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Dawid36

Sunny Vice City - Things from VC & VCS to San Andreas

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Dawid36
Posted (edited)

Hello everyone. I would like to introduce you to the GTA San Andreas mod that I am working on. Well, he adds things from GTA Vice City and Vice City Stories
As for the beginning, I have only all weapons and vehicles. Maybe there are such modifications, but I try to create this mod in my own way, as if I saw it from my perspective

 

Note 1: Now weapons and vehicles need to be spawn with the help of spawners made by Djj_Junior (they are included in the modification) but in future versions will be created pickups and spawn places or mod cleo to choose from list.

 

Note 2: I am a beginner modder so minor shortcomings could have happened ... What you report bugs to me (in post, private message or Discord), I will correct in the next versions

 

Vice City weapons

Spoiler

Screwdriver [ X ]

Hammer [ X ]

Knife [ X ]

Meat Cleaver [ X ]

Machete [ X ]

Colt Python  [ X ]

Stubby Shotgun [ X ]

Ingram Mac 10 [ X ]

Uzi 9mm [ X ]

Ruger [ X ]

Kruger (wood texture from PS2) [ X ]

M-60 [ X ]

PSG-1 [ X ]

.308 Sniper ( laser version from PS2) [ X ]

Nailgun (beta weapon) [ X ]

Grenade Launcher (beta weapon) [ X ]

M4 (beta weapon) [ X ]

Silver Colt (beta weapon) [ X ]

Stungun (beta weapon) [ X ]

Stapler (beta weapon) [ X ]

Short Colt Python (beta weapon) [ X ]

MP-5 Short (beta weapon) [ X ]

Steyr AUG (beta weapon) [ X ]

Shotgun (chromegun version from PS2 ) [ X ]

Flintlock Pistol (seen at Ken Rossenberg office) [ X ]

Weapons in Ammu-Nation [ X ]

 

Vice City Stories weapons

Spoiler

Butterfly Knife [ X ]

Knife [ X ]

Axe [ X ]

Machete [ X ]

Gaff Hook [ X ]

Ladnmine [ X ]

Beretta (Pistol) [ X ]

Equalizer [ X ]

Shotgun [ X ]

Stubby Shotgun [ X ]

Spaz-12 [ X ]

Scorpion [ X ]

Mac-10 Silenced [ X ]

M-5 [ X ]

AK [ X ]

M-16 [ X ]

Rocket Launcher [ X ]

M249 [ X ]

Sniper Rifle [ X ]

Dragunov [ X ]

Binoculars [ X ]

Detonator (for Land Mine) [ X ]

Remington 870 (weapon from artwork) [ X ]

Beretta M-12 ( weapon from artwork ) [ X ]

 

 

Link for weapons screens

 

Vice City vehicles

Spoiler

Cuban Hermes [ X ]

Securitycar [ X ]

Sabre Turbo [ X ]

Deluxo [ X ]

Ambulance ( signals don't work) [ X ]

Banshee [ X ]

Sentinel XS [ X ]

Enforcer [ X ]

FBI Washington [ X ]

Bus [ X ]

Police car [ X ]

Spand Express truck [ X ]

Gang Burrito [ X ]

Top Fun [ X ]

Kaufman Cab [ X ]

Zebra Cab [ X ]

Love Fist Limo [ X ]

Bloodring Banger A [ X ]

Bloodring Banger B [ X ]

VCN Maveric [ X ]

Angel [ X ]

Stinger [ X ]

Cheetah [ X ]

 

Screens:

Spoiler

KNb92qm.jpg

 

5V6dkM6.jpg

 

EltN95s.jpg

 

kSJYCTs.jpg

 

Font: (I would like the font to be compatible with the function included in the SilentPatch modification called ColourNameZones)

Spoiler

JA6aR6U.png

 

Loh2u3L.png

 

70eO0Mq.png

 

X - added to the game and they work

X - not added but are in the plans

 

To-do list :
 

Spoiler

* Radio stations (I have, but they are added by the ATP mod and - firstly, I do not know if I can add this and secondly there are no advertising files or weather disruptions)

* Map ( with interdoors and veh spawn )

* Vehicles

* Weapons

* Peds

* Animations

* Other things

 

Important: Weapons do not have icons because I would like to create an icon for my type, but I have no idea

 

Spawn weapon names 

Spoiler

K8WPgHd.png

 

uHBOaWW.png

 

liI8TVG.png

 

FdYZD8a.png

 

sNWpDof.png

 

zKgWeRH.png

 

yqcOVlk.png

 

x9wQ5PT.png

 

Download version V1

 

Thanks for:

@MrFinger for help, suggestions and little test
@CoolMods for help, sugestions
@Sanmodder for help, suggestions

@Brooklynzsmac for help, weapons icons 

Edited by Dawid36

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wilmanwdk

This looks really promising. I really like that you're not only adding new content, you also want to integrate it into the game. I hope that it gets done as seamlessly as possible.

Regarding the vehicles though, to achieve the best quality possible, you could SA-style them. It's really hard to describe what is it like, just compare this (VC style):

Spoiler

latest?cb=20090430183716

with this (SA style):

Spoiler

latest?cb=20091209110900

 

As for the icons, I'm pretty sure you can find a good GFX artist here.

Best of the luck with this mod!

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Dawid36

today I found some time, so I started working on vehicles - today these vehicles have been converted to the picture below + added colors from Vice City and adapted for these vehicles

 

5V6dkM6.jpg

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Dawid36

Today the next portion of vehicles plus the font from Vice City. I would like the font to be compatible with the function included in the SilentPatch modification called ColourNameZones. 

