suicidehummer Posted June 6, 2018 Share Posted June 6, 2018 When I hit peds with my car, after a couple or a big group, they slow it down to a near crawl. Is there any way to make them lighter? Link to comment Share on other sites More sharing options...
ItsiAdam Posted June 7, 2018 Share Posted June 7, 2018 (edited) It'll probably interest you to edit the cars mass instead. I've not really looked, but I've never seen anything related to "entity mass" outside of vehicle handling data. You could also try not driving into crowds of peds. Edited June 7, 2018 by ItsiAdam Link to comment Share on other sites More sharing options...
suicidehummer Posted June 8, 2018 Author Share Posted June 8, 2018 On 6/6/2018 at 9:50 PM, ItsiAdam said: It'll probably interest you to edit the cars mass instead. I've not really looked, but I've never seen anything related to "entity mass" outside of vehicle handling data. You could also try not driving into crowds of peds. No, I have edited each car to have its exact mass in real life, and I don't want to make the cars less realistic when the problem is the peds being too heavy. And driving into crowds of peds is so much fun with RAGE physics! Link to comment Share on other sites More sharing options...
ItsiAdam Posted June 8, 2018 Share Posted June 8, 2018 I'm not at all sure if this is what you need, but it looks fairly likely, check pedbounds.xml. suicidehummer 1 Link to comment Share on other sites More sharing options...
suicidehummer Posted June 11, 2018 Author Share Posted June 11, 2018 That's it! Thank you! Link to comment Share on other sites More sharing options...