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Pranjit Das's Workshop


Pranjit Das
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              WELCOME BACK

____________________________________

 

Hello everyone, I'm Pranjit Das and this is my workshop of GTA Forums! I'm a big fan of GTA Series, racing games, motor vehicles and speed!

 

And I'm modding GTA San Andreas from 2016, since I wasn't registered in that time, and signed in to GTAinside, GTAForums and GTAall.com just recently (on July 2018).

 

I'm not only a San Andreas Modder, but also modify other GTA games like GTA III and Vice City. But mostly, I make mods for GTA SA because its my favorite game!

 

In this page, you'll find all information about my mods, future plan and the projects on which I'm working! And

 

Hope you having a good time in browsing my workshop, and thank you very much for reading these all!

 

Here are all the topics on my current mods, projects, total conversion and of course, future plan and release!

____________________________________

               

     GTA V Graphics Ultra Realistic

                Medium PC v1.5

                   SA_Profesia

____________________________________

 

That's it, after lots of hardwork, GTA V Graphics Ultra Realistic (Medium PC) v1.5 is finally here! And this new version 1.5, fixed all the bugs and colour correction issues from previous version 1.4, added a lots of changes to the timecyc, added more realistic and high quality clouds, added very realistic and high quality weather colours and more! 

This version is definitely better than all of the version that released previously, in this version you'll have no problem at all! Also, a perfect ENB for those who don't have a very powerful computer to run high quality ENB like MMGE 3 and SA_DirectX 2.0. And also a perfect choice for those who don't like blurry effects and motion blurr of most of the ENB, and prefer a clear one which doesn't affect anything of the vision, just add a retexture to the graphics!

But again, this new version 1.5 is also fully compatible with Low-Medium PC! Well not works with very low PC without graphics card, but works fine on computer which have at least 2GB RAM and 1GB Graphics card. For better result, it is recommended to run this ENB on a computer which match the "Recommended PC Requirements" (see below). 

In low PC, you'll have little lags and FPS drop, but it can be manage by disabling shadow in ENBSeries. By default, shadow is already disabled, but you can also enable it by pressing "SHIFT+S" (but enable it only if you a Medium end PC with 4GB RAM and 4GB Graphics card like me). For more information, visit the link below, you can also consult with me by commenting or Private massage of GTAinside.com! From now, my ENB is also known as "SA_Profesia", just like MMGE 3 and SA_DirectX 2.0! 

Features of the mod: 

-Fixed all bugs and colour correction issues from previous version! 

-More realistic sky colours; 
-More realistic reflection for cars; 
-More realistic sun corona effects; 
-More realistic and darker night; 
-More realistic and HD clouds (not skybox); 
-More realistic and HD timecyc (with removed grey texturing and reduced brightness for better result); 

-Playable on low end PC (but not for very low PC without graphics card); 
-Playable with stable FPS (25 FPS if run with recommended PC requirements); 
-Doesn't lower FPS rate (in rare cases, the FPS reduce to about 15-20 but comes back to normal itself); 

(Please note: If you're a low end PC user then don't enable the ENB shadow, it eats a lot of FPS when in shadowed area like bridges, trees and tallest buildings. Also when you notice the game is lagging, disable the shadow so you get stable FPS) 

Minimum PC Requirements: 

- 2GB Ram; 
- 1GB Graphics card; 
- 64bit operating system; 
- HD monitor (Windows XP monitor not recommended); 

Recommended PC requirements: 

- 4GB Ram; 
- 4GB Graphics card; 
- 64bit operating system; 
- HD monitor (Windows XP monitor not recommended); 

Mod is tested on Windows 7 Ultimate 64bit with 4GB Ram and 4GB Graphics card (my own PC). 
It is recommended to run this mod on PC which have at least 4GB Ram and 3-4GB Graphics card for better result!! 

For more information and internal stuff, don't forget to visit the home page of SA_Profesia! 

https://gtaforums.com/topic/914956-gta-v-graphics-ultra-realistic-medium-pc-one-of-the-most-good-looking-enbseries-for-low-medium-pc/

Thank you so much for reading! 
 

