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GTA Vice City Chain Game Round 35


GTAKid667
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GTA Vice City Chain Game Round 35
Starter Save - Created 28th May 2016 at 23:00 UTC
Chain Game Code - Version 2.1



General Description

The GTA Vice City Chain Game is a Forum-Based Relay Game for the PC Version of Grand Theft Auto Vice City. Players take it in turns to complete Grand Theft Auto Vice City "from Zero to Hero", starting a new Save File at the very beginning of the game and taking it all the way through to 100% Completion.

Anyone is allowed to join in and participate in the Chain Game, whether you are completely new to the Chain Game or are an existing player. Take a look through the 'Quick Start Guide' before you take your first turn, and then feel free to jump straight into the action! The Quick Start Guide will give you an overview of how the Chain Game works and will outline several important Chain Game Rules that must be followed during your turn.

The Chain Game Rules have been designed so that the game is played fairly and can progress smoothly, with all players being able to have an enjoyable experience of contributing to the Chain Game Goal, which is the creation of a 100% Save File. It is strongly advised that the full detailed set of 'GTA Vice City Chain Game Rules' are read by all players at least once to ensure that the game can progress smoothly and all players have an enjoyable experience playing.



Quick Start Guide

This Quick Start Guide is designed to familiarise you with the rules of the Chain Game so that you can get right into the action and take your first turn! 

Take a Turn
Start a Chain Game Turn by making a post in this Chain Game Round Thread to allow all players of the game to know you are taking a turn, so that they do not take one themselves. A simple "I'll take a turn" will be enough, but you're free to be as creative as you choose, as long as you make it clear you're taking one!

Download the Save File
A link to the Save File will be in the previous Chain Game Turn once completed.

If the Save File is not working when you try and load it in your game, it may be because you need to convert it for the version of the game you are running. You can find more information on the Save File Differences between game versions and how to convert the Chain Game Save Files to your version of the game in the 'Save File Differences' post in the Chain Game Lounge.

Make Progress
The Time Limit to complete your Chain Game Turn is Three Hours. During this time, you are allowed to complete up to one Story or Payphone Mission, up to one Side Mission from each of the categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

You are not allowed to get Busted, Wasted or Fail a Mission, Rampage or Side Mission. If this happens, you must restart your turn or reload from the last valid save if you had saved earlier in your turn.

You are also not allowed to use any Cheats or Modifications during the duration of your turn and should play on an unmodified version of the game.

Saving and Uploading a Save File that is found to be breaking the Chain Game Rules will result in your turn being invalidated and any progress made during the turn will effectively be reverted to the previous Valid Turn.

Save and Upload
Complete your turn by saving the game and uploading the Save File. GTASnP.com is the preferred upload service for your Save File but you may use any file sharing website that grants free download access without the need for registration.

Edit Your Post
When you've uploaded your Save File, press the 'Edit' Button in the lower right corner of the post and use the Posting Format found below, or copied directly from the 'Chain Game' section of the GTASnP.com Page of your Save File. You can alter this format to include colors or fonts of your choice, but all posts are required to have full details of all you have completed, the overall completion percentage and a link to the Save File.



Posting Format

Completed Chain Game Turns are required to include information of what has been completed during the turn, the overall game completion percentage at the end and a link to the Save File for the next player to be able to download.

The following is a template of the recommended Posting Format that is used in your turn:

[b]Mission:[/b]
[b]Link:[/b]
[b]Completion:[/b]
[b]Notes:[/b]

You can copy and paste this template into your post when editing at the end of your turn, fully completing it to include all of the relevant information using the guidance below. You may customise the Posting Format to include Fonts and Colors of your choice and be as creative as you wish, but it is important that no information is missed out as this may cause confusion for other players.

Mission
The Mission Field should include the title of any Mission you have completed, and it is advised to also include the title of any Side Missions that have been completed. If you are using a translator or language option in the game which changes the Save File Title, it is recommended that you write the English Title in your post so that other players can understand what has been completed.

Link
The Link Field should include a URL to the uploaded Save File from your turn. You can use any text you wish as long as there is a working link on the text added by the Post Editor or using BBCode. 

Completion
The Overall Game Completion Percentage should be noted here either taken directly from the 'Stats' Menu in the game or through the page of your Save File on GTASnP.com. This information is used for the Chain Game Statistics at the end of the round.

Notes
This is an Optional Field that may be included in your post to detail any additional information about your turn. You should use this area if you have picked up any collectibles, detailing how many you have collected and which they were, and also for the Times and Scores of any Side Missions you have completed which can be found in the 'Stats' Menu in game.



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GTA Vice City Chain Game Rules

The Chain Game Rules are designed to keep the game played fairly, so that all players are having an enjoyable experience and the game is making progress. All players should take the time to familiarise themselves with the rules and practices of the Chain Game to ensure that all rounds of the game can progress smoothly.


General Rules

The Chain Game is open for participation to any registered member of GTAForums.com. All Chain Game Players are required to follow the General Rules at all times during their participation in the Chain Game.

Grand Theft Auto Vice City Game Version
All players of the Chain Game will need to own Grand Theft Auto Vice City to be able to participate. This round of the Chain Game is being played on PC, and there are several versions of Grand Theft Auto Vice City available for this platform. You should be able to use any PC Release of the game to participate but may need to convert the Chain Game Save Files to the correct version for your game to be able to load them without a game crash.

Save File Differences
There are several versions of Grand Theft Auto Vice City on PC and there is not direct compatibility between each of these versions and their Save Files. The Steam Version of the game has a slightly altered Save File Format that makes it so that Save Files created on a Retail DVD Version of the game cannot be loaded, and players who attempt to load these saves will start a New Game rather than loading the intended Save File. This issue also means that players using the Retail DVD Version of the game who try to load a Save File that was saved on a Steam Version, will find that their game crashes when loading.

Players who own either the Retail Version or the Steam Version of Grand Theft Auto Vice City will be able to participate in the Chain Game but may need to convert the Save File in the previous post if it was created on a Game Version that is different to their own. GTASnP.com includes a Save File Converter that we recommend all players use when they need to convert a Save File for their version of the game. 

Players can check the previous Save File's Page on GTASnP.com to determine the 'Release Version' it was created on and, if different to their own, can convert the Save File using the 'Modifications' Section. Detailed instructions on how to use GTASnP.com's Save File Converter can be found in the Chain Game Lounge Post.

The Respect Rule
Respect should be shown to all players of the Chain Game, irrespective of their age, gender, political views, nationality, sexuality or religious views. The Chain Game is played by members of all different backgrounds and this should be respected at all times. Harassment or other discriminatory behaviour is completely unacceptable and is a direct violation of the Chain Game and GTAForums Rules. 

Players that make mistakes and accidentally violate Chain Game Rules during their turn, whether a new or existing player, should not mocked or treated unfairly by other players of the game. Remember that everyone was once new to the game and anyone can make honest mistakes.

Use of the Chain Game Round Thread
The Chain Game Round Thread should be used by players to call turns and participate in the game. It is important that the posts made in the thread are kept on topic and that there are no unnecessary comments and replies that are not turn posts. If you’d like to contribute to the Chain Game Community outside of taking turns, you can do so by posting in the Chain Game Lounge or any of the Chain Game Discussion Groups.

