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TheSantader25

Best GTA Economy/Money System

Best Economy/Money System?   

36 members have voted

  1. 1. Which GTA Had the Best and Most Sensible Money Making System?

    • GTA III
      0
    • GTA:Vice City
      9
    • GTA:San Andreas
      14
    • GTA:Liberty City Stories
      2
    • GTA:Vice City Stories
      4
    • GTA IV(+EFLC)
      2
    • GTA V
      5
  2. 2. Which GTA Had the Best Money Spending System?

    • GTA III
      0
    • GTA:Vice City
      4
    • GTA:San Andreas
      17
    • GTA:Liberty City Stories
      1
    • GTA:Vice City Stories
      2
    • GTA IV(+EFLC)
      1
    • GTA V
      11
  3. 3. Which GTA Had the Best Overall Economy System?

    • GTA III
      1
    • GTA:Vice City
      6
    • GTA:San Andreas
      16
    • GTA:Liberty City Stories
      2
    • GTA:Vice City Stories
      3
    • GTA IV(+EFLC)
      0
    • GTA V
      8


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TheSantader25

Which GTA had the best and 'making most sense'money making system, spending system and at the end, best economy? 

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RetroMystic
Posted (edited)

Most Sensible:

IMO San An had a great and overall consistent money generation system. A decent amount of purchasable assets and mission payouts weren't shabby. Would have liked to see more money early game instead of "+ Respect" but there are always crack dealers to kill. Vice City would be my second choice since it's more or less the same with less assets IIRC. Didn't play too much of VC so I might be remembering it wrong, also why I chose SA.

 

Best Money Spending:

 

Gotta give it to V. Car mods, weapon mods, properties, the whole shebang. Unfortunately most off the stuff is locked off until post-game because sh*t like the Golf Course + Country Club cost $150,000,000 but that just unlocks more stuff post-game, ergo more stuff to do once the game is completed.

 

Best Economy System Overall:

 

Gotta say, V had the best economy. Dynamic stock market, weekly asset/property payouts and of course, heists. Once you've got all the cash you need I was never short of sh*t to spend on. Even though you can make up to $2 billion which is excessive because everything that can possibly be purchased sums up to about $500 million I still found it to be decent.

Edited by RetroMystic

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Penguin Bob
4 hours ago, RetroMystic said:

Most Sensible:

IMO San An had a great and overall consistent money generation system. A decent amount of purchasable assets and mission payouts weren't shabby. Would have liked to see more money early game instead of "+ Respect" but there are always crack dealers to kill. Vice City would be my second choice since it's more or less the same with less assets IIRC. Didn't play too much of VC so I might be remembering it wrong, also why I chose SA.

 

Best Money Spending:

 

Gotta give it to V. Car mods, weapon mods, properties, the whole shebang. Unfortunately most off the stuff is locked off until post-game because sh*t like the Golf Course + Country Club cost $150,000,000 but that just unlocks more stuff post-game, ergo more stuff to do once the game is completed.

 

Best Economy System Overall:

 

Gotta say, V had the best economy. Dynamic stock market, weekly asset/property payouts and of course, heists. Once you've got all the cash you need I was never short of sh*t to spend on. Even though you can make up to $2 billion which is excessive because everything that can possibly be purchased sums up to about $500 million I still found it to be decent.

^ This.

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Vice City criminal

1. GTA LCS. Mostly because of the profit you could get after completing the Noodles/Pizza delivering and Car Salesman side missions instead of outright buying the place and just recieving the money afterwards.

2.as much as I'd rather most games in the series instead of V, you could buy a wide array of vehicles and also garages on singleplayer instead of having to spend it mostly on ammo.

3.Either SA or V again. 



 

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Am Shaegar
7 hours ago, RetroMystic said:

Would have liked to see more money early game instead of "+ Respect" but there are always crack dealers to kill. 

That's a part of the early progression in the Los Santos thread of the storyline. 

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RetroMystic
17 minutes ago, Am Shaegar said:

That's a part of the early progression in the Los Santos thread of the storyline. 

Ok? 

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Crossbones

Best money making system: SA and VC.

 

Best money spending system: V.

 

Best economy system: V.

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ZekoX

VC in every category. Done.

