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R* RW IO for max


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On 7/19/2024 at 4:55 PM, SthefanoProm said:

Would it be possible to add support for mass export?

Yes, have already writen a script for mass export and import. It´s just not part of my scripts in the moment.

  • 2 weeks later...
  • 2 months later...

Have worked on collision part, now lighting value is suported for both collision boxes and spheres

 

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Also collision meshes will suport the lighting value.

So now both surface and lighting values can be edited for collision mesh

 

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Once the value was changed, the asign button will be enabled, so the new value can be asigned to all selected faces if any mod is enabled to select faces else the value will be asigned to all faces.

  • 1 month later...

Made some changes to export for skined models, now it is not necesary for the root bone to be linked to the skined mesh

 

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  • 2 weeks later...
  • 1 month later...
On 12/21/2024 at 5:36 PM, Hovac said:

cj2000 Looks promising 😁 When is the public release planned? And will there be GTA 3/Vice City support?

No plans for release but here some kind of beta.

  • Like 2

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