The Chain Game Lounge and Discussion Groups
If you'd like to converse with your fellow Chain Game Players, share something from your turns or ask questions about the Chain Game then we have several discussion platforms that we welcome you to join us on:

The Chain Game Lounge - The central discussion area for the Chain Game Players and GTAForums Members. You should use the Lounge for any off topic discussions and to ask questions about the game. The Lounge is also where you will find any important information about the game and Chain Game Announcements that will be posted by the Chain Game Staff.

Discord Server - The Chain Game Discord Server is open to any of the Chain Game Players and GTAForums Member for off topic discussion and general conversation. There will also be regular updates on when a Chain Game Announcement is posted or a new Chain Game Round is launched. The server is moderated by the Chain Game Staff and you are expected to follow the GTAForums Rules as well as use your GTAForums Username. 

Steam Group - The Chain Game Steam Group is open for any Steam Users that have an interest in the game. You'll find some of the other players that use Steam and get updates on the latest Chain Game Rounds which will be posted in the groups discussion forum by the Chain Game Staff.

Streaming
All players of the Chain Game are free to stream their Chain Game Turns and invite other players to watch them play by providing a link to the stream when they call a turn in the round. Streaming is not mandatory and players are free to choose whether or not they stream their turns.

Several Chain Game Players choose to stream their Chain Game Turns using services such as YouTube and through Steam's Broadcasting Feature. You are free to choose any platform to stream your turns, although we recommend that you choose one that allows anyone to view without the need for registration.

Taking a Turn

Start a Chain Game Turn by making a post in this Chain Game Round Thread to allow all players of the game to know you are taking a turn, so that they do not take one themselves. A simple "I'll take a turn" will be enough, but you're free to be as creative as you choose, as long as you make it clear you're taking one!

You are not allowed to reserve turns in the Chain Game. Under no circumstances may you contact other players to state that you are planning on taking a turn and telling them not to take one themselves, and you may also not make a turn post in the thread while a turn is currently being taken so that you can take a turn when the current player has finished. In both of these cases, your turn will be made invalid and you may face further disciplinary action.

If two players make a post in the Chain Game Thread at the same time, both with the intention to take a turn, then the player who called their turn earlier is the one who takes the turn.

Wait Rules
Before you are able to take a turn in the Chain Game, you must ensure that at least one of the Wait Rules are no longer in effect. These Wait Rules keep the game fair by giving an opportunity for multiple players to take turns rather than allowing a sole player to complete a major percentage of the game themselves, taking away from the Team Aspect of the Chain Game.

The Two Turns Wait Rule: You may only take another Chain Game turn if two or more turns from other players have been completed since your last turn.

The Four Hours Wait Rule: If a four hour period passes between any two Chain Game Turns, the Two Turn Wait Rule is reset and any player may take a turn, even if they are the last player to have taken one. As the Wait Rules are reset for all players, if a player was to take a turn after four hours have passed since your last turn, you may take a turn after that player's turn as the Two Turn Wait Rule is no longer in effect on your previous turn.

Time Limit
The Three Hours Time Limit: The time limit to complete a Chain Game Turn is three hours. This is the time between when a player calls their turn by making a post in the Round Topic, and the time when they edited their post with their completed turn Save File. If more than three hours pass during this period, then the turn will be declared Invalid and the Save File will be discarded. 

If you have previously completed a Chain Game Turn and wish to include additional information about your turn at a later time, you will need to specify when your turn was originally completed to prevent the turn being marked as invalid. See 'Late Edit' for more information.

A Time Limit Extension may be granted by a member of Chain Game Staff if there is a valid reason that you are unable to complete your turn within the intended three hour period. Players who wish to have a Time Extension must contact a member of Chain Game Staff as soon as possible and be granted permission to exceed three hours during their turn, or their turn will be declared invalid.

Forfeiting
Any player that has called a turn is allowed to forfeit their turn at any stage if they find themselves unable to complete the intended turn. It is recommended that you only forfeit as a last resort if you are struggling and try to make some contribution towards the game, even if you can't make the kind of contribution you wanted to.

To forfeit a turn, simply edit the turn post and make mention that you wish to forfeit. All forfeited turns will be marked as invalid in the Chain Game Player List, including forfeited turn posts that have been removed from the round topics by members of the GTAForums Staff Team.

Forfeited Turns do not count towards the Wait Rules and do not cancel their effect. If a player is waiting for two turns or four hours to pass before they can take another turn, this does not include the Forfeited Turn.


Downloading the Save File

Once you have made a post in the Chain Game Round Thread to state that you are taking a turn, download the Save File that has been linked in the post of the last valid turn. This is likely to be the latest post in the Round Thread at the time of you making your post.

The downloaded Save File should then stored in the 'GTA Vice City User Files' folder for the game to be able to locate the file ready for loading. This folder is usually found in 'C:\Users\Username\Documents\GTA Vice City User Files' but may differ on different Operating Systems.

If you feel that the link in the post is from a suspicious source, then you should not follow the link to the website linked and instead report this to a member of the Chain Game Staff who will investigate the matter further.

If the Save File is not working when you try and load it in your game, it may be because you need to convert it for the version of the game you are running.  You can find more information on the Save File Differences between game versions and how to convert the Chain Game Save Files to your version of the game in the 'Save File Differences' post in the Chain Game Lounge.


Making Progress

During your turn, there are many ways that you will be able to make progress towards the Chain Game Goal of 100% Completion of Grand Theft Auto Vice City. You are allowed to complete up to one Story or Payphone Mission, up to one Side Mission from each of the categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish. The Time Limit to complete your Chain Game Turn is Three Hours, which is plenty of time to sit back, relax and have some fun!

This section covers the most important information that you should keep in mind when taking your turn, and detailed information on what can and can't be done in the duration of your turn. It's strongly recommended that you read and understand this section fully before you take your turn so that you do not risk your turn being invalid.

Important Information
No Busts or Wastes: You are not allowed to get Busted or Wasted during the completion of your Chain Game Turn. Save Files that have been saved with a positive Busted or Wasted Statistic will not be accepted and the offending turn will be made invalid.

No Failure: You are not allowed to fail a Mission, Rampage or Side Mission during the completion of your Chain Game Turn. This specifically refers to all Named Story and Payphone Missions, Asset Missions, Chopper Checkpoints, Off Road Challenges, Races, Rampages, Stadium Missions, Top Fun Missions, Vehicle Missions and Vice Street Races. If a player fails any of these as a result of their own bad luck or through being Wasted or getting Busted, then they must either restart or forfeit their turn.

If you are collecting a Special Vehicle that requires a Mission Failure, then you will be allowed to fail the mission, but it must be mentioned in your turn post that you collected the Special Vehicle. Attempting to collect a Special Vehicle and being unsuccessful, but still failing the mission the Special Vehicle is from, is not allowed.

Mission Failure will be accepted only if you are collecting a Special Vehicle or you have been given permission by the Chain Game Chief to upload your Save File. Any other turn that is found to have a Failure Statistic will be declared invalid.