Download link:

https://www.gtainside.com/en/sanandreas/mods/123170-gta-v-graphics-ultra-realistic-medium-pc-v1-5-sa-profesia-style-sa-directx-2-0/

____________________________________

 

   1990 Porsche 911 Carrera Turbo

               (Comet style) v1.0

____________________________________

 

Author Information: 

Original author: Rockstar games GTA V; 
Converted to SA: Automan; 
Modified author: Pranjit Das; 

(Please note: That I modified the car under permission from original author Automan, so it's not a illegal stuff at all) 

Description: 

Hello guys, this is my all new car from the series "GTA V to real prototype" for GTA San Andreas! Some cars like Porsche 911, 356, Volkswagen Beetle, Ford Crown Victoria, Nissan Skyline and even Fiat 1100 are the cars which I can't forget in anyway, I have some emotional relation to these cars! This car was originally comes from GTA V (Pfister Comet Retro), 

and converted to SA by Automan. And modified, added few changes and mainly, conversion to its real life prototype 
Porsche 911 Carrera by me (Pranjit Das). So my changes in the original model are improved textures, new interior, new and improved chrome textures, red painted brake calibers, Liberty City license plate (with real New York City numbers) and original Porsche 911 badges instead of Pfister Comet Retro! 

By default, model is set to replace with Comet, but like always you can also replace any other model of the game!! 

Features: 

-Replace: Comet (or other 2 door sports car); 
-SA lights; 
-SA damage; 
-SA reflection; 
-Own plate; 
-Own lights; 
-Own windshield crack; 
-Own shadow; 
-Own collision; 
-1 colour (only body); 
-3 extras (Soft top roof and GTA V tuning parts, thanks to Automan for conversion); 
-No paintjobs (because the car don't have remap skin); 
-Original Porsche 911 Carrera badges (replaced the default Pfister Comet one); 
-Liberty City license plate (background textures by Automan and fonts written by me); 
-Highly detailed exterior & interior; 
-Fully compatible with ENBSeries; 
-Fully compatible with HQLM2; 
-Low dff and txd sizes (doesn't cause lags); 
-Model fits perfectly into the atmosphere of the game; 

For more information, see Readme.txt in archive! 

Thank you so much for reading! 

 

Download link:

https://www.gtainside.com/en/sanandreas/cars/123486-1980-porsche-911-carrera-turbo-comet-style-v1-0/

____________________________________

 

        GTA V Vapid School Bus 

              Los Angeles v1.0

____________________________________

 

Author Information: 

Original author: Rockstar games GTA V; 
Converted to SA: Automan; 
Modified author: Pranjit Das; 

(Please note: I've modified the car under original author Automan's permission, so its not a illegal stuff at all) 

Description: 

Hi guys, this is my all new car mod for GTA San Andreas! This car was originally comes from GTA V (Vapid Police Prison Bus) and ripped and converted to SA by Automan, and modified and converted into a school bus by me (Pranjit Das). 
By default, it replace Bus, but like always you can also replace any other model of the game!! 

Features: 

-Replace: Bus; 
-SA lights; 
-SA reflection; 
-SA damage; 
-Own windshield crack; 
-Own plate; 
-Own shadow; 
-Own collision; 
-1 colour (only body & exterior); 
-Original Los Angeles School Bus liveries; 
-Highly detailed exterior & interior; 
-Fully compatible with ENBSeries; 
-Low dff and txd sizes (doesn't cause lags); 
-Model fits perfectly into the atmosphere of the game; 

For more information, see Readme.txt in archive! 

Thank you so much for reading! 

Download link:

https://www.gtainside.com/en/sanandreas/cars/121944-gta-v-vapid-school-bus-los-angeles-v1-0/

 

Edited by Pranjit Das
This topic will edit every time when a new mod release
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4 hours ago, okofficer1111 said:

smells like....locked topic.

Please, don't lock my topic! Its my workshop, not a topic or question so I need this workshop at any time.

