Yoda4P Posted May 8, 2018 Share Posted May 8, 2018 (edited) I'd like to change the installation procedure of this mod https://www.gta5-mods.com/vehicles/real-vehicle-names-for-mega-realistic-car-pack-3-2#description_tab into OpenIV Package Manager (i use the one made by KR4N3N64).Basically, my mod replaces several vehicles.meta/global.gxt2 files by changing certain lines, in order to make "all 54 vehicle variants (Boxville2, Schafter2, Tornado4 etc) appear with their real, specific "on-screen" name, instead of the default one" as written in mod's description. E.g. for Tornado 2nd version i made these changes:In VEHICLES.META i modified only <gamename> values, like this:<Item> <modelName>tornado2</modelName> <txdName>tornado2</txdName> <handlingId>TORNADO</handlingId> <gameName>TORNADO</gameName> --> changed to TORNADO2...</Item>In GLOBAL.GXT2:- remove/replace TORNADO = Tornado <<< WITH >>> TORNADO = Chevrolet Bel Air SS Hardtop- add line TORNADO2 = Chevrolet Bel Air SS ConvertibleAnd so on...In few words, i need the mod to apply changes directly into the original files instead of replacing them with custom ones, in order to avoid conflicts with other mods that manage the same files (like World of Variety, RDE and many others). I've spent some time trying to edit command parameters correctly into assembly.xml but with no results. At this point i don't even know if it's possible to do that since i'm no expert at all, especially with coding... Edited May 8, 2018 by Yoda4P Link to comment Share on other sites More sharing options...
Yoda4P Posted May 12, 2018 Author Share Posted May 12, 2018 bump Link to comment Share on other sites More sharing options...
Yoda4P Posted May 15, 2018 Author Share Posted May 15, 2018 Anybody? Link to comment Share on other sites More sharing options...
Yoda4P Posted May 19, 2018 Author Share Posted May 19, 2018 Please delete this topic, i've re-posted this topic it in the right section. Link to comment Share on other sites More sharing options...