No Cheats or Modifications: You are not allowed to use any Cheats, Trainers, Modifications or CLEO Scripts during the completion of your Chain Game Turn. It is strongly recommended that you only participate in the Chain Game on a completely unmodified installation of Grand Theft Auto Vice City, even if you have disabled Modifications or CLEO Scripts from running during your turn.

We do not expect the players of the Chain Game to have to resort to the use of Cheats in order to complete Missions or Side Missions, and do not expect players to use Cheats as part of having fun during their turn. Some Cheats and Modifications have been known to have a long lasting affect on Save Files and we do wish to spoil the fun of the Chain Game for the players by having Save Files that are not working as they are intended to.

Any turn that is found to be using Cheats or Modifications will be declared invalid and any player found repeatedly breaking this rule face further disciplinary action.

Exceptions to the No Modifications Rule: It has been recognised by the Chain Game Staff that there have been modifications created for the game that are not Gameplay Altering but instead work to patch many of the issues that the older Grand Theft Auto games share due to the advancements in hardware, and therefore do not cause any issues with Save Files.

We have revised our stance on Modifications to allow for the use of any modifications listed below by Chain Game Players for use in all Chain Game Turns as we recognise that they have been created with the purpose to address many of the issues that these games have, and do not cause any issues with Save Files that would go against the No Modifications Rule.

Acceptable Modifications List:

We are open to allowing other Modifications that are of a similar nature, providing as an unofficial patch, on a case by case basis. Any player that wants to use a Modification that has not been listed, but is proven not to damage Save Files and has the intended purpose of patching issues with the game or providing additional hardware functionality, such as Controller Support, is welcome to contact the Chain Game Staff for direct permission to use this in their turns. Permission must be granted before you are able to use a Modification in your turn. If you do not have permission and are found to be using that Modification, it will fall under the No Modifications Rule and you will face disciplinary action.

Missions
The One Named Mission Rule: You are only allowed to complete One Named Mission during the completion of your Chain Game Turn, or you are free not to complete any if you decide that you do not want to. A 'Named Mission' is any Story or Payphone Mission that changes the Save File Name when you save at a Safehouse.

Examples of Named Missions include "The Party", "Waste The Wife" and "Cap the Collector".

Exception to the One Named Mission Rule: In Grand Theft Auto Vice City, "An Old Friend" is considered to be a Cutscene Mission, given that in none of these the player is required to complete any gameplay task and instead just watch through the cutscene given to the player upon entry of the Mission Marker.

This mission is therefore an exception of the One Named Mission Rule in the Chain Game and you are able to complete this in addition to up to one other Story or Payphone Mission, up to one Side Mission from each of the categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Mission Scores and Times: There are several missions in Grand Theft Auto Vice City that will store the scores or times that you have achieved in the Stats Page of the Pause Menu. Players who complete any of the following missions must note down the score or time they received in their Chain Game Turn Post:

  • Alloy Wheels of Steel - Mention the Race Time
  • The Driver - Mention the Race Time
  • The Shootist - Mention the Score and Hit Rate Percentage
  • Shooting Range - Mention the Score and Hit Rate Percentage

If you do not remember what score or time you achieved, you can check this in the Stats Page of the Pause Menu.

Suggested Order
It is suggested that all Chain Game Players take note of the following suggestions of the order that missions should be completed in each Chain Game Round. It is ultimately up to the player whether or not they follow this advice, it is their choice entirely what missions they complete during their turns, but there may be consequential behaviour in game such as increased Gang Hostility or Locked Rewards that may occur and be less beneficial to the other players and the round Save File as a whole:

Haitian Gang Hostility: After the completion of "Trojan Voodoo" in Grand Theft Auto Vice City, the Haitians will become hostile and attack the player on sight. This can make it harder to complete some Missions and Side Missions in the game that take place in Little Haiti on the Mainland Island where the gang activity is so hostile that the player may be unable to visit without dying or losing health quickly. In particular, this concerns Side Missions such as Paramedic where the player must drive across the entire island, and therefore potentially pass through hostile gang areas.

It is strongly advised that "Trojan Voodoo" is not completed by the Chain Game Players until as late as possible in the game so that any other Missions or Side Missions available that may take place in, or around, Little Haiti are not too difficult to complete. 

Havana Outfit Glitch: After the completion of "Two Bit Hit", the Havana Outfit Pickup that spawns in Little Havana may spawn in a misplaced location and unable to be picked up by the player if a specific order of missions has not been completed.

It is suggested that players try and avoid this glitch when taking turns so that the outfit does not become locked from players using the save. To prevent the Havana Outfit Glitch from occurring, the player must complete "Cop Land", "No Escape" and "The Job" before completing "Two Bit Hit", and the Havana Outfit should then appear in the correct location and all players will be able to make use of the outfit and pick it up in their turns.

Side Missions
Rampages: You may complete as many Rampages as you wish during your Chain Game Turn. There are Thirty Five Rampages in Vice City and their locations can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts. You can complete Rampages either on their own in a turn, or in combination with One Named Mission and/or as many Side Missions as you choose.

Players who complete Rampages must note down which they have completed by providing the Rampage Title as displayed on screen or in the Chain Game Checklist, or by providing a short description of the pickup location and what weapon was used to complete the Rampage in their Chain Game Turn Post. If you have completed all Rampages from a particular island or all remaining Rampages in the game, then you do not need to mention each individual Rampage, as long as it is clear which you have completed.

Rampage Failures are not allowed in the Chain Game. If a player fails a Rampage as a result of their own bad luck or through being Wasted or getting Busted, then they must either restart or forfeit their turn.

Vehicle Missions: You may complete as many Vehicle Missions as you wish during your Chain Game Turn. Vehicle Missions refer to the Side Missions that can be activated and completed by the player while in a specific vehicle. The following is a list of Vehicle Missions in Grand Theft Auto Vice City:

  • Paramedic
  • Pizza Boy
  • Vigilante
  • Firefighter
  • Taxi Driver

Players who complete these missions must note down important information about their completion in their Chain Game Turn Posts. Specifically, for Vigilante and Firefighter the player should note down how many Criminals or Fires they have completed and for Taxi Driver the player should note down how many fares they have completed.

Level 12 Paramedic, Level 10 Pizza Boy, Level 12 Vigilante, Level 12 Firefighter, and 100 Taxi Fares must be completed to achieve 100% Completion in Grand Theft Auto Vice City. Further help towards completing these can be found  online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Collectibles, Unique Jumps and Robberies: You may collect as many Hidden Packages, complete as many of the Unique Jumps and complete as many Robberies as you wish during your Chain Game Turn. These can be completed either on their own in a turn, or in combination with One Named Mission and/or as many Side Missions as you choose. In total there are 100 Hidden Packages, 36 Unique Jumps and 15 Robberies to complete for 100% Completion and information on their locations can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts. 

Players who collect Hidden Packages, complete Unique Jumps or complete Robberies must note down how many packages or jumps they have completed and their locations in their Chain Game Turn Post. If you have collected the packages, completed the jumps, or completed the robberies in groups, such as all of the packages on one island, you will be able to just mention that without specifying the locations of each individual package as long as it is clear from your post what you mean. It's important that these are mentioned clearly so we do not result in a situation where at the end of the round there are missing Hidden Packages, Unique Jumps or Robberies which are in locations not known to any player.