 

Well there are a lot of ideas I have to write to my workshop, but unfortunately I don't have much time so I will write them as soon as possible!

 

Thanks!

5 hours ago, (Ambient) said:

Nice try.

Thanks for the comment! Check out the home page of SA_Profesia for more information:

 

https://gtaforums.com/topic/914956-gta-v-graphics-ultra-realistic-medium-pc-one-of-the-most-good-looking-enbseries-for-low-medium-pc/

 

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Main rule of the workshops is to have at least 3 mods...

Also workshops are mainly for vehicles, weapon, assets and scripts. I am not sure whether some ENB config can be considered to be here.

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There are so many rule violations here

  • The title must be something like "Pranjit's workshop" or something. Not all SA modding is entitled to your topic, unlike what your current title implies.
  • You must have at least 3 mods that you have made yourself, not some enb configuration
  • You're redirecting us to GTAInside for your mod, as well as your profile, stuff that only belongs to your profile.
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1 minute ago, guard3 said:

There are so many rule violations here

  • The title must be something like "Pranjit's workshop" or something. Not all SA modding is entitled to your topic, unlike what your current title implies.
  • You must have at least 3 mods that you have made yourself, not some enb configuration
  • You're redirecting us to GTAInside for your mod, as well as your profile, stuff that only belongs to your profile.

Hello,

 

I have more than 20 mods already uploaded to GTAinside.com, most of them

 

are car mods, some are textures mod (like road textures) and a few ENBSeries (all are my ENB SA_Profesia different version).

 

Well previously I made a Workshop with the name "Pranjit Das's Workshop". But unfortunately, someone locked the topic because I left it uncompleted for many days (because I was very busy with my personal stuff).

 

And you know, I can't make topic with the same name and in the same website.

 

Here's the link to my previous workshop that was locked by someone:

 

https://gtaforums.com/topic/915468-pranjit-dass-workshop/

 

And here's the link to my user profile of GTAinside:

 

https://www.gtainside.com/user/Pranjit Das

 

Also, I'm new to this community, so I don't know much more about it. Also, I only work on modifying cars mods made by other people (under permission from original author).

 

The only mods that was originally made by me are the road textures mod, one retextured vehicle (Buccaneer) and the ENB. 

 

Sorry If I do any mistake, I will fix it soon (correct all mistake from my workshop). But not now, I'm little busy currently so I will do it soon (maybe tomorrow).

 

Sorry for the mistake!

 

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4 hours ago, Pranjit Das said:

Hello,

 

I have more than 20 mods already uploaded to GTAinside.com, most of them

 

are car mods, some are textures mod (like road textures) and a few ENBSeries (all are my ENB SA_Profesia different version).

 

Well previously I made a Workshop with the name "Pranjit Das's Workshop". But unfortunately, someone locked the topic because I left it uncompleted for many days (because I was very busy with my personal stuff).

 

And you know, I can't make topic with the same name and in the same website.

 

Here's the link to my previous workshop that was locked by someone:

 

https://gtaforums.com/topic/915468-pranjit-dass-workshop/

 

And here's the link to my user profile of GTAinside:

 

https://www.gtainside.com/user/Pranjit Das

 

Also, I'm new to this community, so I don't know much more about it. Also, I only work on modifying cars mods made by other people (under permission from original author).

 

The only mods that was originally made by me are the road textures mod, one retextured vehicle (Buccaneer) and the ENB. 

 

Sorry If I do any mistake, I will fix it soon (correct all mistake from my workshop). But not now, I'm little busy currently so I will do it soon (maybe tomorrow).

 

Sorry for the mistake!

 

looked through your releases, most are just vehicle mods by other people that you just edited the colors/textures. I mean you yourself say this numerous times.

 

Pranjit_1.png

 

Pranjit_2.png

 

Outside of those, the other "mods" you have are just ENB configs. not very good ones, I might add

Edited by Wakka387
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18 minutes ago, Wakka387 said:

looked through your releases, most are just vehicle mods by other people that you just edited the colors/textures. I mean you yourself say this numerous times.

