Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

So why is SannyBuilder popping up this piece of sh*t message?


deleted account
 Share

Recommended Posts

deleted account

Trying to make a CLEO mod and when I try to put the Freeway and the Shotguns models into the script instead of compiling the mod Sanny Builder whines "Compiled file has no header, so the model name #SHOTGUN can not be used. Use number ID instead."

 

This has never happened before, what is this?

Link to comment
Share on other sites

Use weapon ID instead of weapon name. The message box is literally explain this to you itself.

Link to comment
Share on other sites

deleted account

I'm using the weapon id, #SHOTGUN, thats how it's always worked, I want to know how to get rid of this sudden change

12 minutes ago, gts. said:

Use weapon ID instead of weapon name. The message box is literally explain this to you itself.

I'm using the weapon id, #SHOTGUN, thats how it's always worked, I want to know how to get rid of this sudden change

Link to comment
Share on other sites

Try to link your default.ide (if I'm not wrong) from your game installation to Sanny.

Link to comment
Share on other sites

SHOTGUN don't exist in gta sa

just have a look in Sanny Builder Help> SCM Documentation> GTA SA>Weapon numbers in you need info about weapon for your script

Spoiler

default.ide

 

# shotguns
349, chromegun, chromegun, shotgun, 1, 50, 0
350, sawnoff, sawnoff, colt45, 1, 30, 0
351, shotgspa, shotgspa, buddy, 1, 50, 0

 

Link to comment
Share on other sites

Yeah, but... I would expect Sanny to find the standard IDE definitions as long as the proper program directory is set for SA. If it was working before but doesn't now, then perhaps the edit mode was changed in Sanny (bottom right). Each edit mode needs to have the program folder set individually.

 

I think the other reason for problems is related to a lack of header. Something like, you are editing a main.scm instead of a cleo script because you don't have the proper cleo directive at the top of the script. Or, you intend to create a main.scm and didn't create a header.  

 

It's been a while so I forget the details but I spent some time working on custom Sanny modes and had a lot of success getting IDE definitions working for mobile and PS2. You might find some useful reference here

Link to comment
Share on other sites

deleted account
3 hours ago, OrionSR said:

I think the other reason for problems is related to a lack of header. Something like, you are editing a main.scm instead of a cleo script because you don't have the proper cleo directive at the top of the script. Or, you intend to create a main.scm and didn't create a header.  

Thanks, something happened to {CLEO .CS} at the top without me knowing

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.