meth sale and got like 600k for it but what a cheap thing to pull on a player like that. 

Easy peasey, Just after your 2nd to last drop request a hangar aircraft. It'll spawn on the beach to the right of the bridge. Just make sure to despawn it after getting to the next dingy. 

 

Oh and yea, stay in the stupid boat and get back to shore. 

Another bit of advice, hold the right bumper when driving boats, makes traversing the sudden 80 foot swells more manageable because the boat drops faster. Not to mention easier turning. 

 

 

On 5/11/2019 at 7:55 PM, Lupo-Akane said:

Sucks you can't stop peeps from getting on you're yacht......

What really sucks is Yacht defense doesn't defend against Orbital Strikes or drones. 

 

I'm OK with the orbital because it means I REALLY pissed off someone. In fact my wife knows when I get Orbed due to my cackle. But you should at least see the nuke or laser beam or whatever coming down.  

 

 

1 hour ago, wweraw526 said:

I just sold my Nightclub goods a while ago and tony gets a 10% cut of the money I made which was around 470K.  :D a cut for what? standing around on his cellphone or sitting at a computer. Might as well give lazlow an 10% cut just for laying down huddled up on this couch crying or looking like a depressed person at this bar. If I really had the power to do everything to own a cub, I'd boot both those fools out of my club lol. 

I really love it when you walk into the office and he immediately says "It may not look like it but I'm extremely busy!" 

 

He's on the web site for Himplants... 

 

 

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TheFroggmann

One last one... yet another reason why I don't do f*cking planes on MC sales... 

 

 

 

Yes, the one I jumped out of and crashed head-first into the ground doesn't explode but the one that has been sitting there explodes the second I hit Y.

Also WTF is with the plane that exploded hovering 10 feet in the air when I returned for it? 

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1 hour ago, Picklez said:

I love how some of the enemies in this game get to blatantly cheat and do sh*t that us actual players can't.

 

Some types of enemies can "swivel" the guns on a Buzzard to hit us at angles we'd never be able to do ourselves.

 

Headhunter bodyguards have so much health that they can survive 3 f*cking headshots from a Mk2 heavy sniper. Pretty sure I've even seen them get back up from a rocket if it doesn't hit them directly. That nuke from the Doomsday Heist could have actually went off and these sh*theads would have gotten right back up yelling "semper fi motherf*cker". I'm pretty sure they even manage to beat out the healthpools of the Russians and Avon clones from that DLC now that I mentioned it.

 

The Import/Export enemies being able to shoot through solid objects and magically keep up with high end supercars with their low end supercars. You could put these assholes inside of lowriders and they'd be riding alongside your X80 Proto on the freeway shooting at you and bouncing the whole time. 

I agree 100%. It seriously makes me wonder how anyone can enjoy free aim these days; using it against other players is one thing, but against today's AI? F*ck that!

 

They are beyond out of control within just about everything I've seen lately. Does anyone know when their strength, accuracy, and absurdity were buffed? I've been trying to figure it out the last couple of days; it didn't seem quite this ridiculous say four to six months ago, but I could be wrong.

Edited by -LN-
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1 hour ago, wweraw526 said:

I just sold my Nightclub goods a while ago and tony gets a 10% cut of the money I made which was around 470K.  :D a cut for what? standing around on his cellphone or sitting at a computer. Might as well give lazlow an 10% cut just for laying down huddled up on this couch crying or looking like a depressed person at this bar. If I really had the power to do everything to own a cub, I'd boot both those fools out of my club lol. 

 

Your Nightclub is legit. Your warehouse is not. Tony makes up fake receipts like a hundred grand bottle of Champagne sold to a celebrity meaning he can launder the money from the Warehouse through the Nightclub without the Taxman getting suspicious. The money Tony takes is what the Taxman is owed.    

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