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Questions on porting SA models to VC


Ze-Krush
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I was going to work on some HD retextures for a few mods, the particular mod I'm talking about in this discussion is this.

 

Vice City seems really unstable with mostly any mods. (Could be that I have Windows 10 and the Steam version of GTA:VC)

 

How would I go about repacking this mod to be "functional" in Vice city?

 

Programs I'm looking to use to complete this

 

3DSMax

TXD Workshop

IMGTool

 

I'm not very fluent in actually creating content for Vice City or San Andreas. I'm much more familiar with GTA V

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spaceeinstein

Can you describe this instability? Is it crashing at seemingly random times or is it predictable? The mod you linked is for SA. Are you modding VC using a mod for SA?

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On 6/14/2018 at 11:39 PM, spaceeinstein said:

Can you describe this instability? Is it crashing at seemingly random times or is it predictable? The mod you linked is for SA. Are you modding VC using a mod for SA?

I'm trying to port the model from the San Andreas mod into Vice City, I'd like to know if it's a bone set or anything like that.

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