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perennial

^I agree, Vice City. I like how you needed at least 6 bought properties to progress through the story and earlier story missions alone didn't give you all the required money. In San Andreas you just needed the cheap Verdant Meadows airfield (though there were two optional ones), and in GTA V they were all optional and irrelevant to the story.

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Icanhandlerejection

San Andreas had the easiest method of making money until the GTA V stock market, the only problem was you had to wait until you could access the entire map with all the bridges opening.  Once that happened you gained access to the Rhino and the ability to easiky perform vigilante missions.  Which you could keep progressing in to the maximum money total.  Do not quote me but I think it was Vilgilante Level 1200 to 1400 plus, it has been a couple of years since I had the ps2 out of its box.  About 18 hours of gameplay and the only annoyance is stopping for food about every 75 levels or so.

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MeisterJazz

Thank god you didnt put gtao in your list...

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perennial
Posted (edited)
3 hours ago, Icanhandlerejection said:

San Andreas had the easiest method of making money until the GTA V stock market, the only problem was you had to wait until you could access the entire map with all the bridges opening.  Once that happened you gained access to the Rhino and the ability to easiky perform vigilante missions.  Which you could keep progressing in to the maximum money total.  Do not quote me but I think it was Vilgilante Level 1200 to 1400 plus, it has been a couple of years since I had the ps2 out of its box.  About 18 hours of gameplay and the only annoyance is stopping for food about every 75 levels or so.

The Hunter makes the Vigilante mission even easier. The fastest way to make a lot of money in San Andreas is by horse betting and putting all your money in, and if you lose just load the last save and retry until you win.

San Andreas may have the best money making methods and there are tons of safehouses to buy for 100% completion, but I still think Vice City overall has the best system since money matters more during the story.

Edited by perennial

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Icanhandlerejection

Dug out the PS2 and checked vigilante mission level for maximum money, it is actually in 300 to 400 range.  But the maximum vigilante mission level possible is as long as you want to complete the missions.  Beware the burned out hulks of the station wagons as they are Rhino killers.

 

Vice City had lots of money generating properties and true the money was needed more urgently, but I found myself at times flying around the city in a helicopter from property to property to collect it all to acquire the next property on the list.  

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Am Shaegar

GTA SA economy was quite good in all categories and I would rate it higher compared to all the GTA's. 

 

21 hours ago, perennial said:

Vice City overall has the best system since money matters more during the story.

It only matters to purchase the minimum number of properties in order to unlock the final missions, otherwise I don't see VC's system any noteworthy to SA's that offers you several (and better) options to spend and earn money. Also, apart from Printworks (for printing counterfeit money), none of the properties (or even real money) have any importance to the story.

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perennial
3 hours ago, Am Shaegar said:

It only matters to purchase the minimum number of properties in order to unlock the final missions, otherwise I don't see VC's system any noteworthy to SA's that offers you several (and better) options to spend and earn money. Also, apart from Printworks (for printing counterfeit money), none of the properties (or even real money) have any importance to the story.

Saving money for the properties to proceed to 'Cap the Collector' gave a unique sense of progression to VC when it came to economy and IMO sets it apart from other titles. I understand your perspective though.

 

Some storyline connections did exist as Steve Scott and Mercedes from 'The Party' appeared in Interglobal Studios and Ken Rosenberg in the Malibu missions. The Wang Cars and Zero's missions' importance to the story in San Andreas was not much more significant.

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Niobium
Posted (edited)

my vote goes to SA, but all of the choices here are crap tbh.

 

gta online, for all its faults, has diverse ways of making money and lots of cool griefing tools toys to purchase. i would vote for that if i could.

Edited by Niobium

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Male01

I dare you to get 100% completion in GTA V without using BAWSAQ or LCN. It's impossible without an impossible amount of patience and determination. It's impossible. GTA San Andreas has better ways of earning money. You earn $69 for just doing a bunny hop from the top of the Maze Bank Tower. Drug dealers are basically piñatas with pistols. Brown Thunder is plenty of bucks for your bang. Need money fast? Are you vulnerable to fire? Fire trucks are the solution. Pool tables and lowrider conventions are always making things interesting with money. A casino or horse race can make you rich.

 

In GTA V, you need to save your game literally thousands of times to have enough money just without BAWSAQ. In GTA San Andreas, there is no such thing as not being able to afford something.

