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tedomedo

How to have far distance shadow the same as close distance?

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tedomedo
Posted (edited)

My pc is old, i have 4gb, that's why the game is laggy, especially in areas with many vehicles, pedestrian and shadows. I tried playing without shadows but this is not acceptable, it looked bad. I also don't like that shadows change when i move. As we all know, shadows near me are very detailed, other shadows are briefly.

I'd like to have shadows like in GTA San Andreas (well not so transparent), where close and far shadows are not different and all are briefly/blurry. How can i do this in OpenIV or something else?

Edited by tedomedo

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tedomedo

I know now what is Shadow_SplitZEnd. It defines distance to border between precise shadow close to me and potentially less precise shadow more away. Even if Shadow_SplitZEnd is 0 and Shadow_SplitZStart (= how away shadow is precisely displayed) is 0 too, there are still few yards around me max precise shadow. If course, default values 0.93 and 0.86 are good for well looking shadows but i can't have default values in my pc.

 

I tried Shadow_SplitZStart and Shadow_SplitZEnd combinations: 0.1 - 0.0;    0.1 - 0.8;    0.9 - 0.0;    0.9 - 0.8 (first number is SplitZStart, second one SplitZEnd) You can see this in my updated .psd image file . Open in photoshop and switch layers.

 

Can someone create mod or something in Open IV to remove precise shadow around me?

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tedomedo

Still nothing from you.... Is there no possible answer?

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AiraCobra
On 6/21/2018 at 4:18 PM, tedomedo said:

Can someone create mod or something in Open IV to remove precise shadow around me?

https://gtaforums.com/forum/403-openiv/

 

 

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