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3DS Max/GMax smooth normals


Another GTA Fan
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Another GTA Fan

How do I smooth the normals in GMax? If you use 3DS Max, GMax is simply a nerfed version of 3DS Max, so it should near enough work the same way.

 

I've had a look for tutorials for this, and I cannot find anything for this. If it was Zmod, I'd just select all the normals I want to smooth with Selected Mode on, and click on the scene with the smooth tool, and it would be done just like that, but GMax seems to want me to fly to the moon and complete an orbit to get it to smooth the normals.

 

Any help with this would really be appreciated.

 

Edit: Ignore this. I decided to do all the modeling and normals in ZModeler, then rig it using GMax. Feel free to lock.

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Just fyi, 3ds Max uses smoothing groups. So you select faces and add a smoothing group ID, then select a few others and add another smoothing group ID etc.

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Another GTA Fan

It wasn't working for me for some reason. It's okay anyway. I done it all in ZModeler, then rigged it in GMax.

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