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Red Dead Online: Discussion & Speculation


ivarblaauw
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I'm imagining the game might open with a kind of tutorial mission in which John Marston is present but at the end of it, he is left for dead.

That would fit in with what we already know, give a nod to the Character we all love and allow the game to add new characters and details John would have been unaware of in RDR.

 

Basically it gives a nod back and then gives Rockstar a blank slate to work with for the story.

I would prefer to start with a young Morgan when he firsts learns to use a gun and stuff. Something about those small scenes of the young version of who you play as really builds a character for me. Like Assassins Creed did with Ezio. you watch him be born and later die.

 

I was actually thinking something along the lines of Assassin's Creed 3 where we started as Haytham Kenway before transitioning into Connor. Except in this case we'd start as John in his last few days in the gang. When he gets shot and left for dead we'd take over as Arthur.

 

Either way, this is the Red Dead Online thread so I assume we'll start off as our own created character with very little money, a cheap gun and a weak horse.

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If we can paint our horses, which color will you paint them?

Multi-Colored-Purple-and-Green-Horses-47

 

I think i'll make my horse some bright crew color rgb red.

 

Spoiler

130508-Z-UJ603-135.JPG

 

 

 

And lets hope we can use a crew 0,0,0 RGB for red/white/blue horse droppings so they kind of look like this:

 

Spoiler

Cake+Balls+12.jpg

 

 

 

Edited by HeavyDuke

MRM95Jb.png

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If we can paint our horse I hope it's a free hand paint system. I want to be able to make a truly unique Indian Warhorse. Probably not likely but if nothing else I at least want something similar to GTA V's tattoo system. Give me a buttload of decals and let me move them around to wherever I want.

 

A system like this is probably the only reason I'd have to buy a stable and multiple horses. Plus they could charge ridiculous fees for the decals.

 

Man, I hate that my brain thinks this way now. Any time I think of a feature I'd like to see in the game I immediately try and figure out if there's a way Rockstar can monetize it.

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If we can paint our horse I hope it's a free hand paint system. I want to be able to make a truly unique Indian Warhorse. Probably not likely but if nothing else I at least want something similar to GTA V's tattoo system. Give me a buttload of decals and let me move them around to wherever I want.

if theres a free-hand paint system then there's gonna be a LOT of horses covered in dicks. lol

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If we can paint our horse I hope it's a free hand paint system. I want to be able to make a truly unique Indian Warhorse. Probably not likely but if nothing else I at least want something similar to GTA V's tattoo system. Give me a buttload of decals and let me move them around to wherever I want.

 

if theres a free-hand paint system then there's gonna be a LOT of horses covered in dicks. lol

Lol suddenly I’m on board with the proposed paint system

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more wishlist, because im bored.

 

- Would be cool if all the session (32?) is allowed to join your posse, then you can play PvE (hunting, cleaning gang hideouts, missions) or play around in freeroam.

 

- MP3 inventory style would make the combat in freeroam more tense and in a way more strategic, i believe it would improve the overall freeroam experience, sucked to get blasted by an explosive rifle in rdr, it would be a lot better and badass if getting to know your enemys loadout is part of the combat gameplay.

 

- Beards and moustaches: not the terrible facial hair gtao has, i mean long and full beards and moustaches like Whyat Earps.

 

- Hardcore freeroam: free aim only, players blip do not appear on map, only if you run, fire your weapon or ride a horse. Also, passive mode.

 

- A more elaborated online bounty system.

 

- Actually im going to be repetitive: a role system in freeroam. players can choose to play a role for each character created in online and the overall online gameplay will be tailored to that role. that is, if you play as a bounty hunter you get specific missions, traits, etc. and so with the other roles.

 

- Hunting.

 

- A lot of guns aesthetics customization.

 

- Bars and brothels.

 

- More interaction with the map, in RDR there was a place you could sit down close to a fireplace in twin rocks, hope they expand on this idea.

 

- Lot of interiors and places to interact with.

 

- No semi automatic or explosive weapons. just dynamite and stuff like that.

 

- Random encounters in online.

 

- You can interact with shops to sell animal hides or other stuff gathered across the map, etc.