Sunshine Autos Import/Export: You may deliver as many vehicles and complete as many of the four available lists to the Sunshine Autos Import/Export Garage during your Chain Game Turn. These can be completed either on their own in a turn, or in combination with One Named Mission and/or as many Side Missions as you choose. 

Players who deliver vehicles as part of participation in Import/Export must note down the vehicles that they have collected in their Chain Game Turn Posts. You can also write down the vehicles that are remaining if you completed most of the list instead of having to individually list the vehicles you have collected, and if you have collected all of the vehicles from a list then you do not have to mention each vehicle individually but just that you have done the specified list of vehicles required.

Side Mission Regulations
The GTA Vice City Chain Game includes several Side Mission Regulations which are in place to prevent players from being able to take turns that have excessive completion of the game. The Chain Game is a collaborative effort to complete Grand Theft Auto Vice City to 100% Completion and allowing players to be able to complete such large percentages of the game themselves would be unfair and make the game less about working together as a team.

The Side Missions that have regulations are divided into categories. You are allowed to complete up to one Side Mission from each of the categories in a Chain Game Turn. The Side Missions that have been completed previously can also be re-accepted and do not count towards the Side Mission Regulations rule, meaning that you may complete two missions from a given category as long as one of them have already been completed earlier in the game.

Asset Missions: You may complete up to one Asset Mission during your Chain Game Turn. There are 3 Asset Missions that can be attempted at the available businesses across Vice City:

  • Checkpoint Charlie
  • Distribution
  • Strip Dance

The locations for each of these missions as well as additional help can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Players who complete Checkpoint Charlie must note down the time that they achieved and players who complete Distribution must note down how many sales they completed in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete one Asset Mission in a standalone turn, or in combination with up to One Named Mission, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Checkpoint Charlie can be re-accepted at any time by players who wish to improve the Record Time. Replaying Checkpoint Charlie to improve the Record Time does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Asset Mission if you wish.

Chopper Checkpoint Missions: You may complete up to one Chopper Checkpoint mission during your Chain Game Turn. There are 4 Chopper Checkpoint missions found across Vice City:

  • Vice Point Chopper Checkpoint
  • Ocean Beach Chopper Checkpoint
  • Downtown Chopper Checkpoint
  • Little Haiti Chopper Checkpoint

The locations for each of these missions as well as additional help can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Players who complete any of the Chopper Checkpoint Missions must note down the time that they achieved in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete one Chopper Checkpoint Mission in a standalone turn, or in combination with up to One Named Mission, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Chopper Checkpoint Missions can be re-accepted at any time by players who wish to improve the Record Times. Replaying a Chopper Checkpoint mission to improve the Record Time does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Chopper Checkpoint mission, or as many already completed Chopper Checkpoint Missions, as you wish.

Off Road Challenges: You may complete up to one Off Road Challenge during your Chain Game Turn. There are 4 Off Road Challenges found across Vice City:

  • Cone Crazy
  • PCJ Playground
  • Trial By Dirt
  • Test Track

The locations for each of these challenges as well as additional help can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Players who complete any of the Off Road Challenges must note down the time that they achieved in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete one Off Road Challenge in a standalone turn, or in combination with up to One Named Mission, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Off Road Challenges can be re-accepted at any time by players who wish to improve the Record Times. Replaying an Off Road Challenge to improve the Record Time does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Off Road Challenge, or as many already completed Off Road Challenges, as you wish.

Stadium Missions: You may complete up to one Stadium Mission during your Chain Game Turn. There are 3 Stadium Missions that can be participated in at the Hyman Memorial Stadium in Downtown:

  • Bloodring
  • Dirtring
  • Hotring

There will only be one event held at the Stadium each day and the doors will only open between 20:00 and 00:00. You can see which event is available to participate in each day by looking at the Billboard in front of the Stadium. 

Players who complete any of the Stadium Missions must note down the time or score that they achieved in their Chain Game Turn Post. This information can be found in the Stats Page of the Pause Menu. You can complete one Stadium Mission in a standalone turn, or in combination with up to One Named Mission, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Stadium Missions can be re-accepted at any time by players who wish to improve the Record Times. Replaying a Stadium Mission to improve the Record Time does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Stadium Mission, or as many already completed Stadium Missions, as you wish.

Top Fun Missions: You may complete up to one Top Fun Mission during your Chain Game Turn. There are 3 Stadium Missions that can be found at the Top Fun Vans parked across Vice City:

  • RC Bandit Race
  • RC Baron Race
  • RC Raider Pickup

The locations for each of these missions as well as additional help can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Players who complete any of the Top Fun Missions must note down the score that they achieved in their Chain Game Turn Post. This score can be found in the Stats Page of the Pause Menu. You can complete one Top Fun Mission in a standalone turn, or in combination with up to One Named Mission, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Top Fun Missions can be re-accepted at any time by players who wish to improve the Record Scores. Replaying a Top Fun Mission to improve the Record Score does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Top Fun Mission, or as many already completed Top Fun Missions, as you wish.

Vice Street Races: You may complete up to one Vice Street Race during your Chain Game Turn. There are 6 Vice Street Races that can be participated in by locating them on the map behind Sunshine Autos:

  • Terminal Velocity
  • Ocean Drive
  • Border Run
  • Capital Cruise
  • Tour!
  • VC Endurance

The locations for each of these challenges as well as additional help can be found online through one of the Useful Links towards the end of the Chain Game Opening Posts.

Players who complete any of the Vice Street Races must note down the time that they achieved in their Chain Game Turn Post. This time can be found in the Stats Page of the Pause Menu. You can complete one Vice Street Race in a standalone turn, or in combination with up to Vice Street Races, up to one Side Mission from each of the other categories in the 'Side Mission Regulations' section, and as many other Side Missions as you wish.

Vice Street Races can be re-accepted at any time by players who wish to improve the Record Times. Replaying a Vice Street Race to improve the Record Time does not count towards the Side Mission Regulations Rule and you may complete it in addition to another incomplete Vice Street Race, or as many already completed Vice Street Races, as you wish.

Gameplay Methods
There are no restrictions on how you choose to play the game or of any shortcuts you may choose to take during your turn, as long as they do not violate the Chain Game Rules. All players are free to purchase weapons, food, safehouses, businesses, respray vehicles, install car bombs and have some fun at their own leisure throughout the duration of their turn. Mission Strategy is completely up to the player and with multiple ways to complete the missions of Grand Theft Auto Vice City, it is likely that each player is likely going to have their own preferred way of completed some of the missions or activities in the game.

It is not forbidden in the Chain Game to use Island Travel exploits or glitches in order to reach either Starfish Island or Vice City Mainland before they are unlocked, as long as the methods that you choose do not use Cheats or Modifications which are against the Chain Game Rules.

The player is allowed to use the services of Vice City's Prostitutes to receive a Health Boost. You may wish to mention that you have made the most of their abilities in your Chain Game Turn Post following the turns completion, although this is not necessary and is up to the player whether or not it is included.

If you have a game crash problem on your system or you are uncertain of your success, it is also advised that you save multiple times when completing a turn, so you won't be forced to lose significant progress as a result of failing a mission, getting busted or getting wasted.


