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B-11 Strikeforce Appreciation & Discussion Thread


Mattoropael
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Yellow Dog with Cone
9 minutes ago, MrARCO said:
37 minutes ago, xXxKAMIKAZExXx said:

Imagine Rockstar suprises us by releasing this jet with a buffed cannon that's even deadlier than that of the Hydra and Lazer with twice the range :D

 

and heavily nerfs the Hunter for no reason what so ever. :blink:

*Fingers in ear* LALALALA Im not listening LALALALA

To be fair and I say this as someome who uses the Hunter for PvP, the Hunter could use a slight nerf (it should go down with 2 RPGs and the Explosive Cannon should be akin to the one from the Valkyrie) but knowing R*, they would nerf it into the ground, both figuratively and literally.

 

But I guess that's for another topic.

 

Also, buff bombs :p

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I said it before, the Strikeforce's gun does not need to be fixed because its not "broken", its balanced.

Something with the speed and agility of a Jet, all forms of airborne weaponry and the armour of a tank does not need an instant-kill Laser of Death.

Edited by RyuNova
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Yellow Dog with Cone
17 minutes ago, RyuNova said:

I said it before, the Strikeforce's gun does not need to be fixed because its not "broken", its balanced.

Something with the speed and agility of a Jet, all forms of airborne weaponry and the armour of a tank does not need an instant-kill Laser of Death.

To be fair, the cannon is not broken, it's just underpowered comparing it to the Hydra and Lazer's cannons.

 

IMO, I'll rather have less armor (it should tank 4 Homing Missiles at most) and less bombs (it shouldn't have 100) than having a underwhelming cannon, its most defining feature.

 

It's like if R* added a McLaren F1 into the game and it comes way slower than most supers...

 

Wait, that already happened :(

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79'Blazer4x4
49 minutes ago, RyuNova said:

I said it before, the Strikeforce's gun does not need to be fixed because its not "broken", its balanced.

Something with the speed and agility of a Jet, all forms of airborne weaponry and the armour of a tank does not need an instant-kill Laser of Death.

It should have less/no bombs, weaker missiles, weaker armour, weaker maneuverability. Weaker anything else, but the cannon not being powerful is just wrong considering it's the signature weapon. Basically nerf other things while buffing the cannon and it would be great, because the cannon is absolutely the one thing that shouldn't suck on an A-10 inspired aircraft.

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Happy Hunter

Honestly, I'd go as far as to call it broken. Someone surviving getting hit by it multiple times - if that's not broken, then it's just embarrassingly bad. But whatever it is, it's sh*t in my opinion.

 

The more I think about it, I don't know if I'd like selling the Rogue for this. The Rogue at least has two horrible cannons, rather than one. It's slightly less armoured to sniper shots, though it's also a much harder target to snipe at I'd imagine. I find them difficult to hit - whereas I can't imagine the A-10 is.

 

Shame they made it so pathetic. Could've really given the Chernobog more purpose (it being a bigger, slower plane - can picture it catching them well). But now there's no need to really do anything. Just sit back and watch them hopelessly try to catch you with various pathetic, neutered weapons.

 

This game needs to be less afraid of challenging people.

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Silencer555

I much prefer if the cannon was good, but the maneuverability to be worse than the Hydra. I don't think the B-11 should be a good dogfighter at all. Give it a good niche, and keep it that way. Turning it into a multirole fighter is stupid, like how the Hydra/Lazer is a much better ground attacker than the Hunter/Savage. 

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Rabid Vulpix
51 minutes ago, 79'Blazer4x4 said:

It should have less/no bombs, weaker missiles, weaker armour, weaker maneuverability. Weaker anything else, but the cannon not being powerful is just wrong considering it's the signature weapon. Basically nerf other things while buffing the cannon and it would be great, because the cannon is absolutely the one thing that shouldn't suck on an A-10 inspired aircraft.

The durability of the A-10 is as well known if not more so than it's weapon.

