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Bethesda's preemptive response to griefing.


thepiebaker
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So I came across this article in regards to how Bethesda plans to counter griefing in fallout 74.

 

https://www.forbes.com/sites/kevinmurnane/2018/08/14/fallout-76-has-a-brilliant-plan-to-grief-the-griefers/amp/

 

TLDR:

>initial assault on an unwilling victim does minimal damage. 

>victim has choice to retaliate 

>if victim does not retaliate they lose nothing but needing to respawning

>griefer earns no loot or exp for killing an unwilling victim.

>griefers loses player blips

>griefers acquire bounty paid out of his pocket that scales with level

>griefers get griefed

 

While I'd say this is too late for gtao in the era of gta5, I personally think this would be fantastic for gta6o.

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But GTAO sells griefing tools.

And there will be griefing in this increasingly attractive game, albeit more creative one.

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Uncle Sikee Atric

This has already been covered elsewhere, and within the 'Gaming Threads', where 76 has a dedicated and substantial discussion.

 

It'd be best to head there.

 

 

MOaRJRr.jpg

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