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TheSantader25
Posted (edited)
1 hour ago, Male01 said:

I dare you to get 100% completion in GTA V without using BAWSAQ or LCN. It's impossible without an impossible amount of patience and determination. It's impossible. GTA San Andreas has better ways of earning money. You earn $69 for just doing a bunny hop from the top of the Maze Bank Tower. Drug dealers are basically piñatas with pistols. Brown Thunder is plenty of bucks for your bang. Need money fast? Are you vulnerable to fire? Fire trucks are the solution. Pool tables and lowrider conventions are always making things interesting with money. A casino or horse race can make you rich.

 

In GTA V, you need to save your game literally thousands of times to have enough money just without BAWSAQ. In GTA San Andreas, there is no such thing as not being able to afford something.

I get your point but there is a reason LCN and BAWSAQ exist. To  be used. Logically, there wouldn't be any other way other than investing to earn 150 million dollars IRL as well so... 

Also you can get 100%completion in GTA V without using them because only buying 5 properties is a requirement for 100% completion. 

 

 

Earning Cash:GTA SA

Spending Cash:GTA V

Best Economy System:GTA V.

Edited by TheSantader25

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Male01

Which was harder: Learning that you need to spend $300 on a stripper in the Pole Position strip club in order to unlock the profits or learning that you need careful planning and the stock market in order to afford buying things required for 100% completion? Neither VC nor V had proper instructions if any instructions at all about these things. Guess which game had people restarting the story mode when learning these things the hard way.

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TheSantader25
Posted (edited)
3 hours ago, Male01 said:

Which was harder: Learning that you need to spend $300 on a stripper in the Pole Position strip club in order to unlock the profits or learning that you need careful planning and the stock market in order to afford buying things required for 100% completion? Neither VC nor V had proper instructions if any instructions at all about these things. Guess which game had people restarting the story mode when learning these things the hard way.

I rather do sth that makes sense than spending my cash on some stupid stripper but like I said, you can get %100 Completion in V without the stock market. The stock market exists to be used by people who need the money to buy everything in the game and I said SA had better money making opportunities than V. 

Also V has instructions for the Assassinations in the stock market. Lester tells you where and when to invest your money during the initial cutscene. If someone actually listens to him they would do what he says and wouldn't have to restart the game. 

Edited by TheSantader25

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Male01

The stock market only truly works during the story missions and are not limited to just Lester's instructions. Even with money from Random Events, maximized profits from the correct heist and crew, and stock market guides, you can still fall short because of BAWSAQ being useless offline. Did you pay attention to that? Why must we be so limited when making money?

 

In III, you can blow up cars. In Vice City, you can cheat on races by eliminating the competition. In San Andreas, you can reload your save file until you win your bets. In Advance, you can be cheap. In Liberty City Stories, you can sell bikes. In Vice City Stories, you can do a variety of Empire Building tasks. In V, you are stuck with a stupid stock market and the option to make less money on heists.

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TheSantader25
Posted (edited)
13 minutes ago, Male01 said:

The stock market only truly works during the story missions and are not limited to just Lester's instructions. Even with money from Random Events, maximized profits from the correct heist and crew, and stock market guides, you can still fall short because of BAWSAQ being useless offline. Did you pay attention to that? Why must we be so limited when making money?

 

In III, you can blow up cars. In Vice City, you can cheat on races by eliminating the competition. In San Andreas, you can reload your save file until you win your bets. In Advance, you can be cheap. In Liberty City Stories, you can sell bikes. In Vice City Stories, you can do a variety of Empire Building tasks. In V, you are stuck with a stupid stock market and the option to make less money on heists.

You can make enough money using LCN and you will even have millions on your hands unused after buying everything. Also the biggest profit from all the investments comes from LCN as well (300% RedWood Investment) 

All the money making methods you mentioned are from the 3D era and since GTA IV R* aimed for a more realistic approach to the series.none of those methods make sense in the HD era.That's why you can't earn cash by blowing up cars. How does that make sense?

 

Also the stock market is not the only way to make cash in V. It's the only way you can make LOADS of cash but not the only way to "basically" make cash for smaller things like Clothes or cars. You can do Races, Bounties,  Cab fares, Hunting, parachuting, Property management,Arms trafficking(Air and land),....  The stock market isn't even needed for 100% completion. It's just an "extra" feature for people who want more than 100%.