If the B-11 came with less damage resistance, people would go on a ranting spree about how susceptible it is to damage & thus poorly represents the real thing.

 

Sure I'd personally like the cannon on the B-11 to be more like an extended range Savage explosive cannon.

However given the other modern based fighters in the game sport a "powerful weapons/weak defense" setup, this is a nice change/reverse of builds.

 

As for the removal of bombs completely, no way....less, sure.

There's actually an on record operation in Iraq where an A-10 took out a helicopter utilizing bombs (laser guided though).

So I'd love to replicate that a few times on unsuspecting chopper pilots in-game.

 

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Happy Hunter
3 minutes ago, Foreverpast said:

As for the removal of bombs completely, no way....less, sure.

There's actually an on record operation in Iraq where an A-10 took out a helicopter utilizing bombs (laser guided though).

So I'd love to replicate that a few times on unsuspecting chopper pilots in-game.

 

To be fair the bombs suck though (just had to fit that in there).

 

Now Skyline's guided bomb mod - that is something that would've been amazing.

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Rabid Vulpix
11 minutes ago, Silencer555 said:

I much prefer if the cannon was good, but the maneuverability to be worse than the Hydra. I don't think the B-11 should be a good dogfighter at all. Give it a good niche, and keep it that way. Turning it into a multirole fighter is stupid, like how the Hydra/Lazer is a much better ground attacker than the Hunter/Savage. 

Actually since A-10s have exceptional maneuverability, R* should've implemented a stall feature if you perform such tactics with the B-11 for too long. 

That would be the most practical way/& laziest way they could best set it's performance to match the real A-10.

A-10's can turn inside pretty much any other modern fighter, however they can't keep such maneuvers going for long due to the P/W ratio.

So while it's abilities set to high are fine, there should be a special stall penalty when trying to utilize the B-11 like a Hydra or Lazer for any moderate duration of time.

 

2 minutes ago, Happy Hunter said:

To be fair the bombs suck though (just had to fit that in there).

 

Now Skyline's guided bomb mod - that is something that would've been amazing.

True that, however that'll only make it more satisfying for me & more humiliating for whomever is in the helicopter. 😋

Edited by Foreverpast
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9 minutes ago, Happy Hunter said:

This game needs to be less afraid of challenging people.

Problem seems to be that most people, most players, don't want to be challenged, at least not by an aircraft because that would be oh-so-overpowered even though we have several unnecessarily or unrealistic powerful land vehicles in the game. Aside from Hydra, Lazer and Avenger there's nothing in the aircraft department that got a notorious, widespread reputation for being overpowered if I remember right.

 

The Hydra's death beam cannon has became so infamous it seems, that Rockstar has got the message in their own particular way and developed an exact opposite for all future aircraft featuring explosive cannons - the Rogue Cannon™ - rather than just reducing the sheer power of the original cannon featured on the Lazer and Hydra to reasonable levels and slapping it on the B-11 too.

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Silencer555

^^I'd still rather not have the B-11 get any sort of maneuverability increase, even if it was based on its actual ability. It would give B-11 users and opportunity to use it against any aircraft intercepting it. Sure it'd take some bit of skill to get the timing right to stall and then point towards your attacker, however it might be best to just not let that be allowed. If it can counter dedicated dogfighters, it becomes a multirole aircraft rather than a dedicated attacker.

Edited by Silencer555
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The Wandering Hunter

i feel like this aircraft should have a savage cannon. however it should be awful in dogfights, so to deal with it you can just go OTR, grab any other armed jet and beat it.

 

there. id prefer that than it be useless.

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Rabid Vulpix
14 minutes ago, Silencer555 said:

^^I'd still rather not have the B-11 get any sort of maneuverability increase, even if it was based on its actual ability. It would give B-11 users and opportunity to use it against any aircraft intercepting it. Sure it'd take some bit of skill to get the timing right to stall and then point towards your attacker, however it might be best to just not let that be allowed. If it can counter dedicated dogfighters, it becomes a multirole aircraft rather than a dedicated attacker.

