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The B*tch & Moan Thread (Part 3)


Shadowfennekin
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Hazzardtohimself
38 minutes ago, RyuNova said:

Police at higher Wanted levels now have MKII weapons with FMJ rounds and Police are scripted to spawn at all the entrances to the subway tunnels when doing this activity.

Police at higher levels should spawn with better toys that have been added by the DLC's. Like FIB spawning in the new armoured Granger and the military using the new Patriot Mil-Spec. 

 

I'd be okay with that, provided that their weapon range and accuracy isn't broken buffed to the rapid-fire 120% hit-rate from blind-fire-cover three miles away in a helicopter facing entirely the opposite direction from the player :modkek: 

 

(and that in upgrading to new vehicles, the Police don't have a need for all of their old rides any more... leading to an auction site or something) 

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Just now, RyuNova said:

 

An IRL day? Bruh...

uh yeah

it was a pita but doable

cayo was like 10 times that, if you could stomach 8 hours of it

Edited by needforsuv
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1 minute ago, Hazzardtohimself said:

I'd be okay with that, provided that their weapon range and accuracy isn't broken buffed to the rapid-fire 120% hit-rate from blind-fire-cover three miles away in a helicopter facing entirely the opposite direction from the player :modkek: 

 

 

Yea, that's a good counterpoint. I suppose if they scripted it so that their FMJ rounds don't have increased damage to players, only the armour negation nothing would change on foot. Obviously these would only spawn on SWAT and above.

2 minutes ago, needforsuv said:

uh yeah

it was a pita but doable

cayo was like 10 times that, if you could stomach 8 hours of it

 

Fair enough, I think before we got Cayo I made a million a day when CEO Jobs were double (triple?) one week.

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Super Grunt 281

They didn't learned anything since 2013 so don't even think about upgrading the law, NPCs can fire mounted weapons in every direction if they want, enemies in new missions aren't any less deadly than 2013 missions.

 

Also a simple way to lose the cops is to try to get out of sight so you can hide in a bush and make them forget your vehicle.

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3 minutes ago, Super Grunt 281 said:

NPCs can fire mounted weapons in every direction

I'm looking at you buzzard heli

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Spider-Vice
1 hour ago, LeftEagle510121 said:

Has anyone heard this call from Martin before? I was just driving around in Online and randomly got this call. 😳
 

“What’s up with you? Why have you been ignoring me? So rude. So very rude.” 

Oh yeah if some time passes without you asking for a Contact Mission of his he'll be very offended :kekw: 

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Super Grunt 281
Just now, needforsuv said:

I'm looking at you buzzard heli

I'm looking at the Pacific Standard convoy everytime I mention this, I had the insurgent gunner from behind but I died when I went for the kill.

 

Also my favourite (turned against them) :

Spoiler

ij4DM58.png

 

My experience with machine gun helis is that they aren't very scary (they miss too much) except for the one in a VIP contract mission (that one knows kung fu) .

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5 minutes ago, Super Grunt 281 said:

aren't very scary

except those are like the most obvious because of the fire rate leaving trails

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22 hours ago, Spider-Vice said:

"GTAO is barren, we need more world building, open up interiors, like dealerships!"

> Rockstar does that

"The dealerships are useless, what the hell is this!"

 

:bruh: 

 

out of context, youre right.

 

but if you consider, that they came with the idea after 9 years, and then there you do absolutely nothing there is another thing.

 

its like opening all restaurants and all you`ll get there are snacks.....

 

 

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42 minutes ago, fryday said:

 

out of context, youre right.

 

but if you consider, that they came with the idea after 9 years, and then there you do absolutely nothing there is another thing.

 

its like opening all restaurants and all you`ll get there are snacks.....

 

 

Additionally, still using your analogy, they already opened the restaurant selling snacks last year (LSCM), instead of expanding on it and use the opportunity to make something else with other buildings interiors, they open new ones still selling snacks under another name making them all redundant.

Edited by CUTS3R
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1 hour ago, Spider-Vice said:

Oh yeah if some time passes without you asking for a Contact Mission of his he'll be very offended :kekw: 

Well i guess he must not like me then cause i hvnt called him in what... 6years ? Maybe more? And i never got that call.

His loss.:shillkek:

Edited by CUTS3R
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LeftEagle510121
1 hour ago, Spider-Vice said:

Oh yeah if some time passes without you asking for a Contact Mission of his he'll be very offended :kekw: 

Well he can stay offended I’d rather go broke then do a contact mission 

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Spider-Vice
57 minutes ago, CUTS3R said:

Well i guess he must not like me then cause i hvnt called him in what... 6years ? Maybe more? And i never got that call.

