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[REL|BETA] Storyline Enhancement Mod


Laremi Story

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On 10/19/2020 at 11:28 AM, Jengus said:

I tried and I only have storyline enhancement in my modloader folder. Could you tell me what should I have in the folder, maybe I am have some file I shouldn't have

hmmm my setup was same in the modloader folder

have du kept the silent patch,limit adjuster ,no_dep etc oitside the folder 

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On 10/19/2020 at 11:28 AM, Jengus said:

I tried and I only have storyline enhancement in my modloader folder. Could you tell me what should I have in the folder, maybe I am have some file I shouldn't have

Ah Scheiße i really have no idea now 

I remember that it took loads of trial and error to do the mission ,but i did that few months ago so i dont rem it now

😔

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2 hours ago, kebi said:

Silent posted a fix for this mission on page 4, so you should try it and see if it still crashes.

Tak zrobię

2 hours ago, kebi said:

Silent posted a fix for this mission on page 4, so you should try it and see if it still crashes.

Plik usunięty :/

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On 10/3/2018 at 3:16 PM, Silent said:

So since All-Terrain Takedown crashes most of the time (albeit it seems to be possible to avoid the crash, hence why it's random for some people), here's a fix 😃

 

https://www.dropbox.com/s/kkuvx631r2vcbsc/SEM-BETA_2-ATTD-fix.zip?dl=0

 

The mission was using some models (BALLAS3) which were not loaded in advance, hence if you have not loaded them on your own first (by seeing this particular model in the city) it would crash. Weasel model was also loaded kinda wrong, so I corrected that too, just in case.

The link is not working. Reupload?

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  • 3 weeks later...
  • 1 month later...
  • 2 months later...
DestroyerGamer7

I don't know if anyone has asked this yet.... But can I use this mod with the Things to Do in San Andreas Mod? I am asking this because I want all the features that he implemented, and some featurs that you yourself have done..

 

Pls do help me

 

 

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9 hours ago, DestroyerGamer7 said:

I don't know if anyone has asked this yet.... But can I use this mod with the Things to Do in San Andreas Mod? I am asking this because I want all the features that he implemented, and some featurs that you yourself have done..

 

Pls do help me

 

 

Big no! Do not do that! Only use Storyline Enhancement or TTDISA. 

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DestroyerGamer7
8 minutes ago, MC Devady said:

Big no! Do not do that! Only use Storyline Enhancement or TTDISA. 

oh thanks :)

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  • 2 months later...
Panzermann11
Posted (edited)

I just wish there was a new "uncut" mod like this, compatible with most mod and made from scratch. I was hoping to use it because it added the cut dialogue without TTDISA's changes, but since this mod is unfinished and the author doesn't even bother fixing the problems and finishing it, I neglected to click the download button. Hell, if a new mod like this was made, I would reinstall San Andreas.

Edited by Panzermann11
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6 hours ago, Panzermann11 said:

I just wish there was a new "uncut" mod like this, compatible with most mod and made from scratch. I was hoping to use it because it added the cut dialogue without TTDISA's changes, but since this mod is unfinished and the author doesn't even bother fixing the problems and finishing it, I neglected to click the download button. Hell, if a new mod like this was made, I would reinstall San Andreas.

Welcome to the world of modding where most of your favorite mods made by your favorite modders (sucks making a mod/doesn't active for many months or years/busy developing more important project) are mostly left with unfinished/broken/buggy problems.

 

Good luck waiting for someone who can take over and finishing your favorite mods or just fixing it up yourself.

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  • 2 weeks later...
GoddessOfHate

Noticed a few bugs with this mod. And it seemed to come at completely random times.

I'd be playing fine for a few hours, crash, and then it would crash upon loading the same file several times. Seemed to go away after I removed and replaced conflicting mods.

 

I'm loving the cut dialogue, one of the few reasons I keep this mod, but yes, it is very buggy. The Green Sabre mission, for example, seemed to get stuck. After killing all of the ballas, a cutscene would start showing Carl getting arrested. With the mod though, the cutscene never triggers and i'm standing with a bleeding Sweet, around a bunch of dead ballas, with nothing else to do. Had to stop the mod in my modloader, finish the mission, then re-enable it.

 

Plenty more bugs like this too. It's a shame. That cut content and dialogue really adds to the replayability of the game... :(

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