 

Pranjit_1.png

 

Pranjit_2.png

 

Outside of those, the other "mods" you have are just ENB configs. not very good ones, I might add

Hello,

 

Well this is because I don't have ZModeler or any other 3D Model tool to create cars from scratch, converting from another games and I can't make any changes to any mesh model (dff).

 

I only work on modifying, improving and fixing bugs of cars made by other people, under permission from original author.

 

I will try to get a good 3D Tool soon, but I'm not sure at all (as I tried it several times and failed every time to find a good 3D Tool).

 

But I will try it again, maybe few weeks later (because I'm very busy these days with my personal stuff)

 

Thanks for reading!

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Ok. You want to make a workshop. But if you have one, do (almost) everything by yourself. I'm not a meanie, just saying. Get Zmodeler, Blender or 3ds max then learn. Workshops are almost about cars/weapons/peds and one enb that isn't 100% made by you isn't allowed at all.

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33 minutes ago, okofficer1111 said:

Ok. You want to make a workshop. But if you have one, do (almost) everything by yourself. I'm not a meanie, just saying. Get Zmodeler, Blender or 3ds max then learn. Workshops are almost about cars/weapons/peds and one enb that isn't 100% made by you isn't allowed at all.

Well my ENB "GTA V Graphics Ultra Realistic Medium PC" is 100% made by me, everything timecyc, configuration by me.

 

I get the enb files and plugins from Boris's official ENB website, and used them (as you know every ENB maker downloaded the plugins from Boris's official ENB website).

 

The timecyc is fully made by me using In-game timecyc editor 1.8 (only tool by fastman92). And everything like clouds, sun etc of the ENB is made by me.

 

Well there is a car named as "Retextured HD Albany Buccaneer" which also fully made by me (not a big modification but I just changed some strings of the model with HEX Editor, to make the car use my edited textures instead of vehicle.txd).

 

Well someone from internet told me, that ZModeler is a type of virus which cause problems in PC.

 

So I thought it is better to not download this tool, because they considered it as malicious. I'm not sure, but they told it, so I'm not used it!

 

Anyway, I will try to get a another 3D Tool soon (currently I have nothing and I also never used any 3D Tool in the past).

 

Thanks for the suggestions! 😊😊😊

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Zmodeler a virus? who told you that?!

 

I see you're very anxious about viruses, trust me man. I've been using Zmodeler for 2 years and no goddamn problems.

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5 minutes ago, okofficer1111 said:

Zmodeler a virus? who told you that?!

 

I see you're very anxious about viruses, trust me man. I've been using Zmodeler for 2 years and no goddamn problems.

Here's the link to the site:

https://steamcommunity.com/app/497180/discussions/0/1290691308570072344/

 

They told that ZModeler identified as virus by some antivirus. I don't know its true or not, but they told it!

 

You check the information by yourself!

Edited by Pranjit Das
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It's not belive me, i'm an expert in doing cars in Zmodeler and i can teach you.

 

Just do it man. There's no problem with Zmodeler and that's....barely related to it.

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2 hours ago, okofficer1111 said:

It's not belive me, i'm an expert in doing cars in Zmodeler and i can teach you.

 

Just do it man. There's no problem with Zmodeler and that's....barely related to it.

Okay then, but I'm very busy these days with my other personal stuff, so I will download it after few weeks.

 

BTW, thanks for reading!

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Quote

HD monitor (Windows XP monitor not recommended); 

Excuse me, but what is that???

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1 hour ago, eagle152 said:

Excuse me, but what is that???

You makes me die!! 😂😂😂

 

Well I mean is, this ENB is only for new computer's HD monitor, not for old Windows XP computer's TV-style monitor, because old monitors aren't HD like today's one!

 

Any other question? Feel free to ask me here!

 

Hope you understood 😊😊

 

 

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On 9/18/2018 at 5:20 PM, okofficer1111 said:

It's not belive me, i'm an expert in doing cars in Zmodeler and i can teach you.