His loss.:shillkek:

I've done all his contact missions over the years, and did so recently again when it was on bonus, he stopped calling for a bit but then started again :sadkek: 

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3 minutes ago, Spider-Vice said:

I've done all his contact missions over the years, and did so recently again when it was on bonus, he stopped calling for a bit but then started again :sadkek: 

he never calls me

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Nor me, according to standard NPC bothering rules, he should shut up if you ask him to do his ability, which is simply giving you a mission.

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5 hours ago, Mexicola9302 said:

There are many headphones in the game, what made you think the new wireless in ears are anything else than just a useless cosmetic item?

I gave up on the idea, that they ever add working headphones years ago.

I thought they would have tried something new to make us happy cause for a bit I forgot it was R*...........

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Spider-Vice

I guess I should ask him again for a mission to see if he shuts up for good this time :kekw: Man wants too much attention.

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GTANet | Red Dead Network | 🌲

black lives matter | stop Asian hate | trans lives = human lives

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Martin madrazo: put contact missions 3x cash and RP and i Will give you a call :sadkek: 😎

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Super Grunt 281

He has the The Los Santos Connection as contact mission, gotta make the man happy.

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...I always thought the reason Martin Madrazo rang is because of the player not doing any Gang Attacks for a long time. He is, after all, the contact who calls you in the early stages of your career telling you about this sort of stuff. 

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Maybe he heard about the photos of [spoilers] and Trevor's taint I kept seeing for a while there

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36 minutes ago, Gaffa said:

...I always thought the reason Martin Madrazo rang is because of the player not doing any Gang Attacks for a long time. He is, after all, the contact who calls you in the early stages of your career telling you about this sort of stuff. 

Glad they added those back in, it's always nice to initiate one nearby after finishing a mission or FR job. They're also great for using the many weaponized vehicles I have laying around.

 

Speaking of, I'd like to see more content aimed at aerial attack vehicles. Air cargo could have benefited hugely from a tripled payout and some fresh missions.. oh yeah, and doubled hangar space. I'll never get to try out the new heli as I cannot part with any of my current aircraft.

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Spider-Vice
3 minutes ago, AUScowboy said:

They're also great for using the many weaponized vehicles I have laying around.

I've always disliked the Gang Attacks but have thought of this before, now that I have weaponised vehicles those would probably be a lot easier... Might go back to the old days for a bit and do an Attack or two with a weaponised vehicle.

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black lives matter | stop Asian hate | trans lives = human lives

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7 hours ago, krotex said:

What do you think about yourself?! You think you can just walk into a top elite exclusive hi-end dealership like that? Who the hell are you? Go to Simeon - there is your place! 

 

(No offense. Just a joke.) 😛

 

Of course. 

 

And I can make fun of the self indulgant wieners too...

 

 

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...ended up punching the wall because of course, I am the fool to be thinking "if I have my gun out before I interact with this thing, I will surely have my gun out after I interact with this thing". Nope. 

Happens too often in GTA really, with the character failing to pull out their gun after doing whatever when they had it out previously.
Not really a big deal but just a bit annoying. 

 

-

 

Okay Rockstar, why can't I register as a CEO or MC Club President in a "Solo" session? I know that Invite Only is essentially the same, but why even have "Solo" as an option if it's going to be neglected? 

Edited by Gaffa
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4 minutes ago, Spider-Vice said:

I've always disliked the Gang Attacks but have thought of this before, now that I have weaponised vehicles those would probably be a lot easier... Might go back to the old days for a bit and do an Attack or two with a weaponised vehicle.

speedo does real good

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26 minutes ago, Spider-Vice said:

I've always disliked the Gang Attacks but have thought of this before, now that I have weaponised vehicles those would probably be a lot easier... Might go back to the old days for a bit and do an Attack or two with a weaponised vehicle.

It can be a bit like shooting fish in a barrel, but if you use something more exposed like the weaponized Tampa it can be a fun challenge. With the APC they take less than a minute lol.

Edited by AUScowboy
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Thomas The Dank Engine

I now use the Stirling GT for 99% of the NPC missions, it feels like cheating (wich is is, dont hurt me)

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14 minutes ago, Thomas The Dank Engine said:

I now use the Stirling GT for 99% of the NPC missions, it feels like cheating (wich is is, dont hurt me)

img%5D

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1 hour ago, Spider-Vice said:

I've always disliked the Gang Attacks but have thought of this before, now that I have weaponised vehicles those would probably be a lot easier... Might go back to the old days for a bit and do an Attack or two with a weaponised vehicle.

If you do about 5 (or was it 3?) gang attacks towards the same gang within 48 minutes, something fun might happen.

Edited by EkaSwede
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