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YoshiFan Gaming

Player getting up animation.

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YoshiFan Gaming
Posted (edited)

In a scene of a mission of mine, the player (in a cutscene) jumps out the way of something (using animation 120), and then after the cutscene he gets up, and then the player can control him. Is something like this possible?

Edited by YoshiFan Gaming

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omigawail

Create objective 1 as teleport player somewhere he can't be seen. Spawn an actor with animation 120 and add the other stuff. Make a cutscene of what you want, then hide the actor and make a teleport player objective on top of him.

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YoshiFan Gaming
4 hours ago, omigawail said:

Create objective 1 as teleport player somewhere he can't be seen. Spawn an actor with animation 120 and add the other stuff. Make a cutscene of what you want, then hide the actor and make a teleport player objective on top of him.

OK. I'll try that.

Nope. Didn't work.

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omigawail
11 hours ago, YoshiFan Gaming said:

OK. I'll try that.

Nope. Didn't work.

Then you should explain what you want better. It's hard to imagine, and even harder to read minds.

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YoshiFan Gaming

OK. I probably did it wrong.

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