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need help making this


top gear2134124
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top gear2134124

 i need help making the thing where you can press right or left and the text will change i know it is like int options but i can not figure it out please help 

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CrAzY_-7865
2 hours ago, top gear2134124 said:

 i need help making the thing where you can press right or left and the text will change i know it is like int options but i can not figure it out please help 

void AddBoolChar(char *option, char *left, char **Default, int *var, int min, int max, bool loopVariable, char* info = NULL)
{
	char buf[100];
	if (loopVariable)
		{
			snprintf(buf, sizeof(buf), "%s: %s [~c~%i/%i~w~]", option, Default[*var], *var, max);
			addOption(buf, info);
			if (currentOption <= maxOptions && optionCount <= maxOptions)
				//put u on sprite
			else if ((optionCount > (currentOption - maxOptions)) && optionCount <= currentOption)
				//put u off sprite
		}
		else
		{
			snprintf(buf, sizeof(buf), "%s: %s [~c~%i/%i~w~]", option, Default[*var], *var, max);
			addOption(buf, info);
			if (currentOption <= maxOptions && optionCount <= maxOptions)
				//put u on sprite
			else if ((optionCount > (currentOption - maxOptions)) && optionCount <= currentOption)
				//put u off sprite
		}
		if (currentOption == optionCount)
		{
			if (rightPress)
			{
				if (*var >= max)
					*var = min;
				else
					*var = *var + 1;
			}
			else if (leftPress)
			{
				if (*var <= min)
					*var = max;
				else
					*var = *var - 1;
			}
		}
}
bool Example_ = false;
int varLeftRight;
char* Example[] {
"Text here", "Text 2 here"
};
//for put on u menu:
AddBoolChar("Simple", "Example", Example, &varLeftRight, 0, 1, Example_);

This is only for make example :)

Edited by CrAzY_-7865
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top gear2134124
1 hour ago, CrAzY_-7865 said:
void AddBoolChar(char *option, char *left, char **Default, int *var, int min, int max, bool loopVariable, char* info = NULL)
{
	char buf[100];
	if (loopVariable)
		{
			snprintf(buf, sizeof(buf), "%s: %s [~c~%i/%i~w~]", option, Default[*var], *var, max);
			addOption(buf, info);
			if (currentOption <= maxOptions && optionCount <= maxOptions)
				//put u on sprite
			else if ((optionCount > (currentOption - maxOptions)) && optionCount <= currentOption)
				//put u off sprite
		}
		else
		{
			snprintf(buf, sizeof(buf), "%s: %s [~c~%i/%i~w~]", option, Default[*var], *var, max);
			addOption(buf, info);
			if (currentOption <= maxOptions && optionCount <= maxOptions)
				//put u on sprite
			else if ((optionCount > (currentOption - maxOptions)) && optionCount <= currentOption)
				//put u off sprite
		}
		if (currentOption == optionCount)
		{
			if (rightPress)
			{
				if (*var >= max)
					*var = min;
				else
					*var = *var + 1;
			}
			else if (leftPress)
			{
				if (*var <= min)
					*var = max;
				else
					*var = *var - 1;
			}
		}
}
bool Example_ = false;
int varLeftRight;
char* Example[] {
"Text here", "Text 2 here"
};
//for put on u menu:
AddBoolChar("Simple", "Example", Example, &varLeftRight, 0, 1, Example_);

This is only for make example :)

thanks bro

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CrAzY_-7865
3 hours ago, top gear2134124 said:

nah discord

tell me your name that I'll add

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top gear2134124
14 hours ago, CrAzY_-7865 said:

tell me your name that I'll add

how do i fix that problem 

 

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