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Red Dead Redemption 2: Discussion & Speculation (Part 3)


RougeBandit
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6 minutes ago, TheOriginalGunslinger said:

Pardon letters are a must in Red Dead Online. They’ll probably be hard to obtain though.

Talking about pardon letters you think online could have accessible Telegram departments?

Maybe to recieve information about new content and a message portal like what GTA Online has?

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1 hour ago, eighthdoctor said:

It would be awesome but given that R* dropped all those collectable items yesterday, I doubt it. I reckon we'll not see part 2 of gameplay until near the end of September.

Lmaooo that is never going to happen! That is wayy too far in the future. Also they have to release RDR2 online info and previews for online and that may happen near the end of September or before that. Next week or so is wayy more likely.

1 hour ago, RedDadRedemption said:

I would like a john marston big hot toys figure to display in my kitchen

my friend played spiderman and said it was repetitive and got old pretty fast there is no way spiderman will beat red dead

Did he play the full version?

 

Imo, all open world game suffer from repetition soonor or later. R* is noo different. Also Spiderman looks like a fin gane on its own

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Most R* titles are drive here shoot/blow that up for like 70-80 missions. That's pretty repetitive imo...

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Just now, Zello said:

Most R* titles are drive here shoot/blow that up for like 70-80 missions. That's pretty repetitive imo...

That can literally be said about any game ever.

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3 minutes ago, DisCrafted said:

That can literally be said about any game ever.

Exactly!!

Open world games which are not repetitive are diverse. Like GTA V for instance. Has a lot of ways to go about a mission. You can drive, Fly, walk and has a lot of different approaches to a mission.

Spider man on the other hand could get repetitive with just web slinging to every mission along with the same fight sequences.

I havent played SpiderMan, looks good but thats my guess!

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2 minutes ago, VespidBread said:

Exactly!!

Open world games which are not repetitive are diverse. Like GTA V for instance. Has a lot of ways to go about a mission. You can drive, Fly, walk and has a lot of different approaches to a mission.

Spider man on the other hand could get repetitive with just web slinging to every mission along with the same fight sequences.

I havent played SpiderMan, looks good but thats my guess!

I wasn't talking about Open World games in particular. Just games in general. You always have a fixed objective no matter what (obviously)

Edited by DisCrafted
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Just now, VespidBread said:

Exactly!!

Open world games which are not repetitive are diverse. Like GTA V for instance. Has a lot of ways to go about a mission. You can drive, Fly, walk and has a lot of different approaches to a mission.

Spider man on the other hand could get repetitive with just web slinging to every mission along with the same fight sequences.

I havent played SpiderMan, looks good but thats my guess!

I am playing pve non-.freemode missions in GTA Online. They are all just shoot these guys, steal this, run away and it's great because there is so many ways to go about it. 

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4 minutes ago, DisCrafted said:

I wasn't talking about Open World games in particular. Just games in general. You always have a fixed objective no matter what (obviously)

Yeah I quoted you by mistake lol. Got your point when u say every game in the end has a definitive objective based on its setting!

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25 minutes ago, VespidBread said:

Open world games which are not repetitive are diverse. Like GTA V for instance. Has a lot of ways to go about a mission. You can drive, Fly, walk and has a lot of different approaches to a mission.

Spider man on the other hand could get repetitive with just web slinging to every mission along with the same fight sequences.

No it doesn't, not really. 99% of people drive to missions, flying is highly impractical and walking would take forever. You could walk in Watch Dogs, or Spider-Man too, but no one does or will. Missions in Rockstar games aren't exactly open ended either, Rockstar's style of missions have always been heavily scripted action sequences, a lot of the perceived "freedom" comes from how you can enter the mission at different angles or with different weapons, but that's a staple of ANY open world game. The outcome in Rockstar missions are always the same, except a select few in V.

 

Approaching a mission from any angle isn't really interesting anymore as like I said it's a staple of all open world games, ending it in multiple ways is more far more special and interesting, if done right of course. Cyberpunk is putting a heavy focus on this and it sounds like Rockstar are pushing player choice more than they've done in the past with RDR2, so hopefully we'll see something special in that regard with RDR2.