I understand what you mean, my point was the argument some are making about the cannon of the B-11 not living up to the hype of the A-10.

If resemblance is the fighting point, then maneuverability should be considered accordingly too, high but at a penalty if sustained for a considerable duration.

The A-10 is like a fat kid at Dance Dance Revolution: sure it can pull some serious moves, but it can't keep it up for long periods of time.

 

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Honestly if you would have suggested a helicopter that could tank multiple missiles, had countermeasures, bombs, a rocket barrage, homing missiles (that are faster than any previous aircraft missiles), was faster and more maneuverable than a buzzard, and had a co-pilot cannon that could aim straight down and one shot people from 200m away before the Hunter was released people would have said "No way in hell that is too OP". Even with the explosive sniper rounds (which I rarely encounter on console). 

 

Yet here we are and yet I see waaaaay more complaints about the deluxo and oppressor than I do the Hunter, which even when used solo, is extremely deadly. Just seems to that is the perception of something being "OP" matters a lot more than whether it actually is or not. 

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Bloodytears1666
29 minutes ago, Commche said:

Yet here we are and yet I see waaaaay more complaints about the deluxo and oppressor than I do the Hunter, which even when used solo, is extremely deadly. Just seems to that is the perception of something being "OP" matters a lot more than whether it actually is or not. 

Because current gen average griefers will never choose Hydra or B-11 hard to learn vehicles over simple lock on really deadly rockets spammer. Don't even mention 6 million dollars or pain in the back Lazer.

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Yellow Dog with Cone
36 minutes ago, Commche said:

Yet here we are and yet I see waaaaay more complaints about the deluxo and oppressor than I do the Hunter, which even when used solo, is extremely deadly. Just seems to that is the perception of something being "OP" matters a lot more than whether it actually is or not. 

People complain way more about jets, the Deluxo and Oppressor because of their near ubiquity, if there's someone in a lobby griefing and blowing up everything most of the time the culprit (or culprits) are in these vehicles.

 

I'm not saying that there's not people who grief in Hunters or APCs or whatever, they do exist, the thing is that those vehicles require teamwork to exploit their full potential.

 

A Deluxo just needs a green lock-on.

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TheBricktop

community: we want a10 warthog to be fantastic at air-to-ground attacks but suck at dogfighting so people are actually rewarded for scrambling jets against it

 

rockstar: sure guys lol here's the literal f*cking opposite enjoy

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14 minutes ago, Voodoo-Hendrix said:

People complain way more about jets, the Deluxo and Oppressor because of their near ubiquity, if there's someone in a lobby griefing and blowing up everything most of the time the culprit (or culprits) are in these vehicles.

 

I'm not saying that there's not people who grief in Hunters or APCs or whatever, they do exist, the thing is that those vehicles require teamwork to exploit their full potential.

 

A Deluxo just needs a green lock-on.

 

I mean I "grief" in a Hunter, as in killing anyone I can within reasonable limits (like not going into bad sport lobbies) and unlike the deluxo, I don't need a missile lock to still be able to fry just about any other vehicle or target with ease. The rocket barrage alone is ridiculously powerful once you get the hang of it. 

 

And yet on reddit as well as these forums I very rarely see the Hunter in the list of "OP vehicles", even though on paper it kind of is when you compare to what we had before. I see a B-11 with a slightly better cannon than the rogue the same way; on paper if you list everything it's "OP". And yet people seem just fine with other "OP" vehicles as long as they don't get used as much as other "OP" vehicles, like the Deluxo and Oppressor. 

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Happy Hunter

Well I'd be able to destroy everything with the B-11 even if it didn't have a cannon at all. I'm not trying to brag, but I do the same in the Hunter, without a cannon - that's more vulnerable, falls down after one explosive round, etc.

 

My point is, why hold back giving it a cannon then? If I want to I'll be able to do a lot with it either way. Why ruin the feel of the aircraft for no reason?

