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pweasil

A mission script for testing mission scripts

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pweasil
Posted (edited)

Hi, I wanted to create a main.scm script so that I can quickly go into the game and test scripts or threads. The basic idea is to cut out all of the beginning stuff and put the player into the airport. However, I constantly crash when trying to simply cut this out from the original main.scm. I was wondering if there are any parts of the script unique to loading 'new game' that I could code in myself, or if it's easy enough that someone could do this for me? It would help a lot, thanks.

Edited by pweasil

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ZAZ

read here about main.scm

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