Save and Upload

Saving the Game: Once you have made progress towards the Chain Game's Goal of 100% Completion, complete your turn by saving the game at a Safehouse.

It is strongly recommended that you choose to save the game on an island close to available missions for the convenience of the following player, and also on an island that is accessible at that point in the game so inexperienced players do not have trouble trying to navigate their way back to the island the available missions are on. 

You should also try and ensure that you have a good amount of Armor when saving, which can be filled before you save by finding an Armor Pickup. This can become a simpler task later in the game once the necessary Side Missions are completed, as Armor Pickups will spawn at some Safehouses across Vice City.

Uploading the Save File: Upload your completed Chain Game Save File for sharing in your completed post. The preferred upload service for use in the Chain Game is GTASnP.com created and developed by GTAForums Member Samutz. This service allows players to easily download the Chain Game Saves into the slot of their choice and shows information about the Save File including an automatically updated 100% Checklist. However, players are free to choose another File Sharing Service of their choice as long as it grants free download access without the need for registration.

If you are unable to access GTASnP.com, it is recommended that you upload your Save File to either Dropbox, Google Drive or OneDrive.


Edit Your Post

When you've uploaded your Save File, press the 'Edit' Button in the lower right corner of the post and use the Chain Game Posting Format, which can be copied directly from the 'Chain Game' section of the GTASnP.com Page of your Save File. You can alter this format to include colors or fonts of your choice, but all posts are required to have full details of all you have completed, the overall completion percentage and a link to the Save File.

Late Edit: If you have previously completed a Chain Game Turn and wish to include additional information about your turn at a later time, you will need to specify when your turn was originally completed to prevent the turn being marked as invalid.

When making a Late Edit to your Chain Game Turn Post, be sure to add a 'Original Edit Time' field to the bottom of the Posting Format and specify when the turn was originally finished. It is important that you mention the Time Zone of the time you posted too, so that players in other time zones do not get confused and misinterpret how long it took you to complete your turn.


Violation of the Chain Game Rules

The Chain Game Rules are designed to keep the game played fairly, so that all players are having an enjoyable experience and the game is making progress. It is expected that all Chain Game Players take the time to fully understand the rules and ensure that they do not violate them during their Chain Game Turns and therefore not cause any disruption or upset amongst players.

Violations of the Chain Game Rules are treated seriously and will be dealt with appropriately by the Chain Game Staff. Chain Game Turns that violate any of the Chain Game Rules will be declared invalid and the progress made in that turn, as well as that of any following turns, will be discarded. 

We recognise that players can make honest mistakes and accidentally violate Chain Game Rules and will take this into consideration. Depending on the severity of the rules broken, if it is your first time not following the Chain Game Rules your turn may not be declared invalid and in such cases the game will continue as normal.

Players that have been repeatedly broken Chain Game Rules, spam post in the Chain Game Topics, do not show respect for other Chain Game Members and choose to ignore warnings given to them by the Chain Game Staff will face temporary or permanent exclusions from the Chain Game. During the period of a Chain Game Ban, the offending player will not be allowed to participate in any Chain Game Round and all posts that they choose to make in Round Topics will be ignored, declared invalid and later removed. Persistent posting during the period of a Chain Game Ban with the intent to cause disorder in the Chain Game may be dealt externally by GTAForums under the website's Rules and Policies.

Players that witness violations of Chain Game Rules should bring them to the immediate attention of a Chain Game Staff Member. Noticing an issue early will help to prevent the loss of a great amount of progress if the issue is not noticed until much later in the game.

Edited by GTAKid667
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The Chain Game Players List

Chain Game Staff
GTAKid667 - GTA Vice City Chain Game Chief (Active) [265/0]
TubewayArmy - GTA Vice City Chain Game Deputy Chief (Active) [728/0]
123robot - GTA Vice City Chain Game Assistant Chief (Active) [209/0]

Chain Game Players
oscareczek - GTA Vice City Chain Game Professional Player (Active) [177/0]
Parik - GTA Vice City Chain Game Professional Player (Active) [155/3]
MrMateczko - GTA Vice City Chain Game Experienced Player (Active) [92/0]
TheAgniesia22 - GTA Vice City Chain Game Experienced Player (Active) [64/1]
thehambone - GTA Vice City Chain Game Experienced Player (Active) [61/0]
Pavle - GTA Vice City Chain Game Experienced Player (Inactive) [58/0]
iguaan - GTA Vice City Chain Game Experienced Player (Active) [56/0]
VASSILY - GTA Vice City Chain Game Experienced Player (Inactive) [55/2]
DT-boy - GTA Vice City Chain Game Skilled Player (Active) [41/0]
WildBrick142 - GTA Vice City Chain Game Skilled Player (Inactive) [27/0]
DragonpokeZ - GTA Vice City Chain Game Skilled Player (Inactive) [26/3]
Blaze - GTA Vice City Chain Game Player (Inactive) [19/0]
Gummy - GTA Vice City Chain Game Player (Inactive) [18/0]
Night_MARE - GTA Vice City Chain Game Player (Inactive) [15/0]
SorveteQuente - GTA Vice City Chain Game Player (Active) [14/1]
Jimmy - GTA Vice City Chain Game Player (Inactive) [13/0]
ClaudX - GTA Vice City Chain Game Player (Inactive) [13/0]
Sidaredd - GTA Vice City Chain Game Player (Inactive) [12/1]
cryptorelic - GTA Vice City Chain Game Player (Active) [10/0]
DomoTheRussian - GTA Vice City Chain Game Player (Inactive) [10/0]
hoXiu - GTA Vice City Chain Game Player (Inactive) [4/1]
Dealux - GTA Vice City Chain Game Player (Inactive) [3/0]
0909090 - GTA Vice City Chain Game Player (Inactive) [2/0]
yuvraj6122 - GTA Vice City Chain Game Player (Inactive) [2/0]
crashoverride93 - GTA Vice City Chain Game Player (Inactive) [2/1]
Harerama Chakraborty - GTA Vice City Chain Game Player (Inactive) [1/0]
Nico - GTA Vice City Chain Game Player (Inactive) [1/0]
slohbur - GTA Vice City Chain Game Player (Inactive) [1/0]
CoolMods - GTA Vice City Chain Game Player (Inactive) [0/3]


Special Thanks

CCPD - The creator of the GTA Vice City Chain Game Logo and Chain Artwork that has been used in the Chain Game Design since Round 25. These graphics have been a great addition to our Opening Posts and we appreciate the effort that CCPD has put into making them.


JAJ - The creator of The Chain Game on GTAForums. JAJ has been Chief of The Chain Game: San Andreas for 11 Years and continues to run a successful game for members of GTAForums to participate in and enjoy. The Chain Game as an idea has proved popular on the forums and was the inspiration for the creation of the Grand Theft Auto III Chain Game. JAJ's dedication to The Chain Game is admirable and we respect his work.


MrMateczko - GTA Vice City Chain Game Player who previously held the position of Chain Game Deputy Chief where he was responsible for regularly ensuring that the game is running smoothly as well as taking over as Temporary Chief on occasions where I have been absent. MrMateczko also regularly updated the Chain Game Checklist and continues to support the game by regularly giving Feedback and Ideas. MrMateczko's contributions to the game are greatly appreciated.


oscareczek - GTA Vice City Chain Game Player who gives regular feedback and contributes ideas and suggestions for the game. oscareczek's suggestions have included ideas for the Chain Game Design including the Fonts and Colors that have been used. He is also an active turn taker and continues to help the Chain Game Progress. oscareczek's contributions to the game are greatly appreciated.


