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Shira-Brixx

I need help to create a Lightning with the "DRAW_LINE" native

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Shira-Brixx
Posted (edited)

I try to create a lightning effect with "DRAW_LINE" native. My problem is to get the right coordinate (Vector) for each line and idk how to solved this problem, i spent now 12h with that, but it wont work. 

Q7gNfib.png  

This will draw me a constant line from my ped to the targetped.

Ped LightningTarget;
Vector3 boneCoordsR = PED::GET_PED_BONE_COORDS(PLAYER::PLAYER_PED_ID(), boneID_R, 0, 0, 0);
Vector3 boneCoordsL = PED::GET_PED_BONE_COORDS(PLAYER::PLAYER_PED_ID(), boneID_L, 0, 0, 0);
Vector3 pedCoords = ENTITY::GET_ENTITY_COORDS(LightningTarget, false);

DRAW_LINE(boneCoordsR.x, boneCoordsR.y, boneCoordsR.z, pedCoords.x, pedCoords.y, pedCoords.z, 110, 160, 220, 255);
DRAW_LINE(boneCoordsL.x, boneCoordsL.y, boneCoordsL.z, pedCoords.x, pedCoords.y, pedCoords.z, 110, 160, 220, 255);

I have made a picture as a example what I want to do...

CspYGEk.png

I hope anyone can help me to explain me how to do or to figure out together how we can make something that looks simular like a lightning.

 

Edited by Shira-Brixx

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LeeC2202

Try this, it might give you something you can work with. https://drive.google.com/file/d/1QzF6fTySw022A52f5BSJnusoED8DDshr/view?usp=sharing

It's a plain .cs script so you can see what it is doing. Vectors are not really my thing, so I can't guarantee this is the best way to do this but I was intrigued by the idea so I gave it a shot.

It picks a point 1f units ahead of the player and when you press the Sprint control, it creates animated lightning for 2 seconds to a point 10f units ahead of the player. If you replace the origin with the player bone position and the target with the target bone position, it should create lightning between the two points.

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LeeC2202
Posted (edited)

And here's another silent thread... last online, 4 hours before I posted this. SMH

Then again, I am the only one following the thread (until now that is) 👋

 

Edit: Thread unfollowed, OP now ignored.

Edited by LeeC2202

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