Jinx. 7,374 Posted May 3, 2018 (edited) Unified Lore - EFLC Vehicles Description Celebrate IV's anniversary the way Rockstar always does with V! This mod intends to add the cars from TLAD and TBoGT as seamless as possible them on streets right where they would spawn in the DLCs... atleast based on the data files, along a few other changes: --!!! NEW !!! The REAL audio from EFLC, thanks to HackBoy and NTAuthority !!! NEW !!! --!!! NEW !!! Included RIL.Budgeted with a tweaked .ini so traffic will be more diverse !!! NEW !!! -the Police Buffalo, Police Bike and the Police Stinger (rarely) now spawn on the streets -the Lost now drive the Diabolus along their IV and TLAD rides -they also drive the Slamvan, while the AoD drive the Gang Burrito -since there is no Uptown Riders in the game, bikes like the Bati will be driven by civilians -the Regina and the Packer2 spawn on streets, where vigero2, respectively packer, spawn. Also, no game breaking bugs! You'll still be able to play bowling with our favourite cousin Roman!Known issues and bugs -you can't do Vigilante and Most Wanted missions in the Police Buffalo and the Police Stinger (probably because they were intended for multiplayer, like they were in EFLC; script needed) -the new Police vehicles don't act when shooting around (script needed for that) -they will still follow you and spawn when having a wanted level, just like the vanilla police cars -Buzzard's miniguns don't work (should work in the upcoming EFLC Weapons mod) -APC's cannon doesn't work (script needed) If you notice more bugs, tell me!!!! NOTE !!!: To have the original sounds, you must have bought and installed EFLC. I can't include the sound archives because they are too big for me to upload. Besides, that would be considered piracy, so I'm not going to risk my luck. Because of this, I made a separate folder with all the data stuff necessary for having those in. You can still use this mod, but you will have the sounds from the first release. If you have bought and installed EFLC, read the ReadMe from that folder.Screenshots Download Link (V2.1) Download Link (Hotfix)Credits -Rockstar, for IV and EFLC -Jeansowaty and Claude_lib, for helping me with audio stuff and for being generally helpful -fastman92, for his FLA -cp702, for his Traffic Spawner -juarez/HackBoy, for porting the audio scripts from NTA's CitizenIV mod -NTAuthority for CitizenIV work and RIL.BudgetedHave fun ramming peds and characters! Edited September 22, 2018 by Jinx. Quote Share this post Link to post Share on other sites
Sam Lake 11,854 Posted May 3, 2018 requires other mods 0/10 Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 3, 2018 requires other mods 0/10 i can always make a version that makes it impossibru to play the storyline yknow Quote Share this post Link to post Share on other sites
Derrick Keno 260 Posted May 3, 2018 Pretty interesting, even though my PC can't run GTA IV at all. Quote Share this post Link to post Share on other sites
Inadequate 3,500 Posted May 3, 2018 I was thinking on download it, but I did this same thing five years ago and even better because everything is working as it should, no bugs. Nice work! Quote Share this post Link to post Share on other sites
Jeansowaty 4,940 Posted May 4, 2018 Good to see it released already Quote Share this post Link to post Share on other sites
CoolMods 793 Posted May 5, 2018 gta 3 beta vehicles to IV when? Just joking, nice cars. Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 18, 2018 Updated the mod, courtesy of HackBoy Quote Share this post Link to post Share on other sites
unbid 5,214 Posted May 19, 2018 Great idea to have the EFLC vehicle sound bank added to the mod. Makes it different and unique than any other. Would love to test it and removed all the old EFLC addon cars that I have to free up some space. Also, I remembered that the TBOGT vehicles' lights won't illuminate (only the coronas are illuminate). Did you use the fixed TBOGT car mods that someone has released few years ago? Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 20, 2018 I heard that Tomas is fixing them Quote Share this post Link to post Share on other sites
zanesix 1,257 Posted May 21, 2018 Absolutely FANTASTIC! Works flawlessly, so glad to see IV modding getting picked up again after it's 10th anniversary! Only one problem, when I first installed it I couldn't load the fastman92 asi becuase it was missing some dll's that it needed, so I had to grab those from his download. I would reccomend adding those for people that don't usually use a limit adjuster on GTA IV. Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 21, 2018 Absolutely FANTASTIC! Works flawlessly, so glad to see IV modding getting picked up again after it's 10th anniversary! Only one problem, when I first installed it I couldn't load the fastman92 asi becuase it was missing some dll's that it needed, so I had to grab those from his download. I would reccomend adding those for people that don't usually use a limit adjuster on GTA IV. I'll include them next time Quote Share this post Link to post Share on other sites
Inadequate 3,500 Posted May 21, 2018 I just installed this mod a few hours ago, along fastman92's limit adjuster for first time ever in GTA IV (and SA too) and is amazing, I'm in love with it. Even EFLC engine sounds are included! Geah... great work! Quote Share this post Link to post Share on other sites
[...] 5,932 Posted May 23, 2018 Can I use this mod alongside with Killatomate's handling mod? Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 23, 2018 (edited) Can I use this mod alongside with Killatomate's handling mod?It should work flawlessly, as my mod's handling is located in a separate folder If it's for EFLC, you'll need to edit the mod's handling separately. Edited May 23, 2018 by Jinx. Quote Share this post Link to post Share on other sites
[...] 5,932 Posted May 23, 2018 Okay. It works. Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted May 23, 2018 Those screens look beautiful Quote Share this post Link to post Share on other sites
UltimateT3ddy 24 Posted July 26, 2018 I hope this is still being worked on Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted September 21, 2018 On 7/26/2018 at 6:00 AM, UltimateT3ddy said: I hope this is still being worked on It is. An update is coming soon. Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted September 21, 2018 (edited) New update released! -added the missing .dlls and some other FLA files -added the unused iv bikes along the tlad ones --only the tlad ones spawn on the streets for now Also, uninstall the old version before installing this one, or your game might have issues. I'll deal with the APC cannon and the stuff someday. Edited September 21, 2018 by Jinx. Quote Share this post Link to post Share on other sites
okofficer1111 10 Posted September 22, 2018 For some reason, i noticed that the mod had problems with CitzenIV (some IV Multiplayer mod). What about it? Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted September 22, 2018 (edited) 4 hours ago, okofficer1111 said: For some reason, i noticed that the mod had problems with CitzenIV (some IV Multiplayer mod). What about it? Don't use Citizen or any multiplayer mod. I can't fix this at all, as I am only working for singleplayer. EDIT: I forgot to pack the updated .ini. Download the hotfix. Edited September 22, 2018 by Jinx. Quote Share this post Link to post Share on other sites
C1aude_III 27 Posted October 23, 2018 Alright nice so whats next peds? If so I'd like to mention you need to change the peds ide limit in fastman limit adjuster for it to work because it would simply crash if you didn't change that Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted October 24, 2018 Yep, I did them already Quote Share this post Link to post Share on other sites
purplemaroc 0 Posted December 5, 2018 My Dear Friends!! Are somebody launched on 1.0.8.0 with FLA? Quote Share this post Link to post Share on other sites
Jinx. 7,374 Posted December 9, 2018 On 12/6/2018 at 1:17 AM, purplemaroc said: My Dear Friends!! Are somebody launched on 1.0.8.0 with FLA? I don't think so. Ask fastman to update it or downgrade to 1.0.7.0. Quote Share this post Link to post Share on other sites
fastman92 2,193 Posted December 9, 2018 The FLA 4.3 supports WIN_X86 GTA IV v1.0.8.0 EXE. Quote Share this post Link to post Share on other sites