 

- No zebras, buffalos or anything other than horses as mount.

Edited by Tampinha85
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STARLORD-1480

I'd hope that any given lobby wouldn't just be a war zone. What could work is that if you kill another player for no reason, you get an instant bounty. If you hand yourself in to the sheriff, you have to pay the bounty yourself and you're released.

 

If you don't turn yourself in within, say, 5 minutes, the bounty doubles and a wanted poster appears in every town/village on the map. So now every player knows you have a price on your head and also the NPC law is constantly looking for you.

 

Every player you kill thereafter, the bounty goes up. If you are killed by another player, they get the bounty on your head but it comes out of your own pocket. So there's a real punishment for unwarranted killing. If you're killed by an NPC lawman, the money once again is paid by you but you also have to serve a minimum 5 minute jail sentence in the nearest towns jail (sentence goes up with each player killed).

 

If you go on a killing spree and go unkilled/captured for, say, 30 mins, you gain notorious status and are barred from entering the populated areas. If you attempt to do so the local law will kill you on sight. So basically you have to survive in the wilderness until you're caught. That means no buying weapons/ammo/horses/clothes/etc until you're brought to justice.

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Rockstar's getting thirsty for the Fortnite and PUBG audience. If this isn't a big enough indication that Red Dead Redemption Online will be a mistake, I don't know what is.

 

 

1517920939273.png

Edited by DangerZ0neX
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GTAO suffered from a severe lack of coordination and direction, if RDRO is a properly crafted from the start with a firm direction then there's a good chance the quality will be miles above GTAO. I'm not entirely optimistic though, since GTAO has shown R* is fine with treating their cash cow like an experiment to throw random stuff at instead of treating it like a proper multiplayer game.

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I like what I hear so far, it seems like they're just optional modes. Hell, you also had game modes in RDR1. Battle Royale is just a trend, doesn't mean immediately they're f*cking this up. From the leak, it seems like RDRO is gonna be way deeper at least.

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If the Battle Royale mode is a thing it begs the question: what's the player count? Even on the first Redemption's map 32 wouldn't be anywhere near enough for a fun BR mode, so are we going to see a huge bump in playercount for RDR:O?

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A fair point to remember is that there's no vehicles or heavy tech going on, so you can squeeze a lot more people into the same amount of space, since the time it takes to get from A to B means the relative map size is massive and there's no rocket bikes, jetpacks or sniper rifles to make the distance.

 

Judging from the stability of GTAO's networking though, I'm not terribly sure they could pull of much larger servers unless they go for some bigger changes...who knows ¯\_(ツ)_/¯

gwZr6Zc.png

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TheOriginalGunslinger

I enjoy the Battle Royale type game mode but does it have to be in every single game? That's what most gamers are trying to mention. Battlefield 2018 is rumored to feature a Battle Royale game mode as well. I'm definitley not hating on the idea at all because I actually enjoy PUBG/Fortnite but all I'm saying is does it have to be in every single game? I'm just worried that this move (if it ever happened) that it would neglect the other game modes (not necessarily Free Roam but other modes such as Free-for-All, TDM, Grab The Bag, Hold Your Own, etc...)

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Doubt so, they listed three modes which likely aren't all of them, and the other two modes seem to be pretty classic RDR-ey anyway so.

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At its core, BR is just free-roam with one life - personally, I could easily see it becoming a normal "core" gamemode in shooters alongside things like defusal, CTF or KOTH due to its inherent simplicity. It doesn't have to be massive or overreaching, just another gamemode.

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TheOriginalGunslinger

The First-Person Mode I can definitley see them implementing. Maybe they are working on that during this extra time to polish? I remember them (Rockstar) stating back in an A&A on the Newswire when GTA V was getting a First-Person Mode that it took a while to add 1,000 different types of animations so I can totally see it happening. That is of course if they already added it in a while back.

 

I wonder why GTA Online hasn't dipped into the Battle Royale game mode yet? Just pack everyone in a Cargo Plane and everyone jumps out and searches for weapons. Call it "Los Santos/Blaine County Survivor"? Spoof on Liberty City Survivor from that GTA III commerical.

Edited by Dexter_Morgan
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They have. Motor Wars adversary mode.

