MN8R01 Posted September 13, 2018 Share Posted September 13, 2018 Am wanting to find the correlation between the information presented here and what I am seeing in OpenIV. For instance, in X64 > audio > sfx > SS_AC.rpf > army.awc, there is a sound (0x0B3C0797) that I want to play, put into a mod (lua based) which includes interactive conversations between characters/peds but I cannot figure out how that translates to an item on one of these lists. Am I missing a really obvious step that I just can't see? I've been trying every suggestion, with no results. Help would be greatly appreciated. Link to comment Share on other sites More sharing options...
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