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Interface

GTA San Andreas is coming to Xbox One [backwards compatiblity] starting on June 7th 2018.

Recommended Posts

Big_Smiley
4 hours ago, gta_game45 said:

I could try it later today, however  based on past experiences they are pretty terrible to deal with. They just give ya a copy and paste answer. Phone support is even worse. 

There is no hope in them fixing the game. Not sure what the hell they do besides always updating GtaO. Just like @Awesom-0 mentioned It was reported but those issues were never fixed in the first place, three years back. Kinda makes sense cause I wouldn't think R* would even bother to care and patch sh*t from a old game from the PS2-era. The game Is how It Is, simple.

 

"At least" this HD version of course. Not referring the original SA ports

 ( PS2, XBOX, PC )

Edited by Big_Smiley

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Lucasddst
On 6/8/2018 at 4:11 PM, Awesom-0 said:

^^ And this is exactly why i didn't want the xbox 360 version. It's full of game breaking glitches like that, and R* never put out a patch to fix any of them. I'm still mad at R* for even selling a game in that condition. 

 

Not to mention the audio cuts during cutscenes, the game used to crash when i launched the Sweets Girl mission, The Jetpack sucks because you can no longer aim your gun while using it, the cars constantly bounce when you drive, and the radio is constantly skipping songs.

 

I have heard that the Physical version is more stable, though.

Yes, it's more stable, BUT the physical version have the problem of completely freeze the game when you go to the screen of fly lessons after the airport missions

 

....and the digital version don't recognize the saves of the physical version on 360. if you for exemple, switch to the physical version and saving upon the digitally version, when you return to digitally, you lost you save in there 

Edited by Lucasddst

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AwesomO4000
1 hour ago, Lucasddst said:

Yes, it's more stable, BUT the physical version have the problem of completely freeze the game when you go to the screen of fly lessons after the airport missions

 

....and the digital version don't recognize the saves of the physical version on 360. if you for exemple, switch to the physical version and saving upon the digitally version, when you return to digitally, you lost you save in there 

^^ Are you f*cking kidding me? -_- That is just plain inexcusable.

 

Is there any way to prevent the freezing bug, or does it happen every single time?

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Vanzant

Yeah the Xbox 360 physical copy was reported to death to Rockstars support site. They won't fix it and the auto reply blames your software. I had a pinned topic for it a couple Summers back and it's been beaten into the ground. The PS3 mobile port is not like this and I played it to 100% while side by side playing the original PS2 version to 100% and it was the same experience.

 

Meh, I knew this would come to the Xbox One eventually. Fixed or not I'm over it. lol I'm not going to bother with another port.

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Lucasddst
9 hours ago, Awesom-0 said:

^^ Are you f*cking kidding me? -_- That is just plain inexcusable.

 

Is there any way to prevent the freezing bug, or does it happen every single time?

The only way to prevent the freezing is playing the digital version instead. But when the SA comes to the Xone, the digital version on 360 received an update. Well, that "vanilla" digital version from X360 was 2,1gb while on Xone is 2,6gb, so I suppose that update makes the vanilla digital version on 360 turns into the same as physical version (with the additional option to desable the auto-climb) to both consoles having the same digital version. So I recommend if you have the X360 with the digital SA installed since 2014 on the HD to don't update for a while (or never). First, I need to reach to the airport missions on Xone and see if don't wanna freezing to check if is safe update on 360 (I don't have Live Gold for now, so I can't pass my 360 saves for cloud xone saves to check now...)

 

On digital 360 version, I can deal with the cutscenes and radio audios cut and the rarelly bug that make the textures of the game transparent, but I don't accept that freezing on the screen of fly lessons, so I just have the physical version for the map and cover box, I always play the digital.

Edited by Lucasddst

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SanLiberty
On 6/9/2018 at 11:33 AM, ThirteenAG said:

But have anyone actually tried to report those issues to R* support? What do they say?

They probably just then talk sh*t about GTA Online, because that's all that matters nowdays for Cockstar. ''WE ARE SORRY YOU HAVE THIS ISSUE WITH GTA ONLINE BLAH BLAH BALH''

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SAVILLAIN

Good the GREATEST GAME OF ALL TIME.. coming to The Most Powerful Console ... Ever Made.

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Marcos18
On 6/9/2018 at 12:29 PM, Awesom-0 said:

^^ Yes. Three years ago, back when it was released. 

 

They never have patched it, and they never will.

This remembers me of the poor fps in PS3 version of GTA LCS, it's a shame they still selling a game in that condition and never fixed it.

There's something wrong with Rocksar Games in these days...

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