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black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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Well that was an interesting leak.

 

Like the sound of side activities and missions. Also NPCs taking care of their stores.

 

Most of all I liked the image of Arthur Morgan they posted. Look at the detail in his cloths moving and more debry flying around in a gun fight.

 

Why October!!! , but if they are getting the gameplay and other graphics right then based on the info in the leak I now have closure on the new release date.

 

Polish away R*

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The side missions ('strangers and freaks') might be my favourite part of GTA and RDR. It really is like a mini campaign complementing the main campaign, it's usually more silly and more funny.
Hopefully, RDR:O will have more 'direction' than GTA:O. GTA:O has the content to enjoy but it's a fragmented mess. Figuring out the menus and systems to try and enjoy the four years worth of content will probably give a new player some brain aneurysm.

Anyways, October is a bit far away. Hopefully Far Cry 5 will fill in a bit of the void.

Edited by IG_
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J.Dillinger Blackheart

Revive and survive: I don't even know what it details, but knowing r* just the thought of it excites me. Could the revive possibly be the doctor's could be for? Granted the game isn't a survival game but im excited to see what we will have to survive. it doesn't really sound like the GTAV style survival idk I could be wrong tho. Now I've always said it here from jump that a down feature would be great if done right (Ex: instead of the same reused animation every dev uses, where your on all fours holding your stomach. Players can maybe drag posse members into cover or players can prone drag themselves like in action movie considering the limited amount of ammunition guns hold. Shoot while down like MP3 did and or a last stand with a stick of dynamite or something like magnificent 7 or something. All I ask R* is to think of something other than the f*ckin combat roll for gun fights online. I would talk about more but im shookth to loom at the article again or anything containing the leak I'm trying to avoid spoilers at all cost

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TheOriginalGunslinger

Revive and survive: I don't even know what it details, but knowing r* just the thought of it excites me. Could the revive possibly be the doctor's could be for? Granted the game isn't a survival game but im excited to see what we will have to survive. it doesn't really sound like the GTAV style survival idk I could be wrong tho. Now I've always said it here from jump that a down feature would be great if done right (Ex: instead of the same reused animation every dev uses, where your on all fours holding your stomach. Players can maybe drag posse members into cover or players can prone drag themselves like in action movie considering the limited amount of ammunition guns hold. Shoot while down like MP3 did and or a last stand with a stick of dynamite or something like magnificent 7 or something. All I ask R* is to think of something other than the f*ckin combat roll for gun fights online. I would talk about more but im shookth to loom at the article again or anything containing the leak I'm trying to avoid spoilers at all cost

"Revive and Survive" will probably be like the "Execution" game mode that's known in Gears of War games but with a Rockstar 'twist' on it. Say you shoot an enemy and they go down so to speak. They aren't dead yet and can probably be revived by another teammate (hence the revive) bringing them back to their feet and back into the fight. Maybe when you do get them down you can put them down for good by shooting more bullets into them before their teammates get a chance to revive them.

 

Eh, I don't really know how it'll play out but that's what I thought of right when I read it in the leak. :)

Edited by Dexter_Morgan
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J.Dillinger Blackheart

 

Revive and survive: I don't even know what it details, but knowing r* just the thought of it excites me. Could the revive possibly be the doctor's could be for? Granted the game isn't a survival game but im excited to see what we will have to survive. it doesn't really sound like the GTAV style survival idk I could be wrong tho. Now I've always said it here from jump that a down feature would be great if done right (Ex: instead of the same reused animation every dev uses, where your on all fours holding your stomach. Players can maybe drag posse members into cover or players can prone drag themselves like in action movie considering the limited amount of ammunition guns hold. Shoot while down like MP3 did and or a last stand with a stick of dynamite or something like magnificent 7 or something. All I ask R* is to think of something other than the f*ckin combat roll for gun fights online. I would talk about more but im shookth to loom at the article again or anything containing the leak I'm trying to avoid spoilers at all cost

"Revive and Survive" will probably be like the "Execution" game mode that's known in Gears of War games but with a Rockstar 'twist' on it. Say you shoot an enemy and they go down so to speak. They aren't dead yet and can probably be revived by another teammate (hence the revive) bringing them back to their feet and back into the fight. Maybe when you do get them down you can put them down for good by shooting more bullets into them before their teammates get a chance to revive them.

