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GrindingOnDatNRG

Things GTA IV should of had

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Casualplaya

Customizing the character's looks not just clothes. I also did find it funny that - depending what you did with CJ in SA - you could buff him up, sleek him out or really put on some cushion! Thought that was a neat idea.

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perennial
28 minutes ago, Casualplaya said:

Customizing the character's looks not just clothes. I also did find it funny that - depending what you did with CJ in SA - you could buff him up, sleek him out or really put on some cushion! Thought that was a neat idea.

Too excessive customizability would have clashed with Niko's personality. I can't imagine him walking all fattened wearing a pink afro. I mean CJ was a busta fool so anything went with him but Niko is much more than that.

I think it would have been nice if there were a few selectable haircuts from the beta screenshots for Niko, that would have been enough for me.

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Nintendo Thong Tuna

Acceptable performance on PC and consoles alike.

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Max.pain

i don’t understand this “it doesn’t suit niko” business, there are lots of stuff that doesn’t suit niko but you can do it such as pushing people over the edge marathons on youtube. i don’t care about minigun or something but i doubt anyone would say “this game should have removed minigun” if there was one.

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billiejoearmstrong8
2 hours ago, Max.pain said:

i don’t understand this “it doesn’t suit niko” business, there are lots of stuff that doesn’t suit niko but you can do it such as pushing people over the edge marathons on youtube. i don’t care about minigun or something but i doubt anyone would say “this game should have removed minigun” if there was one.

There has to be a balance though. Yes you have to have freedom to do fun things which sometimes goes beyond strictly what the character would do but it benefits every game if at least part of what you can and can't do is tailored to the main character and the tone of the game. All of them are tailored in this way in varying amounts.The characterisation, story narrative and just the feel and believability of the world gets messed up otherwise. One of the great strengths of IV is that they paid close attention to this balance and made the game feel the most realistic (even if it isn't actually completely realistic - since that wouldn't be fun) instead of just sticking in as much as they could because they can. 

 

While it's true that random examples of things that aren't in the game probably wouldn't have messed it up on their own (like as you say a minigun for example), it's a cumulative thing. A minigun on its own wouldn't have had a negative effect, but piling in tons and tons of extra things without regard for whether they were in keeping with the tone could've been. So when people say they're glad one particular thing isn't in it it's usually less about that particular thing and more about that the game is great with the carefully chosen things that are already in it and excessive extras wouldn't automatically be a good thing. And some things really would just be dumb and take away from the character - a jetpack or silly hairstyles for example. IV wasn't going for an over the top vibe so it's good that they were careful not to include too many over the top elements. 

Edited by billiejoearmstrong8

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