Parik - GTA Vice City Chain Game Player who has worked to produce a script that automatically creates Chain Game Statistics Tables for any Chain Game Round. This script will help immeasurably for the future of the Chain Game and in work for the Chain Game Index. Parik's contribution to the game is greatly appreciated.


Samutz - The creator of GTASnP.com, an easy to use GTA Save File Sharing Website which is used regularly by Chain Game Players to upload the save files used in each turn of the game. GTASnP.com also includes an automatically updated Checklist and Statistical Information on each uploaded Save File. Samutz and the GTASnP.com Website has helped the Chain Game immeasurably and we are extremely grateful for this service and the years of dedication Samutz has put into running it.


TubewayArmy - GTA Vice City Chain Game Deputy Chief. TubewayArmy has made major contributions to the Chain Game including regularly giving feedback and ideas, ensuring that the game continues to run smoothly and documenting statistical information for use in the Chain Game Index. He also regularly updates the Hidden Package Rewards List and takes regular turns throughout each round. TubewayArmy's contributions to the game have been admirable and we would have never progressed as far without him.

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100% Checklist
Percentage Complete: 100%

Legend:
Completed Missions
Available Missions
Unavailable Missions
Player who completed the Missions

In the beginning...
An Old Friend - cryptorelic

Ken Rosenberg
The Party - cryptorelic
Back Alley Brawl - 123robot
Jury Fury - TubewayArmy
Riot - TubewayArmy

Assassinations
Road Kill - SorveteQuente
Waste The Wife - oscareczek
Autocide - GTAKid667
Check Out At The Check In - TheAgniesia22
Loose Ends - thehambone

Avery Carrington
Four Iron - cryptorelic
Demolition Man - SorveteQuente
---------------
Two-Bit Hit - cryptorelic

Juan Garcia Cortez
Treacherous Swine - SorveteQuente
Mall Shootout - TubewayArmy
Guardian Angels - 123robot
---------------
Sir, Yes Sir! - SorveteQuente
---------------
All Hands on Deck - Parik

Ricardo Diaz
The Chase - TheAgniesia22
Phnom Penh '86 - cryptorelic
The Fastest Boat - Parik
Supply and Demand - cryptorelic

Umberto Robina
Stunt Boat Challenge - thehambone
Cannon Fodder - 123robot
Naval Engagement - iguaan
Trojan Voodoo - TubewayArmy

Auntie Poulet
Juju Scramble - SorveteQuente
Bombs Away! - TubewayArmy
Dirty Lickin's - TubewayArmy

Kent Paul
Death Row - SorveteQuente

Tommy Vercetti
Rub Out - SorveteQuente
Shakedown - TubewayArmy
Bar Brawl - SorveteQuente
Cop Land - 123robot

Love Fist
Love Juice - TubewayArmy
Psycho Killer - MrMateczko
---------------
Publicity Tour - thehambone

Big Mitch Baker
Alloy Wheels of Steel - DT-boy (1:26)
Messing With The Man - TubewayArmy
Hog Tied - TheAgniesia22

The Malibu
No Escape? - 123robot
The Shootist - SorveteQuente (64)
The Driver - SorveteQuente (2:01)
The Job - TubewayArmy

Phil Cassidy
Gun Runner - TubewayArmy
Boomshine Saigon - SorveteQuente

InterGlobal Film Studio
Recruitment Drive - SorveteQuente
Dildo Dodo - SorveteQuente
Martha's Mug Shot - SorveteQuente
G-Spotlight - MrMateczko

Kaufman Cabs
V.I.P - TheAgniesia22
Friendly Rivalry - 123robot
Cabmaggedon - MrMateczko

The Boatyard
Checkpoint Charlie - 123robot (1:36)

Cherry Poppers
Distribution - SorveteQuente (50)

Pole Position
Strip Dance - Parik (295), TubewayArmy (5)

Sunshine Autos
List 1:
Landstalker - SorveteQuente
Idaho - SorveteQuente
Esperanto - SorveteQuente
Stallion - SorveteQuente
Rancher - SorveteQuente
Blista Compact - SorveteQuente

List 2:
Sabre - SorveteQuente
Virgo - SorveteQuente
Sentinel - SorveteQuente
Stretch - SorveteQuente
Washington - SorveteQuente
Admiral - SorveteQuente

List 3:
Cheetah - TheAgniesia22
Infernus - TheAgniesia22
Banshee - TheAgniesia22
Phoenix - TheAgniesia22
Stinger - TheAgniesia22
Comet

List 4:
Cuban Hermes - TheAgniesia22
Voodoo - TheAgniesia22
Mr Whoopee - TheAgniesia22
Baggage Handler - TheAgniesia22
Pizza Boy - TheAgniesia22
Caddy - TheAgniesia22

Races:
Terminal Velocity - TheAgniesia22 (0:46)
Ocean Drive - SorveteQuente (0:48)
Border Run - 123robot (1:28)
Capital Cruise - 123robot (1:40)
Tour! - MrMateczko (2:00)
VC Endurance - SorveteQuente (4:58)

Printworks
Spilling The Beans - Parik
Hit The Courier - MrMateczko
---------------
Cap The Collector - MrMateczko

Final Mission
Keep Your Friends Close... - 123robot

Miscellaneous
Hidden Packages: 100/100 - 123robot (60), SorveteQuente (40)
Unique Jumps: 36/36 - 123robot (19), SorveteQuente (14), Parik (2), MrMateczko (1)
Robberies: 15/15 - SorveteQuente (15)

Vehicle Missions
Paramedic - Parik
Vigilante - SorveteQuente (82)
Firefighter - SorveteQuente
Pizza Boy - 123robot
Taxi: 101/100 - TheAgniesia22 (50), cryptorelic (20), SorveteQuente (20), 123robot (10), TubewayArmy (1)

Chopper Checkpoint Missions
Little Haiti - thehambone (1:58)
Downtown - MrMateczko (2:02)
Vice Point - 123robot (1:07)
Ocean Beach - 123robot (1:09)

Off Road Challenges
Cone Crazy - thehambone (0:27)
Test Track - 123robot (2:18)
Trial By Dirt - SorveteQuente (1:53)
PCJ Playground - Parik (0:45), iguaan (0:53), DT-boy (0:57), cryptorelic (1:21)

Stadium Missions
Hotring - SorveteQuente (3:20, 15.00)
Bloodring - thehambone
Dirtring - 123robot (2:41)

Top Fun Missions
RC Bandit Race - 123robot (2:20)
RC Baron Race - SorveteQuente (2:22)
RC Raider Pickup - SorveteQuente (5:21)

AmmuNation
Shooting Range - DT-boy (50)

