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SW@G

HD Perennial GTA LCS

Recommended Posts

dasynkzlit
Posted (edited)

Hmm, too high poly for GTA SA. Maybe for GTA IV it will work better.

 

Fantastic work, by the way!

Edited by dasynkzlit

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guard3
Posted (edited)

This looks like one of the few HD remakes that go for a real life look and not just increased polycount, nice work :) 
If you haven't modified the size of the car, you can use the original LCS collision for it

Edited by guard3

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Thanks for the feedback!!!Thunder Rod, Work in Progress

 

[url=https://d.radikal.ru/d14/1807/f9/e2889b0c6633.png][img=https://d.radikal.ru/d14/1807/f9/e2889b0c6633t.jpg][/url]

Thanks for the feedback!!!Thunder Rod, Work in Progress

e2889b0c6633t.jpg

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firedihm
Posted (edited)

Magnificent work! I wanted to try and "XBOXify" LCS vehicles for GTA3 myself, but you have done a much better job!

 

I see you have adapted some of them for IVF?

Edited by firedihm

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13 minutes ago, firedihm said:

Magnificent work! I wanted to try and "XBOXify" LCS vehicles for GTA3 myself, but you have done a much better job!

 

I see you have adapted some of them for IVF?

Oh, thanks for the feedback !! All the models have a redesigned grid and polygons added, but I do not know if they will fit ..

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Ash_735

The one suggestion I have is that you should consider using GTA3/VC Xbox lights instead of the SA ones, they stand out a lot.

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guard3

The kuruma seems a bit weird imo. It would be best to use some elements from Dodge Intrepid (since this is the car it was originally based on)

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1 hour ago, guard3 said:

The kuruma seems a bit weird imo. It would be best to use some elements from Dodge Intrepid (since this is the car it was originally based on)

The model of GTA LСS can therefore it seems strange to you?
more

1befe5e5e3a1t.jpg

1336f0b72af4t.jpg

972b5e7124e0t.jpg

435530f50595t.jpg

 

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sebejszczyn

Really nice work, waiting for more :)

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firedihm

Is this a personal project of yours? They look amazing!

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