 

Rockstar are great at many things, but they're not great at all - last gen anyway, they've not been great at anything this gen for obvious reasons lol.

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6 minutes ago, Jason said:

No it doesn't, not really. 99% of people drive to missions, flying is highly impractical and walking would take forever. You could walk in Watch Dogs, or Spider-Man too, but no one does or will. Missions in Rockstar games aren't exactly open ended either, Rockstar's style of missions have always been heavily scripted action sequences, a lot of the perceived "freedom" comes from how you can enter the mission at different angles or with different weapons, but that's a staple of ANY open world game. The outcome in Rockstar missions are always the same, except a select few in V.

 

Approaching a mission from any angle isn't really interesting anymore as like I said it's a staple of all open world games, ending it in multiple ways is more far more special and interesting, if done right of course. Cyberpunk is putting a heavy focus on this and it sounds like Rockstar are pushing player choice more than they've done in the past with RDR2, so hopefully we'll see something special in that regard with RDR2.

 

Rockstar are great at many things, but they're not great at all - last gen anyway, they've not been great at anything this gen for obvious reasons lol.

Thats where my point of diversity comes from. Even if you drive to a place..its got a huge variety of cars trucks buses suvs to chose from with a chopper or planes also being options. I think a lot more than just 1%people fly to places in GTA.

Like you said a wide choice of weapons to chose from. Rockstar had set the bar when it comes to such choices with all other catching up and have caught up well for the same obvious reasons.

It would now be interesting to see what they do differently and set a new bar for others to follow!

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2 hours ago, ThroatSlasher2 said:

Why not both?

Seriously, for as awful as the gaming industry sometimes is nowadays, seeing people sh*t on a game like Spider-Man reminds me why we can't have nice things.

 

Give this man a medal.

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httpscdn.arstechnica.netwp-contentupload

 

Oh man, sitting at the campfire with the whole gang will be something special ... everyone singing and dancing and just having a good time. The night-sky with millions of stars glittering and the smoke of the fire ... I'm in awe! I'll spend hours just sitting there and soaking the atmosphere in, listening to the stories told there and the music and whatnot!

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16 hours ago, YamatheKreature47 said:

I've read somewhere in this forum that it starts in 1899 right before the robbery and massacre in Blackwater. Then after the failed robbery, the gang has to go on the run from law enforcement. The failed robbery in 1906 is where John Marston is left for dead. We have no idea what went down. But if Rockstar is telling the whole story of the rise and fall of the game, there's no doubt we'll see it go down in RDR2

The info on the forum will have come from Rockstar's own front page for RDR2 - https://www.rockstargames.com/reddeadredemption2/  - which states:

 

America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

 

Heavily implies that the Blackwater robbery will be the first mission.

It would be awesome if the game were to tell the story over a period of seven years - with us able to see the landscape change in that time as the railway gets built, and towns get bigger (Armadillo) or become ghost towns (Tumbleweed). But even for R*, that sounds a little ambitious!

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Red.Monster.Dead
14 minutes ago, Emmi said:

httpscdn.arstechnica.netwp-contentupload

 

Oh man, sitting at the campfire with the whole gang will be something special ... everyone singing and dancing and just having a good time. The night-sky with millions of stars glittering and the smoke of the fire ... I'm in awe! I'll spend hours just sitting there and soaking the atmosphere in, listening to the stories told there and the music and whatnot!

That makes two of us! I'll spend a huge amount of time just appreciating the atmosphere of every place and situation. I predict 300+ hours in single player alone. lol

Edited by Red.Monster.Dead
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2 minutes ago, VespidBread said:

Thats where my point of diversity comes from. Even if you drive to a place..its got a huge variety of cars trucks buses suvs to chose from with a chopper or planes also being options. I think a lot more than just 1%people fly to places in GTA.

Like you said a wide choice of weapons to chose from. Rockstar had set the bar when it comes to such choices with all other catching up and have caught up well for the same obvious reasons.

It would now be interesting to see what they do differently and set a new bar for others to follow!

