memeboi Posted June 30, 2018 Share Posted June 30, 2018 Can somebody please tell me what are the name of the vending machines that are located in the streets because i want to replace the models with perk-a-cola machines from call of duty zombies Link to comment Share on other sites More sharing options...
Tut98 Posted June 30, 2018 Share Posted June 30, 2018 @memeboi if you already know the location of a vending machine try your luck here https://dev.prineside.com/en/gtasa_samp_model_id/mapsearch/ Link to comment Share on other sites More sharing options...
ZAZ Posted June 30, 2018 Share Posted June 30, 2018 CJ_EXT_SPRUNK CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Another GTA Fan Posted June 30, 2018 Share Posted June 30, 2018 Sprunk vending machine: 'CJ_EXT_SPRUNK' Model ID: '955' Food vending machine: 'CJ_EXT_CANDY' Model ID: '956' There is also a soda vending machine that I don't believe is seen anywhere in the game, but it still works the same as the Sprunk vending machine: 'vendmach' Model ID: '1209' Link to comment Share on other sites More sharing options...
memeboi Posted July 1, 2018 Author Share Posted July 1, 2018 i replaced the models but my game frezzes or crashes 1 hour ago, Recommended said: Sprunk vending machine: 'CJ_EXT_SPRUNK' Model ID: '955' Food vending machine: 'CJ_EXT_CANDY' Model ID: '956' There is also a soda vending machine that I don't believe is seen anywhere in the game, but it still works the same as the Sprunk vending machine: 'vendmach' Model ID: '1209' 5 hours ago, ZAZ said: CJ_EXT_SPRUNK 10 hours ago, Tut Greco said: @memeboi if you already know the location of a vending machine try your luck here https://dev.prineside.com/en/gtasa_samp_model_id/mapsearch/ i don't know why this happens i rigged it correctly and the vertices are only 7,369 to 10,000 and the limit is 60,000 Link to comment Share on other sites More sharing options...
ZAZ Posted July 1, 2018 Share Posted July 1, 2018 Are you using modloader or how did you replace the files? CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
memeboi Posted July 2, 2018 Author Share Posted July 2, 2018 (edited) i'm using modloader why? On 6/30/2018 at 11:39 PM, ZAZ said: Are you using modloader or how did you replace the files? i'm using modloader to prevent any damage. Edited July 2, 2018 by memeboi Link to comment Share on other sites More sharing options...
ZAZ Posted July 2, 2018 Share Posted July 2, 2018 On 7/1/2018 at 2:47 AM, memeboi said: i replaced the models but my game frezzes or crashes i don't know why this happens i rigged it correctly and the vertices are only 7,369 to 10,000 and the limit is 60,000 and game works fine when you remove dff from modloader? replace it with another dff, which is shure that it works, or do you have experience with gta modding? CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
memeboi Posted July 3, 2018 Author Share Posted July 3, 2018 6 hours ago, ZAZ said: and game works fine when you remove dff from modloader? replace it with another dff, which is shure that it works, or do you have experience with gta modding? i just have a question do i have to make a .col file even when i have replaced a map object Link to comment Share on other sites More sharing options...
OrionSR Posted July 3, 2018 Share Posted July 3, 2018 (edited) On 6/30/2018 at 4:30 PM, Recommended said: 'vendmach' Model ID: '1209' There's an unusual pop machine located at the Juniper gas station with the PnS. Perhaps this is a match. Another unusual vending machine is located in the unused Ammu-nation. IIRC, it doesn't have proper collision. Edited July 3, 2018 by OrionSR Link to comment Share on other sites More sharing options...
memeboi Posted July 3, 2018 Author Share Posted July 3, 2018 what do you mean? Link to comment Share on other sites More sharing options...
OrionSR Posted July 3, 2018 Share Posted July 3, 2018 On 6/30/2018 at 4:30 PM, Recommended said: There is also a soda vending machine that I don't believe is seen anywhere in the game, but it still works the same as the Sprunk vending machine: 'vendmach' Model ID: '1209' Sorry, probably should have quoted a little more. Recommended mentioned what I think is the pop machine that isn't sprunk but didn't know if it was used in game. It can be found at the gas station below the Juniper Pay'n'Spray. I'm not sure if it matters if all you want to mess with are the Sprunk machines. Link to comment Share on other sites More sharing options...
memeboi Posted July 3, 2018 Author Share Posted July 3, 2018 9 hours ago, OrionSR said: Sorry, probably should have quoted a little more. Recommended mentioned what I think is the pop machine that isn't sprunk but didn't know if it was used in game. It can be found at the gas station below the Juniper Pay'n'Spray. I'm not sure if it matters if all you want to mess with are the Sprunk machines. sorry i mean what do you mean in terms of model collision because i jsut wanted to replace the model not add Link to comment Share on other sites More sharing options...