I also plan to make the Zebra Cab already in the nitro standard, but do not know how to do it: /

EltN95s.jpg

 

JA6aR6U.png

 

Loh2u3L.png

 

70eO0Mq.png

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wilmanwdk

Great progress! Will you SA style the cars though, or they will stay like that?

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Dawid36

@wilmanwdk For now I will stay with the original version. When I learn to do gta sa style vehicles, they are like that

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Sanmodder
On 7/22/2018 at 9:00 PM, Dawid36 said:

Hello everyone. I would like to introduce you to the GTA San Andreas mod that I am working on. Well, he adds things from GTA Vice City and Vice City Stories
As for the beginning, I have only all weapons and vehicles. Maybe there are such modifications, but I try to create this mod in my own way, as if I saw it from my perspective

 

Note 1: Now weapons and vehicles need to be spawn with the help of spawners made by Djj_Junior (they are included in the modification) but in future versions will be created pickups and spawn places or mod cleo to choose from list.

 

Note 2: I am a beginner modder so minor shortcomings could have happened ... What you report bugs to me (in post, private message or Discord), I will correct in the next versions

 

Vice City weapons

  Reveal hidden contents

Screwdriver [ X ]

Hammer [ X ]

Knife [ X ]

Meat Cleaver [ X ]

Machete [ X ]

Colt Python  [ X ]

Stubby Shotgun [ X ]

Ingram Mac 10 [ X ]

Uzi 9mm [ X ]

Ruger [ X ]

Kruger (wood texture from PS2) [ X ]

M-60 [ X ]

PSG-1 [ X ]

.308 Sniper ( laser version from PS2) [ X ]

Nailgun (beta weapon) [ X ]

Grenade Launcher (beta weapon) [ X ]

M4 (beta weapon) [ X ]

Silver Colt (beta weapon) [ X ]

Stungun (beta weapon) [ X ]

Stapler (beta weapon) [ X ]

Short Colt Python (beta weapon) [ X ]

MP-5 Short (beta weapon) [ X ]

Steyr AUG (beta weapon) [ X ]

Shotgun (chromegun version from PS2 ) [ X ]

Flintlock Pistol (seen at Ken Rossenberg office) [ X ]

Weapons in Ammu-Nation [ X ]

 

Vice City Stories weapons

  Reveal hidden contents

Butterfly Knife [ X ]

Knife [ X ]

Axe [ X ]

Machete [ X ]

Gaff Hook [ X ]

Ladnmine [ X ]

Beretta (Pistol) [ X ]

Equalizer [ X ]

Shotgun [ X ]

Stubby Shotgun [ X ]

Spaz-12 [ X ]

Scorpion [ X ]

Mac-10 Silenced [ X ]

M-5 [ X ]

AK [ X ]

M-16 [ X ]

Rocket Launcher [ X ]

M249 [ X ]

Sniper Rifle [ X ]

Dragunov [ X ]

Binoculars [ X ]

Detonator (for Land Mine) [ X ]

Remington 870 (weapon from artwork) [ X ]

Beretta M-12 ( weapon from artwork ) [ X ]

 

 

Link for weapons screens

 

Vice City vehicles

  Reveal hidden contents

Cuban Hermes [ X ]

Securitycar [ X ]

Sabre Turbo [ X ]

Deluxo [ X ]

Ambulance ( signals don't work) [ X ]

Banshee [ X ]

Sentinel XS [ X ]

Enforcer [ X ]

FBI Washington [ X ]

Bus [ X ]

Police car [ X ]

Spand Express truck [ X ]

Gang Burrito [ X ]

Top Fun [ X ]

Kaufman Cab [ X ]

Zebra Cab [ X ]

Love Fist Limo [ X ]

Bloodring Banger A [ X ]

Bloodring Banger B [ X ]

 

Screens:

  Reveal hidden contents

KNb92qm.jpg

 

5V6dkM6.jpg

 

EltN95s.jpg

 

Font: (I would like the font to be compatible with the function included in the SilentPatch modification called ColourNameZones)

  Reveal hidden contents

JA6aR6U.png

 

Loh2u3L.png

 

70eO0Mq.png

 

X - added to the game and they work

X - not added but are in the plans

 

To-do list :
 

  Reveal hidden contents

* Radio stations (I have, but they are added by the ATP mod and - firstly, I do not know if I can add this and secondly there are no advertising files or weather disruptions)

* Map ( with interdoors and veh spawn )

* Vehicles

* Weapons

* Peds

* Animations

* Other things

 

Important: Weapons do not have icons because I would like to create an icon for my type, but I have no idea

 

Spawn weapon names 

  Reveal hidden contents

K8WPgHd.png

 

uHBOaWW.png

 

liI8TVG.png

 

FdYZD8a.png

 

sNWpDof.png

 

zKgWeRH.png

 

yqcOVlk.png

 

x9wQ5PT.png

 

Download version V1

 

Thanks for:

@MrFinger for help, suggestions and little test
@CoolMods for help, sugestions
@Sanmodder for help, suggestions

greatly
develop further
świetnie rozwijaj się dalej

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Napoleone

PS2 Vice City had better modelled weapons. Due to copyright issues, R* decided to make less realistic models for later versions.

http://www.imfdb.org/wiki/Grand_Theft_Auto:_Vice_City 

There you can see how they were before on PS2 and how they are now.

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Dawid36
Posted (edited)

Today, a little modestly because only four vehicles.
I've tried to add a color palette to Vice City Beta, but there's something wrong with the colors and they do not display correctly

( in Sentinel XS instead of displaying color  110,90,185            # 231 blue purple  shows 72,94,132            # 179 blue2                dark
 

 

Weapons icons they are created by @Brooklynzsmac will be added in future update.

 

kSJYCTs.jpg

Edited by Dawid36

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