Vehicle diversity in V is great, weapon diversity is pretty average. Every open world game action game has pistols, SMG's, snipers, rifles, etc. Far Cry probably has better weapon diversity than GTA V. Either way, diversity doesn't make something great, it helps make the world feel bigger and more detailed, but you could have a billion cars or a billion guns and if all those billion cars and guns drove like sh*t or feel the same then traversing the world and shooting people is gonna be sh*t - and repetitive.

 

GTA solves this with good driving physics (even tho IV's are better 😊), but the shooting leaves something to be desired, people want MP3 style shooting for a reason.

 

On another note, just doing the GTAO stone hatchet hunt, that click when you open the chest. 😍

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TheOriginalGunslinger

I can’t wait to see if John really was an arrogant son of a bitch (as Bill mentioned Dutch always thought he was). For those who liked him, this game could actually make us think the complete opposite. That’s going to be really interesting. I know this is Arthur’s story but I’m going to be paying close attention to John or it could be just Bill was talking bullsh*t as usual.

 

Bill is most likely going to be making an ass of himself during missions trying to be the “tough guy” moreso and wanting respect. The now, “I’m in charge!” “No more Dutch and no more you” lines from Red Dead Redemption came off so angrily. It’s like Bill wanted to be leader so maybe we’ll see jealously from him in Red Dead Redemption II. Bill probably wasn’t the type to be bossed around.

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YamatheKreature47
13 minutes ago, Tonesta said:

The info on the forum will have come from Rockstar's own front page for RDR2 - https://www.rockstargames.com/reddeadredemption2/  - which states:

 

America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

 

Heavily implies that the Blackwater robbery will be the first mission.

It would be awesome if the game were to tell the story over a period of seven years - with us able to see the landscape change in that time as the railway gets built, and towns get bigger (Armadillo) or become ghost towns (Tumbleweed). But even for R*, that sounds a little ambitious!

I don't think that's too ambitious. As they've said this is the biggest game they've made. Time jumps are definitely something that could be in the game as well, being that they had the small time jump in RDR1 from 1911 to 1914. We could even go further past 1906, depending on how long Arthur survives. I like the theory that after John dies, Jack goes to see Arthur and learns the outlaw way of life from him, seeing as why they have the same jacket. But we won't know for sure until we play the game, luckily its only a short time away 

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Has anyone else preordered from ShopTo? They're the only retailer I could find that gave assurances of a speedy delivery AND sold the special edition. 

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1 minute ago, pjw said:

Has anyone else preordered from ShopTo? They're the only retailer I could find that gave assurances of a speedy delivery AND sold the special edition. 

I've went PSN this time around but they've been my go to for PS4 and before that 360 games for years. Never had an issue, ever.

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27 minutes ago, YamatheKreature47 said:

I don't think that's too ambitious. As they've said this is the biggest game they've made. Time jumps are definitely something that could be in the game as well, being that they had the small time jump in RDR1 from 1911 to 1914. We could even go further past 1906, depending on how long Arthur survives. I like the theory that after John dies, Jack goes to see Arthur and learns the outlaw way of life from him, seeing as why they have the same jacket. But we won't know for sure until we play the game, luckily its only a short time away 

Although forgive me if I'm wrong, but the 1914 version of RDR1 with Jack Marston plays on exactly the same map as the 1911 version with John, doesn't it?

 

I'm imaging something a little more ambitious where the game takes place over a series of time periods, each one of which has a substantially different map (at least as human infrastructure goes) as towns rise and fall and the transport links get built.

 

I mean GTA V certainly has this to an extent (the helicopter wreckage in Paleto Bay, the O'Neill's house becoming a burnt husk) but the pace of change in the early 1900s was fast, so over a seven year period you'd have to be talking about something much bigger and bolder - multiple significantly different maps. That would be a ton of work for something that would only be available in story mode....whereas putting the same amount of work into just building a bigger map in the first place would (being cynical) be preferable for online play, surely?

 

 

p.s. If Arthur survives until 1911.....why don't the feds send John after him as well? I guess they would somehow have to believe he was dead......

 

Edited by Tonesta
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40 minutes ago, pjw said:

Has anyone else preordered from ShopTo? They're the only retailer I could find that gave assurances of a speedy delivery AND sold the special edition. 

I used to order from them waay back because i got games like a day early...I've currently gone digital for RDR2 this time around!