Another GTA Fan Posted July 3, 2018 Share Posted July 3, 2018 And I believe you do need to make a collision for the object, though it doesn't need to have any mesh or collision spheres, etc, it just needs a collision file, even if it technically has no collision. Objects usually share a collision file with other objects. For example there is a dynamic collision file for a load of dynamic objects in the game. You could add the collision to your new object within an existing .col file, such as dynamic.col. Also, the editing feature on this forums is really broken. The above text should be at the bottom, but I can't type anything after the emoji. I had no idea that soda machine was used Thanks for letting me know, Orion Link to comment Share on other sites More sharing options...
ZAZ Posted July 3, 2018 Share Posted July 3, 2018 changing col model isn't rquired A model have 3 files: dff, txd, col Now take any model, name it CJ_EXT_SPRUNK.dff and put it into a modloader subfolder Game works then, it will be buggy because col and texture doesn't fit together, but game doesn't crash If game crashs though, then dff is invalid Or maybe you did something else wrong, did you ever changed a model successfully by modloader? a car for example? CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
memeboi Posted July 3, 2018 Author Share Posted July 3, 2018 yes i change a car but what do you mean in terms of invalid dff Link to comment Share on other sites More sharing options...
OrionSR Posted July 3, 2018 Share Posted July 3, 2018 (edited) 1 hour ago, memeboi said: sorry i mean what do you mean in terms of model collision because i jsut wanted to replace the model not add My comment about missing collision was associated with the odd-ball vending machines. Most players are familiar with the Sprunk and snack machines, but normal games also have the rarely used Cola (?) machine at the Juniper gas station. A 4th vending machine, another snack machine, iirc, can be found in the unused two-story Ammu-nation interior. Since the Ammu-nation is unused I would consider this object as unused as well. These comments were intended to document all working vending machines that I am aware of. I can't think of anything else off hand but it's been a very long time since I experimented with IPL. My comment about missing collision was purely observational. I remember CJ standing a little inside the object when buying food. I have no experience with modifying models, textures and collisions so I won't comment on why the object didn't appear to have collision as used. Edited July 3, 2018 by OrionSR Link to comment Share on other sites More sharing options...
memeboi Posted July 3, 2018 Author Share Posted July 3, 2018 well , thanks Link to comment Share on other sites More sharing options...
Another GTA Fan Posted July 3, 2018 Share Posted July 3, 2018 3 hours ago, OrionSR said: My comment about missing collision was purely observational. I remember CJ standing a little inside the object when buying food. I have no experience with modifying models, textures and collisions so I won't comment on why the object didn't appear to have collision as used. The player actor hitbox doesn't change with animations, though? So when you sit or lie down or perform any animation similar to that, the hitbox won't change, to my knowlegde. That's why some make CJ go through even objects with collision. That's my guess. The sit down animation is a good example. You can clip right into a wall with that one. Link to comment Share on other sites More sharing options...
memeboi Posted July 4, 2018 Author Share Posted July 4, 2018 5 hours ago, Recommended said: The player actor hitbox doesn't change with animations, though? So when you sit or lie down or perform any animation similar to that, the hitbox won't change, to my knowlegde. That's why some make CJ go through even objects with collision. That's my guess. The sit down animation is a good example. You can clip right into a wall with that one. yeah your right but i want to know why my GTA frezzes or crashes while aproaching to the vending machines Link to comment Share on other sites More sharing options...
Sanmodder Posted July 4, 2018 Share Posted July 4, 2018 5 hours ago, memeboi said: yeah your right but i want to know why my GTA frezzes or crashes while aproaching to the vending machines maybe 1 / errors in textures, txd2 / errors in 3d dff models3 / errors in the settings of data filescheck the size of images over one megabyte is the worst and the game must load it in secondsAsk an experienced person to send a message to someone who makes such modelssettings must be 100% accurate Link to comment Share on other sites More sharing options...
memeboi Posted July 4, 2018 Author Share Posted July 4, 2018 15 hours ago, Sanmodder said: maybe 1 / errors in textures, txd2 / errors in 3d dff models3 / errors in the settings of data filescheck the size of images over one megabyte is the worst and the game must load it in secondsAsk an experienced person to send a message to someone who makes such modelssettings must be 100% accurate OK,thanks Link to comment Share on other sites More sharing options...