Sampaddicte Posted August 2, 2018 Share Posted August 2, 2018 https://youtu.be/NtEg-AS9xwE I Would like to place the default camera a little bit lower, so it wont go inside the helicopter when i am trying to look down as you can see in the video. If you manage to do that, tell me where exactly you changed in the cleo scrip so i can change it myself. I've tryed to change a lot of things inside it with my Sanny builder but no sucess. Heres the cleo script: // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP [email protected] = 1 [email protected] = 0 [email protected] = 0 :NONAME_23 wait 0 if Actor.DrivingVehicleType($PLAYER_ACTOR, #POLMAV) else_jump @NONAME_82 [email protected] = Audiostream.Load("CLEO\SOUND\STARTUP.MP3") Audiostream.PerformAction([email protected], PLAY) :NONAME_82 Actor.DrivingVehicleType($PLAYER_ACTOR, #POLMAV) else_jump @NONAME_1774 wait 0 Actor.StorePos($PLAYER_ACTOR, [email protected], [email protected], [email protected]) if not Actor.DrivingVehicleType($PLAYER_ACTOR, #POLMAV) else_jump @NONAME_136 Camera.Restore :NONAME_136 if 0AB0: key_pressed 101 else_jump @NONAME_396 [email protected] = Audiostream.Load("CLEO\SOUND\STBY.MP3") Audiostream.PerformAction([email protected], PLAY) [email protected] = Actor.CurrentCar($PLAYER_ACTOR) if and 056E: car [email protected] defined 056E: car [email protected] defined else_jump @NONAME_220 jump @NONAME_382 :NONAME_220 Model.Load(#SWMOCD) Model.Load(#RCCAM) :NONAME_230 wait 0 if Model.Available(#RCCAM) else_jump @NONAME_230 [email protected] = Car.Create(#RCCAM, [email protected], [email protected], 500.0) [email protected] = Car.Create(#RCCAM, [email protected], [email protected], 500.0) 0683: attach_car [email protected] to_car [email protected] with_offset 0.0 3.0 -1.5 rotation 0.0 0.0 0.0 0683: attach_car [email protected] to_car [email protected] with_offset 0.0 3.0 -1.5 rotation 0.0 0.0 0.0 0338: set_car [email protected] visibility 0 0338: set_car [email protected] visibility 0 03F0: enable_text_draw 1 :NONAME_382 Camera.OnVehicle([email protected], 3, 1) wait 1000 :NONAME_396 056E: car [email protected] defined else_jump @NONAME_1767 wait 0 038E: draw_box_position 280.0 224.0 size 70.0 1.0 RGBA 255 255 255 255 038E: draw_box_position 360.0 224.0 size 70.0 1.0 RGBA 255 255 255 255 038E: draw_box_position 320.0 194.0 size 1.0 50.0 RGBA 255 255 255 255 038E: draw_box_position 320.0 254.0 size 1.0 50.0 RGBA 255 255 255 255 if [email protected] == 1 else_jump @NONAME_702 038E: draw_box_position 320.0 194.0 size 80.0 1.0 RGBA 255 255 255 255 038E: draw_box_position 320.0 254.0 size 80.0 1.0 RGBA 255 255 255 255 038E: draw_box_position 280.0 224.0 size 1.0 60.0 RGBA 255 255 255 255 038E: draw_box_position 360.0 224.0 size 1.0 60.0 RGBA 255 255 255 255 :NONAME_702 0683: attach_car [email protected] to_car [email protected] with_offset 0.0 3.0 -1.5 rotation 0.0 0.0 0.0 0683: attach_car [email protected] to_car [email protected] with_offset 0.0 3.0 -1.5 rotation 0.0 0.0 0.0 if or 0AB0: key_pressed 101 not Actor.DrivingVehicleType($PLAYER_ACTOR, #POLMAV) else_jump @NONAME_848 0931: lock_camera_zoom 0 092F: lock_camera_target_point 0 Camera.Restore 08B2: enable_thermal_vision 0 08B1: enable_night_vision 0 [email protected] = 0 [email protected] = 1 Car.Destroy([email protected]) Car.Destroy([email protected]) wait 500 :NONAME_848 if 0AB0: key_pressed 100 else_jump @NONAME_1152 [email protected] += 1 if [email protected] == 1 else_jump @NONAME_1127 gosub @NONAME_1781 [email protected] = 0 :NONAME_902 if 056D: actor [email protected] defined else_jump @NONAME_1034 if 00FE: actor [email protected] sphere 0 in_sphere [email protected] [email protected] [email protected] radius 15.0 15.0 15.0 else_jump @NONAME_1034 067B: put_camera_on_car [email protected] with_offset 0.0 0.0 -1.5 point_to_actor [email protected] tilt 6.0 2 [email protected] = Audiostream.Load("CLEO\SOUND\TARGET_L.MP3") Audiostream.PerformAction([email protected], PLAY) jump @NONAME_1120 :NONAME_1034 [email protected] += 1 [email protected] > 30000 else_jump @NONAME_902 0920: point_camera [email protected] [email protected] [email protected] transverse_to [email protected] [email protected] [email protected] time 500 smooth_transition 0 092F: lock_camera_target_point 1 [email protected] = Audiostream.Load("CLEO\SOUND\BEEP01.MP3") Audiostream.PerformAction([email protected], PLAY) :NONAME_1120 jump @NONAME_1147 :NONAME_1127 092F: lock_camera_target_point 0 Camera.OnVehicle([email protected], 3, 1) [email protected] = 0 :NONAME_1147 wait 1000 :NONAME_1152 if 0AB0: key_pressed 102 else_jump @NONAME_1556 [email protected] += 1 if [email protected] == 1 else_jump @NONAME_1236 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 70.0 to 50.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X8" time 500 :NONAME_1236 if [email protected] == 2 else_jump @NONAME_1299 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 50.0 to 30.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X16" time 500 :NONAME_1299 if [email protected] == 3 else_jump @NONAME_1362 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 30.0 to 10.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X32" time 500 :NONAME_1362 if [email protected] == 4 else_jump @NONAME_1425 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 10.0 to 30.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X16" time 500 :NONAME_1425 if [email protected] == 5 else_jump @NONAME_1487 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 30.0 to 50.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X8" time 500 :NONAME_1487 if [email protected] == 6 else_jump @NONAME_1556 0931: lock_camera_zoom 0 0922: set_camera_zoom_from 50.0 to 70.0 timelimit 500 smooth_transition 0 wait 499 0931: lock_camera_zoom 1 0ACD: show_text_highpriority "ZOOM X1" time 500 [email protected] = 0 :NONAME_1556 if 0AB0: key_pressed 103 else_jump @NONAME_1760 [email protected] += 1 [email protected] = Audiostream.Load("CLEO\SOUND\BLIP3.MP3") Audiostream.PerformAction([email protected], PLAY) if [email protected] == 1 else_jump @NONAME_1654 0ACD: show_text_highpriority "NORMAL VISION" time 500 08B2: enable_thermal_vision 0 :NONAME_1654 if [email protected] == 2 else_jump @NONAME_1698 0ACD: show_text_highpriority "NIGHT VISION ON" time 500 08B1: enable_night_vision 1 :NONAME_1698 if [email protected] == 3 else_jump @NONAME_1755 0ACD: show_text_highpriority "THERMAL VISION ON" time 500 08B1: enable_night_vision 0 08B2: enable_thermal_vision 1 [email protected] = 0 :NONAME_1755 wait 500 :NONAME_1760 jump @NONAME_396 :NONAME_1767 jump @NONAME_82 :NONAME_1774 jump @NONAME_23 :NONAME_1781 Actor.StorePos($PLAYER_ACTOR, [email protected], [email protected], [email protected]) 0A9F: [email protected] = current_thread_pointer [email protected] += 80 0A8E: [email protected] = [email protected] + 12 // int 0AA6: call_method 5327216 struct 11989032 num_params 6 pop 0 [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] if 86BD: not no_obstacles_between [email protected] [email protected] [email protected] and [email protected] [email protected] [email protected] solid 1 car 0 actor 1 object 1 particle 1 else_jump @NONAME_1900 jump @NONAME_1931 :NONAME_1900 [email protected] += 1.0 if [email protected] > 250.0 else_jump @NONAME_1781 :NONAME_1931 [email protected] = 0.0 [email protected] = 0.0 [email protected] = 0.0 005B: [email protected] += [email protected] // (float) 005B: [email protected] += [email protected] // (float) 005B: [email protected] += [email protected] // (float) [email protected] = 0.0 return Link to comment Share on other sites More sharing options...