Vice City Beach Rampages: 17/17
Destroy 10 Vehicles in 2 Minutes! [Rocket Launcher] - 123robot
Kill 30 Gang Members in 2 Minutes! [Molotov] - SorveteQuente
Runover and Kill 30 Gang Members in 2 Minutes! [Vehicle] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [.308 Sniper] - SorveteQuente
Kill 10 Gang Members in 2 Minutes! [Katana] - SorveteQuente
Kill 20 Gang Members in 2 Minutes! [Chainsaw] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [M4] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [Shotgun] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [MP5] - SorveteQuente
Kill 10 Gang Members in 2 Minutes! [.308 Sniper] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [S.P.A.S. 12] - SorveteQuente
Drive-By and Waste 35 Gang Members in 2 Minutes! [Vehicle + Uzi] - SorveteQuente
Kill 20 Gang Members in 2 Minutes! [Chainsaw] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [.357] - SorveteQuente
Kill 35 Gang Members in 2 Minutes! [M4] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [Rocket Launcher] - SorveteQuente
Drive-By and Waste 30 Gang Members in 2 Minutes! [Vehicle + Uzi] - SorveteQuente

Starfish Island Rampages: 1/1
Runover and Kill 35 Gang Members in 2 Minutes! [Vehicle] - 123robot

Vice City Mainland Rampages: 17/17
Kill 40 Gang Members in 2 Minutes! [Molotov] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [Minigun] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [.357] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [Flamethrower] - SorveteQuente
Drive-By and Waste 35 Gang Members in 2 Minutes! [Vehicle + Uzi] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [M60] - SorveteQuente
Kill 30 Gang Members in 2 Minutes! [Tec-9] - SorveteQuente
Kill 35 Gang Members in 2 Minutes! [S.P.A.S. 12] - SorveteQuente
Gun Down 20 Gang Members in 2 Minutes! [Sniper Rifle] - 123robot
Kill 10 Gang Members in 2 Minutes! [Katana] - SorveteQuente
Kill 25 Gang Members in 2 Minutes! [Shotgun] - SorveteQuente
Kill 20 Gang Members in 2 Minutes! [Kruger] - 123robot
Kill 35 Gang Members in 2 Minutes! [Grenade] - 123robot
Destroy 15 Vehicles in 2 Minutes! [Rocket Launcher] - 123robot
Kill 25 Gang Members in 2 Minutes! [S.P.A.S. 12] - 123robot
Destroy 15 Vehicles in 2 Minutes! [Minigun] - 123robot
Destroy 12 Vehicles in 2 Minutes! [Rocket Launcher] - 123robot

Safehouses
3321 Vice Point - 123robot
El Swanko Casa - 123robot
Links View Apartment - TubewayArmy
1102 Washington Apartment - 123robot
Ocean Heights Apartment - 123robot
Hyman Condo - 123robot
Skumole Shack - 123robot

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TubewayArmy


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Hidden Package Rewards List
The following items are rewarded for collecting a specific number of Hidden Packages. This list shows the items which are already available and which are still not, with those not yet available showing the requirements remaining to obtain them.

Body Armor
Chainsaw
Colt Python
Flamethrower
Combat Sniper
Minigun
Rocket Launcher
Sea Sparrow at the Vercetti Estate
Rhino at the Fort Baxter Air Base
Hunter at the Fort Baxter Air Base and Lance Vance's House

Legend:
Available
Unavailable


Special Vehicles List
The following vehicles are considered Special as they have properties that make them unique from other vehicles in the game and most of them can only be acquired once. Chain Game Players are welcome and encouraged to collect as many Special Vehicles as they choose in their Chain Game Turns. Several Special Vehicles have properties that could prove to be useful during the course of the game, and enjoyable to drive following the rounds completion.

EC White Admiral - "In The Beginning..." [LV]
Spand Express (Unique) - "Jury Fury"
Spand Express (Unique) - "Riot"
Diaz's Silver Admiral (AP/EC) - "Guardian Angels"
Squalo (BP/EP/FP) - "Supply and Demand"
Squalo (EP/FP) - "Supply and Demand"
Wet Asphalt Patriot (EC2) - "Sir, Yes Sir!"
White PCJ-600 (EC) - "Autocide"
Black and Red Bobcat (EC) - "Autocide"
Blue PCJ-600 (EC) - "Autocide"
Black Washington (EC) - "All Hands On Deck"
PCJ-600 (BP/FP/EP) - "Bar Brawl"
Black Admiral (EC) - "Check Out At The Check In"
Romero's Hearse (FP/U) - "Two Bit Hit"
Black Romero's Hearse (EC2/U) - "Two Bit Hit"
Black Voodoo (EC) - "Two Bit Hit"
Sabre Turbo (BP/EP/FP) - "The Driver"
White Walton (EC) - "Gun Runner" [HC]
Black Admiral (EC) - "Loose Ends"
Black Pony (EC) - "Loose Ends"
Blue and White Maverick (EC) - "Loose Ends"
Gold Stretch (EC) - "Martha's Mug Shot"
Black Sentinel (EC) - "Hit The Courier"
Lightless Zebra Cab (NE) - "Cabmaggedon"
Sanchez (BP/EP/FP) - Dirtring
Hotring Racer (EP/FP/U) - Hotring
Hotring Racer A (EP/FP/U) - "Hotring"
Hotring Racer B (EP/FP/U) - "Hotring"
Blue and White RC Bandit (EC) - "RC Bandit Race"
Red and White RC Bandit (EC) - "RC Bandit Race"
Yellow and White RC Bandit (EC) - "RC Bandit Race"
RC Baron (U) - "RC Baron Race"
Black Sanchez (EC) - Trial By Dirt
Black Rancher (EC) - Test Track
Banshee (FP) - Vice Street Races
Cheetah (FP) - Vice Street Races
Infernus (FP) - Vice Street Races
Glendale Bloodring Banger With Glitched Roof (NE)
Oceanic Bloodring Banger With Glitched Roof (NE)
Flatbed with Glitched Bed (NE)
Lightless Cabbie (NE)
Lightless Kaufman Cab (NE)
Lightless Taxi (NE)
Lightless Zebra Cab (NE)


Legend:
(AP) - All Proof [BP/DP/EP/FP]
(BP) - Bullet Proof
(DP) - Dent Proof
(EC) - Exclusive Color
(EC2) - Exclusive Color 2
(EP) - Explosion Proof
(FP) - Fire Proof
(NE) - No Extra
(Unique) - Unique Vehicle

Acquired Vehicles
Acquirable Vehicles
Unacquirable Vehicles
Acquirable through Glitching
Acquirable Multiple Times
[ES] - in El Swanko Casa
[LV] - in Links View Apartment
[OH] - in Ocean Heights Apartment
[VE] - in Vercetti Estate
[HC] - in Hyman Condo
[SA] - in Sunshine Autos


Useful Links
Here are a collection of Useful Links both to content across the GTA Network and other websites that may be of use to the Chain Game Players. If you have a suggestion for a website to be added to the Useful Links Collection, contact a member of Chain Game Staff with a link to the content that you would like to be added and a reason why you feel they would be useful, and we will consider adding it to the list.