 

Just do it man. There's no problem with Zmodeler and that's....barely related to it.

Hey man, before I download the tool, can you please give me some lesson and screenshots on converting/making cars for GTA SA?

 

I mean information about how to convert, how to edit and mainly, making own cars from scratch etc?

 

You know, I already told you that I never used any 3D Model tool in the past, so I have zero knowledge about modeling mesh files (dff).

 

Please give me some information, so I can easily make my own cars for GTA SA!

 

Also, please try to provide screenshots so I can learn everything more better!

 

Thanks for reading 😊😊

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1 hour ago, Pranjit Das said:

Hey man, before I download the tool, can you please give me some lesson and screenshots on converting/making cars for GTA SA?

Hi, I see you are interested in converting cars but lack a good tutorial. Well, m4k3 made a detailed conversion tutorial that uses Autodesk 3ds max 2012. Better still, it is a series of video tutorials that any noob can use. If you are interested, I can send you links to the whole tutorial.

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54 minutes ago, Ndukong said:

Hi, I see you are interested in converting cars but lack a good tutorial. Well, m4k3 made a detailed conversion tutorial that uses Autodesk 3ds max 2012. Better still, it is a series of video tutorials that any noob can use. If you are interested, I can send you links to the whole tutorial.

Is that tutorial based on texts or video? Please reply, thanks!

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2 minutes ago, Pranjit Das said:

Its a download link? Don't have any direct tutorial which we can view in a website?

 

Hope you understand!

Those aren't download links. Have you viewed them yet? They lead you to his blog, which in turn direct you to youtube videos. I have arranged them in the order he made them. First, you will need to download autodesk 3ds max 2012 and install. Then he gives you links to plugins and simple tools you will need. The rest is just videos and pictures where necessary.

Edited by Ndukong
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5 minutes ago, Ndukong said:

Those aren't download links. Have you viewed them yet? They lead you to his blog, which in turn direct you to youtube videos. I have arranged them in the order he made them. First, you will need to download autodesk 3ds max 2012 and install. Then he gives you links to plugins and simple tools you will need. The rest is just videos and pictures where necessary.

I checked the link, its from Media Fire and there is a option called "Max's tutorial" or something with a green Download button below. 

 

I thought it will download something so I don't click on that download button.

 

Anyway, if its not a download link then I will try it soon!

 

Thanks!

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2 minutes ago, Pranjit Das said:

I checked the link, its from Media Fire and there is a option called "Max's tutorial" or something with a green Download button below. 

 

I thought it will download something so I don't click on that download button.

 

Anyway, if its not a download link then I will try it soon!

 

Thanks!

Man, that's a .txt (text file). It isn't even up to 1kb. Just a list of the links. How many seconds does it take to download that and try out? Anyway, you can get me on PM if you find it difficult following the tutorials. It's just that I don't have a single link that leads you to all the tutorials.

Edited by Ndukong
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Tutorial 1: Setting up 3ds max:

http://m4k3place.blogspot.com/p/vehicle-conversion-tutorial-1-setting.html


Tutorial 2: Importing themodel:
http://m4k3place.blogspot.ru/p/vehicle-conversion-tutorial-2-importing.html


Tutorial 3: Modeling:
http://m4k3place.blogspot.ru/p/vehicle-conversion-tutorial-3-model.html


Tutorial 4: Adapting to game features:
http://m4k3place.blogspot.com/p/tutorial-4-adapting-model-to-games.html


Tutorial 5: Collision and exporting:
 

1.

(Collision and first export)

 

2.

(testing car in game

3.

(adjusting wheel scale and other things)


Tutorial 6: Damage parts


Tutorial 7: Tuning parts

 

(This is special comment made only for personal work this tutorial was made by m4k3)

Edited by Pranjit Das
This is a personal stuff!
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  • 4 weeks later...

This thread has taken a turn to be everything but a workshop... You need to show off at least three different mods in your workshop for it to be considered. Edited ENB configs aren't workshop worthy.

  • Like 3

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