Edited by TheSantader25

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perennial

Getting cash by damaging or blowing up cars only worked in GTA III, it was a relic of the 2D era and removed in VC. You could sell cars repeatedly for Stevie in GTA IV so the HD era had its quirks, but money was kind of useless in that game... I preferred the approach of San Andreas for making money over V, possibility to gamble whenever you want to, even after the storyline. These are singleplayer sandbox games, and the players IMO shouldn't be permanently punished for choosing their way of doing things, even if it doesn't prevent 100% completion.
 

I found the properties themselves in GTA V disappointing too, felt like an afterthought R* had after they had the missions done. Slow income rate, can't explore the interiors, and many gave constant messages for tedious errand boy tasks (kind of like being cursed with Roman's bowling calls). I only liked the McKenzie airfield and maybe the Downtown Cab Company, and IIRC only these two and the Sonar Collections Dock had Achievements/Trophies related to them. Would've preferred actual safehouses (like VC & SA), more garages and insurance for cars to spend money on but of course that's just for Online.
 

But yeah, I think the economy system is best in:
-Vice City if you mainly go for storyline completion
-San Andreas if you go for 100% completion
-GTA V only if you plan the playthrough and wish to accomplish more than 100% completion

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SmokesWithCigs
Posted (edited)

Dont forget san andreas also.had the casino. Imo San Andreas also had the best spending with customization. Varieties for hair , clothes tattoos and car mods. Gta v customizations are boring compared to san andreas. I'm surprised nobody chose vice city stories with its business assets and rackett empire building. It had the best passive in one imo. You didn't even have to pick up hour cash from your spots. Your pay came by way of heroes message and it was more frequent than gta v.

Edited by SmokesWithCigs
Spelling error

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Ertan Soner

Vc and sa. 

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Mister Pink

Logically, probably V for money spending system but GTA Online's sharkcards undermined the whole game.  My heart prefers SA in all categories due to gambling opportunities, purchasing of many safehouses, the fact you could get in debt with the casino and if you didn't pay a hit-squad would come to kill you. Also then, taxi missions and similar things to earn money. Also, killing that those street dealers gave you 2gs every time. Also pimping missions. Nice criminal side-earning activities as well as legal ones. 

 

For the next game if there's a more realistic economy that's not influenced by people using REAL money, I might respect GTA again. 

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Curtis

GTA SA has most votes? What the f*ck? It's obvious that VC wins in most categories regarding money, in that game if you didn't spend your money wisely you'd actually end up stuck. If you spend too much money on weapons and not enough on property to progress further you'd be in a hole.

 

Money is SOOO easy to make in GTA SA, and there's not much you could waste it on besides guns, clothes and car parts that'd make you feel pressured by the prices. There's a certain point early on in the game where money is just something that's 'there' and especially if you do the firefighter missions early.

 

And after you do the 'spectacular' forced and predictable stock market trick in GTA V, you literally can buy the golf course ten times and still have money left. After you pull that, money feels useless again.

Edited by Curtis

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AxA

GTA SA

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xXxRyanxXx

Vice City for all three. While GTA V is really good when it comes to things to buy I'm not the biggest fan of the over reliance on the stock market so trying to make money to buy those things becomes a bit of a burden when you're pretty much forced to use something you don't really want to use as there's really no other way of making decent cash outside of heists.

 

Vice City's economy system strikes the perfect balance IMO  It was the first GTA that gave money importance and unlike say Vic and CJ, Tommy wasn't forced into a predicament where creating a criminal empire was the only way to go. He wanted to do that from the beginning and the economy system perfectly reflects that. Money earned can be poured assets vital for his empire and doesn't bog itself down with material possessions like clothing, vehicles etc which are nice, but I like how R* really tapped into "Scarface" here atleast from the business end.

 

The system itself is also less  exploitable. The one in San Andreas is too easy to exploit because of gambling. 

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Haha365

Best/Most Sensible: GTA VC.

Buying properties and fronts made the most sense,  as Tomny was building his empire. 

 

Best Money Spending: GTA SA, hands down.  I don't think anyone could,  objectively, argue against this. SA had the most options to spend your money on than any other GTA game. So many options. 

 

Best Economy: In terms of realistic,  VC. In terms of most powerful,  SA. 

Edited by Gigs84

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