GTA Vice City Chain Game Lounge
GTA Vice City Chain Game Index
The Chain Game Discord Server
The Chain Game Steam Group
GTAVice.com
Dropbox
Google Drive
OneDrive
MEGA
GTA Vice City Special Vehicle Guide
GTA Series Videos Missions Walkthrough Playlist
IGN Section on GTA Vice City
Gamespot Section on GTA Vice City
G-Unleashed Section on GTA Vice City

Edited by TubewayArmy
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The Starter Save


Created By: TubewayArmy
Link: Starter Save
Completion: 0.65%
Notes:
The Links View Apartment has been purchased.
The game is saved at the Links View Apartment.
The EC White Admiral is stored in the Links View Apartment Garage.
Edited by GTAKid667
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Sorviknight

Taking a turn now :)

 

forfeit. had to leave :c

 

Edited by SorveteQuente
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Oh, Vice City, how I've missed you. :D I'll go! Watch me play LIVE here!

 

Mission: Back Alley Brawl + Dirtring + Pizzaboy + Hidden Packages (60) + Unique Stunt Jumps (1) + Properties
Link: http://gtasnp.com/0VwrBB
Completion %: 12.99%
Notes: Mission Passed! $200 earned.

Completed the Dirtring stadium event! $50,000 earned. Time - 2:41

Completed the Pizzaboy sub-mission. $5,000 earned. Tommy now has 150 max HP!

Collected 60 hidden packages on the Mainland, Starfish Island, Prawn Island, and Leaf Links. Only the 40 on the Vice City Beach Island remain.

Completed the unique stunt jump on the stairs from 'Hog Tied'.

Purchased all safe houses in Vice City!

Saved at 1102 Washington Street.

Edited by 123robot
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TubewayArmy

My turn live!

 

Mission: Jury Fury
Link: http://gtasnp.com/k984Ki
Completion: 13.64%

Edited by TubewayArmy
717
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Sorviknight

Taking another x)

 

Mission: Road Kill
Link: http://gtasnp.com/1HaKEm
Completion %: 18.18%
Notes: 

  • Completed a Rampage in Ocean Beach: Kill 30 gang members with Molotovs;
  • Completed Firefighter! 78 fires extinguished;
  • Robbed all the stores;
  • Collected all the remaining Hidden packages: +$100,000 bonus;
  • Road Kill completed! +$500.

Edited by SorveteQuente
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Sorviknight

I'll take another one

 

Mission: Treacherous Swine + Vigilante
Link: http://gtasnp.com/zEGlx4
Completion %: 20.78%
Notes:

*Vigilante completed with Hunter: 82 kills, body armor upgraded.

Edited by SorveteQuente
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TubewayArmy

My turn live!

 

Mission: Mall Shootout
Link: http://gtasnp.com/bAzfYk
Completion: 21.43%

Edited by TubewayArmy
719
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Here taking another turn! Watch me play LIVE here!

 

Mission: Guardian Angels + Test Track + Taxi Driver (10)
Link: http://gtasnp.com/TSk1PY
Completion %: 22.73%
Notes: Mission Passed! $1,000 earned.

Completed the 'Test Track' sub-mission! $100 earned. Time - 2:18

Delivered 10 fares in the taxi driver sub-mission! $2,567 earned. 70 fares to go!

Saved at 1102 Washington Street.

Edited by 123robot
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I'll take a turn! :)

Mission: The Chase
Called by: Yellow Perennial
Link: http://gtasnp.com/4ipgiC
Status: Completed
Completion %: 23.38%
Notes: 50 Taxi fares

Edited by TheAgniesia22
turn done
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Sorviknight

my turn

 

Mission: Demolition Man
Link: http://gtasnp.com/Fr97xK
Completion %: 25.32%
Notes:

*RC Baron race completed: +$100.

Edited by SorveteQuente
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Me next!

 

Mission: Stunt Boat Challenge, Bloodring, Cone Crazy
Link: Cajones
Progress: 28.57%
Notes:

* Cone Crazy completed in 27 seconds!

* Auntie Poulet wants Tommy to try her stew...

Edited by thehambone
Man you the man man!

San Andreas Countryside
Meet the GTA 3 players who've spent a decade playing pass-the-pad to 100% the game - GamesRadar

GTA:LCS Save Editor - Supports Android, iOS, PS2, and PSP saves!

GTA3 Save Editor  - Big update in the works!

 

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Sorviknight

Turn live! (With music)

 

Mission: Sir, Yes Sir! + Taxi + Trial By Dirt + RC Goblin Race + Rampages
Link: http://gtasnp.com/INZ9Hw
Completion %: 31.17%
Notes:

  • 20 Taxi fares completed, Taxi Driver mission done;
  • Trial By Dirt completed in 1:53;
  • RC Goblin Pickup completed in 5:21;
  • 6 rampages done.

Edited by SorveteQuente
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Mission: The Fastest Boat, Paramedic (Level 12), Unique Stunt Jumps (1)
Completion: 33.12%
Link: http://gtasnp.com/H4qFFF
Notes: Saved at 'El Swanko Casa'
Completed Downtown Hospital stunt jump
Completed 12 Levels of Paramedic.
123
Armor

 

Edited by Parik
   

 

 

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Sorviknight

Live turn

 

Mission: Death Row + Rampages
Link: http://gtasnp.com/4qB90J
Completion %: 34.42%
Notes:

  • 19 Rampages done (9 left: 1, 28, 29, 30, 31, 32, 33, 34 and 35 from this map).

Edited by SorveteQuente
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I'll take a turn! :)

 

Mission: Autocide
Link: Click Me! :p
Completion: 35.71%

Edited by GTAKid667
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I'll go! Watch me play LIVE here!

 

Mission: Cannon Fodder + RC Bandit Race + Unique Stunt Jumps (18) + Rampages (9)
Link: http://gtasnp.com/Bv509x
Completion %: 49.35%
Notes: Mission Passed! $2,000 earned.

Won the RC Bandit Race! $100 earned. Time - 2:20

Completed all 18 unique stunt jumps on the Vice City Beach island!

Completed the last remaining 9 rampages in Vice City! ALL RAMPAGES COMPLETED!
Saved at the Ocean View Hotel.

Edited by 123robot
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Sorviknight

turn :)

 

Mission: Rub Out + Hotring + Stunts
Link: http://gtasnp.com/oaAt2X
Completion %: 59.74%
Notes: 

  • Finished Hotring in 3:20 minutes;
  • Completed all stunts from Prawn and Starfish Islands and the majority from Mainland (21 and 23 left from this map.

Edited by SorveteQuente
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TubewayArmy

My turn live!

Mission: Shakedown, Properties
Link: http://gtasnp.com/L17Ydf
Completion: 62.34%

Notes: Purchased Film Studio, Malibu Club and Pole Position Club

Spent $5 in Pole Position Club and unlocked new outfit

Accepted two phone calls and unlocked new Assassination mission

Edited by TubewayArmy
720
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Here I go again! Watch me play LIVE here!

 

Mission: No Escape? + Checkpoint Charlie
Link: http://gtasnp.com/1wSmbx
Completion %: 64.29%
Notes: Mission Passed! $1,000 earned.

Purchased the Boatyard and completed the Checkpoint Charlie asset mission! $5,000 earned. Time - 1:36 (WORLD RECORDDDDDDDDDDDDDD YEEEEEEEEEEEEEEEEEESSSSSS!)

Boatyard asset acquired! It will now generate revenue up to a maximum of $2,000.

Saved at the Vercetti Mansion.

Edited by 123robot
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