Edit: I also recommend SimplyGames, they are usually next day delivery.

Edited by DEADWOODZ
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36 minutes ago, TheOriginalGunslinger said:

I can’t wait to see if John really was an arrogant son of a bitch (as Bill mentioned Dutch always thought he was). For those who liked him, this game could actually make us think the complete opposite. That’s going to be really interesting. I know this is Arthur’s story but I’m going to be paying close attention to John or it could be just Bill was talking bullsh*t as usual.

 

Bill is most likely going to be making an ass of himself during missions trying to be the “tough guy” moreso and wanting respect. The now, “I’m in charge!” “No more Dutch and no more you” lines from Red Dead Redemption came off so angrily. It’s like Bill wanted to be leader so maybe we’ll see jealously from him in Red Dead Redemption II. Bill probably wasn’t the type to be bossed around.

Arrogant in the good way. While John obviously participated in bad things, likely his good was coming out and he was vetoing certain atrocities the gang wanted to commit. From the gang's point of view, they are thinking if John will participate in some bad stuff, its hypocritical to refuse participating in other bad stuff. Arrogant SOB Marston thinks he's better than us, but he's just as guilty and nasty as the rest of us. Will be fun to watch that play out. 

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Niksu De Large
1 hour ago, Emmi said:

You could also say life is repetitive.

Doing the same things over and over again.

0hHvgsQ.jpg

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Guest Guest176525326
1 hour ago, pjw said:

Has anyone else preordered from ShopTo? They're the only retailer I could find that gave assurances of a speedy delivery AND sold the special edition. 

 

I have. It's the best place to order in the UK, and they will most likely deliver the game on the 25th as well ;)  

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Juan marstoon
46 minutes ago, AGNT009 said:

Arrogant in the good way. While John obviously participated in bad things, likely his good was coming out and he was vetoing certain atrocities the gang wanted to commit. From the gang's point of view, they are thinking if John will participate in some bad stuff, its hypocritical to refuse participating in other bad stuff. Arrogant SOB Marston thinks he's better than us, but he's just as guilty and nasty as the rest of us. 

Yes that's also what I understood by "arrogant". I don't think John was being an arrogant asshole towards other members, it's all a matter of perspective. I believe his "too high" moral compass is what eventually led him to being hated by them. This plus maybe being a snitch, which would probably be the ultimate treason for Dutch and everybody. Maybe John never really was into this kind of life, and thus he never felt like his gang members were brothers to him, especially after having a child and forming a couple with Abigael. If he's the one who betrays the gang, (the pinkerton) I wonder if we, as Arthur can choose whether or not to side with him. Also, now that I think about it, I wonder what else could lead Dutch to seemingly not wanting to help John out when he's held hostage by the feds in the second trailer, other than the fact that he's indeed a serious traitor of some sort. After all, camaraderie is so heavily emphasized in trailer 2 that you would think Dutch doesnt seem like the kind of leader to consider invidividuals as expendable agents, but rather as true brothers. 

Edited by Juan marstoon
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SuperKitsune
3 hours ago, TheOriginalGunslinger said:

Brother, we’ve been through The Good, the Bad and the Ugly around these parts.

From this...

 

  Hide contents

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To this...

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To this...

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To this...

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To this...

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And finally, back to this...

EvilPoliticalGalapagossealion-size_restr

 

 

 

One thing is for sure. It’s been a hell of a ride!

Amen to that! This forum is the texbook definition of an emotional rollercoaster.

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6 minutes ago, O.Z said:

 

I have. It's the best place to order in the UK, and they will most likely deliver the game on the 25th as well ;)  

Cool, seems like I made a good choice going with ShopTo :)

Have you paid for your pre order in advance, or will you be waiting for them to charge you automatically upon dispatching your game? Does it make a difference? 

 

I was considering getting the ultimate edition for the fancy metal case, but the only retailer that I could find selling it was GAME, and from what I hear they're not known for being reliable. I'm not really that bothered about the minimal online bonuses in the ultimate edition, and getting the game on they day of release (or before) is more important to me than having the metal case. 

 

I know some people are buying the ultimate edition twice: one physical copy for the metal case and one digital copy so they can play the game ASAP. :lol:

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