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Rabid Vulpix
43 minutes ago, Happy Hunter said:

Well I'd be able to destroy everything with the B-11 even if it didn't have a cannon at all. I'm not trying to brag, but I do the same in the Hunter, without a cannon - that's more vulnerable, falls down after one explosive round, etc.

 

My point is, why hold back giving it a cannon then? If I want to I'll be able to do a lot with it either way. Why ruin the feel of the aircraft for no reason?

 

Well giving R*'s past about aircraft balancing, it could've been far worse.

The B-11 could've come equipped with a single "Nightshark" machine gun, & the aircraft itself not even able to take 1 explosive.

 

 

I don't know, I just feel as this game has still been going during the past year or so, more people are super critical over the small things.

There's really no reason at this point for anyone to expect R* to break it's norm of how they tweak the small stuff in ways alot of people deem unfavorable.

& when they do "fix" something significant about aircraft.....it takes YEARS. (Savage buff for example.)

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Smooth Longsack

 

Edited by Smooth Longsack
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Man I hope Yan is right. I see no problem with the gun TBH, but if they buffed it I would welcome it totally.  It's way better than I imagined it would be, even the design while small, is pretty good for GTAO. I'm good on R* holding vehicles to fix them, fix it in the next update. Look at the Jester Classic, they fixed the visual issues and class, but left the flags that ruin it's performance.

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BOOGIEMAN219

So this has the potential to dogfight? I haven's seen any videos but keep hearing this. I have the Rogue, Starling, and Pyro how would this compare?

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Smooth Longsack
5 minutes ago, BOOGIEMAN219 said:

So this has the potential to dogfight? I haven's seen any videos but keep hearing this. I have the Rogue, Starling, and Pyro how would this compare?

It looks to be competitive with all of those. I've flown it for like two minutes online. Some modder spawned a fleet of the new vehicles and promptly lagged out of the session. Its handling seems comparable to the seabreeze. That said, i didn't get to put it through its paces like i will tomorrow. It seems easy to miss with the cannon due to the slow rate of fire. It seems extremely easy to line up a full barrage on target. 

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13 minutes ago, Smooth Longsack said:

It looks to be competitive with all of those. I've flown it for like two minutes online. Some modder spawned a fleet of the new vehicles and promptly lagged out of the session. Its handling seems comparable to the seabreeze. That said, i didn't get to put it through its paces like i will tomorrow. It seems easy to miss with the cannon due to the slow rate of fire. It seems extremely easy to line up a full barrage on target. 

Leave it to Rockstar to change the A-10's main gun to its missiles instead of its cannon. But no worries, it'll probably be fixed. Soon™

 

Now, even though I'm very disappointed, I might buy it because it's still showing to have way more potential than the Rogue at least, and the model itself is well made and good to look at. But for now it's still just a "maybe" 

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Silencer555

To be honest, there is one thing though that'll let me be completely fine with the heavily nerfed cannon if added. The ability to have colored tracer rounds like you can add to some MKII guns. Having a bright blue/green/white stream of bullets would look great.

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DarkFlame588

Gonna stay up all night for this I guess. Should be able to give this thing a nice ISAF inspired livery it would appear.

Edited by DarkFlame588
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Yellow Dog with Cone

The B-11 Strikeforce being good at dogfighting only makes sense if you remember that both of the best fighters in this game, the Pyro and the Starling, are based on WWII aircraft.

 

https://www.quora.com/How-would-the-A-10-Warthog-perform-in-air-combat-against-WWII-or-Korean-War-era-fighters

 

If anything, having Vampires and Komets being better at dogfighting than modern fighter jets is quite odd in the first place.

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Silencer555
3 minutes ago, DarkFlame588 said:

Gonna stay up all night for this I guess. Should be able to give this thing a nice ISAF inspired livery it would appear.

F*cking had the same idea as well. I'm going with the same color style as Mobius One's F-4E. God I love it

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Yellow Dog with Cone

First I was going to put the "Hog" livery on mine, but I think I'll go with the Shark Teeth one instead to acompany my Hunter.

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