 

Eh, I don't really know how it'll play out but that's what I thought of right when I read it in the leak. :)

Idk man.. if a down system is implemented, why make a whole mode for just downing opponents and reviving players. If that gears sh*t is all it will be then nevermind, that mode just sounds corny and generic lol. Especially if the the down system is a feature used in all aspects of the game, then it's just a regular TDM like Uncharted 4.
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TheOriginalGunslinger

 

 

Revive and survive: I don't even know what it details, but knowing r* just the thought of it excites me. Could the revive possibly be the doctor's could be for? Granted the game isn't a survival game but im excited to see what we will have to survive. it doesn't really sound like the GTAV style survival idk I could be wrong tho. Now I've always said it here from jump that a down feature would be great if done right (Ex: instead of the same reused animation every dev uses, where your on all fours holding your stomach. Players can maybe drag posse members into cover or players can prone drag themselves like in action movie considering the limited amount of ammunition guns hold. Shoot while down like MP3 did and or a last stand with a stick of dynamite or something like magnificent 7 or something. All I ask R* is to think of something other than the f*ckin combat roll for gun fights online. I would talk about more but im shookth to loom at the article again or anything containing the leak I'm trying to avoid spoilers at all cost

"Revive and Survive" will probably be like the "Execution" game mode that's known in Gears of War games but with a Rockstar 'twist' on it. Say you shoot an enemy and they go down so to speak. They aren't dead yet and can probably be revived by another teammate (hence the revive) bringing them back to their feet and back into the fight. Maybe when you do get them down you can put them down for good by shooting more bullets into them before their teammates get a chance to revive them.

 

Eh, I don't really know how it'll play out but that's what I thought of right when I read it in the leak. :)

Idk man.. if a down system is implemented, why make a whole mode for just downing opponents and reviving players. If that gears sh*t is all it will be then nevermind, that mode just sounds corny and generic lol. Especially if the the down system is a feature used in all aspects of the game, then it's just a regular TDM like Uncharted 4.

It would be corny I agree. I do remember reviving players in co-op modes only (Outlaws to the End co-op mission pack) in Red Dead Redemption multiplayer though. I don't know if this "Survive and Revive" will follow suit in that type of reviving gameplay style but we'll find out soon.

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I'd hope that any given lobby wouldn't just be a war zone. What could work is that if you kill another player for no reason, you get an instant bounty. If you hand yourself in to the sheriff, you have to pay the bounty yourself and you're released.

 

If you don't turn yourself in within, say, 5 minutes, the bounty doubles and a wanted poster appears in every town/village on the map. So now every player knows you have a price on your head and also the NPC law is constantly looking for you.

 

Every player you kill thereafter, the bounty goes up. If you are killed by another player, they get the bounty on your head but it comes out of your own pocket. So there's a real punishment for unwarranted killing. If you're killed by an NPC lawman, the money once again is paid by you but you also have to serve a minimum 5 minute jail sentence in the nearest towns jail (sentence goes up with each player killed).

 

If you go on a killing spree and go unkilled/captured for, say, 30 mins, you gain notorious status and are barred from entering the populated areas. If you attempt to do so the local law will kill you on sight. So basically you have to survive in the wilderness until you're caught. That means no buying weapons/ammo/horses/clothes/etc until you're brought to justice.

I think what you're suggesting would create an even more hostile environment. You're gonna end up with multiple people going after one bounty, killing each other to get it and creating even more people with bounties. It'd just be a never ending free roam death match.

 

And being punished and stuck in the wilderness for surviving that chaos feels like the polar opposite of how video games should work. Not to mention if Rockstar ever did decide to punish people for success the punishment will never be "you can't buy stuff anymore".

 

I have a feeling the various types of sessions (public,solo,friend/crew only) will return from GTA:O and maybe they'll add some new ones for RDR2. Like, maybe they create "Public Passive" sessions where your bullets only work on NPCs and not other players similar to Westworld. I imagine your money making opportunities would be limited in these sessions though.

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