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Muviligo

Cleo script to display a simple textdraw.

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Muviligo

I'm crashing as soon as I run the game after usng this simple cleo script I wrote....

{$CLEO .cs}0000: NOP 0390: load_texture_dictionary 'SCREEN_FADE'038F: load_sprite 1 from "SCREEN"03F0: use_text_commands 1038D: draw_texture 1 position 0.0 0.0 size 640.0 480.0 colour 0 0 0 0

The SAMP log:

 

 

SA-MP 0.3DLException At Address: 0x007F3825Exception: 0xC0000005 - Access violation reading location 0x00000057Registers:EAX: 0x00000003	EBX: 0x00000001	ECX: 0x00A94B64	EDX: 0x00000420ESI: 0x00000003	EDI: 0x05FFB468	EBP: 0x0177F640	ESP: 0x0177F42CEFLAGS: 0x00210206Backtrace:0x007F3825 in gta_sa.exe0x5772829F in unknown0x57723D05 in unknown0x75B99332 Ordinal2618+0x3FD2 in USER32.dll+0x693320x75B5B1E4 EndTask+0xAE04 in USER32.dll+0x2B1E40x770AEA5C ZwReleaseMutant+0xC in ntdll.dll+0x6EA5C0x749AF730 ReleaseMutex+0x10 in KERNELBASE.dll+0xEF7300x004EED01 in gta_sa.exe0x004D7CEE in gta_sa.exe0x64E5871F in shadows.asi+0x871F0x00748D00 in gta_sa.exe0x618AFB94 in modloader.asi+0x1FB940x618ADE46 in modloader.asi+0x1DE460x618AB83B in modloader.asi+0x1B83B0x618AFBBB in modloader.asi+0x1FBBB0x618AE202 in modloader.asi+0x1E2020x618B07BB in modloader.asi+0x207BB0x618B0188 in modloader.asi+0x201880x618ADF18 in modloader.asi+0x1DF18ASI plugins:audio.asicleo.asicolormod.asimodloader.asiNormalMapFix.asiOutFitFix.asisamp.asiSAMPGraphicRestore.asishadows.asiShellFix.asiStreamMemFix.asiCleo:outlineShadows.csAddress code: 8B 56 54 4A 8BBefore address code: E9 9B B7 41 06Stack:+0000: 0x00A94B64   0x0072727F   0x00000003   0x00000EFA+0010: 0x004840E6   0x0177F514   0x05FFB468   0x05FFB468+0020: 0x0177F640   0x00000001   0x05FFB56C   0x0177F484+0030: 0xDCA16DCE   0x00000016   0x0177F484   0x64F2359D+0040: 0x0000007B   0x05FFB468   0x00000016   0x64F20FAD+0050: 0x64F20FEC   0x0177F4A8   0x0177F5B4   0x45524353+0060: 0x465F4E45   0x05FFB468   0x00000000   0x64F1B8E2+0070: 0x00000000   0xFFFFFFFF   0xFFFFFFFE   0x0177F4F8Game not startedGame Version: US 1.0Memory: 131 MBWindows 10

 

 

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Sanmodder
Posted (edited)

I'm crashing as soon as I run the game after usng this simple cleo script I wrote....

{$CLEO .cs}0000: NOP 0390: load_texture_dictionary 'SCREEN_FADE'038F: load_sprite 1 from "SCREEN"03F0: use_text_commands 1038D: draw_texture 1 position 0.0 0.0 size 640.0 480.0 colour 0 0 0 0

The SAMP log:

 

 

SA-MP 0.3DLException At Address: 0x007F3825Exception: 0xC0000005 - Access violation reading location 0x00000057Registers:EAX: 0x00000003	EBX: 0x00000001	ECX: 0x00A94B64	EDX: 0x00000420ESI: 0x00000003	EDI: 0x05FFB468	EBP: 0x0177F640	ESP: 0x0177F42CEFLAGS: 0x00210206Backtrace:0x007F3825 in gta_sa.exe0x5772829F in unknown0x57723D05 in unknown0x75B99332 Ordinal2618+0x3FD2 in USER32.dll+0x693320x75B5B1E4 EndTask+0xAE04 in USER32.dll+0x2B1E40x770AEA5C ZwReleaseMutant+0xC in ntdll.dll+0x6EA5C0x749AF730 ReleaseMutex+0x10 in KERNELBASE.dll+0xEF7300x004EED01 in gta_sa.exe0x004D7CEE in gta_sa.exe0x64E5871F in shadows.asi+0x871F0x00748D00 in gta_sa.exe0x618AFB94 in modloader.asi+0x1FB940x618ADE46 in modloader.asi+0x1DE460x618AB83B in modloader.asi+0x1B83B0x618AFBBB in modloader.asi+0x1FBBB0x618AE202 in modloader.asi+0x1E2020x618B07BB in modloader.asi+0x207BB0x618B0188 in modloader.asi+0x201880x618ADF18 in modloader.asi+0x1DF18ASI plugins:audio.asicleo.asicolormod.asimodloader.asiNormalMapFix.asiOutFitFix.asisamp.asiSAMPGraphicRestore.asishadows.asiShellFix.asiStreamMemFix.asiCleo:outlineShadows.csAddress code: 8B 56 54 4A 8BBefore address code: E9 9B B7 41 06Stack:+0000: 0x00A94B64   0x0072727F   0x00000003   0x00000EFA+0010: 0x004840E6   0x0177F514   0x05FFB468   0x05FFB468+0020: 0x0177F640   0x00000001   0x05FFB56C   0x0177F484+0030: 0xDCA16DCE   0x00000016   0x0177F484   0x64F2359D+0040: 0x0000007B   0x05FFB468   0x00000016   0x64F20FAD+0050: 0x64F20FEC   0x0177F4A8   0x0177F5B4   0x45524353+0060: 0x465F4E45   0x05FFB468   0x00000000   0x64F1B8E2+0070: 0x00000000   0xFFFFFFFF   0xFFFFFFFE   0x0177F4F8Game not startedGame Version: US 1.0Memory: 131 MBWindows 10

 

 

check now

and do not show the samp log

only scr.log

 

{$ CLEO .cs}     0000: NOPwhile true     wait 0     if 8AAB: not file_exists "? \ SCREEN_FADE.txd"     then 0acd: "not fund" 1000     else         0390: load_texture_dictionary 'SCREEN_FADE'         038F: load_sprite 1 from "SCREEN"         break     endendwhile true     wait 0     03F0: enable_text_draw 0     038D: draw_texture 1 position 90.0 140.0 size 140.0 13.0 RGBA 0 0 0 255endend_thread
Edited by Sanmodder

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